aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r--OpenSim/Framework/IClientAPI.cs12
-rw-r--r--OpenSim/Framework/ILandChannel.cs90
-rw-r--r--OpenSim/Framework/ILandObject.cs134
-rw-r--r--OpenSim/Framework/IPrimCounts.cs74
-rw-r--r--OpenSim/Framework/LandData.cs67
-rw-r--r--OpenSim/Framework/RegionInfo.cs18
-rw-r--r--OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs24
-rw-r--r--OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs4
-rw-r--r--OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs8
9 files changed, 336 insertions, 95 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index a6be157..5bf0b7b 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1143,7 +1143,17 @@ namespace OpenSim.Framework
1143 void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, 1143 void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags,
1144 uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner); 1144 uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner);
1145 1145
1146 void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, 1146 /// <summary>
1147 /// Send land properties to the client.
1148 /// </summary>
1149 /// <param name="sequence_id"></param>
1150 /// <param name="snap_selection"></param>
1151 /// <param name="request_result"></param>
1152 /// <param name="lo"></param></param>
1153 /// <param name="parcelObjectCapacity">/param>
1154 /// <param name="simObjectCapacity"></param>
1155 /// <param name="regionFlags"></param>
1156 void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo,
1147 float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, 1157 float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity,
1148 uint regionFlags); 1158 uint regionFlags);
1149 1159
diff --git a/OpenSim/Framework/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs
new file mode 100644
index 0000000..869d4c8
--- /dev/null
+++ b/OpenSim/Framework/ILandChannel.cs
@@ -0,0 +1,90 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using OpenMetaverse;
30using OpenSim.Framework;
31
32namespace OpenSim.Region.Framework.Interfaces
33{
34 public interface ILandChannel
35 {
36 /// <summary>
37 /// Get all parcels
38 /// </summary>
39 /// <returns></returns>
40 List<ILandObject> AllParcels();
41
42 /// <summary>
43 /// Get the parcel at the specified point
44 /// </summary>
45 /// <param name="x">Value between 0 - 256 on the x axis of the point</param>
46 /// <param name="y">Value between 0 - 256 on the y axis of the point</param>
47 /// <returns>Land object at the point supplied</returns>
48 ILandObject GetLandObject(int x, int y);
49
50 /// <summary>
51 /// Get the parcel at the specified point
52 /// </summary>
53 /// <param name="x">Value between 0 - 256 on the x axis of the point</param>
54 /// <param name="y">Value between 0 - 256 on the y axis of the point</param>
55 /// <returns>Land object at the point supplied</returns>
56 ILandObject GetLandObject(float x, float y);
57
58 /// <summary>
59 /// Get the parcels near the specified point
60 /// </summary>
61 /// <param name="position"></param>
62 /// <returns></returns>
63 List<ILandObject> ParcelsNearPoint(Vector3 position);
64
65 /// <summary>
66 /// Get the parcel given the land's local id.
67 /// </summary>
68 /// <param name="localID"></param>
69 /// <returns></returns>
70 ILandObject GetLandObject(int localID);
71
72 /// <summary>
73 /// Clear the land channel of all parcels.
74 /// </summary>
75 /// <param name="setupDefaultParcel">
76 /// If true, set up a default parcel covering the whole region owned by the estate owner.
77 /// </param>
78 void Clear(bool setupDefaultParcel);
79
80 bool IsForcefulBansAllowed();
81 void UpdateLandObject(int localID, LandData data);
82 void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient);
83 void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel);
84 void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel);
85 void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime);
86
87 void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
88 void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
89 }
90}
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs
new file mode 100644
index 0000000..5a55b02
--- /dev/null
+++ b/OpenSim/Framework/ILandObject.cs
@@ -0,0 +1,134 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using OpenMetaverse;
30
31namespace OpenSim.Framework
32{
33 public delegate int overrideParcelMaxPrimCountDelegate(ILandObject obj);
34 public delegate int overrideSimulatorMaxPrimCountDelegate(ILandObject obj);
35
36 public interface ILandObject
37 {
38 int GetParcelMaxPrimCount(ILandObject thisObject);
39 int GetSimulatorMaxPrimCount(ILandObject thisObject);
40 int GetPrimsFree();
41
42 LandData LandData { get; set; }
43 bool[,] LandBitmap { get; set; }
44 UUID RegionUUID { get; }
45
46 /// <summary>
47 /// Prim counts for this land object.
48 /// </summary>
49 IPrimCounts PrimCounts { get; set; }
50
51 /// <summary>
52 /// The start point for the land object. This is the western-most point as one scans land working from
53 /// north to south.
54 /// </summary>
55 Vector3 StartPoint { get; }
56
57 /// <summary>
58 /// The end point for the land object. This is the eastern-most point as one scans land working from
59 /// south to north.
60 /// </summary>
61 Vector3 EndPoint { get; }
62
63 bool ContainsPoint(int x, int y);
64
65 ILandObject Copy();
66
67 void SendLandUpdateToAvatarsOverMe();
68
69 void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client);
70 void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client);
71 bool IsEitherBannedOrRestricted(UUID avatar);
72 bool IsBannedFromLand(UUID avatar);
73 bool IsRestrictedFromLand(UUID avatar);
74 void SendLandUpdateToClient(IClientAPI remote_client);
75 void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client);
76 List<UUID> CreateAccessListArrayByFlag(AccessList flag);
77 void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client);
78 void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client);
79 void UpdateLandBitmapByteArray();
80 void SetLandBitmapFromByteArray();
81 bool[,] GetLandBitmap();
82 void ForceUpdateLandInfo();
83 void SetLandBitmap(bool[,] bitmap);
84
85 /// <summary>
86 /// Get a land bitmap that would cover an entire region.
87 /// </summary>
88 /// <returns>The bitmap created.</returns>
89 bool[,] BasicFullRegionLandBitmap();
90
91 /// <summary>
92 /// Create a square land bitmap.
93 /// </summary>
94 /// <remarks>
95 /// Land co-ordinates are zero indexed. The inputs are treated as points. So if you want to create a bitmap
96 /// that covers an entire 256 x 256m region apart from a strip of land on the east, then you would need to
97 /// specify start_x = 0, start_y = 0, end_x = 252 (or anything up to 255), end_y = 256.
98 ///
99 /// At the moment, the smallest parcel of land is 4m x 4m, so if the
100 /// region is 256 x 256m (the SL size), the bitmap returned will start at (0,0) and end at (63,63).
101 /// </remarks>
102 /// <param name="start_x"></param>
103 /// <param name="start_y"></param>
104 /// <param name="end_x"></param>
105 /// <param name="end_y"></param>
106 /// <returns>The bitmap created.</returns>
107 bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y);
108
109 bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value);
110 bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add);
111 void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client);
112 void SendLandObjectOwners(IClientAPI remote_client);
113 void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client);
114 void ResetOverMeRecord();
115 void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area);
116
117 void DeedToGroup(UUID groupID);
118
119 void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel);
120 void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel);
121
122 /// <summary>
123 /// Set the media url for this land parcel
124 /// </summary>
125 /// <param name="url"></param>
126 void SetMediaUrl(string url);
127
128 /// <summary>
129 /// Set the music url for this land parcel
130 /// </summary>
131 /// <param name="url"></param>
132 void SetMusicUrl(string url);
133 }
134}
diff --git a/OpenSim/Framework/IPrimCounts.cs b/OpenSim/Framework/IPrimCounts.cs
new file mode 100644
index 0000000..3e12348
--- /dev/null
+++ b/OpenSim/Framework/IPrimCounts.cs
@@ -0,0 +1,74 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29
30namespace OpenSim.Framework
31{
32 public interface IPrimCounts
33 {
34 /// <summary>
35 /// Parcel owner owned prims
36 /// </summary>
37 int Owner { get; }
38
39 /// <summary>
40 /// Parcel group owned prims
41 /// </summary>
42 int Group { get; }
43
44 /// <summary>
45 /// Prims owned by others (not parcel owner or parcel group).
46 /// </summary>
47 int Others { get; }
48
49 /// <summary>
50 /// Selected prims
51 /// </summary>
52 int Selected { get; }
53
54 /// <summary>
55 /// Total prims on the parcel.
56 /// </summary>
57 int Total { get; }
58
59 /// <summary>
60 /// Prims on the simulator that are owned by the parcel owner, even if they are in other parcels.
61 /// </summary>
62 int Simulator { get; }
63
64 /// <summary>
65 /// Prims per individual users.
66 /// </summary>
67 IUserPrimCounts Users { get; }
68 }
69
70 public interface IUserPrimCounts
71 {
72 int this[UUID agentID] { get; }
73 }
74} \ No newline at end of file
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index a9a493d..c107143 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -54,12 +54,10 @@ namespace OpenSim.Framework
54 private int _claimPrice = 0; //Unemplemented 54 private int _claimPrice = 0; //Unemplemented
55 private UUID _globalID = UUID.Zero; 55 private UUID _globalID = UUID.Zero;
56 private UUID _groupID = UUID.Zero; 56 private UUID _groupID = UUID.Zero;
57 private int _groupPrims = 0;
58 private bool _isGroupOwned = false; 57 private bool _isGroupOwned = false;
59 private byte[] _bitmap = new byte[512]; 58 private byte[] _bitmap = new byte[512];
60 private string _description = String.Empty; 59 private string _description = String.Empty;
61 60
62
63 private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark | 61 private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark |
64 (uint) ParcelFlags.AllowAPrimitiveEntry | 62 (uint) ParcelFlags.AllowAPrimitiveEntry |
65 (uint) ParcelFlags.AllowDeedToGroup | (uint) ParcelFlags.AllowTerraform | 63 (uint) ParcelFlags.AllowDeedToGroup | (uint) ParcelFlags.AllowTerraform |
@@ -72,17 +70,13 @@ namespace OpenSim.Framework
72 private int _localID = 0; 70 private int _localID = 0;
73 private byte _mediaAutoScale = 0; 71 private byte _mediaAutoScale = 0;
74 private UUID _mediaID = UUID.Zero; 72 private UUID _mediaID = UUID.Zero;
75
76 private string _mediaURL = String.Empty; 73 private string _mediaURL = String.Empty;
77 private string _musicURL = String.Empty; 74 private string _musicURL = String.Empty;
78 private int _otherPrims = 0;
79 private UUID _ownerID = UUID.Zero; 75 private UUID _ownerID = UUID.Zero;
80 private int _ownerPrims = 0;
81 private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); 76 private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
82 private float _passHours = 0; 77 private float _passHours = 0;
83 private int _passPrice = 0; 78 private int _passPrice = 0;
84 private int _salePrice = 0; //Unemeplemented. Parcels price. 79 private int _salePrice = 0; //Unemeplemented. Parcels price.
85 private int _selectedPrims = 0;
86 private int _simwideArea = 0; 80 private int _simwideArea = 0;
87 private int _simwidePrims = 0; 81 private int _simwidePrims = 0;
88 private UUID _snapshotID = UUID.Zero; 82 private UUID _snapshotID = UUID.Zero;
@@ -284,19 +278,6 @@ namespace OpenSim.Framework
284 } 278 }
285 279
286 /// <summary> 280 /// <summary>
287 /// Number of SceneObjectPart that are owned by a Group
288 /// </summary>
289 [XmlIgnore]
290 public int GroupPrims {
291 get {
292 return _groupPrims;
293 }
294 set {
295 _groupPrims = value;
296 }
297 }
298
299 /// <summary>
300 /// Returns true if the Land Parcel is owned by a group 281 /// Returns true if the Land Parcel is owned by a group
301 /// </summary> 282 /// </summary>
302 public bool IsGroupOwned { 283 public bool IsGroupOwned {
@@ -454,20 +435,6 @@ namespace OpenSim.Framework
454 } 435 }
455 436
456 /// <summary> 437 /// <summary>
457 /// Number of SceneObjectPart that are owned by users who do not own the parcel
458 /// and don't have the 'group. These are elegable for AutoReturn collection
459 /// </summary>
460 [XmlIgnore]
461 public int OtherPrims {
462 get {
463 return _otherPrims;
464 }
465 set {
466 _otherPrims = value;
467 }
468 }
469
470 /// <summary>
471 /// Owner Avatar or Group of the parcel. Naturally, all land masses must be 438 /// Owner Avatar or Group of the parcel. Naturally, all land masses must be
472 /// owned by someone 439 /// owned by someone
473 /// </summary> 440 /// </summary>
@@ -481,19 +448,6 @@ namespace OpenSim.Framework
481 } 448 }
482 449
483 /// <summary> 450 /// <summary>
484 /// Number of SceneObjectPart that are owned by the owner of the parcel
485 /// </summary>
486 [XmlIgnore]
487 public int OwnerPrims {
488 get {
489 return _ownerPrims;
490 }
491 set {
492 _ownerPrims = value;
493 }
494 }
495
496 /// <summary>
497 /// List of access data for the parcel. User data, some bitflags, and a time 451 /// List of access data for the parcel. User data, some bitflags, and a time
498 /// </summary> 452 /// </summary>
499 public List<ParcelManager.ParcelAccessEntry> ParcelAccessList { 453 public List<ParcelManager.ParcelAccessEntry> ParcelAccessList {
@@ -542,19 +496,6 @@ namespace OpenSim.Framework
542 } 496 }
543 497
544 /// <summary> 498 /// <summary>
545 /// Number of SceneObjectPart that are currently selected by avatar
546 /// </summary>
547 [XmlIgnore]
548 public int SelectedPrims {
549 get {
550 return _selectedPrims;
551 }
552 set {
553 _selectedPrims = value;
554 }
555 }
556
557 /// <summary>
558 /// Number of meters^2 in the Simulator 499 /// Number of meters^2 in the Simulator
559 /// </summary> 500 /// </summary>
560 [XmlIgnore] 501 [XmlIgnore]
@@ -619,7 +560,7 @@ namespace OpenSim.Framework
619 } 560 }
620 561
621 /// <summary> 562 /// <summary>
622 /// Number of minutes to return SceneObjectGroup that are owned by someone who doesn't own 563 /// Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own
623 /// the parcel and isn't set to the same 'group' as the parcel. 564 /// the parcel and isn't set to the same 'group' as the parcel.
624 /// </summary> 565 /// </summary>
625 public int OtherCleanTime { 566 public int OtherCleanTime {
@@ -666,10 +607,6 @@ namespace OpenSim.Framework
666 landData._claimPrice = _claimPrice; 607 landData._claimPrice = _claimPrice;
667 landData._globalID = _globalID; 608 landData._globalID = _globalID;
668 landData._groupID = _groupID; 609 landData._groupID = _groupID;
669 landData._groupPrims = _groupPrims;
670 landData._otherPrims = _otherPrims;
671 landData._ownerPrims = _ownerPrims;
672 landData._selectedPrims = _selectedPrims;
673 landData._isGroupOwned = _isGroupOwned; 610 landData._isGroupOwned = _isGroupOwned;
674 landData._localID = _localID; 611 landData._localID = _localID;
675 landData._landingType = _landingType; 612 landData._landingType = _landingType;
@@ -731,4 +668,4 @@ namespace OpenSim.Framework
731 return land; 668 return land;
732 } 669 }
733 } 670 }
734} 671} \ No newline at end of file
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 680e702..daf0a25 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -347,7 +347,6 @@ namespace OpenSim.Framework
347 347
348 public bool commFailTF = false; 348 public bool commFailTF = false;
349 public ConfigurationMember configMember; 349 public ConfigurationMember configMember;
350 public string DataStore = String.Empty;
351 public string RegionFile = String.Empty; 350 public string RegionFile = String.Empty;
352 public bool isSandbox = false; 351 public bool isSandbox = false;
353 public bool Persistent = true; 352 public bool Persistent = true;
@@ -746,10 +745,6 @@ namespace OpenSim.Framework
746 m_regionLocX = Convert.ToUInt32(locationElements[0]); 745 m_regionLocX = Convert.ToUInt32(locationElements[0]);
747 m_regionLocY = Convert.ToUInt32(locationElements[1]); 746 m_regionLocY = Convert.ToUInt32(locationElements[1]);
748 747
749
750 // Datastore (is this implemented? Omitted from example!)
751 DataStore = config.GetString("Datastore", String.Empty);
752
753 // Internal IP 748 // Internal IP
754 IPAddress address; 749 IPAddress address;
755 750
@@ -846,9 +841,6 @@ namespace OpenSim.Framework
846 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY); 841 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY);
847 config.Set("Location", location); 842 config.Set("Location", location);
848 843
849 if (DataStore != String.Empty)
850 config.Set("Datastore", DataStore);
851
852 config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); 844 config.Set("InternalAddress", m_internalEndPoint.Address.ToString());
853 config.Set("InternalPort", m_internalEndPoint.Port); 845 config.Set("InternalPort", m_internalEndPoint.Port);
854 846
@@ -1025,9 +1017,6 @@ namespace OpenSim.Framework
1025 case "sim_location_y": 1017 case "sim_location_y":
1026 m_regionLocY = (uint) configuration_result; 1018 m_regionLocY = (uint) configuration_result;
1027 break; 1019 break;
1028 case "datastore":
1029 DataStore = (string) configuration_result;
1030 break;
1031 case "internal_ip_address": 1020 case "internal_ip_address":
1032 IPAddress address = (IPAddress) configuration_result; 1021 IPAddress address = (IPAddress) configuration_result;
1033 m_internalEndPoint = new IPEndPoint(address, 0); 1022 m_internalEndPoint = new IPEndPoint(address, 0);
@@ -1175,11 +1164,6 @@ namespace OpenSim.Framework
1175 return regionInfo; 1164 return regionInfo;
1176 } 1165 }
1177 1166
1178 public int getInternalEndPointPort()
1179 {
1180 return m_internalEndPoint.Port;
1181 }
1182
1183 public Dictionary<string, object> ToKeyValuePairs() 1167 public Dictionary<string, object> ToKeyValuePairs()
1184 { 1168 {
1185 Dictionary<string, object> kvp = new Dictionary<string, object>(); 1169 Dictionary<string, object> kvp = new Dictionary<string, object>();
@@ -1198,4 +1182,4 @@ namespace OpenSim.Framework
1198 return kvp; 1182 return kvp;
1199 } 1183 }
1200 } 1184 }
1201} 1185} \ No newline at end of file
diff --git a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
index 63e09ae..0aae4ff 100644
--- a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
+++ b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
@@ -25,15 +25,19 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using log4net;
28using System; 29using System;
29using System.Collections.Generic; 30using System.Collections.Generic;
30using System.IO; 31using System.IO;
32using System.Reflection;
31using Nini.Config; 33using Nini.Config;
32 34
33namespace OpenSim.Framework.RegionLoader.Filesystem 35namespace OpenSim.Framework.RegionLoader.Filesystem
34{ 36{
35 public class RegionLoaderFileSystem : IRegionLoader 37 public class RegionLoaderFileSystem : IRegionLoader
36 { 38 {
39 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40
37 private IConfigSource m_configSource; 41 private IConfigSource m_configSource;
38 42
39 public void SetIniConfigSource(IConfigSource configSource) 43 public void SetIniConfigSource(IConfigSource configSource)
@@ -63,36 +67,48 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
63 string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); 67 string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
64 string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini"); 68 string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
65 69
70 // Create an empty Regions.ini if there are no existing config files.
66 if (configFiles.Length == 0 && iniFiles.Length == 0) 71 if (configFiles.Length == 0 && iniFiles.Length == 0)
67 { 72 {
68 new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource); 73 new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource);
69 iniFiles = Directory.GetFiles(regionConfigPath, "*.ini"); 74 iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
70 } 75 }
76
77 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config files from {0}", regionConfigPath);
71 78
72 List<RegionInfo> regionInfos = new List<RegionInfo>(); 79 List<RegionInfo> regionInfos = new List<RegionInfo>();
73 80
74 int i = 0; 81 int i = 0;
75 foreach (string file in iniFiles) 82 foreach (string file in iniFiles)
76 { 83 {
84 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
85
77 IConfigSource source = new IniConfigSource(file); 86 IConfigSource source = new IniConfigSource(file);
78 87
79 foreach (IConfig config in source.Configs) 88 foreach (IConfig config in source.Configs)
80 { 89 {
81 //m_log.Info("[REGIONLOADERFILESYSTEM]: Creating RegionInfo for " + config.Name);
82 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name); 90 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
83 regionInfos.Add(regionInfo); 91 regionInfos.Add(regionInfo);
92
93 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
94
84 i++; 95 i++;
85 } 96 }
86 } 97 }
87 98
88 foreach (string file in configFiles) 99 foreach (string file in configFiles)
89 { 100 {
101 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
102
90 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource); 103 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
91 regionInfos.Add(regionInfo); 104 regionInfos.Add(regionInfo);
105
106 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
107
92 i++; 108 i++;
93 } 109 }
94 110
95 return regionInfos.ToArray(); 111 return regionInfos.ToArray();
96 } 112 }
97 } 113 }
98} 114} \ No newline at end of file
diff --git a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
index 0ec4af5..de4898a 100644
--- a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
+++ b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
@@ -66,9 +66,9 @@ namespace OpenSim.Framework.RegionLoader.Web
66 { 66 {
67 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url); 67 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url);
68 webRequest.Timeout = 30000; //30 Second Timeout 68 webRequest.Timeout = 30000; //30 Second Timeout
69 m_log.Debug("[WEBLOADER]: Sending Download Request..."); 69 m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url);
70 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse(); 70 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse();
71 m_log.Debug("[WEBLOADER]: Downloading Region Information From Remote Server..."); 71 m_log.Debug("[WEBLOADER]: Downloading region information...");
72 StreamReader reader = new StreamReader(webResponse.GetResponseStream()); 72 StreamReader reader = new StreamReader(webResponse.GetResponseStream());
73 string xmlSource = String.Empty; 73 string xmlSource = String.Empty;
74 string tempStr = reader.ReadLine(); 74 string tempStr = reader.ReadLine();
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
index 70e87b3..c69c89d 100644
--- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
+++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
@@ -42,10 +42,7 @@ namespace OpenSim.Framework.Serialization.Tests
42 private LandData landWithParcelAccessList; 42 private LandData landWithParcelAccessList;
43 43
44 private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation>&lt;0, 0, 0&gt;</UserLocation>\n <UserLookAt>&lt;0, 0, 0&gt;</UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; 44 private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation>&lt;0, 0, 0&gt;</UserLocation>\n <UserLookAt>&lt;0, 0, 0&gt;</UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
45 private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>2009-10-01T00:00:00</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>2010-10-20T00:00:00</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation>&lt;0, 0, 0&gt;</UserLocation>\n <UserLookAt>&lt;0, 0, 0&gt;</UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; 45 private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>2009-10-01T00:00:00</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>2010-10-20T00:00:00</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation>&lt;0, 0, 0&gt;</UserLocation>\n <UserLookAt>&lt;0, 0, 0&gt;</UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
46
47
48
49 46
50 [SetUp] 47 [SetUp]
51 public void setup() 48 public void setup()
@@ -62,7 +59,6 @@ namespace OpenSim.Framework.Serialization.Tests
62 this.land.ClaimPrice = 0; 59 this.land.ClaimPrice = 0;
63 this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50"); 60 this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
64 this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5"); 61 this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
65 this.land.GroupPrims = 0;
66 this.land.Description = "land data to test LandDataSerializer"; 62 this.land.Description = "land data to test LandDataSerializer";
67 this.land.Flags = (uint)(ParcelFlags.AllowDamage | ParcelFlags.AllowVoiceChat); 63 this.land.Flags = (uint)(ParcelFlags.AllowDamage | ParcelFlags.AllowVoiceChat);
68 this.land.LandingType = (byte)LandingType.Direct; 64 this.land.LandingType = (byte)LandingType.Direct;
@@ -132,4 +128,4 @@ namespace OpenSim.Framework.Serialization.Tests
132 "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); 128 "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)");
133 } 129 }
134 } 130 }
135} 131} \ No newline at end of file