diff options
Diffstat (limited to 'OpenSim/Framework')
-rw-r--r-- | OpenSim/Framework/RegionCommsListener.cs | 72 |
1 files changed, 47 insertions, 25 deletions
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 41577c6..35e2f26 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -45,8 +45,18 @@ namespace OpenSim.Framework | |||
45 | public event CloseAgentConnection OnCloseAgentConnection; | 45 | public event CloseAgentConnection OnCloseAgentConnection; |
46 | public event RegionUp OnRegionUp; | 46 | public event RegionUp OnRegionUp; |
47 | public event ChildAgentUpdate OnChildAgentUpdate; | 47 | public event ChildAgentUpdate OnChildAgentUpdate; |
48 | |||
49 | 48 | ||
49 | private ExpectUserDelegate handler001 = null; // OnExpectUser | ||
50 | private ExpectPrimDelegate handler002 = null; // OnExpectPrim; | ||
51 | private GenericCall2 handler003 = null; // OnExpectChildAgent; | ||
52 | private AgentCrossing handler004 = null; // OnAvatarCrossingIntoRegion; | ||
53 | private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; | ||
54 | private UpdateNeighbours handler006 = null; // OnNeighboursUpdate; | ||
55 | private AcknowledgeAgentCross handler007 = null; // OnAcknowledgeAgentCrossed; | ||
56 | private AcknowledgePrimCross handler008 = null; // OnAcknowledgePrimCrossed; | ||
57 | private CloseAgentConnection handler009 = null; // OnCloseAgentConnection; | ||
58 | private RegionUp handler010 = null; // OnRegionUp; | ||
59 | private ChildAgentUpdate handler011 = null; // OnChildAgentUpdate; | ||
50 | 60 | ||
51 | public string debugRegionName = String.Empty; | 61 | public string debugRegionName = String.Empty; |
52 | 62 | ||
@@ -58,9 +68,10 @@ namespace OpenSim.Framework | |||
58 | /// <returns></returns> | 68 | /// <returns></returns> |
59 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | 69 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) |
60 | { | 70 | { |
61 | if (OnExpectUser != null) | 71 | handler001 = OnExpectUser; |
72 | if (handler001 != null) | ||
62 | { | 73 | { |
63 | OnExpectUser(regionHandle, agent); | 74 | handler001(regionHandle, agent); |
64 | return true; | 75 | return true; |
65 | } | 76 | } |
66 | 77 | ||
@@ -70,9 +81,10 @@ namespace OpenSim.Framework | |||
70 | 81 | ||
71 | public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) | 82 | public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData) |
72 | { | 83 | { |
73 | if (OnExpectPrim != null) | 84 | handler002 = OnExpectPrim; |
85 | if (handler002 != null) | ||
74 | { | 86 | { |
75 | OnExpectPrim(regionHandle, primID, objData); | 87 | handler002(regionHandle, primID, objData); |
76 | return true; | 88 | return true; |
77 | } | 89 | } |
78 | return false; | 90 | return false; |
@@ -80,9 +92,10 @@ namespace OpenSim.Framework | |||
80 | 92 | ||
81 | public virtual bool TriggerRegionUp(RegionInfo region) | 93 | public virtual bool TriggerRegionUp(RegionInfo region) |
82 | { | 94 | { |
83 | if (OnRegionUp != null) | 95 | handler010 = OnRegionUp; |
96 | if (handler010 != null) | ||
84 | { | 97 | { |
85 | OnRegionUp(region); | 98 | handler010(region); |
86 | return true; | 99 | return true; |
87 | } | 100 | } |
88 | return false; | 101 | return false; |
@@ -90,9 +103,10 @@ namespace OpenSim.Framework | |||
90 | 103 | ||
91 | public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) | 104 | public virtual bool TriggerChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) |
92 | { | 105 | { |
93 | if (OnChildAgentUpdate != null) | 106 | handler011 = OnChildAgentUpdate; |
107 | if (handler011 != null) | ||
94 | { | 108 | { |
95 | OnChildAgentUpdate(regionHandle, cAgentData); | 109 | handler011(regionHandle, cAgentData); |
96 | return true; | 110 | return true; |
97 | } | 111 | } |
98 | return false; | 112 | return false; |
@@ -101,9 +115,10 @@ namespace OpenSim.Framework | |||
101 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, | 115 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, |
102 | bool isFlying) | 116 | bool isFlying) |
103 | { | 117 | { |
104 | if (OnAvatarCrossingIntoRegion != null) | 118 | handler004 = OnAvatarCrossingIntoRegion; |
119 | if (handler004 != null) | ||
105 | { | 120 | { |
106 | OnAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying); | 121 | handler004(regionHandle, agentID, position, isFlying); |
107 | return true; | 122 | return true; |
108 | } | 123 | } |
109 | return false; | 124 | return false; |
@@ -112,9 +127,10 @@ namespace OpenSim.Framework | |||
112 | public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, | 127 | public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, |
113 | bool isPhysical) | 128 | bool isPhysical) |
114 | { | 129 | { |
115 | if (OnPrimCrossingIntoRegion != null) | 130 | handler005 = OnPrimCrossingIntoRegion; |
131 | if (handler005 != null) | ||
116 | { | 132 | { |
117 | OnPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical); | 133 | handler005(regionHandle, primID, position, isPhysical); |
118 | return true; | 134 | return true; |
119 | } | 135 | } |
120 | return false; | 136 | return false; |
@@ -122,9 +138,10 @@ namespace OpenSim.Framework | |||
122 | 138 | ||
123 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) | 139 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) |
124 | { | 140 | { |
125 | if (OnAcknowledgeAgentCrossed != null) | 141 | handler007 = OnAcknowledgeAgentCrossed; |
142 | if (handler007 != null) | ||
126 | { | 143 | { |
127 | OnAcknowledgeAgentCrossed(regionHandle, agentID); | 144 | handler007(regionHandle, agentID); |
128 | return true; | 145 | return true; |
129 | } | 146 | } |
130 | return false; | 147 | return false; |
@@ -132,9 +149,10 @@ namespace OpenSim.Framework | |||
132 | 149 | ||
133 | public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) | 150 | public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) |
134 | { | 151 | { |
135 | if (OnAcknowledgePrimCrossed != null) | 152 | handler008 = OnAcknowledgePrimCrossed; |
153 | if (handler008 != null) | ||
136 | { | 154 | { |
137 | OnAcknowledgePrimCrossed(regionHandle, primID); | 155 | handler008(regionHandle, primID); |
138 | return true; | 156 | return true; |
139 | } | 157 | } |
140 | return false; | 158 | return false; |
@@ -142,9 +160,10 @@ namespace OpenSim.Framework | |||
142 | 160 | ||
143 | public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) | 161 | public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) |
144 | { | 162 | { |
145 | if (OnCloseAgentConnection != null) | 163 | handler009 = OnCloseAgentConnection; |
164 | if (handler009 != null) | ||
146 | { | 165 | { |
147 | OnCloseAgentConnection(regionHandle, agentID); | 166 | handler009(regionHandle, agentID); |
148 | return true; | 167 | return true; |
149 | 168 | ||
150 | } | 169 | } |
@@ -158,9 +177,10 @@ namespace OpenSim.Framework | |||
158 | /// <returns></returns> | 177 | /// <returns></returns> |
159 | public virtual bool TriggerExpectChildAgent() | 178 | public virtual bool TriggerExpectChildAgent() |
160 | { | 179 | { |
161 | if (OnExpectChildAgent != null) | 180 | handler003 = OnExpectChildAgent; |
181 | if (handler003 != null) | ||
162 | { | 182 | { |
163 | OnExpectChildAgent(); | 183 | handler003(); |
164 | return true; | 184 | return true; |
165 | } | 185 | } |
166 | 186 | ||
@@ -175,9 +195,10 @@ namespace OpenSim.Framework | |||
175 | /// <returns></returns> | 195 | /// <returns></returns> |
176 | public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) | 196 | public virtual bool TriggerOnNeighboursUpdate(List<RegionInfo> neighbours) |
177 | { | 197 | { |
178 | if (OnNeighboursUpdate != null) | 198 | handler006 = OnNeighboursUpdate; |
199 | if (handler006 != null) | ||
179 | { | 200 | { |
180 | OnNeighboursUpdate(neighbours); | 201 | handler006(neighbours); |
181 | return true; | 202 | return true; |
182 | } | 203 | } |
183 | 204 | ||
@@ -186,8 +207,9 @@ namespace OpenSim.Framework | |||
186 | 207 | ||
187 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 208 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) |
188 | { | 209 | { |
189 | if (OnCloseAgentConnection != null) | 210 | handler009 = OnCloseAgentConnection; |
190 | return OnCloseAgentConnection(regionHandle, agentID); | 211 | if (handler009 != null) |
212 | return handler009(regionHandle, agentID); | ||
191 | 213 | ||
192 | return false; | 214 | return false; |
193 | } | 215 | } |