diff options
Diffstat (limited to 'OpenSim/Framework')
5 files changed, 209 insertions, 75 deletions
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 58a80ef..f6271ef 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -34,7 +34,7 @@ using OpenMetaverse; | |||
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
36 | { | 36 | { |
37 | public struct LandAccessEntry | 37 | public class LandAccessEntry |
38 | { | 38 | { |
39 | public UUID AgentID; | 39 | public UUID AgentID; |
40 | public int Expires; | 40 | public int Expires; |
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index 3ae9a8e..bf6c4e5 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs | |||
@@ -28,8 +28,10 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | ||
31 | using System.Text; | 32 | using System.Text; |
32 | using System.Xml; | 33 | using System.Xml; |
34 | using log4net; | ||
33 | using OpenMetaverse; | 35 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
35 | 37 | ||
@@ -40,8 +42,152 @@ namespace OpenSim.Framework.Serialization.External | |||
40 | /// </summary> | 42 | /// </summary> |
41 | public class LandDataSerializer | 43 | public class LandDataSerializer |
42 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
43 | protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); | 47 | protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); |
44 | 48 | ||
49 | private delegate void LandDataProcessor(LandData landData, XmlTextReader reader); | ||
50 | private static Dictionary<string, LandDataProcessor> m_ldProcessors | ||
51 | = new Dictionary<string, LandDataProcessor>(); | ||
52 | |||
53 | private delegate void LandAccessEntryProcessor(LandAccessEntry lae, XmlTextReader reader); | ||
54 | private static Dictionary<string, LandAccessEntryProcessor> m_laeProcessors | ||
55 | = new Dictionary<string, LandAccessEntryProcessor>(); | ||
56 | |||
57 | static LandDataSerializer() | ||
58 | { | ||
59 | // LandData processors | ||
60 | m_ldProcessors.Add( | ||
61 | "Area", (ld, xtr) => ld.Area = Convert.ToInt32(xtr.ReadElementString("Area"))); | ||
62 | m_ldProcessors.Add( | ||
63 | "AuctionID", (ld, xtr) => ld.AuctionID = Convert.ToUInt32(xtr.ReadElementString("AuctionID"))); | ||
64 | m_ldProcessors.Add( | ||
65 | "AuthBuyerID", (ld, xtr) => ld.AuthBuyerID = UUID.Parse(xtr.ReadElementString("AuthBuyerID"))); | ||
66 | m_ldProcessors.Add( | ||
67 | "Category", (ld, xtr) => ld.Category = (ParcelCategory)Convert.ToSByte(xtr.ReadElementString("Category"))); | ||
68 | m_ldProcessors.Add( | ||
69 | "ClaimDate", (ld, xtr) => ld.ClaimDate = Convert.ToInt32(xtr.ReadElementString("ClaimDate"))); | ||
70 | m_ldProcessors.Add( | ||
71 | "ClaimPrice", (ld, xtr) => ld.ClaimPrice = Convert.ToInt32(xtr.ReadElementString("ClaimPrice"))); | ||
72 | m_ldProcessors.Add( | ||
73 | "GlobalID", (ld, xtr) => ld.GlobalID = UUID.Parse(xtr.ReadElementString("GlobalID"))); | ||
74 | m_ldProcessors.Add( | ||
75 | "GroupID", (ld, xtr) => ld.GroupID = UUID.Parse(xtr.ReadElementString("GroupID"))); | ||
76 | m_ldProcessors.Add( | ||
77 | "IsGroupOwned", (ld, xtr) => ld.IsGroupOwned = Convert.ToBoolean(xtr.ReadElementString("IsGroupOwned"))); | ||
78 | m_ldProcessors.Add( | ||
79 | "Bitmap", (ld, xtr) => ld.Bitmap = Convert.FromBase64String(xtr.ReadElementString("Bitmap"))); | ||
80 | m_ldProcessors.Add( | ||
81 | "Description", (ld, xtr) => ld.Description = xtr.ReadElementString("Description")); | ||
82 | m_ldProcessors.Add( | ||
83 | "Flags", (ld, xtr) => ld.Flags = Convert.ToUInt32(xtr.ReadElementString("Flags"))); | ||
84 | m_ldProcessors.Add( | ||
85 | "LandingType", (ld, xtr) => ld.LandingType = Convert.ToByte(xtr.ReadElementString("LandingType"))); | ||
86 | m_ldProcessors.Add( | ||
87 | "Name", (ld, xtr) => ld.Name = xtr.ReadElementString("Name")); | ||
88 | m_ldProcessors.Add( | ||
89 | "Status", (ld, xtr) => ld.Status = (ParcelStatus)Convert.ToSByte(xtr.ReadElementString("Status"))); | ||
90 | m_ldProcessors.Add( | ||
91 | "LocalID", (ld, xtr) => ld.LocalID = Convert.ToInt32(xtr.ReadElementString("LocalID"))); | ||
92 | m_ldProcessors.Add( | ||
93 | "MediaAutoScale", (ld, xtr) => ld.MediaAutoScale = Convert.ToByte(xtr.ReadElementString("MediaAutoScale"))); | ||
94 | m_ldProcessors.Add( | ||
95 | "MediaID", (ld, xtr) => ld.MediaID = UUID.Parse(xtr.ReadElementString("MediaID"))); | ||
96 | m_ldProcessors.Add( | ||
97 | "MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL")); | ||
98 | m_ldProcessors.Add( | ||
99 | "MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL")); | ||
100 | |||
101 | m_ldProcessors.Add( | ||
102 | "ParcelAccessList", ProcessParcelAccessList); | ||
103 | |||
104 | m_ldProcessors.Add( | ||
105 | "PassHours", (ld, xtr) => ld.PassHours = Convert.ToSingle(xtr.ReadElementString("PassHours"))); | ||
106 | m_ldProcessors.Add( | ||
107 | "PassPrice", (ld, xtr) => ld.PassPrice = Convert.ToInt32(xtr.ReadElementString("PassPrice"))); | ||
108 | m_ldProcessors.Add( | ||
109 | "SalePrice", (ld, xtr) => ld.SalePrice = Convert.ToInt32(xtr.ReadElementString("SalePrice"))); | ||
110 | m_ldProcessors.Add( | ||
111 | "SnapshotID", (ld, xtr) => ld.SnapshotID = UUID.Parse(xtr.ReadElementString("SnapshotID"))); | ||
112 | m_ldProcessors.Add( | ||
113 | "UserLocation", (ld, xtr) => ld.UserLocation = Vector3.Parse(xtr.ReadElementString("UserLocation"))); | ||
114 | m_ldProcessors.Add( | ||
115 | "UserLookAt", (ld, xtr) => ld.UserLookAt = Vector3.Parse(xtr.ReadElementString("UserLookAt"))); | ||
116 | |||
117 | // No longer used here // | ||
118 | // m_ldProcessors.Add("Dwell", (landData, xtr) => return); | ||
119 | |||
120 | m_ldProcessors.Add( | ||
121 | "OtherCleanTime", (ld, xtr) => ld.OtherCleanTime = Convert.ToInt32(xtr.ReadElementString("OtherCleanTime"))); | ||
122 | |||
123 | // LandAccessEntryProcessors | ||
124 | m_laeProcessors.Add( | ||
125 | "AgentID", (lae, xtr) => lae.AgentID = UUID.Parse(xtr.ReadElementString("AgentID"))); | ||
126 | m_laeProcessors.Add( | ||
127 | "Time", (lae, xtr) => | ||
128 | { | ||
129 | // We really don't care about temp vs perm here and this | ||
130 | // would break on old oars. Assume all bans are perm | ||
131 | xtr.ReadElementString("Time"); | ||
132 | lae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); | ||
133 | } | ||
134 | ); | ||
135 | m_laeProcessors.Add( | ||
136 | "AccessList", (lae, xtr) => lae.Flags = (AccessList)Convert.ToUInt32(xtr.ReadElementString("AccessList"))); | ||
137 | } | ||
138 | |||
139 | public static void ProcessParcelAccessList(LandData ld, XmlTextReader xtr) | ||
140 | { | ||
141 | if (!xtr.IsEmptyElement) | ||
142 | { | ||
143 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) | ||
144 | { | ||
145 | LandAccessEntry lae = new LandAccessEntry(); | ||
146 | |||
147 | xtr.ReadStartElement("ParcelAccessEntry"); | ||
148 | |||
149 | string nodeName = string.Empty; | ||
150 | while (xtr.NodeType != XmlNodeType.EndElement) | ||
151 | { | ||
152 | nodeName = xtr.Name; | ||
153 | |||
154 | // m_log.DebugFormat("[LandDataSerializer]: Processing: {0} in ParcelAccessEntry", nodeName); | ||
155 | |||
156 | LandAccessEntryProcessor p = null; | ||
157 | if (m_laeProcessors.TryGetValue(xtr.Name, out p)) | ||
158 | { | ||
159 | // m_log.DebugFormat("[LandDataSerializer]: Found {0} processor in ParcelAccessEntry", nodeName); | ||
160 | |||
161 | try | ||
162 | { | ||
163 | p(lae, xtr); | ||
164 | } | ||
165 | catch (Exception e) | ||
166 | { | ||
167 | m_log.ErrorFormat( | ||
168 | "[LandDataSerializer]: Exception while parsing element {0} in ParcelAccessEntry, continuing. Exception {1}{2}", | ||
169 | nodeName, e.Message, e.StackTrace); | ||
170 | |||
171 | if (xtr.NodeType == XmlNodeType.EndElement) | ||
172 | xtr.Read(); | ||
173 | } | ||
174 | } | ||
175 | else | ||
176 | { | ||
177 | // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); | ||
178 | xtr.ReadOuterXml(); // ignore | ||
179 | } | ||
180 | } | ||
181 | |||
182 | xtr.ReadEndElement(); | ||
183 | |||
184 | ld.ParcelAccessList.Add(lae); | ||
185 | } | ||
186 | } | ||
187 | |||
188 | xtr.Read(); | ||
189 | } | ||
190 | |||
45 | /// <summary> | 191 | /// <summary> |
46 | /// Reify/deserialize landData | 192 | /// Reify/deserialize landData |
47 | /// </summary> | 193 | /// </summary> |
@@ -63,72 +209,43 @@ namespace OpenSim.Framework.Serialization.External | |||
63 | { | 209 | { |
64 | LandData landData = new LandData(); | 210 | LandData landData = new LandData(); |
65 | 211 | ||
66 | StringReader sr = new StringReader(serializedLandData); | 212 | using (XmlTextReader reader = new XmlTextReader(new StringReader(serializedLandData))) |
67 | XmlTextReader xtr = new XmlTextReader(sr); | ||
68 | |||
69 | xtr.ReadStartElement("LandData"); | ||
70 | |||
71 | landData.Area = Convert.ToInt32( xtr.ReadElementString("Area")); | ||
72 | landData.AuctionID = Convert.ToUInt32( xtr.ReadElementString("AuctionID")); | ||
73 | landData.AuthBuyerID = UUID.Parse( xtr.ReadElementString("AuthBuyerID")); | ||
74 | landData.Category = (ParcelCategory)Convert.ToSByte( xtr.ReadElementString("Category")); | ||
75 | landData.ClaimDate = Convert.ToInt32( xtr.ReadElementString("ClaimDate")); | ||
76 | landData.ClaimPrice = Convert.ToInt32( xtr.ReadElementString("ClaimPrice")); | ||
77 | landData.GlobalID = UUID.Parse( xtr.ReadElementString("GlobalID")); | ||
78 | landData.GroupID = UUID.Parse( xtr.ReadElementString("GroupID")); | ||
79 | landData.IsGroupOwned = Convert.ToBoolean( xtr.ReadElementString("IsGroupOwned")); | ||
80 | landData.Bitmap = Convert.FromBase64String( xtr.ReadElementString("Bitmap")); | ||
81 | landData.Description = xtr.ReadElementString("Description"); | ||
82 | landData.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags")); | ||
83 | landData.LandingType = Convert.ToByte( xtr.ReadElementString("LandingType")); | ||
84 | landData.Name = xtr.ReadElementString("Name"); | ||
85 | landData.Status = (ParcelStatus)Convert.ToSByte( xtr.ReadElementString("Status")); | ||
86 | landData.LocalID = Convert.ToInt32( xtr.ReadElementString("LocalID")); | ||
87 | landData.MediaAutoScale = Convert.ToByte( xtr.ReadElementString("MediaAutoScale")); | ||
88 | landData.MediaID = UUID.Parse( xtr.ReadElementString("MediaID")); | ||
89 | landData.MediaURL = xtr.ReadElementString("MediaURL"); | ||
90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); | ||
91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); | ||
92 | |||
93 | landData.ParcelAccessList = new List<LandAccessEntry>(); | ||
94 | xtr.Read(); | ||
95 | if (xtr.Name != "ParcelAccessList") | ||
96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); | ||
97 | |||
98 | if (!xtr.IsEmptyElement) | ||
99 | { | 213 | { |
100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) | 214 | reader.ReadStartElement("LandData"); |
101 | { | ||
102 | LandAccessEntry pae = new LandAccessEntry(); | ||
103 | 215 | ||
104 | xtr.ReadStartElement("ParcelAccessEntry"); | 216 | string nodeName = string.Empty; |
105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); | 217 | while (reader.NodeType != XmlNodeType.EndElement) |
106 | // We really don't care about temp vs perm here and this | 218 | { |
107 | // would break on old oars. Assume all bans are perm | 219 | nodeName = reader.Name; |
108 | xtr.ReadElementString("Time"); | ||
109 | pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); | ||
110 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); | ||
111 | xtr.ReadEndElement(); | ||
112 | 220 | ||
113 | landData.ParcelAccessList.Add(pae); | 221 | // m_log.DebugFormat("[LandDataSerializer]: Processing: {0}", nodeName); |
114 | } | ||
115 | } | ||
116 | xtr.Read(); | ||
117 | 222 | ||
118 | landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours")); | 223 | LandDataProcessor p = null; |
119 | landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice")); | 224 | if (m_ldProcessors.TryGetValue(reader.Name, out p)) |
120 | landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice")); | 225 | { |
121 | landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID")); | 226 | try |
122 | landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation")); | 227 | { |
123 | landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt")); | 228 | p(landData, reader); |
124 | // No longer used here | 229 | } |
125 | xtr.ReadElementString("Dwell"); | 230 | catch (Exception e) |
126 | landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime")); | 231 | { |
232 | m_log.ErrorFormat( | ||
233 | "[LandDataSerializer]: exception while parsing element {0}, continuing. Exception {1}{2}", | ||
234 | nodeName, e.Message, e.StackTrace); | ||
127 | 235 | ||
128 | xtr.ReadEndElement(); | 236 | if (reader.NodeType == XmlNodeType.EndElement) |
237 | reader.Read(); | ||
238 | } | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | // m_log.DebugFormat("[LandDataSerializer]: caught unknown element {0}", nodeName); | ||
243 | reader.ReadOuterXml(); // ignore | ||
244 | } | ||
245 | } | ||
129 | 246 | ||
130 | xtr.Close(); | 247 | reader.ReadEndElement(); |
131 | sr.Close(); | 248 | } |
132 | 249 | ||
133 | return landData; | 250 | return landData; |
134 | } | 251 | } |
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs index f138437..5d986d5 100644 --- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs | |||
@@ -41,8 +41,7 @@ namespace OpenSim.Framework.Serialization.External | |||
41 | { | 41 | { |
42 | /// <summary> | 42 | /// <summary> |
43 | /// Serialize and deserialize user inventory items as an external format. | 43 | /// Serialize and deserialize user inventory items as an external format. |
44 | /// </summary> | 44 | /// </summary> |
45 | /// XXX: Please do not use yet. | ||
46 | public class UserInventoryItemSerializer | 45 | public class UserInventoryItemSerializer |
47 | { | 46 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
diff --git a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs index f50b49a..c685a15 100644 --- a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs | |||
@@ -33,8 +33,11 @@ using OpenSim.Framework; | |||
33 | namespace OpenSim.Framework.Serialization.External | 33 | namespace OpenSim.Framework.Serialization.External |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Serialize and deserialize region settings as an external format. | 36 | /// Serialize and deserialize user profiles as an external format. |
37 | /// </summary> | 37 | /// </summary> |
38 | /// <remarks> | ||
39 | /// Currently UNUSED. | ||
40 | /// </remarks> | ||
38 | public class UserProfileSerializer | 41 | public class UserProfileSerializer |
39 | { | 42 | { |
40 | public const int MAJOR_VERSION = 0; | 43 | public const int MAJOR_VERSION = 0; |
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index 3607ce8..11a3a0a 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | |||
@@ -27,11 +27,12 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Framework.Serialization.External; | ||
32 | using OpenMetaverse; | 30 | using OpenMetaverse; |
33 | using OpenMetaverse.StructuredData; | 31 | using OpenMetaverse.StructuredData; |
34 | using NUnit.Framework; | 32 | using NUnit.Framework; |
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Serialization.External; | ||
35 | using OpenSim.Tests.Common; | ||
35 | 36 | ||
36 | namespace OpenSim.Framework.Serialization.Tests | 37 | namespace OpenSim.Framework.Serialization.Tests |
37 | { | 38 | { |
@@ -92,6 +93,8 @@ namespace OpenSim.Framework.Serialization.Tests | |||
92 | [Test] | 93 | [Test] |
93 | public void LandDataSerializerSerializeTest() | 94 | public void LandDataSerializerSerializeTest() |
94 | { | 95 | { |
96 | TestHelpers.InMethod(); | ||
97 | |||
95 | string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n"); | 98 | string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n"); |
96 | Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string"); | 99 | Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string"); |
97 | 100 | ||
@@ -112,20 +115,32 @@ namespace OpenSim.Framework.Serialization.Tests | |||
112 | /// Test the LandDataSerializer.Deserialize() method | 115 | /// Test the LandDataSerializer.Deserialize() method |
113 | /// </summary> | 116 | /// </summary> |
114 | [Test] | 117 | [Test] |
115 | public void TestLandDataSerializerDeserializeFromStringTest() | 118 | public void TestLandDataDeserializeNoAccessLists() |
119 | { | ||
120 | TestHelpers.InMethod(); | ||
121 | log4net.Config.XmlConfigurator.Configure(); | ||
122 | |||
123 | LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized); | ||
124 | Assert.That(ld != null, "Deserialize(string) returned null"); | ||
125 | Assert.That(ld.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID"); | ||
126 | Assert.That(ld.Name == this.land.Name, "Reified LandData.Name != original LandData.Name"); | ||
127 | } | ||
128 | |||
129 | [Test] | ||
130 | public void TestLandDataDeserializeWithAccessLists() | ||
116 | { | 131 | { |
117 | LandData reifiedLandData = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized); | 132 | TestHelpers.InMethod(); |
118 | Assert.That(reifiedLandData != null, "Deserialize(string) returned null"); | 133 | // log4net.Config.XmlConfigurator.Configure(); |
119 | Assert.That(reifiedLandData.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID"); | ||
120 | Assert.That(reifiedLandData.Name == this.land.Name, "Reified LandData.Name != original LandData.Name"); | ||
121 | 134 | ||
122 | LandData reifiedLandDataWithParcelAccessList = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList); | 135 | LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList); |
123 | Assert.That(reifiedLandDataWithParcelAccessList != null, | 136 | Assert.That(ld != null, |
124 | "Deserialize(string) returned null (pre-serialized with parcel access list)"); | 137 | "Deserialize(string) returned null (pre-serialized with parcel access list)"); |
125 | Assert.That(reifiedLandDataWithParcelAccessList.GlobalID == this.landWithParcelAccessList.GlobalID, | 138 | Assert.That(ld.GlobalID == this.landWithParcelAccessList.GlobalID, |
126 | "Reified LandData.GlobalID != original LandData.GlobalID (pre-serialized with parcel access list)"); | 139 | "Reified LandData.GlobalID != original LandData.GlobalID (pre-serialized with parcel access list)"); |
127 | Assert.That(reifiedLandDataWithParcelAccessList.Name == this.landWithParcelAccessList.Name, | 140 | Assert.That(ld.Name == this.landWithParcelAccessList.Name, |
128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); | 141 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); |
142 | Assert.That(ld.ParcelAccessList.Count, Is.EqualTo(2)); | ||
143 | Assert.That(ld.ParcelAccessList[0].AgentID, Is.EqualTo(UUID.Parse("62d65d45-c91a-4f77-862c-46557d978b6c"))); | ||
129 | } | 144 | } |
130 | } | 145 | } |
131 | } | 146 | } |