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-rw-r--r--OpenSim/Framework/IScene.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 63bf7ac..6a6fdf1 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -72,7 +72,15 @@ namespace OpenSim.Framework
72 72
73 string GetSimulatorVersion(); 73 string GetSimulatorVersion();
74 74
75 bool PresenceChildStatus(UUID avatarID); 75 /// <summary>
76 /// Is the agent denoted by the given agentID a child presence in this scene?
77 /// </summary>
78 ///
79 /// Used by ClientView when a 'kick everyone' or 'estate message' occurs
80 ///
81 /// <param name="avatarID">AvatarID to lookup</param>
82 /// <returns>true if the presence is a child agent, false if the presence does not exist or is not a child agent</returns>
83 bool PresenceChildStatus(UUID agentId);
76 84
77 // Diva: get this out of here!!! 85 // Diva: get this out of here!!!
78 string GetCapsPath(UUID agentId); 86 string GetCapsPath(UUID agentId);