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-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs8
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index aa4b9eb..91c952d 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -77,14 +77,16 @@ namespace OpenSim.Framework
77 TaskInventoryItem item = (TaskInventoryItem)tiiSerializer.Deserialize(reader); 77 TaskInventoryItem item = (TaskInventoryItem)tiiSerializer.Deserialize(reader);
78 Add(item.ItemID, item); 78 Add(item.ItemID, item);
79 79
80 m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID); 80// m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID);
81 } 81 }
82 82
83 m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); 83// m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count);
84 84
85 // For some .net implementations, this last read is necessary so that we advance beyond the end tag
86 // of the element wrapping this object so that the rest of the serialization can complete normally.
85 reader.Read(); 87 reader.Read();
86 88
87 m_log.DebugFormat("[TASK INVENTORY]: Current node {0}", reader.Name); 89// m_log.DebugFormat("[TASK INVENTORY]: Current node {0}", reader.Name);
88 90
89// reader.Read(); 91// reader.Read();
90// while (reader.Name.Equals("TaskInventoryItem")) 92// while (reader.Name.Equals("TaskInventoryItem"))