diff options
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/BlockingQueue.cs | 20 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/ThrottleOutPacketType.cs | 5 |
3 files changed, 26 insertions, 11 deletions
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs index 345b361..5b7e911 100644 --- a/OpenSim/Framework/BlockingQueue.cs +++ b/OpenSim/Framework/BlockingQueue.cs | |||
@@ -32,9 +32,19 @@ namespace OpenSim.Framework | |||
32 | { | 32 | { |
33 | public class BlockingQueue<T> | 33 | public class BlockingQueue<T> |
34 | { | 34 | { |
35 | private readonly Queue<T> m_pqueue = new Queue<T>(); | ||
35 | private readonly Queue<T> m_queue = new Queue<T>(); | 36 | private readonly Queue<T> m_queue = new Queue<T>(); |
36 | private readonly object m_queueSync = new object(); | 37 | private readonly object m_queueSync = new object(); |
37 | 38 | ||
39 | public void PriorityEnqueue(T value) | ||
40 | { | ||
41 | lock (m_queueSync) | ||
42 | { | ||
43 | m_pqueue.Enqueue(value); | ||
44 | Monitor.Pulse(m_queueSync); | ||
45 | } | ||
46 | } | ||
47 | |||
38 | public void Enqueue(T value) | 48 | public void Enqueue(T value) |
39 | { | 49 | { |
40 | lock (m_queueSync) | 50 | lock (m_queueSync) |
@@ -48,11 +58,13 @@ namespace OpenSim.Framework | |||
48 | { | 58 | { |
49 | lock (m_queueSync) | 59 | lock (m_queueSync) |
50 | { | 60 | { |
51 | if (m_queue.Count < 1) | 61 | if (m_queue.Count < 1 && m_pqueue.Count < 1) |
52 | { | 62 | { |
53 | Monitor.Wait(m_queueSync); | 63 | Monitor.Wait(m_queueSync); |
54 | } | 64 | } |
55 | 65 | ||
66 | if(m_pqueue.Count > 0) | ||
67 | return m_pqueue.Dequeue(); | ||
56 | return m_queue.Dequeue(); | 68 | return m_queue.Dequeue(); |
57 | } | 69 | } |
58 | } | 70 | } |
@@ -61,6 +73,8 @@ namespace OpenSim.Framework | |||
61 | { | 73 | { |
62 | lock (m_queueSync) | 74 | lock (m_queueSync) |
63 | { | 75 | { |
76 | if(m_pqueue.Contains(item)) | ||
77 | return true; | ||
64 | return m_queue.Contains(item); | 78 | return m_queue.Contains(item); |
65 | } | 79 | } |
66 | } | 80 | } |
@@ -69,7 +83,7 @@ namespace OpenSim.Framework | |||
69 | { | 83 | { |
70 | lock (m_queueSync) | 84 | lock (m_queueSync) |
71 | { | 85 | { |
72 | return m_queue.Count; | 86 | return m_queue.Count+m_pqueue.Count; |
73 | } | 87 | } |
74 | } | 88 | } |
75 | 89 | ||
@@ -81,4 +95,4 @@ namespace OpenSim.Framework | |||
81 | } | 95 | } |
82 | } | 96 | } |
83 | } | 97 | } |
84 | } \ No newline at end of file | 98 | } |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index a835598..b1f62f1 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -254,8 +254,6 @@ namespace OpenSim.Framework | |||
254 | 254 | ||
255 | public delegate void FriendshipTermination(IClientAPI remoteClient, LLUUID agentID, LLUUID ExID); | 255 | public delegate void FriendshipTermination(IClientAPI remoteClient, LLUUID agentID, LLUUID ExID); |
256 | 256 | ||
257 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); | ||
258 | |||
259 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); | 257 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); |
260 | 258 | ||
261 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 259 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, |
@@ -324,6 +322,8 @@ namespace OpenSim.Framework | |||
324 | 322 | ||
325 | string LastName { get; } | 323 | string LastName { get; } |
326 | 324 | ||
325 | IScene Scene { get; } | ||
326 | |||
327 | // [Obsolete("LLClientView Specific - Replace with ???")] | 327 | // [Obsolete("LLClientView Specific - Replace with ???")] |
328 | int NextAnimationSequenceNumber { get; } | 328 | int NextAnimationSequenceNumber { get; } |
329 | 329 | ||
@@ -460,7 +460,6 @@ namespace OpenSim.Framework | |||
460 | event FriendActionDelegate OnApproveFriendRequest; | 460 | event FriendActionDelegate OnApproveFriendRequest; |
461 | event FriendActionDelegate OnDenyFriendRequest; | 461 | event FriendActionDelegate OnDenyFriendRequest; |
462 | event FriendshipTermination OnTerminateFriendship; | 462 | event FriendshipTermination OnTerminateFriendship; |
463 | event PacketStats OnPacketStats; | ||
464 | 463 | ||
465 | // Financial packets | 464 | // Financial packets |
466 | event MoneyTransferRequest OnMoneyTransferRequest; | 465 | event MoneyTransferRequest OnMoneyTransferRequest; |
@@ -526,7 +525,6 @@ namespace OpenSim.Framework | |||
526 | 525 | ||
527 | void SendLayerData(float[] map); | 526 | void SendLayerData(float[] map); |
528 | void SendLayerData(int px, int py, float[] map); | 527 | void SendLayerData(int px, int py, float[] map); |
529 | void SendLayerData(int px, int py, float[] map, bool track); | ||
530 | 528 | ||
531 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 529 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); |
532 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); | 530 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); |
@@ -561,13 +559,14 @@ namespace OpenSim.Framework | |||
561 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | 559 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, |
562 | uint flags, | 560 | uint flags, |
563 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 561 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
564 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius, bool track); | 562 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius); |
565 | 563 | ||
566 | 564 | ||
567 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 565 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
568 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | 566 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, |
569 | uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 567 | uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
570 | uint parentID, byte[] particleSystem, byte clickAction, bool track); | 568 | uint parentID, byte[] particleSystem, byte clickAction); |
569 | |||
571 | 570 | ||
572 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 571 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
573 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId); | 572 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId); |
@@ -703,6 +702,7 @@ namespace OpenSim.Framework | |||
703 | 702 | ||
704 | void SetDebug(int newDebug); | 703 | void SetDebug(int newDebug); |
705 | void InPacket(Packet NewPack); | 704 | void InPacket(Packet NewPack); |
705 | void ProcessInPacket(Packet NewPack); | ||
706 | void Close(bool ShutdownCircuit); | 706 | void Close(bool ShutdownCircuit); |
707 | void Kick(string message); | 707 | void Kick(string message); |
708 | void Stop(); | 708 | void Stop(); |
diff --git a/OpenSim/Framework/ThrottleOutPacketType.cs b/OpenSim/Framework/ThrottleOutPacketType.cs index e045783..27b25d2 100644 --- a/OpenSim/Framework/ThrottleOutPacketType.cs +++ b/OpenSim/Framework/ThrottleOutPacketType.cs | |||
@@ -10,6 +10,7 @@ namespace OpenSim.Framework | |||
10 | Texture = 5, | 10 | Texture = 5, |
11 | Asset = 6, | 11 | Asset = 6, |
12 | Unknown = 7, // Also doubles as 'do not throttle' | 12 | Unknown = 7, // Also doubles as 'do not throttle' |
13 | Back = 8 | 13 | Back = 8, |
14 | LowpriorityTask = 9 | ||
14 | } | 15 | } |
15 | } \ No newline at end of file | 16 | } |