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-rw-r--r--OpenSim/Framework/Communications/IGridServices.cs2
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs2
2 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs
index c296209..d2e5ab6 100644
--- a/OpenSim/Framework/Communications/IGridServices.cs
+++ b/OpenSim/Framework/Communications/IGridServices.cs
@@ -31,8 +31,6 @@ using OpenSim.Framework.Types;
31 31
32namespace OpenSim.Framework.Communications 32namespace OpenSim.Framework.Communications
33{ 33{
34
35
36 public interface IGridServices 34 public interface IGridServices
37 { 35 {
38 RegionCommsListener RegisterRegion(RegionInfo regionInfos); 36 RegionCommsListener RegisterRegion(RegionInfo regionInfos);
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index d409ebe..9079ca5 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -154,7 +154,7 @@ namespace OpenSim.Framework.Interfaces
154 void SendRegionHandshake(RegionInfo regionInfo); 154 void SendRegionHandshake(RegionInfo regionInfo);
155 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 155 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
156 void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 156 void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
157 void SendInstantMessage(string message, LLUUID target); 157 void SendInstantMessage(string message, LLUUID target, string fromName, LLUUID id);
158 void SendLayerData(float[] map); 158 void SendLayerData(float[] map);
159 void SendLayerData(int px, int py, float[] map); 159 void SendLayerData(int px, int py, float[] map);
160 void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); 160 void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);