diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs | 3246 |
1 files changed, 1623 insertions, 1623 deletions
diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs b/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs index 41162f1..5e00615 100644 --- a/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs +++ b/OpenSim/Framework/Data.MSSQL/MSSQLDataStore.cs | |||
@@ -1,1623 +1,1623 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Data; | 31 | using System.Data; |
32 | using System.Data.SqlClient; | 32 | using System.Data.SqlClient; |
33 | using System.IO; | 33 | using System.IO; |
34 | using libsecondlife; | 34 | using libsecondlife; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
37 | using OpenSim.Framework.Data; | 37 | using OpenSim.Framework.Data; |
38 | using OpenSim.Region.Environment.Interfaces; | 38 | using OpenSim.Region.Environment.Interfaces; |
39 | using OpenSim.Region.Environment.LandManagement; | 39 | using OpenSim.Region.Environment.LandManagement; |
40 | using OpenSim.Region.Environment.Scenes; | 40 | using OpenSim.Region.Environment.Scenes; |
41 | using OpenSim.Framework.Data.MSSQL; | 41 | using OpenSim.Framework.Data.MSSQL; |
42 | 42 | ||
43 | namespace OpenSim.Framework.Data.MSSQL | 43 | namespace OpenSim.Framework.Data.MSSQL |
44 | { | 44 | { |
45 | public class MSSQLDataStore : IRegionDataStore | 45 | public class MSSQLDataStore : IRegionDataStore |
46 | { | 46 | { |
47 | // private static FileSystemDataStore Instance = new FileSystemDataStore(); | 47 | // private static FileSystemDataStore Instance = new FileSystemDataStore(); |
48 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | private const string m_primSelect = "select * from prims"; | 50 | private const string m_primSelect = "select * from prims"; |
51 | private const string m_shapeSelect = "select * from primshapes"; | 51 | private const string m_shapeSelect = "select * from primshapes"; |
52 | private const string m_itemsSelect = "select * from primitems"; | 52 | private const string m_itemsSelect = "select * from primitems"; |
53 | private const string m_terrainSelect = "select top 1 * from terrain"; | 53 | private const string m_terrainSelect = "select top 1 * from terrain"; |
54 | private const string m_landSelect = "select * from land"; | 54 | private const string m_landSelect = "select * from land"; |
55 | private const string m_landAccessListSelect = "select * from landaccesslist"; | 55 | private const string m_landAccessListSelect = "select * from landaccesslist"; |
56 | 56 | ||
57 | private DataSet m_dataSet; | 57 | private DataSet m_dataSet; |
58 | private SqlDataAdapter m_primDataAdapter; | 58 | private SqlDataAdapter m_primDataAdapter; |
59 | private SqlDataAdapter m_shapeDataAdapter; | 59 | private SqlDataAdapter m_shapeDataAdapter; |
60 | private SqlDataAdapter m_itemsDataAdapter; | 60 | private SqlDataAdapter m_itemsDataAdapter; |
61 | private SqlConnection m_connection; | 61 | private SqlConnection m_connection; |
62 | private SqlDataAdapter m_terrainDataAdapter; | 62 | private SqlDataAdapter m_terrainDataAdapter; |
63 | private SqlDataAdapter m_landDataAdapter; | 63 | private SqlDataAdapter m_landDataAdapter; |
64 | private SqlDataAdapter m_landAccessListDataAdapter; | 64 | private SqlDataAdapter m_landAccessListDataAdapter; |
65 | 65 | ||
66 | private DataTable m_primTable; | 66 | private DataTable m_primTable; |
67 | private DataTable m_shapeTable; | 67 | private DataTable m_shapeTable; |
68 | private DataTable m_itemsTable; | 68 | private DataTable m_itemsTable; |
69 | private DataTable m_terrainTable; | 69 | private DataTable m_terrainTable; |
70 | private DataTable m_landTable; | 70 | private DataTable m_landTable; |
71 | private DataTable m_landAccessListTable; | 71 | private DataTable m_landAccessListTable; |
72 | 72 | ||
73 | // Temporary attribute while this is experimental | 73 | // Temporary attribute while this is experimental |
74 | private bool persistPrimInventories; | 74 | private bool persistPrimInventories; |
75 | 75 | ||
76 | /*********************************************************************** | 76 | /*********************************************************************** |
77 | * | 77 | * |
78 | * Public Interface Functions | 78 | * Public Interface Functions |
79 | * | 79 | * |
80 | **********************************************************************/ | 80 | **********************************************************************/ |
81 | 81 | ||
82 | // see IRegionDataStore | 82 | // see IRegionDataStore |
83 | public void Initialise(string connectionString, bool persistPrimInventories) | 83 | public void Initialise(string connectionString, bool persistPrimInventories) |
84 | { | 84 | { |
85 | // Instance.Initialise("", true); | 85 | // Instance.Initialise("", true); |
86 | 86 | ||
87 | m_dataSet = new DataSet(); | 87 | m_dataSet = new DataSet(); |
88 | this.persistPrimInventories = persistPrimInventories; | 88 | this.persistPrimInventories = persistPrimInventories; |
89 | 89 | ||
90 | m_log.Info("[DATASTORE]: MSSql - connecting: " + connectionString); | 90 | m_log.Info("[DATASTORE]: MSSql - connecting: " + connectionString); |
91 | m_connection = new SqlConnection(connectionString); | 91 | m_connection = new SqlConnection(connectionString); |
92 | 92 | ||
93 | SqlCommand primSelectCmd = new SqlCommand(m_primSelect, m_connection); | 93 | SqlCommand primSelectCmd = new SqlCommand(m_primSelect, m_connection); |
94 | m_primDataAdapter = new SqlDataAdapter(primSelectCmd); | 94 | m_primDataAdapter = new SqlDataAdapter(primSelectCmd); |
95 | 95 | ||
96 | SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, m_connection); | 96 | SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, m_connection); |
97 | m_shapeDataAdapter = new SqlDataAdapter(shapeSelectCmd); | 97 | m_shapeDataAdapter = new SqlDataAdapter(shapeSelectCmd); |
98 | 98 | ||
99 | SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, m_connection); | 99 | SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, m_connection); |
100 | m_itemsDataAdapter = new SqlDataAdapter(itemsSelectCmd); | 100 | m_itemsDataAdapter = new SqlDataAdapter(itemsSelectCmd); |
101 | 101 | ||
102 | SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, m_connection); | 102 | SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, m_connection); |
103 | m_terrainDataAdapter = new SqlDataAdapter(terrainSelectCmd); | 103 | m_terrainDataAdapter = new SqlDataAdapter(terrainSelectCmd); |
104 | 104 | ||
105 | SqlCommand landSelectCmd = new SqlCommand(m_landSelect, m_connection); | 105 | SqlCommand landSelectCmd = new SqlCommand(m_landSelect, m_connection); |
106 | m_landDataAdapter = new SqlDataAdapter(landSelectCmd); | 106 | m_landDataAdapter = new SqlDataAdapter(landSelectCmd); |
107 | 107 | ||
108 | SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, m_connection); | 108 | SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, m_connection); |
109 | m_landAccessListDataAdapter = new SqlDataAdapter(landAccessListSelectCmd); | 109 | m_landAccessListDataAdapter = new SqlDataAdapter(landAccessListSelectCmd); |
110 | 110 | ||
111 | TestTables(m_connection); | 111 | TestTables(m_connection); |
112 | 112 | ||
113 | lock (m_dataSet) | 113 | lock (m_dataSet) |
114 | { | 114 | { |
115 | m_primTable = createPrimTable(); | 115 | m_primTable = createPrimTable(); |
116 | m_dataSet.Tables.Add(m_primTable); | 116 | m_dataSet.Tables.Add(m_primTable); |
117 | setupPrimCommands(m_primDataAdapter, m_connection); | 117 | setupPrimCommands(m_primDataAdapter, m_connection); |
118 | m_primDataAdapter.Fill(m_primTable); | 118 | m_primDataAdapter.Fill(m_primTable); |
119 | 119 | ||
120 | m_shapeTable = createShapeTable(); | 120 | m_shapeTable = createShapeTable(); |
121 | m_dataSet.Tables.Add(m_shapeTable); | 121 | m_dataSet.Tables.Add(m_shapeTable); |
122 | setupShapeCommands(m_shapeDataAdapter, m_connection); | 122 | setupShapeCommands(m_shapeDataAdapter, m_connection); |
123 | m_shapeDataAdapter.Fill(m_shapeTable); | 123 | m_shapeDataAdapter.Fill(m_shapeTable); |
124 | 124 | ||
125 | if (persistPrimInventories) | 125 | if (persistPrimInventories) |
126 | { | 126 | { |
127 | m_itemsTable = createItemsTable(); | 127 | m_itemsTable = createItemsTable(); |
128 | m_dataSet.Tables.Add(m_itemsTable); | 128 | m_dataSet.Tables.Add(m_itemsTable); |
129 | SetupItemsCommands(m_itemsDataAdapter, m_connection); | 129 | SetupItemsCommands(m_itemsDataAdapter, m_connection); |
130 | m_itemsDataAdapter.Fill(m_itemsTable); | 130 | m_itemsDataAdapter.Fill(m_itemsTable); |
131 | } | 131 | } |
132 | 132 | ||
133 | m_terrainTable = createTerrainTable(); | 133 | m_terrainTable = createTerrainTable(); |
134 | m_dataSet.Tables.Add(m_terrainTable); | 134 | m_dataSet.Tables.Add(m_terrainTable); |
135 | setupTerrainCommands(m_terrainDataAdapter, m_connection); | 135 | setupTerrainCommands(m_terrainDataAdapter, m_connection); |
136 | m_terrainDataAdapter.Fill(m_terrainTable); | 136 | m_terrainDataAdapter.Fill(m_terrainTable); |
137 | 137 | ||
138 | m_landTable = createLandTable(); | 138 | m_landTable = createLandTable(); |
139 | m_dataSet.Tables.Add(m_landTable); | 139 | m_dataSet.Tables.Add(m_landTable); |
140 | setupLandCommands(m_landDataAdapter, m_connection); | 140 | setupLandCommands(m_landDataAdapter, m_connection); |
141 | m_landDataAdapter.Fill(m_landTable); | 141 | m_landDataAdapter.Fill(m_landTable); |
142 | 142 | ||
143 | m_landAccessListTable = createLandAccessListTable(); | 143 | m_landAccessListTable = createLandAccessListTable(); |
144 | m_dataSet.Tables.Add(m_landAccessListTable); | 144 | m_dataSet.Tables.Add(m_landAccessListTable); |
145 | setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); | 145 | setupLandAccessCommands(m_landAccessListDataAdapter, m_connection); |
146 | m_landAccessListDataAdapter.Fill(m_landAccessListTable); | 146 | m_landAccessListDataAdapter.Fill(m_landAccessListTable); |
147 | } | 147 | } |
148 | } | 148 | } |
149 | 149 | ||
150 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | 150 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) |
151 | { | 151 | { |
152 | // Instance.StoreObject(obj, regionUUID); | 152 | // Instance.StoreObject(obj, regionUUID); |
153 | 153 | ||
154 | lock (m_dataSet) | 154 | lock (m_dataSet) |
155 | { | 155 | { |
156 | foreach (SceneObjectPart prim in obj.Children.Values) | 156 | foreach (SceneObjectPart prim in obj.Children.Values) |
157 | { | 157 | { |
158 | if ((prim.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) | 158 | if ((prim.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) |
159 | { | 159 | { |
160 | m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | 160 | m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID); |
161 | addPrim(prim, obj.UUID, regionUUID); | 161 | addPrim(prim, obj.UUID, regionUUID); |
162 | } | 162 | } |
163 | else | 163 | else |
164 | { | 164 | { |
165 | // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); | 165 | // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID); |
166 | } | 166 | } |
167 | } | 167 | } |
168 | } | 168 | } |
169 | 169 | ||
170 | Commit(); | 170 | Commit(); |
171 | } | 171 | } |
172 | 172 | ||
173 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 173 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) |
174 | { | 174 | { |
175 | // Instance.RemoveObject(obj, regionUUID); | 175 | // Instance.RemoveObject(obj, regionUUID); |
176 | 176 | ||
177 | m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | 177 | m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); |
178 | 178 | ||
179 | DataTable prims = m_primTable; | 179 | DataTable prims = m_primTable; |
180 | DataTable shapes = m_shapeTable; | 180 | DataTable shapes = m_shapeTable; |
181 | 181 | ||
182 | string selectExp = "SceneGroupID = '" + obj.ToString() + "'"; | 182 | string selectExp = "SceneGroupID = '" + obj.ToString() + "'"; |
183 | lock (m_dataSet) | 183 | lock (m_dataSet) |
184 | { | 184 | { |
185 | foreach (DataRow row in prims.Select(selectExp)) | 185 | foreach (DataRow row in prims.Select(selectExp)) |
186 | { | 186 | { |
187 | // Remove shapes row | 187 | // Remove shapes row |
188 | LLUUID uuid = new LLUUID((string)row["UUID"]); | 188 | LLUUID uuid = new LLUUID((string)row["UUID"]); |
189 | 189 | ||
190 | DataRow shapeRow = shapes.Rows.Find(uuid.UUID); | 190 | DataRow shapeRow = shapes.Rows.Find(uuid.UUID); |
191 | if (shapeRow != null) | 191 | if (shapeRow != null) |
192 | { | 192 | { |
193 | shapeRow.Delete(); | 193 | shapeRow.Delete(); |
194 | } | 194 | } |
195 | 195 | ||
196 | if (persistPrimInventories) | 196 | if (persistPrimInventories) |
197 | { | 197 | { |
198 | RemoveItems(new LLUUID((string)row["UUID"])); | 198 | RemoveItems(new LLUUID((string)row["UUID"])); |
199 | } | 199 | } |
200 | 200 | ||
201 | // Remove prim row | 201 | // Remove prim row |
202 | row.Delete(); | 202 | row.Delete(); |
203 | } | 203 | } |
204 | } | 204 | } |
205 | 205 | ||
206 | Commit(); | 206 | Commit(); |
207 | } | 207 | } |
208 | 208 | ||
209 | /// <summary> | 209 | /// <summary> |
210 | /// Remove all persisted items of the given prim. | 210 | /// Remove all persisted items of the given prim. |
211 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. | 211 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. |
212 | /// </summary> | 212 | /// </summary> |
213 | private void RemoveItems(LLUUID uuid) | 213 | private void RemoveItems(LLUUID uuid) |
214 | { | 214 | { |
215 | String sql = String.Format("primID = '{0}'", uuid); | 215 | String sql = String.Format("primID = '{0}'", uuid); |
216 | DataRow[] itemRows = m_itemsTable.Select(sql); | 216 | DataRow[] itemRows = m_itemsTable.Select(sql); |
217 | 217 | ||
218 | foreach (DataRow itemRow in itemRows) | 218 | foreach (DataRow itemRow in itemRows) |
219 | { | 219 | { |
220 | itemRow.Delete(); | 220 | itemRow.Delete(); |
221 | } | 221 | } |
222 | } | 222 | } |
223 | 223 | ||
224 | /// <summary> | 224 | /// <summary> |
225 | /// Load persisted objects from region storage. | 225 | /// Load persisted objects from region storage. |
226 | /// </summary> | 226 | /// </summary> |
227 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 227 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) |
228 | { | 228 | { |
229 | // return Instance.LoadObjects(regionUUID); | 229 | // return Instance.LoadObjects(regionUUID); |
230 | 230 | ||
231 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 231 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
232 | 232 | ||
233 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 233 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |
234 | 234 | ||
235 | DataTable prims = m_primTable; | 235 | DataTable prims = m_primTable; |
236 | DataTable shapes = m_shapeTable; | 236 | DataTable shapes = m_shapeTable; |
237 | 237 | ||
238 | string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; | 238 | string byRegion = "RegionUUID = '" + regionUUID.ToString() + "'"; |
239 | string orderByParent = "ParentID ASC"; | 239 | string orderByParent = "ParentID ASC"; |
240 | 240 | ||
241 | lock (m_dataSet) | 241 | lock (m_dataSet) |
242 | { | 242 | { |
243 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); | 243 | DataRow[] primsForRegion = prims.Select(byRegion, orderByParent); |
244 | m_log.Info("[DATASTORE]: " + | 244 | m_log.Info("[DATASTORE]: " + |
245 | "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | 245 | "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); |
246 | 246 | ||
247 | foreach (DataRow primRow in primsForRegion) | 247 | foreach (DataRow primRow in primsForRegion) |
248 | { | 248 | { |
249 | try | 249 | try |
250 | { | 250 | { |
251 | string uuid = (string)primRow["UUID"]; | 251 | string uuid = (string)primRow["UUID"]; |
252 | string objID = (string)primRow["SceneGroupID"]; | 252 | string objID = (string)primRow["SceneGroupID"]; |
253 | 253 | ||
254 | SceneObjectPart prim = buildPrim(primRow); | 254 | SceneObjectPart prim = buildPrim(primRow); |
255 | 255 | ||
256 | if (uuid == objID) //is new SceneObjectGroup ? | 256 | if (uuid == objID) //is new SceneObjectGroup ? |
257 | { | 257 | { |
258 | SceneObjectGroup group = new SceneObjectGroup(); | 258 | SceneObjectGroup group = new SceneObjectGroup(); |
259 | 259 | ||
260 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 260 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); |
261 | if (shapeRow != null) | 261 | if (shapeRow != null) |
262 | { | 262 | { |
263 | prim.Shape = buildShape(shapeRow); | 263 | prim.Shape = buildShape(shapeRow); |
264 | } | 264 | } |
265 | else | 265 | else |
266 | { | 266 | { |
267 | m_log.Info( | 267 | m_log.Info( |
268 | "No shape found for prim in storage, so setting default box shape"); | 268 | "No shape found for prim in storage, so setting default box shape"); |
269 | prim.Shape = PrimitiveBaseShape.Default; | 269 | prim.Shape = PrimitiveBaseShape.Default; |
270 | } | 270 | } |
271 | group.AddPart(prim); | 271 | group.AddPart(prim); |
272 | group.RootPart = prim; | 272 | group.RootPart = prim; |
273 | 273 | ||
274 | createdObjects.Add(group.UUID, group); | 274 | createdObjects.Add(group.UUID, group); |
275 | retvals.Add(group); | 275 | retvals.Add(group); |
276 | } | 276 | } |
277 | else | 277 | else |
278 | { | 278 | { |
279 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 279 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); |
280 | if (shapeRow != null) | 280 | if (shapeRow != null) |
281 | { | 281 | { |
282 | prim.Shape = buildShape(shapeRow); | 282 | prim.Shape = buildShape(shapeRow); |
283 | } | 283 | } |
284 | else | 284 | else |
285 | { | 285 | { |
286 | m_log.Info( | 286 | m_log.Info( |
287 | "No shape found for prim in storage, so setting default box shape"); | 287 | "No shape found for prim in storage, so setting default box shape"); |
288 | prim.Shape = PrimitiveBaseShape.Default; | 288 | prim.Shape = PrimitiveBaseShape.Default; |
289 | } | 289 | } |
290 | createdObjects[new LLUUID(objID)].AddPart(prim); | 290 | createdObjects[new LLUUID(objID)].AddPart(prim); |
291 | } | 291 | } |
292 | 292 | ||
293 | if (persistPrimInventories) | 293 | if (persistPrimInventories) |
294 | { | 294 | { |
295 | LoadItems(prim); | 295 | LoadItems(prim); |
296 | } | 296 | } |
297 | } | 297 | } |
298 | catch (Exception e) | 298 | catch (Exception e) |
299 | { | 299 | { |
300 | m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); | 300 | m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows"); |
301 | m_log.Info("[DATASTORE]: " + e.ToString()); | 301 | m_log.Info("[DATASTORE]: " + e.ToString()); |
302 | foreach (DataColumn col in prims.Columns) | 302 | foreach (DataColumn col in prims.Columns) |
303 | { | 303 | { |
304 | m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); | 304 | m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]); |
305 | } | 305 | } |
306 | } | 306 | } |
307 | } | 307 | } |
308 | } | 308 | } |
309 | return retvals; | 309 | return retvals; |
310 | } | 310 | } |
311 | 311 | ||
312 | /// <summary> | 312 | /// <summary> |
313 | /// Load in a prim's persisted inventory. | 313 | /// Load in a prim's persisted inventory. |
314 | /// </summary> | 314 | /// </summary> |
315 | /// <param name="prim"></param> | 315 | /// <param name="prim"></param> |
316 | private void LoadItems(SceneObjectPart prim) | 316 | private void LoadItems(SceneObjectPart prim) |
317 | { | 317 | { |
318 | //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); | 318 | //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); |
319 | 319 | ||
320 | DataTable dbItems = m_itemsTable; | 320 | DataTable dbItems = m_itemsTable; |
321 | 321 | ||
322 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | 322 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); |
323 | DataRow[] dbItemRows = dbItems.Select(sql); | 323 | DataRow[] dbItemRows = dbItems.Select(sql); |
324 | 324 | ||
325 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 325 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
326 | 326 | ||
327 | foreach (DataRow row in dbItemRows) | 327 | foreach (DataRow row in dbItemRows) |
328 | { | 328 | { |
329 | TaskInventoryItem item = buildItem(row); | 329 | TaskInventoryItem item = buildItem(row); |
330 | inventory.Add(item); | 330 | inventory.Add(item); |
331 | 331 | ||
332 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | 332 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); |
333 | } | 333 | } |
334 | 334 | ||
335 | prim.RestoreInventoryItems(inventory); | 335 | prim.RestoreInventoryItems(inventory); |
336 | 336 | ||
337 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in | 337 | // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in |
338 | // every item). This data should really be stored in the prim table itself. | 338 | // every item). This data should really be stored in the prim table itself. |
339 | if (dbItemRows.Length > 0) | 339 | if (dbItemRows.Length > 0) |
340 | { | 340 | { |
341 | prim.FolderID = inventory[0].ParentID; | 341 | prim.FolderID = inventory[0].ParentID; |
342 | } | 342 | } |
343 | } | 343 | } |
344 | 344 | ||
345 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 345 | public void StoreTerrain(double[,] ter, LLUUID regionID) |
346 | { | 346 | { |
347 | int revision = Util.UnixTimeSinceEpoch(); | 347 | int revision = Util.UnixTimeSinceEpoch(); |
348 | m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); | 348 | m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString()); |
349 | 349 | ||
350 | DataTable terrain = m_dataSet.Tables["terrain"]; | 350 | DataTable terrain = m_dataSet.Tables["terrain"]; |
351 | lock (m_dataSet) | 351 | lock (m_dataSet) |
352 | { | 352 | { |
353 | SqlCommand cmd = new SqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + | 353 | SqlCommand cmd = new SqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" + |
354 | " values(@RegionUUID, @Revision, @Heightfield)", m_connection); | 354 | " values(@RegionUUID, @Revision, @Heightfield)", m_connection); |
355 | using (cmd) | 355 | using (cmd) |
356 | { | 356 | { |
357 | cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); | 357 | cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); |
358 | cmd.Parameters.Add(new SqlParameter("@Revision", revision)); | 358 | cmd.Parameters.Add(new SqlParameter("@Revision", revision)); |
359 | cmd.Parameters.Add(new SqlParameter("@Heightfield", serializeTerrain(ter))); | 359 | cmd.Parameters.Add(new SqlParameter("@Heightfield", serializeTerrain(ter))); |
360 | cmd.ExecuteNonQuery(); | 360 | cmd.ExecuteNonQuery(); |
361 | } | 361 | } |
362 | } | 362 | } |
363 | } | 363 | } |
364 | 364 | ||
365 | public double[,] LoadTerrain(LLUUID regionID) | 365 | public double[,] LoadTerrain(LLUUID regionID) |
366 | { | 366 | { |
367 | double[,] terret = new double[256, 256]; | 367 | double[,] terret = new double[256, 256]; |
368 | terret.Initialize(); | 368 | terret.Initialize(); |
369 | 369 | ||
370 | SqlCommand cmd = new SqlCommand( | 370 | SqlCommand cmd = new SqlCommand( |
371 | @"select top 1 RegionUUID, Revision, Heightfield from terrain | 371 | @"select top 1 RegionUUID, Revision, Heightfield from terrain |
372 | where RegionUUID=@RegionUUID order by Revision desc" | 372 | where RegionUUID=@RegionUUID order by Revision desc" |
373 | , m_connection); | 373 | , m_connection); |
374 | 374 | ||
375 | SqlParameter param = new SqlParameter(); | 375 | SqlParameter param = new SqlParameter(); |
376 | cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); | 376 | cmd.Parameters.Add(new SqlParameter("@RegionUUID", regionID.UUID)); |
377 | 377 | ||
378 | if (m_connection.State != ConnectionState.Open) | 378 | if (m_connection.State != ConnectionState.Open) |
379 | { | 379 | { |
380 | m_connection.Open(); | 380 | m_connection.Open(); |
381 | } | 381 | } |
382 | 382 | ||
383 | using (SqlDataReader row = cmd.ExecuteReader()) | 383 | using (SqlDataReader row = cmd.ExecuteReader()) |
384 | { | 384 | { |
385 | int rev = 0; | 385 | int rev = 0; |
386 | if (row.Read()) | 386 | if (row.Read()) |
387 | { | 387 | { |
388 | MemoryStream str = new MemoryStream((byte[])row["Heightfield"]); | 388 | MemoryStream str = new MemoryStream((byte[])row["Heightfield"]); |
389 | BinaryReader br = new BinaryReader(str); | 389 | BinaryReader br = new BinaryReader(str); |
390 | for (int x = 0; x < 256; x++) | 390 | for (int x = 0; x < 256; x++) |
391 | { | 391 | { |
392 | for (int y = 0; y < 256; y++) | 392 | for (int y = 0; y < 256; y++) |
393 | { | 393 | { |
394 | terret[x, y] = br.ReadDouble(); | 394 | terret[x, y] = br.ReadDouble(); |
395 | } | 395 | } |
396 | } | 396 | } |
397 | rev = (int)row["Revision"]; | 397 | rev = (int)row["Revision"]; |
398 | } | 398 | } |
399 | else | 399 | else |
400 | { | 400 | { |
401 | m_log.Info("[DATASTORE]: No terrain found for region"); | 401 | m_log.Info("[DATASTORE]: No terrain found for region"); |
402 | return null; | 402 | return null; |
403 | } | 403 | } |
404 | 404 | ||
405 | m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); | 405 | m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString()); |
406 | } | 406 | } |
407 | 407 | ||
408 | return terret; | 408 | return terret; |
409 | } | 409 | } |
410 | 410 | ||
411 | public void RemoveLandObject(LLUUID globalID) | 411 | public void RemoveLandObject(LLUUID globalID) |
412 | { | 412 | { |
413 | // Instance.RemoveLandObject(globalID); | 413 | // Instance.RemoveLandObject(globalID); |
414 | 414 | ||
415 | lock (m_dataSet) | 415 | lock (m_dataSet) |
416 | { | 416 | { |
417 | using (SqlCommand cmd = new SqlCommand("delete from land where UUID=@UUID", m_connection)) | 417 | using (SqlCommand cmd = new SqlCommand("delete from land where UUID=@UUID", m_connection)) |
418 | { | 418 | { |
419 | cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); | 419 | cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); |
420 | cmd.ExecuteNonQuery(); | 420 | cmd.ExecuteNonQuery(); |
421 | } | 421 | } |
422 | 422 | ||
423 | using ( | 423 | using ( |
424 | SqlCommand cmd = new SqlCommand("delete from landaccesslist where LandUUID=@UUID", m_connection) | 424 | SqlCommand cmd = new SqlCommand("delete from landaccesslist where LandUUID=@UUID", m_connection) |
425 | ) | 425 | ) |
426 | { | 426 | { |
427 | cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); | 427 | cmd.Parameters.Add(new SqlParameter("@UUID", globalID.UUID)); |
428 | cmd.ExecuteNonQuery(); | 428 | cmd.ExecuteNonQuery(); |
429 | } | 429 | } |
430 | } | 430 | } |
431 | } | 431 | } |
432 | 432 | ||
433 | public void StoreLandObject(Land parcel, LLUUID regionUUID) | 433 | public void StoreLandObject(Land parcel, LLUUID regionUUID) |
434 | { | 434 | { |
435 | // Instance.StoreLandObject(parcel, regionUUID); | 435 | // Instance.StoreLandObject(parcel, regionUUID); |
436 | 436 | ||
437 | // Does the new locking fix it? | 437 | // Does the new locking fix it? |
438 | // m_log.Info("[DATASTORE]: Tedds temp fix: Waiting 3 seconds to avoid others writing to table while we hold a dataset of it. (Someone please fix! :))"); | 438 | // m_log.Info("[DATASTORE]: Tedds temp fix: Waiting 3 seconds to avoid others writing to table while we hold a dataset of it. (Someone please fix! :))"); |
439 | // System.Threading.Thread.Sleep(2500 + rnd.Next(0, 1000)); | 439 | // System.Threading.Thread.Sleep(2500 + rnd.Next(0, 1000)); |
440 | 440 | ||
441 | lock (m_dataSet) | 441 | lock (m_dataSet) |
442 | { | 442 | { |
443 | DataTable land = m_landTable; | 443 | DataTable land = m_landTable; |
444 | DataTable landaccesslist = m_landAccessListTable; | 444 | DataTable landaccesslist = m_landAccessListTable; |
445 | 445 | ||
446 | DataRow landRow = land.Rows.Find(parcel.landData.globalID.UUID); | 446 | DataRow landRow = land.Rows.Find(parcel.landData.globalID.UUID); |
447 | if (landRow == null) | 447 | if (landRow == null) |
448 | { | 448 | { |
449 | landRow = land.NewRow(); | 449 | landRow = land.NewRow(); |
450 | fillLandRow(landRow, parcel.landData, regionUUID); | 450 | fillLandRow(landRow, parcel.landData, regionUUID); |
451 | land.Rows.Add(landRow); | 451 | land.Rows.Add(landRow); |
452 | } | 452 | } |
453 | else | 453 | else |
454 | { | 454 | { |
455 | fillLandRow(landRow, parcel.landData, regionUUID); | 455 | fillLandRow(landRow, parcel.landData, regionUUID); |
456 | } | 456 | } |
457 | 457 | ||
458 | using ( | 458 | using ( |
459 | SqlCommand cmd = | 459 | SqlCommand cmd = |
460 | new SqlCommand("delete from landaccesslist where LandUUID=@LandUUID", m_connection)) | 460 | new SqlCommand("delete from landaccesslist where LandUUID=@LandUUID", m_connection)) |
461 | { | 461 | { |
462 | cmd.Parameters.Add(new SqlParameter("@LandUUID", parcel.landData.globalID.UUID)); | 462 | cmd.Parameters.Add(new SqlParameter("@LandUUID", parcel.landData.globalID.UUID)); |
463 | cmd.ExecuteNonQuery(); | 463 | cmd.ExecuteNonQuery(); |
464 | } | 464 | } |
465 | 465 | ||
466 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) | 466 | foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList) |
467 | { | 467 | { |
468 | DataRow newAccessRow = landaccesslist.NewRow(); | 468 | DataRow newAccessRow = landaccesslist.NewRow(); |
469 | fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); | 469 | fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID); |
470 | landaccesslist.Rows.Add(newAccessRow); | 470 | landaccesslist.Rows.Add(newAccessRow); |
471 | } | 471 | } |
472 | 472 | ||
473 | } | 473 | } |
474 | Commit(); | 474 | Commit(); |
475 | } | 475 | } |
476 | 476 | ||
477 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | 477 | public List<LandData> LoadLandObjects(LLUUID regionUUID) |
478 | { | 478 | { |
479 | List<LandData> landDataForRegion = new List<LandData>(); | 479 | List<LandData> landDataForRegion = new List<LandData>(); |
480 | lock (m_dataSet) | 480 | lock (m_dataSet) |
481 | { | 481 | { |
482 | DataTable land = m_landTable; | 482 | DataTable land = m_landTable; |
483 | DataTable landaccesslist = m_landAccessListTable; | 483 | DataTable landaccesslist = m_landAccessListTable; |
484 | string searchExp = "RegionUUID = '" + regionUUID.UUID + "'"; | 484 | string searchExp = "RegionUUID = '" + regionUUID.UUID + "'"; |
485 | DataRow[] rawDataForRegion = land.Select(searchExp); | 485 | DataRow[] rawDataForRegion = land.Select(searchExp); |
486 | foreach (DataRow rawDataLand in rawDataForRegion) | 486 | foreach (DataRow rawDataLand in rawDataForRegion) |
487 | { | 487 | { |
488 | LandData newLand = buildLandData(rawDataLand); | 488 | LandData newLand = buildLandData(rawDataLand); |
489 | string accessListSearchExp = "LandUUID = '" + newLand.globalID.UUID + "'"; | 489 | string accessListSearchExp = "LandUUID = '" + newLand.globalID.UUID + "'"; |
490 | DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); | 490 | DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); |
491 | foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) | 491 | foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) |
492 | { | 492 | { |
493 | newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); | 493 | newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess)); |
494 | } | 494 | } |
495 | 495 | ||
496 | landDataForRegion.Add(newLand); | 496 | landDataForRegion.Add(newLand); |
497 | } | 497 | } |
498 | } | 498 | } |
499 | return landDataForRegion; | 499 | return landDataForRegion; |
500 | } | 500 | } |
501 | 501 | ||
502 | public void Commit() | 502 | public void Commit() |
503 | { | 503 | { |
504 | if (m_connection.State != ConnectionState.Open) | 504 | if (m_connection.State != ConnectionState.Open) |
505 | { | 505 | { |
506 | m_connection.Open(); | 506 | m_connection.Open(); |
507 | } | 507 | } |
508 | 508 | ||
509 | lock (m_dataSet) | 509 | lock (m_dataSet) |
510 | { | 510 | { |
511 | // DisplayDataSet(m_dataSet, "Region DataSet"); | 511 | // DisplayDataSet(m_dataSet, "Region DataSet"); |
512 | 512 | ||
513 | m_primDataAdapter.Update(m_primTable); | 513 | m_primDataAdapter.Update(m_primTable); |
514 | m_shapeDataAdapter.Update(m_shapeTable); | 514 | m_shapeDataAdapter.Update(m_shapeTable); |
515 | 515 | ||
516 | if (persistPrimInventories) | 516 | if (persistPrimInventories) |
517 | { | 517 | { |
518 | m_itemsDataAdapter.Update(m_itemsTable); | 518 | m_itemsDataAdapter.Update(m_itemsTable); |
519 | } | 519 | } |
520 | 520 | ||
521 | m_terrainDataAdapter.Update(m_terrainTable); | 521 | m_terrainDataAdapter.Update(m_terrainTable); |
522 | m_landDataAdapter.Update(m_landTable); | 522 | m_landDataAdapter.Update(m_landTable); |
523 | m_landAccessListDataAdapter.Update(m_landAccessListTable); | 523 | m_landAccessListDataAdapter.Update(m_landAccessListTable); |
524 | 524 | ||
525 | m_dataSet.AcceptChanges(); | 525 | m_dataSet.AcceptChanges(); |
526 | } | 526 | } |
527 | } | 527 | } |
528 | 528 | ||
529 | public void Shutdown() | 529 | public void Shutdown() |
530 | { | 530 | { |
531 | Commit(); | 531 | Commit(); |
532 | } | 532 | } |
533 | 533 | ||
534 | /*********************************************************************** | 534 | /*********************************************************************** |
535 | * | 535 | * |
536 | * Database Definition Functions | 536 | * Database Definition Functions |
537 | * | 537 | * |
538 | * This should be db agnostic as we define them in ADO.NET terms | 538 | * This should be db agnostic as we define them in ADO.NET terms |
539 | * | 539 | * |
540 | **********************************************************************/ | 540 | **********************************************************************/ |
541 | 541 | ||
542 | private DataColumn createCol(DataTable dt, string name, Type type) | 542 | private DataColumn createCol(DataTable dt, string name, Type type) |
543 | { | 543 | { |
544 | DataColumn col = new DataColumn(name, type); | 544 | DataColumn col = new DataColumn(name, type); |
545 | dt.Columns.Add(col); | 545 | dt.Columns.Add(col); |
546 | return col; | 546 | return col; |
547 | } | 547 | } |
548 | 548 | ||
549 | private DataTable createTerrainTable() | 549 | private DataTable createTerrainTable() |
550 | { | 550 | { |
551 | DataTable terrain = new DataTable("terrain"); | 551 | DataTable terrain = new DataTable("terrain"); |
552 | 552 | ||
553 | createCol(terrain, "RegionUUID", typeof(String)); | 553 | createCol(terrain, "RegionUUID", typeof(String)); |
554 | createCol(terrain, "Revision", typeof(Int32)); | 554 | createCol(terrain, "Revision", typeof(Int32)); |
555 | createCol(terrain, "Heightfield", typeof(Byte[])); | 555 | createCol(terrain, "Heightfield", typeof(Byte[])); |
556 | 556 | ||
557 | return terrain; | 557 | return terrain; |
558 | } | 558 | } |
559 | 559 | ||
560 | private DataTable createPrimTable() | 560 | private DataTable createPrimTable() |
561 | { | 561 | { |
562 | DataTable prims = new DataTable("prims"); | 562 | DataTable prims = new DataTable("prims"); |
563 | 563 | ||
564 | createCol(prims, "UUID", typeof(String)); | 564 | createCol(prims, "UUID", typeof(String)); |
565 | createCol(prims, "RegionUUID", typeof(String)); | 565 | createCol(prims, "RegionUUID", typeof(String)); |
566 | createCol(prims, "ParentID", typeof(Int32)); | 566 | createCol(prims, "ParentID", typeof(Int32)); |
567 | createCol(prims, "CreationDate", typeof(Int32)); | 567 | createCol(prims, "CreationDate", typeof(Int32)); |
568 | createCol(prims, "Name", typeof(String)); | 568 | createCol(prims, "Name", typeof(String)); |
569 | createCol(prims, "SceneGroupID", typeof(String)); | 569 | createCol(prims, "SceneGroupID", typeof(String)); |
570 | // various text fields | 570 | // various text fields |
571 | createCol(prims, "Text", typeof(String)); | 571 | createCol(prims, "Text", typeof(String)); |
572 | createCol(prims, "Description", typeof(String)); | 572 | createCol(prims, "Description", typeof(String)); |
573 | createCol(prims, "SitName", typeof(String)); | 573 | createCol(prims, "SitName", typeof(String)); |
574 | createCol(prims, "TouchName", typeof(String)); | 574 | createCol(prims, "TouchName", typeof(String)); |
575 | // permissions | 575 | // permissions |
576 | createCol(prims, "ObjectFlags", typeof(Int32)); | 576 | createCol(prims, "ObjectFlags", typeof(Int32)); |
577 | createCol(prims, "CreatorID", typeof(String)); | 577 | createCol(prims, "CreatorID", typeof(String)); |
578 | createCol(prims, "OwnerID", typeof(String)); | 578 | createCol(prims, "OwnerID", typeof(String)); |
579 | createCol(prims, "GroupID", typeof(String)); | 579 | createCol(prims, "GroupID", typeof(String)); |
580 | createCol(prims, "LastOwnerID", typeof(String)); | 580 | createCol(prims, "LastOwnerID", typeof(String)); |
581 | createCol(prims, "OwnerMask", typeof(Int32)); | 581 | createCol(prims, "OwnerMask", typeof(Int32)); |
582 | createCol(prims, "NextOwnerMask", typeof(Int32)); | 582 | createCol(prims, "NextOwnerMask", typeof(Int32)); |
583 | createCol(prims, "GroupMask", typeof(Int32)); | 583 | createCol(prims, "GroupMask", typeof(Int32)); |
584 | createCol(prims, "EveryoneMask", typeof(Int32)); | 584 | createCol(prims, "EveryoneMask", typeof(Int32)); |
585 | createCol(prims, "BaseMask", typeof(Int32)); | 585 | createCol(prims, "BaseMask", typeof(Int32)); |
586 | // vectors | 586 | // vectors |
587 | createCol(prims, "PositionX", typeof(Double)); | 587 | createCol(prims, "PositionX", typeof(Double)); |
588 | createCol(prims, "PositionY", typeof(Double)); | 588 | createCol(prims, "PositionY", typeof(Double)); |
589 | createCol(prims, "PositionZ", typeof(Double)); | 589 | createCol(prims, "PositionZ", typeof(Double)); |
590 | createCol(prims, "GroupPositionX", typeof(Double)); | 590 | createCol(prims, "GroupPositionX", typeof(Double)); |
591 | createCol(prims, "GroupPositionY", typeof(Double)); | 591 | createCol(prims, "GroupPositionY", typeof(Double)); |
592 | createCol(prims, "GroupPositionZ", typeof(Double)); | 592 | createCol(prims, "GroupPositionZ", typeof(Double)); |
593 | createCol(prims, "VelocityX", typeof(Double)); | 593 | createCol(prims, "VelocityX", typeof(Double)); |
594 | createCol(prims, "VelocityY", typeof(Double)); | 594 | createCol(prims, "VelocityY", typeof(Double)); |
595 | createCol(prims, "VelocityZ", typeof(Double)); | 595 | createCol(prims, "VelocityZ", typeof(Double)); |
596 | createCol(prims, "AngularVelocityX", typeof(Double)); | 596 | createCol(prims, "AngularVelocityX", typeof(Double)); |
597 | createCol(prims, "AngularVelocityY", typeof(Double)); | 597 | createCol(prims, "AngularVelocityY", typeof(Double)); |
598 | createCol(prims, "AngularVelocityZ", typeof(Double)); | 598 | createCol(prims, "AngularVelocityZ", typeof(Double)); |
599 | createCol(prims, "AccelerationX", typeof(Double)); | 599 | createCol(prims, "AccelerationX", typeof(Double)); |
600 | createCol(prims, "AccelerationY", typeof(Double)); | 600 | createCol(prims, "AccelerationY", typeof(Double)); |
601 | createCol(prims, "AccelerationZ", typeof(Double)); | 601 | createCol(prims, "AccelerationZ", typeof(Double)); |
602 | // quaternions | 602 | // quaternions |
603 | createCol(prims, "RotationX", typeof(Double)); | 603 | createCol(prims, "RotationX", typeof(Double)); |
604 | createCol(prims, "RotationY", typeof(Double)); | 604 | createCol(prims, "RotationY", typeof(Double)); |
605 | createCol(prims, "RotationZ", typeof(Double)); | 605 | createCol(prims, "RotationZ", typeof(Double)); |
606 | createCol(prims, "RotationW", typeof(Double)); | 606 | createCol(prims, "RotationW", typeof(Double)); |
607 | 607 | ||
608 | // sit target | 608 | // sit target |
609 | createCol(prims, "SitTargetOffsetX", typeof(Double)); | 609 | createCol(prims, "SitTargetOffsetX", typeof(Double)); |
610 | createCol(prims, "SitTargetOffsetY", typeof(Double)); | 610 | createCol(prims, "SitTargetOffsetY", typeof(Double)); |
611 | createCol(prims, "SitTargetOffsetZ", typeof(Double)); | 611 | createCol(prims, "SitTargetOffsetZ", typeof(Double)); |
612 | 612 | ||
613 | createCol(prims, "SitTargetOrientW", typeof(Double)); | 613 | createCol(prims, "SitTargetOrientW", typeof(Double)); |
614 | createCol(prims, "SitTargetOrientX", typeof(Double)); | 614 | createCol(prims, "SitTargetOrientX", typeof(Double)); |
615 | createCol(prims, "SitTargetOrientY", typeof(Double)); | 615 | createCol(prims, "SitTargetOrientY", typeof(Double)); |
616 | createCol(prims, "SitTargetOrientZ", typeof(Double)); | 616 | createCol(prims, "SitTargetOrientZ", typeof(Double)); |
617 | 617 | ||
618 | // Add in contraints | 618 | // Add in contraints |
619 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; | 619 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; |
620 | 620 | ||
621 | return prims; | 621 | return prims; |
622 | } | 622 | } |
623 | 623 | ||
624 | private DataTable createLandTable() | 624 | private DataTable createLandTable() |
625 | { | 625 | { |
626 | DataTable land = new DataTable("land"); | 626 | DataTable land = new DataTable("land"); |
627 | createCol(land, "UUID", typeof(String)); | 627 | createCol(land, "UUID", typeof(String)); |
628 | createCol(land, "RegionUUID", typeof(String)); | 628 | createCol(land, "RegionUUID", typeof(String)); |
629 | createCol(land, "LocalLandID", typeof(Int32)); | 629 | createCol(land, "LocalLandID", typeof(Int32)); |
630 | 630 | ||
631 | // Bitmap is a byte[512] | 631 | // Bitmap is a byte[512] |
632 | createCol(land, "Bitmap", typeof(Byte[])); | 632 | createCol(land, "Bitmap", typeof(Byte[])); |
633 | 633 | ||
634 | createCol(land, "Name", typeof(String)); | 634 | createCol(land, "Name", typeof(String)); |
635 | createCol(land, "Description", typeof(String)); | 635 | createCol(land, "Description", typeof(String)); |
636 | createCol(land, "OwnerUUID", typeof(String)); | 636 | createCol(land, "OwnerUUID", typeof(String)); |
637 | createCol(land, "IsGroupOwned", typeof(Int32)); | 637 | createCol(land, "IsGroupOwned", typeof(Int32)); |
638 | createCol(land, "Area", typeof(Int32)); | 638 | createCol(land, "Area", typeof(Int32)); |
639 | createCol(land, "AuctionID", typeof(Int32)); //Unemplemented | 639 | createCol(land, "AuctionID", typeof(Int32)); //Unemplemented |
640 | createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory | 640 | createCol(land, "Category", typeof(Int32)); //Enum libsecondlife.Parcel.ParcelCategory |
641 | createCol(land, "ClaimDate", typeof(Int32)); | 641 | createCol(land, "ClaimDate", typeof(Int32)); |
642 | createCol(land, "ClaimPrice", typeof(Int32)); | 642 | createCol(land, "ClaimPrice", typeof(Int32)); |
643 | createCol(land, "GroupUUID", typeof(String)); | 643 | createCol(land, "GroupUUID", typeof(String)); |
644 | createCol(land, "SalePrice", typeof(Int32)); | 644 | createCol(land, "SalePrice", typeof(Int32)); |
645 | createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus | 645 | createCol(land, "LandStatus", typeof(Int32)); //Enum. libsecondlife.Parcel.ParcelStatus |
646 | createCol(land, "LandFlags", typeof(Int32)); | 646 | createCol(land, "LandFlags", typeof(Int32)); |
647 | createCol(land, "LandingType", typeof(Int32)); | 647 | createCol(land, "LandingType", typeof(Int32)); |
648 | createCol(land, "MediaAutoScale", typeof(Int32)); | 648 | createCol(land, "MediaAutoScale", typeof(Int32)); |
649 | createCol(land, "MediaTextureUUID", typeof(String)); | 649 | createCol(land, "MediaTextureUUID", typeof(String)); |
650 | createCol(land, "MediaURL", typeof(String)); | 650 | createCol(land, "MediaURL", typeof(String)); |
651 | createCol(land, "MusicURL", typeof(String)); | 651 | createCol(land, "MusicURL", typeof(String)); |
652 | createCol(land, "PassHours", typeof(Double)); | 652 | createCol(land, "PassHours", typeof(Double)); |
653 | createCol(land, "PassPrice", typeof(Int32)); | 653 | createCol(land, "PassPrice", typeof(Int32)); |
654 | createCol(land, "SnapshotUUID", typeof(String)); | 654 | createCol(land, "SnapshotUUID", typeof(String)); |
655 | createCol(land, "UserLocationX", typeof(Double)); | 655 | createCol(land, "UserLocationX", typeof(Double)); |
656 | createCol(land, "UserLocationY", typeof(Double)); | 656 | createCol(land, "UserLocationY", typeof(Double)); |
657 | createCol(land, "UserLocationZ", typeof(Double)); | 657 | createCol(land, "UserLocationZ", typeof(Double)); |
658 | createCol(land, "UserLookAtX", typeof(Double)); | 658 | createCol(land, "UserLookAtX", typeof(Double)); |
659 | createCol(land, "UserLookAtY", typeof(Double)); | 659 | createCol(land, "UserLookAtY", typeof(Double)); |
660 | createCol(land, "UserLookAtZ", typeof(Double)); | 660 | createCol(land, "UserLookAtZ", typeof(Double)); |
661 | 661 | ||
662 | land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] }; | 662 | land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] }; |
663 | 663 | ||
664 | return land; | 664 | return land; |
665 | } | 665 | } |
666 | 666 | ||
667 | private DataTable createLandAccessListTable() | 667 | private DataTable createLandAccessListTable() |
668 | { | 668 | { |
669 | DataTable landaccess = new DataTable("landaccesslist"); | 669 | DataTable landaccess = new DataTable("landaccesslist"); |
670 | createCol(landaccess, "LandUUID", typeof(String)); | 670 | createCol(landaccess, "LandUUID", typeof(String)); |
671 | createCol(landaccess, "AccessUUID", typeof(String)); | 671 | createCol(landaccess, "AccessUUID", typeof(String)); |
672 | createCol(landaccess, "Flags", typeof(Int32)); | 672 | createCol(landaccess, "Flags", typeof(Int32)); |
673 | 673 | ||
674 | return landaccess; | 674 | return landaccess; |
675 | } | 675 | } |
676 | 676 | ||
677 | private DataTable createShapeTable() | 677 | private DataTable createShapeTable() |
678 | { | 678 | { |
679 | DataTable shapes = new DataTable("primshapes"); | 679 | DataTable shapes = new DataTable("primshapes"); |
680 | createCol(shapes, "UUID", typeof(String)); | 680 | createCol(shapes, "UUID", typeof(String)); |
681 | // shape is an enum | 681 | // shape is an enum |
682 | createCol(shapes, "Shape", typeof(Int32)); | 682 | createCol(shapes, "Shape", typeof(Int32)); |
683 | // vectors | 683 | // vectors |
684 | createCol(shapes, "ScaleX", typeof(Double)); | 684 | createCol(shapes, "ScaleX", typeof(Double)); |
685 | createCol(shapes, "ScaleY", typeof(Double)); | 685 | createCol(shapes, "ScaleY", typeof(Double)); |
686 | createCol(shapes, "ScaleZ", typeof(Double)); | 686 | createCol(shapes, "ScaleZ", typeof(Double)); |
687 | // paths | 687 | // paths |
688 | createCol(shapes, "PCode", typeof(Int32)); | 688 | createCol(shapes, "PCode", typeof(Int32)); |
689 | createCol(shapes, "PathBegin", typeof(Int32)); | 689 | createCol(shapes, "PathBegin", typeof(Int32)); |
690 | createCol(shapes, "PathEnd", typeof(Int32)); | 690 | createCol(shapes, "PathEnd", typeof(Int32)); |
691 | createCol(shapes, "PathScaleX", typeof(Int32)); | 691 | createCol(shapes, "PathScaleX", typeof(Int32)); |
692 | createCol(shapes, "PathScaleY", typeof(Int32)); | 692 | createCol(shapes, "PathScaleY", typeof(Int32)); |
693 | createCol(shapes, "PathShearX", typeof(Int32)); | 693 | createCol(shapes, "PathShearX", typeof(Int32)); |
694 | createCol(shapes, "PathShearY", typeof(Int32)); | 694 | createCol(shapes, "PathShearY", typeof(Int32)); |
695 | createCol(shapes, "PathSkew", typeof(Int32)); | 695 | createCol(shapes, "PathSkew", typeof(Int32)); |
696 | createCol(shapes, "PathCurve", typeof(Int32)); | 696 | createCol(shapes, "PathCurve", typeof(Int32)); |
697 | createCol(shapes, "PathRadiusOffset", typeof(Int32)); | 697 | createCol(shapes, "PathRadiusOffset", typeof(Int32)); |
698 | createCol(shapes, "PathRevolutions", typeof(Int32)); | 698 | createCol(shapes, "PathRevolutions", typeof(Int32)); |
699 | createCol(shapes, "PathTaperX", typeof(Int32)); | 699 | createCol(shapes, "PathTaperX", typeof(Int32)); |
700 | createCol(shapes, "PathTaperY", typeof(Int32)); | 700 | createCol(shapes, "PathTaperY", typeof(Int32)); |
701 | createCol(shapes, "PathTwist", typeof(Int32)); | 701 | createCol(shapes, "PathTwist", typeof(Int32)); |
702 | createCol(shapes, "PathTwistBegin", typeof(Int32)); | 702 | createCol(shapes, "PathTwistBegin", typeof(Int32)); |
703 | // profile | 703 | // profile |
704 | createCol(shapes, "ProfileBegin", typeof(Int32)); | 704 | createCol(shapes, "ProfileBegin", typeof(Int32)); |
705 | createCol(shapes, "ProfileEnd", typeof(Int32)); | 705 | createCol(shapes, "ProfileEnd", typeof(Int32)); |
706 | createCol(shapes, "ProfileCurve", typeof(Int32)); | 706 | createCol(shapes, "ProfileCurve", typeof(Int32)); |
707 | createCol(shapes, "ProfileHollow", typeof(Int32)); | 707 | createCol(shapes, "ProfileHollow", typeof(Int32)); |
708 | createCol(shapes, "State", typeof(Int32)); | 708 | createCol(shapes, "State", typeof(Int32)); |
709 | // text TODO: this isn't right, but I'm not sure the right | 709 | // text TODO: this isn't right, but I'm not sure the right |
710 | // way to specify this as a blob atm | 710 | // way to specify this as a blob atm |
711 | createCol(shapes, "Texture", typeof(Byte[])); | 711 | createCol(shapes, "Texture", typeof(Byte[])); |
712 | createCol(shapes, "ExtraParams", typeof(Byte[])); | 712 | createCol(shapes, "ExtraParams", typeof(Byte[])); |
713 | 713 | ||
714 | shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; | 714 | shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; |
715 | 715 | ||
716 | return shapes; | 716 | return shapes; |
717 | } | 717 | } |
718 | 718 | ||
719 | private DataTable createItemsTable() | 719 | private DataTable createItemsTable() |
720 | { | 720 | { |
721 | DataTable items = new DataTable("primitems"); | 721 | DataTable items = new DataTable("primitems"); |
722 | 722 | ||
723 | createCol(items, "itemID", typeof(String)); | 723 | createCol(items, "itemID", typeof(String)); |
724 | createCol(items, "primID", typeof(String)); | 724 | createCol(items, "primID", typeof(String)); |
725 | createCol(items, "assetID", typeof(String)); | 725 | createCol(items, "assetID", typeof(String)); |
726 | createCol(items, "parentFolderID", typeof(String)); | 726 | createCol(items, "parentFolderID", typeof(String)); |
727 | 727 | ||
728 | createCol(items, "invType", typeof(Int32)); | 728 | createCol(items, "invType", typeof(Int32)); |
729 | createCol(items, "assetType", typeof(Int32)); | 729 | createCol(items, "assetType", typeof(Int32)); |
730 | 730 | ||
731 | createCol(items, "name", typeof(String)); | 731 | createCol(items, "name", typeof(String)); |
732 | createCol(items, "description", typeof(String)); | 732 | createCol(items, "description", typeof(String)); |
733 | 733 | ||
734 | createCol(items, "creationDate", typeof(Int64)); | 734 | createCol(items, "creationDate", typeof(Int64)); |
735 | createCol(items, "creatorID", typeof(String)); | 735 | createCol(items, "creatorID", typeof(String)); |
736 | createCol(items, "ownerID", typeof(String)); | 736 | createCol(items, "ownerID", typeof(String)); |
737 | createCol(items, "lastOwnerID", typeof(String)); | 737 | createCol(items, "lastOwnerID", typeof(String)); |
738 | createCol(items, "groupID", typeof(String)); | 738 | createCol(items, "groupID", typeof(String)); |
739 | 739 | ||
740 | createCol(items, "nextPermissions", typeof(Int32)); | 740 | createCol(items, "nextPermissions", typeof(Int32)); |
741 | createCol(items, "currentPermissions", typeof(Int32)); | 741 | createCol(items, "currentPermissions", typeof(Int32)); |
742 | createCol(items, "basePermissions", typeof(Int32)); | 742 | createCol(items, "basePermissions", typeof(Int32)); |
743 | createCol(items, "everyonePermissions", typeof(Int32)); | 743 | createCol(items, "everyonePermissions", typeof(Int32)); |
744 | createCol(items, "groupPermissions", typeof(Int32)); | 744 | createCol(items, "groupPermissions", typeof(Int32)); |
745 | 745 | ||
746 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; | 746 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; |
747 | 747 | ||
748 | return items; | 748 | return items; |
749 | } | 749 | } |
750 | 750 | ||
751 | /*********************************************************************** | 751 | /*********************************************************************** |
752 | * | 752 | * |
753 | * Convert between ADO.NET <=> OpenSim Objects | 753 | * Convert between ADO.NET <=> OpenSim Objects |
754 | * | 754 | * |
755 | * These should be database independant | 755 | * These should be database independant |
756 | * | 756 | * |
757 | **********************************************************************/ | 757 | **********************************************************************/ |
758 | 758 | ||
759 | private SceneObjectPart buildPrim(DataRow row) | 759 | private SceneObjectPart buildPrim(DataRow row) |
760 | { | 760 | { |
761 | SceneObjectPart prim = new SceneObjectPart(); | 761 | SceneObjectPart prim = new SceneObjectPart(); |
762 | prim.UUID = new LLUUID((String)row["UUID"]); | 762 | prim.UUID = new LLUUID((String)row["UUID"]); |
763 | // explicit conversion of integers is required, which sort | 763 | // explicit conversion of integers is required, which sort |
764 | // of sucks. No idea if there is a shortcut here or not. | 764 | // of sucks. No idea if there is a shortcut here or not. |
765 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | 765 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); |
766 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); | 766 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); |
767 | prim.Name = (String)row["Name"]; | 767 | prim.Name = (String)row["Name"]; |
768 | // various text fields | 768 | // various text fields |
769 | prim.Text = (String)row["Text"]; | 769 | prim.Text = (String)row["Text"]; |
770 | prim.Description = (String)row["Description"]; | 770 | prim.Description = (String)row["Description"]; |
771 | prim.SitName = (String)row["SitName"]; | 771 | prim.SitName = (String)row["SitName"]; |
772 | prim.TouchName = (String)row["TouchName"]; | 772 | prim.TouchName = (String)row["TouchName"]; |
773 | // permissions | 773 | // permissions |
774 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 774 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); |
775 | prim.CreatorID = new LLUUID((String)row["CreatorID"]); | 775 | prim.CreatorID = new LLUUID((String)row["CreatorID"]); |
776 | prim.OwnerID = new LLUUID((String)row["OwnerID"]); | 776 | prim.OwnerID = new LLUUID((String)row["OwnerID"]); |
777 | prim.GroupID = new LLUUID((String)row["GroupID"]); | 777 | prim.GroupID = new LLUUID((String)row["GroupID"]); |
778 | prim.LastOwnerID = new LLUUID((String)row["LastOwnerID"]); | 778 | prim.LastOwnerID = new LLUUID((String)row["LastOwnerID"]); |
779 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | 779 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); |
780 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | 780 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); |
781 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | 781 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); |
782 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); | 782 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); |
783 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); | 783 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); |
784 | // vectors | 784 | // vectors |
785 | prim.OffsetPosition = new LLVector3( | 785 | prim.OffsetPosition = new LLVector3( |
786 | Convert.ToSingle(row["PositionX"]), | 786 | Convert.ToSingle(row["PositionX"]), |
787 | Convert.ToSingle(row["PositionY"]), | 787 | Convert.ToSingle(row["PositionY"]), |
788 | Convert.ToSingle(row["PositionZ"]) | 788 | Convert.ToSingle(row["PositionZ"]) |
789 | ); | 789 | ); |
790 | prim.GroupPosition = new LLVector3( | 790 | prim.GroupPosition = new LLVector3( |
791 | Convert.ToSingle(row["GroupPositionX"]), | 791 | Convert.ToSingle(row["GroupPositionX"]), |
792 | Convert.ToSingle(row["GroupPositionY"]), | 792 | Convert.ToSingle(row["GroupPositionY"]), |
793 | Convert.ToSingle(row["GroupPositionZ"]) | 793 | Convert.ToSingle(row["GroupPositionZ"]) |
794 | ); | 794 | ); |
795 | prim.Velocity = new LLVector3( | 795 | prim.Velocity = new LLVector3( |
796 | Convert.ToSingle(row["VelocityX"]), | 796 | Convert.ToSingle(row["VelocityX"]), |
797 | Convert.ToSingle(row["VelocityY"]), | 797 | Convert.ToSingle(row["VelocityY"]), |
798 | Convert.ToSingle(row["VelocityZ"]) | 798 | Convert.ToSingle(row["VelocityZ"]) |
799 | ); | 799 | ); |
800 | prim.AngularVelocity = new LLVector3( | 800 | prim.AngularVelocity = new LLVector3( |
801 | Convert.ToSingle(row["AngularVelocityX"]), | 801 | Convert.ToSingle(row["AngularVelocityX"]), |
802 | Convert.ToSingle(row["AngularVelocityY"]), | 802 | Convert.ToSingle(row["AngularVelocityY"]), |
803 | Convert.ToSingle(row["AngularVelocityZ"]) | 803 | Convert.ToSingle(row["AngularVelocityZ"]) |
804 | ); | 804 | ); |
805 | prim.Acceleration = new LLVector3( | 805 | prim.Acceleration = new LLVector3( |
806 | Convert.ToSingle(row["AccelerationX"]), | 806 | Convert.ToSingle(row["AccelerationX"]), |
807 | Convert.ToSingle(row["AccelerationY"]), | 807 | Convert.ToSingle(row["AccelerationY"]), |
808 | Convert.ToSingle(row["AccelerationZ"]) | 808 | Convert.ToSingle(row["AccelerationZ"]) |
809 | ); | 809 | ); |
810 | // quaternions | 810 | // quaternions |
811 | prim.RotationOffset = new LLQuaternion( | 811 | prim.RotationOffset = new LLQuaternion( |
812 | Convert.ToSingle(row["RotationX"]), | 812 | Convert.ToSingle(row["RotationX"]), |
813 | Convert.ToSingle(row["RotationY"]), | 813 | Convert.ToSingle(row["RotationY"]), |
814 | Convert.ToSingle(row["RotationZ"]), | 814 | Convert.ToSingle(row["RotationZ"]), |
815 | Convert.ToSingle(row["RotationW"]) | 815 | Convert.ToSingle(row["RotationW"]) |
816 | ); | 816 | ); |
817 | try | 817 | try |
818 | { | 818 | { |
819 | prim.SetSitTargetLL(new LLVector3( | 819 | prim.SetSitTargetLL(new LLVector3( |
820 | Convert.ToSingle(row["SitTargetOffsetX"]), | 820 | Convert.ToSingle(row["SitTargetOffsetX"]), |
821 | Convert.ToSingle(row["SitTargetOffsetY"]), | 821 | Convert.ToSingle(row["SitTargetOffsetY"]), |
822 | Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( | 822 | Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion( |
823 | Convert.ToSingle( | 823 | Convert.ToSingle( |
824 | row["SitTargetOrientX"]), | 824 | row["SitTargetOrientX"]), |
825 | Convert.ToSingle( | 825 | Convert.ToSingle( |
826 | row["SitTargetOrientY"]), | 826 | row["SitTargetOrientY"]), |
827 | Convert.ToSingle( | 827 | Convert.ToSingle( |
828 | row["SitTargetOrientZ"]), | 828 | row["SitTargetOrientZ"]), |
829 | Convert.ToSingle( | 829 | Convert.ToSingle( |
830 | row["SitTargetOrientW"]))); | 830 | row["SitTargetOrientW"]))); |
831 | } | 831 | } |
832 | catch (InvalidCastException) | 832 | catch (InvalidCastException) |
833 | { | 833 | { |
834 | // Database table was created before we got here and now has null values :P | 834 | // Database table was created before we got here and now has null values :P |
835 | 835 | ||
836 | using ( | 836 | using ( |
837 | SqlCommand cmd = | 837 | SqlCommand cmd = |
838 | new SqlCommand( | 838 | new SqlCommand( |
839 | "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", | 839 | "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", |
840 | m_connection)) | 840 | m_connection)) |
841 | { | 841 | { |
842 | cmd.ExecuteNonQuery(); | 842 | cmd.ExecuteNonQuery(); |
843 | } | 843 | } |
844 | } | 844 | } |
845 | 845 | ||
846 | return prim; | 846 | return prim; |
847 | } | 847 | } |
848 | 848 | ||
849 | /// <summary> | 849 | /// <summary> |
850 | /// Build a prim inventory item from the persisted data. | 850 | /// Build a prim inventory item from the persisted data. |
851 | /// </summary> | 851 | /// </summary> |
852 | /// <param name="row"></param> | 852 | /// <param name="row"></param> |
853 | /// <returns></returns> | 853 | /// <returns></returns> |
854 | private TaskInventoryItem buildItem(DataRow row) | 854 | private TaskInventoryItem buildItem(DataRow row) |
855 | { | 855 | { |
856 | TaskInventoryItem taskItem = new TaskInventoryItem(); | 856 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
857 | 857 | ||
858 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | 858 | taskItem.ItemID = new LLUUID((String)row["itemID"]); |
859 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | 859 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); |
860 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | 860 | taskItem.AssetID = new LLUUID((String)row["assetID"]); |
861 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | 861 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); |
862 | 862 | ||
863 | taskItem.InvType = Convert.ToInt32(row["invType"]); | 863 | taskItem.InvType = Convert.ToInt32(row["invType"]); |
864 | taskItem.Type = Convert.ToInt32(row["assetType"]); | 864 | taskItem.Type = Convert.ToInt32(row["assetType"]); |
865 | 865 | ||
866 | taskItem.Name = (String)row["name"]; | 866 | taskItem.Name = (String)row["name"]; |
867 | taskItem.Description = (String)row["description"]; | 867 | taskItem.Description = (String)row["description"]; |
868 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | 868 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); |
869 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | 869 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); |
870 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | 870 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); |
871 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | 871 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); |
872 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | 872 | taskItem.GroupID = new LLUUID((String)row["groupID"]); |
873 | 873 | ||
874 | taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); | 874 | taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]); |
875 | taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); | 875 | taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]); |
876 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); | 876 | taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]); |
877 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); | 877 | taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]); |
878 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); | 878 | taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]); |
879 | 879 | ||
880 | return taskItem; | 880 | return taskItem; |
881 | } | 881 | } |
882 | 882 | ||
883 | private LandData buildLandData(DataRow row) | 883 | private LandData buildLandData(DataRow row) |
884 | { | 884 | { |
885 | LandData newData = new LandData(); | 885 | LandData newData = new LandData(); |
886 | 886 | ||
887 | newData.globalID = new LLUUID((String)row["UUID"]); | 887 | newData.globalID = new LLUUID((String)row["UUID"]); |
888 | newData.localID = Convert.ToInt32(row["LocalLandID"]); | 888 | newData.localID = Convert.ToInt32(row["LocalLandID"]); |
889 | 889 | ||
890 | // Bitmap is a byte[512] | 890 | // Bitmap is a byte[512] |
891 | newData.landBitmapByteArray = (Byte[])row["Bitmap"]; | 891 | newData.landBitmapByteArray = (Byte[])row["Bitmap"]; |
892 | 892 | ||
893 | newData.landName = (String)row["Name"]; | 893 | newData.landName = (String)row["Name"]; |
894 | newData.landDesc = (String)row["Description"]; | 894 | newData.landDesc = (String)row["Description"]; |
895 | newData.ownerID = (String)row["OwnerUUID"]; | 895 | newData.ownerID = (String)row["OwnerUUID"]; |
896 | newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | 896 | newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); |
897 | newData.area = Convert.ToInt32(row["Area"]); | 897 | newData.area = Convert.ToInt32(row["Area"]); |
898 | newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | 898 | newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented |
899 | newData.category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); | 899 | newData.category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); |
900 | //Enum libsecondlife.Parcel.ParcelCategory | 900 | //Enum libsecondlife.Parcel.ParcelCategory |
901 | newData.claimDate = Convert.ToInt32(row["ClaimDate"]); | 901 | newData.claimDate = Convert.ToInt32(row["ClaimDate"]); |
902 | newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); | 902 | newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]); |
903 | newData.groupID = new LLUUID((String)row["GroupUUID"]); | 903 | newData.groupID = new LLUUID((String)row["GroupUUID"]); |
904 | newData.salePrice = Convert.ToInt32(row["SalePrice"]); | 904 | newData.salePrice = Convert.ToInt32(row["SalePrice"]); |
905 | newData.landStatus = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); | 905 | newData.landStatus = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); |
906 | //Enum. libsecondlife.Parcel.ParcelStatus | 906 | //Enum. libsecondlife.Parcel.ParcelStatus |
907 | newData.landFlags = Convert.ToUInt32(row["LandFlags"]); | 907 | newData.landFlags = Convert.ToUInt32(row["LandFlags"]); |
908 | newData.landingType = Convert.ToByte(row["LandingType"]); | 908 | newData.landingType = Convert.ToByte(row["LandingType"]); |
909 | newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | 909 | newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); |
910 | newData.mediaID = new LLUUID((String)row["MediaTextureUUID"]); | 910 | newData.mediaID = new LLUUID((String)row["MediaTextureUUID"]); |
911 | newData.mediaURL = (String)row["MediaURL"]; | 911 | newData.mediaURL = (String)row["MediaURL"]; |
912 | newData.musicURL = (String)row["MusicURL"]; | 912 | newData.musicURL = (String)row["MusicURL"]; |
913 | newData.passHours = Convert.ToSingle(row["PassHours"]); | 913 | newData.passHours = Convert.ToSingle(row["PassHours"]); |
914 | newData.passPrice = Convert.ToInt32(row["PassPrice"]); | 914 | newData.passPrice = Convert.ToInt32(row["PassPrice"]); |
915 | newData.snapshotID = (String)row["SnapshotUUID"]; | 915 | newData.snapshotID = (String)row["SnapshotUUID"]; |
916 | 916 | ||
917 | newData.userLocation = | 917 | newData.userLocation = |
918 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | 918 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), |
919 | Convert.ToSingle(row["UserLocationZ"])); | 919 | Convert.ToSingle(row["UserLocationZ"])); |
920 | newData.userLookAt = | 920 | newData.userLookAt = |
921 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | 921 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), |
922 | Convert.ToSingle(row["UserLookAtZ"])); | 922 | Convert.ToSingle(row["UserLookAtZ"])); |
923 | newData.parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 923 | newData.parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); |
924 | 924 | ||
925 | return newData; | 925 | return newData; |
926 | } | 926 | } |
927 | 927 | ||
928 | private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | 928 | private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) |
929 | { | 929 | { |
930 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 930 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
931 | entry.AgentID = new LLUUID((string)row["AccessUUID"]); | 931 | entry.AgentID = new LLUUID((string)row["AccessUUID"]); |
932 | entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); | 932 | entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); |
933 | entry.Time = new DateTime(); | 933 | entry.Time = new DateTime(); |
934 | return entry; | 934 | return entry; |
935 | } | 935 | } |
936 | 936 | ||
937 | private Array serializeTerrain(double[,] val) | 937 | private Array serializeTerrain(double[,] val) |
938 | { | 938 | { |
939 | MemoryStream str = new MemoryStream(65536 * sizeof(double)); | 939 | MemoryStream str = new MemoryStream(65536 * sizeof(double)); |
940 | BinaryWriter bw = new BinaryWriter(str); | 940 | BinaryWriter bw = new BinaryWriter(str); |
941 | 941 | ||
942 | // TODO: COMPATIBILITY - Add byte-order conversions | 942 | // TODO: COMPATIBILITY - Add byte-order conversions |
943 | for (int x = 0; x < 256; x++) | 943 | for (int x = 0; x < 256; x++) |
944 | for (int y = 0; y < 256; y++) | 944 | for (int y = 0; y < 256; y++) |
945 | bw.Write(val[x, y]); | 945 | bw.Write(val[x, y]); |
946 | 946 | ||
947 | return str.ToArray(); | 947 | return str.ToArray(); |
948 | } | 948 | } |
949 | 949 | ||
950 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 950 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) |
951 | { | 951 | { |
952 | row["UUID"] = prim.UUID; | 952 | row["UUID"] = prim.UUID; |
953 | row["RegionUUID"] = regionUUID; | 953 | row["RegionUUID"] = regionUUID; |
954 | row["ParentID"] = prim.ParentID; | 954 | row["ParentID"] = prim.ParentID; |
955 | row["CreationDate"] = prim.CreationDate; | 955 | row["CreationDate"] = prim.CreationDate; |
956 | row["Name"] = prim.Name; | 956 | row["Name"] = prim.Name; |
957 | row["SceneGroupID"] = sceneGroupID; | 957 | row["SceneGroupID"] = sceneGroupID; |
958 | // the UUID of the root part for this SceneObjectGroup | 958 | // the UUID of the root part for this SceneObjectGroup |
959 | // various text fields | 959 | // various text fields |
960 | row["Text"] = prim.Text; | 960 | row["Text"] = prim.Text; |
961 | row["Description"] = prim.Description; | 961 | row["Description"] = prim.Description; |
962 | row["SitName"] = prim.SitName; | 962 | row["SitName"] = prim.SitName; |
963 | row["TouchName"] = prim.TouchName; | 963 | row["TouchName"] = prim.TouchName; |
964 | // permissions | 964 | // permissions |
965 | row["ObjectFlags"] = prim.ObjectFlags; | 965 | row["ObjectFlags"] = prim.ObjectFlags; |
966 | row["CreatorID"] = prim.CreatorID; | 966 | row["CreatorID"] = prim.CreatorID; |
967 | row["OwnerID"] = prim.OwnerID; | 967 | row["OwnerID"] = prim.OwnerID; |
968 | row["GroupID"] = prim.GroupID; | 968 | row["GroupID"] = prim.GroupID; |
969 | row["LastOwnerID"] = prim.LastOwnerID; | 969 | row["LastOwnerID"] = prim.LastOwnerID; |
970 | row["OwnerMask"] = prim.OwnerMask; | 970 | row["OwnerMask"] = prim.OwnerMask; |
971 | row["NextOwnerMask"] = prim.NextOwnerMask; | 971 | row["NextOwnerMask"] = prim.NextOwnerMask; |
972 | row["GroupMask"] = prim.GroupMask; | 972 | row["GroupMask"] = prim.GroupMask; |
973 | row["EveryoneMask"] = prim.EveryoneMask; | 973 | row["EveryoneMask"] = prim.EveryoneMask; |
974 | row["BaseMask"] = prim.BaseMask; | 974 | row["BaseMask"] = prim.BaseMask; |
975 | // vectors | 975 | // vectors |
976 | row["PositionX"] = prim.OffsetPosition.X; | 976 | row["PositionX"] = prim.OffsetPosition.X; |
977 | row["PositionY"] = prim.OffsetPosition.Y; | 977 | row["PositionY"] = prim.OffsetPosition.Y; |
978 | row["PositionZ"] = prim.OffsetPosition.Z; | 978 | row["PositionZ"] = prim.OffsetPosition.Z; |
979 | row["GroupPositionX"] = prim.GroupPosition.X; | 979 | row["GroupPositionX"] = prim.GroupPosition.X; |
980 | row["GroupPositionY"] = prim.GroupPosition.Y; | 980 | row["GroupPositionY"] = prim.GroupPosition.Y; |
981 | row["GroupPositionZ"] = prim.GroupPosition.Z; | 981 | row["GroupPositionZ"] = prim.GroupPosition.Z; |
982 | row["VelocityX"] = prim.Velocity.X; | 982 | row["VelocityX"] = prim.Velocity.X; |
983 | row["VelocityY"] = prim.Velocity.Y; | 983 | row["VelocityY"] = prim.Velocity.Y; |
984 | row["VelocityZ"] = prim.Velocity.Z; | 984 | row["VelocityZ"] = prim.Velocity.Z; |
985 | row["AngularVelocityX"] = prim.AngularVelocity.X; | 985 | row["AngularVelocityX"] = prim.AngularVelocity.X; |
986 | row["AngularVelocityY"] = prim.AngularVelocity.Y; | 986 | row["AngularVelocityY"] = prim.AngularVelocity.Y; |
987 | row["AngularVelocityZ"] = prim.AngularVelocity.Z; | 987 | row["AngularVelocityZ"] = prim.AngularVelocity.Z; |
988 | row["AccelerationX"] = prim.Acceleration.X; | 988 | row["AccelerationX"] = prim.Acceleration.X; |
989 | row["AccelerationY"] = prim.Acceleration.Y; | 989 | row["AccelerationY"] = prim.Acceleration.Y; |
990 | row["AccelerationZ"] = prim.Acceleration.Z; | 990 | row["AccelerationZ"] = prim.Acceleration.Z; |
991 | // quaternions | 991 | // quaternions |
992 | row["RotationX"] = prim.RotationOffset.X; | 992 | row["RotationX"] = prim.RotationOffset.X; |
993 | row["RotationY"] = prim.RotationOffset.Y; | 993 | row["RotationY"] = prim.RotationOffset.Y; |
994 | row["RotationZ"] = prim.RotationOffset.Z; | 994 | row["RotationZ"] = prim.RotationOffset.Z; |
995 | row["RotationW"] = prim.RotationOffset.W; | 995 | row["RotationW"] = prim.RotationOffset.W; |
996 | 996 | ||
997 | try | 997 | try |
998 | { | 998 | { |
999 | // Sit target | 999 | // Sit target |
1000 | LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); | 1000 | LLVector3 sitTargetPos = prim.GetSitTargetPositionLL(); |
1001 | row["SitTargetOffsetX"] = sitTargetPos.X; | 1001 | row["SitTargetOffsetX"] = sitTargetPos.X; |
1002 | row["SitTargetOffsetY"] = sitTargetPos.Y; | 1002 | row["SitTargetOffsetY"] = sitTargetPos.Y; |
1003 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | 1003 | row["SitTargetOffsetZ"] = sitTargetPos.Z; |
1004 | 1004 | ||
1005 | LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); | 1005 | LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL(); |
1006 | row["SitTargetOrientW"] = sitTargetOrient.W; | 1006 | row["SitTargetOrientW"] = sitTargetOrient.W; |
1007 | row["SitTargetOrientX"] = sitTargetOrient.X; | 1007 | row["SitTargetOrientX"] = sitTargetOrient.X; |
1008 | row["SitTargetOrientY"] = sitTargetOrient.Y; | 1008 | row["SitTargetOrientY"] = sitTargetOrient.Y; |
1009 | row["SitTargetOrientZ"] = sitTargetOrient.Z; | 1009 | row["SitTargetOrientZ"] = sitTargetOrient.Z; |
1010 | } | 1010 | } |
1011 | catch (Exception) | 1011 | catch (Exception) |
1012 | { | 1012 | { |
1013 | // Database table was created before we got here and needs to be created! :P | 1013 | // Database table was created before we got here and needs to be created! :P |
1014 | 1014 | ||
1015 | using ( | 1015 | using ( |
1016 | SqlCommand cmd = | 1016 | SqlCommand cmd = |
1017 | new SqlCommand( | 1017 | new SqlCommand( |
1018 | "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", | 1018 | "ALTER TABLE [prims] ADD COLUMN [SitTargetOffsetX] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetY] float NOT NULL default 0, ADD COLUMN [SitTargetOffsetZ] float NOT NULL default 0, ADD COLUMN [SitTargetOrientW] float NOT NULL default 0, ADD COLUMN [SitTargetOrientX] float NOT NULL default 0, ADD COLUMN [SitTargetOrientY] float NOT NULL default 0, ADD COLUMN [SitTargetOrientZ] float NOT NULL default 0;", |
1019 | m_connection)) | 1019 | m_connection)) |
1020 | { | 1020 | { |
1021 | cmd.ExecuteNonQuery(); | 1021 | cmd.ExecuteNonQuery(); |
1022 | } | 1022 | } |
1023 | } | 1023 | } |
1024 | } | 1024 | } |
1025 | 1025 | ||
1026 | private void fillItemRow(DataRow row, TaskInventoryItem taskItem) | 1026 | private void fillItemRow(DataRow row, TaskInventoryItem taskItem) |
1027 | { | 1027 | { |
1028 | row["itemID"] = taskItem.ItemID; | 1028 | row["itemID"] = taskItem.ItemID; |
1029 | row["primID"] = taskItem.ParentPartID; | 1029 | row["primID"] = taskItem.ParentPartID; |
1030 | row["assetID"] = taskItem.AssetID; | 1030 | row["assetID"] = taskItem.AssetID; |
1031 | row["parentFolderID"] = taskItem.ParentID; | 1031 | row["parentFolderID"] = taskItem.ParentID; |
1032 | 1032 | ||
1033 | row["invType"] = taskItem.InvType; | 1033 | row["invType"] = taskItem.InvType; |
1034 | row["assetType"] = taskItem.Type; | 1034 | row["assetType"] = taskItem.Type; |
1035 | 1035 | ||
1036 | row["name"] = taskItem.Name; | 1036 | row["name"] = taskItem.Name; |
1037 | row["description"] = taskItem.Description; | 1037 | row["description"] = taskItem.Description; |
1038 | row["creationDate"] = taskItem.CreationDate; | 1038 | row["creationDate"] = taskItem.CreationDate; |
1039 | row["creatorID"] = taskItem.CreatorID; | 1039 | row["creatorID"] = taskItem.CreatorID; |
1040 | row["ownerID"] = taskItem.OwnerID; | 1040 | row["ownerID"] = taskItem.OwnerID; |
1041 | row["lastOwnerID"] = taskItem.LastOwnerID; | 1041 | row["lastOwnerID"] = taskItem.LastOwnerID; |
1042 | row["groupID"] = taskItem.GroupID; | 1042 | row["groupID"] = taskItem.GroupID; |
1043 | row["nextPermissions"] = taskItem.NextOwnerMask; | 1043 | row["nextPermissions"] = taskItem.NextOwnerMask; |
1044 | row["currentPermissions"] = taskItem.OwnerMask; | 1044 | row["currentPermissions"] = taskItem.OwnerMask; |
1045 | row["basePermissions"] = taskItem.BaseMask; | 1045 | row["basePermissions"] = taskItem.BaseMask; |
1046 | row["everyonePermissions"] = taskItem.EveryoneMask; | 1046 | row["everyonePermissions"] = taskItem.EveryoneMask; |
1047 | row["groupPermissions"] = taskItem.GroupMask; | 1047 | row["groupPermissions"] = taskItem.GroupMask; |
1048 | } | 1048 | } |
1049 | 1049 | ||
1050 | private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | 1050 | private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) |
1051 | { | 1051 | { |
1052 | row["UUID"] = land.globalID.UUID; | 1052 | row["UUID"] = land.globalID.UUID; |
1053 | row["RegionUUID"] = regionUUID.UUID; | 1053 | row["RegionUUID"] = regionUUID.UUID; |
1054 | row["LocalLandID"] = land.localID; | 1054 | row["LocalLandID"] = land.localID; |
1055 | 1055 | ||
1056 | // Bitmap is a byte[512] | 1056 | // Bitmap is a byte[512] |
1057 | row["Bitmap"] = land.landBitmapByteArray; | 1057 | row["Bitmap"] = land.landBitmapByteArray; |
1058 | 1058 | ||
1059 | row["Name"] = land.landName; | 1059 | row["Name"] = land.landName; |
1060 | row["Description"] = land.landDesc; | 1060 | row["Description"] = land.landDesc; |
1061 | row["OwnerUUID"] = land.ownerID.UUID; | 1061 | row["OwnerUUID"] = land.ownerID.UUID; |
1062 | row["IsGroupOwned"] = land.isGroupOwned; | 1062 | row["IsGroupOwned"] = land.isGroupOwned; |
1063 | row["Area"] = land.area; | 1063 | row["Area"] = land.area; |
1064 | row["AuctionID"] = land.auctionID; //Unemplemented | 1064 | row["AuctionID"] = land.auctionID; //Unemplemented |
1065 | row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory | 1065 | row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory |
1066 | row["ClaimDate"] = land.claimDate; | 1066 | row["ClaimDate"] = land.claimDate; |
1067 | row["ClaimPrice"] = land.claimPrice; | 1067 | row["ClaimPrice"] = land.claimPrice; |
1068 | row["GroupUUID"] = land.groupID.UUID; | 1068 | row["GroupUUID"] = land.groupID.UUID; |
1069 | row["SalePrice"] = land.salePrice; | 1069 | row["SalePrice"] = land.salePrice; |
1070 | row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus | 1070 | row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus |
1071 | row["LandFlags"] = land.landFlags; | 1071 | row["LandFlags"] = land.landFlags; |
1072 | row["LandingType"] = land.landingType; | 1072 | row["LandingType"] = land.landingType; |
1073 | row["MediaAutoScale"] = land.mediaAutoScale; | 1073 | row["MediaAutoScale"] = land.mediaAutoScale; |
1074 | row["MediaTextureUUID"] = land.mediaID.UUID; | 1074 | row["MediaTextureUUID"] = land.mediaID.UUID; |
1075 | row["MediaURL"] = land.mediaURL; | 1075 | row["MediaURL"] = land.mediaURL; |
1076 | row["MusicURL"] = land.musicURL; | 1076 | row["MusicURL"] = land.musicURL; |
1077 | row["PassHours"] = land.passHours; | 1077 | row["PassHours"] = land.passHours; |
1078 | row["PassPrice"] = land.passPrice; | 1078 | row["PassPrice"] = land.passPrice; |
1079 | row["SnapshotUUID"] = land.snapshotID.UUID; | 1079 | row["SnapshotUUID"] = land.snapshotID.UUID; |
1080 | row["UserLocationX"] = land.userLocation.X; | 1080 | row["UserLocationX"] = land.userLocation.X; |
1081 | row["UserLocationY"] = land.userLocation.Y; | 1081 | row["UserLocationY"] = land.userLocation.Y; |
1082 | row["UserLocationZ"] = land.userLocation.Z; | 1082 | row["UserLocationZ"] = land.userLocation.Z; |
1083 | row["UserLookAtX"] = land.userLookAt.X; | 1083 | row["UserLookAtX"] = land.userLookAt.X; |
1084 | row["UserLookAtY"] = land.userLookAt.Y; | 1084 | row["UserLookAtY"] = land.userLookAt.Y; |
1085 | row["UserLookAtZ"] = land.userLookAt.Z; | 1085 | row["UserLookAtZ"] = land.userLookAt.Z; |
1086 | } | 1086 | } |
1087 | 1087 | ||
1088 | private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) | 1088 | private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) |
1089 | { | 1089 | { |
1090 | row["LandUUID"] = parcelID.UUID; | 1090 | row["LandUUID"] = parcelID.UUID; |
1091 | row["AccessUUID"] = entry.AgentID.UUID; | 1091 | row["AccessUUID"] = entry.AgentID.UUID; |
1092 | row["Flags"] = entry.Flags; | 1092 | row["Flags"] = entry.Flags; |
1093 | } | 1093 | } |
1094 | 1094 | ||
1095 | private PrimitiveBaseShape buildShape(DataRow row) | 1095 | private PrimitiveBaseShape buildShape(DataRow row) |
1096 | { | 1096 | { |
1097 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | 1097 | PrimitiveBaseShape s = new PrimitiveBaseShape(); |
1098 | s.Scale = new LLVector3( | 1098 | s.Scale = new LLVector3( |
1099 | Convert.ToSingle(row["ScaleX"]), | 1099 | Convert.ToSingle(row["ScaleX"]), |
1100 | Convert.ToSingle(row["ScaleY"]), | 1100 | Convert.ToSingle(row["ScaleY"]), |
1101 | Convert.ToSingle(row["ScaleZ"]) | 1101 | Convert.ToSingle(row["ScaleZ"]) |
1102 | ); | 1102 | ); |
1103 | // paths | 1103 | // paths |
1104 | s.PCode = Convert.ToByte(row["PCode"]); | 1104 | s.PCode = Convert.ToByte(row["PCode"]); |
1105 | s.PathBegin = Convert.ToUInt16(row["PathBegin"]); | 1105 | s.PathBegin = Convert.ToUInt16(row["PathBegin"]); |
1106 | s.PathEnd = Convert.ToUInt16(row["PathEnd"]); | 1106 | s.PathEnd = Convert.ToUInt16(row["PathEnd"]); |
1107 | s.PathScaleX = Convert.ToByte(row["PathScaleX"]); | 1107 | s.PathScaleX = Convert.ToByte(row["PathScaleX"]); |
1108 | s.PathScaleY = Convert.ToByte(row["PathScaleY"]); | 1108 | s.PathScaleY = Convert.ToByte(row["PathScaleY"]); |
1109 | s.PathShearX = Convert.ToByte(row["PathShearX"]); | 1109 | s.PathShearX = Convert.ToByte(row["PathShearX"]); |
1110 | s.PathShearY = Convert.ToByte(row["PathShearY"]); | 1110 | s.PathShearY = Convert.ToByte(row["PathShearY"]); |
1111 | s.PathSkew = Convert.ToSByte(row["PathSkew"]); | 1111 | s.PathSkew = Convert.ToSByte(row["PathSkew"]); |
1112 | s.PathCurve = Convert.ToByte(row["PathCurve"]); | 1112 | s.PathCurve = Convert.ToByte(row["PathCurve"]); |
1113 | s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); | 1113 | s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); |
1114 | s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); | 1114 | s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); |
1115 | s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); | 1115 | s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); |
1116 | s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); | 1116 | s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); |
1117 | s.PathTwist = Convert.ToSByte(row["PathTwist"]); | 1117 | s.PathTwist = Convert.ToSByte(row["PathTwist"]); |
1118 | s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); | 1118 | s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); |
1119 | // profile | 1119 | // profile |
1120 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); | 1120 | s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); |
1121 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); | 1121 | s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); |
1122 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); | 1122 | s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); |
1123 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); | 1123 | s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); |
1124 | s.State = Convert.ToByte(row["State"]); | 1124 | s.State = Convert.ToByte(row["State"]); |
1125 | 1125 | ||
1126 | byte[] textureEntry = (byte[])row["Texture"]; | 1126 | byte[] textureEntry = (byte[])row["Texture"]; |
1127 | s.TextureEntry = textureEntry; | 1127 | s.TextureEntry = textureEntry; |
1128 | 1128 | ||
1129 | s.ExtraParams = (byte[])row["ExtraParams"]; | 1129 | s.ExtraParams = (byte[])row["ExtraParams"]; |
1130 | 1130 | ||
1131 | return s; | 1131 | return s; |
1132 | } | 1132 | } |
1133 | 1133 | ||
1134 | private void fillShapeRow(DataRow row, SceneObjectPart prim) | 1134 | private void fillShapeRow(DataRow row, SceneObjectPart prim) |
1135 | { | 1135 | { |
1136 | PrimitiveBaseShape s = prim.Shape; | 1136 | PrimitiveBaseShape s = prim.Shape; |
1137 | row["UUID"] = prim.UUID; | 1137 | row["UUID"] = prim.UUID; |
1138 | // shape is an enum | 1138 | // shape is an enum |
1139 | row["Shape"] = 0; | 1139 | row["Shape"] = 0; |
1140 | // vectors | 1140 | // vectors |
1141 | row["ScaleX"] = s.Scale.X; | 1141 | row["ScaleX"] = s.Scale.X; |
1142 | row["ScaleY"] = s.Scale.Y; | 1142 | row["ScaleY"] = s.Scale.Y; |
1143 | row["ScaleZ"] = s.Scale.Z; | 1143 | row["ScaleZ"] = s.Scale.Z; |
1144 | // paths | 1144 | // paths |
1145 | row["PCode"] = s.PCode; | 1145 | row["PCode"] = s.PCode; |
1146 | row["PathBegin"] = s.PathBegin; | 1146 | row["PathBegin"] = s.PathBegin; |
1147 | row["PathEnd"] = s.PathEnd; | 1147 | row["PathEnd"] = s.PathEnd; |
1148 | row["PathScaleX"] = s.PathScaleX; | 1148 | row["PathScaleX"] = s.PathScaleX; |
1149 | row["PathScaleY"] = s.PathScaleY; | 1149 | row["PathScaleY"] = s.PathScaleY; |
1150 | row["PathShearX"] = s.PathShearX; | 1150 | row["PathShearX"] = s.PathShearX; |
1151 | row["PathShearY"] = s.PathShearY; | 1151 | row["PathShearY"] = s.PathShearY; |
1152 | row["PathSkew"] = s.PathSkew; | 1152 | row["PathSkew"] = s.PathSkew; |
1153 | row["PathCurve"] = s.PathCurve; | 1153 | row["PathCurve"] = s.PathCurve; |
1154 | row["PathRadiusOffset"] = s.PathRadiusOffset; | 1154 | row["PathRadiusOffset"] = s.PathRadiusOffset; |
1155 | row["PathRevolutions"] = s.PathRevolutions; | 1155 | row["PathRevolutions"] = s.PathRevolutions; |
1156 | row["PathTaperX"] = s.PathTaperX; | 1156 | row["PathTaperX"] = s.PathTaperX; |
1157 | row["PathTaperY"] = s.PathTaperY; | 1157 | row["PathTaperY"] = s.PathTaperY; |
1158 | row["PathTwist"] = s.PathTwist; | 1158 | row["PathTwist"] = s.PathTwist; |
1159 | row["PathTwistBegin"] = s.PathTwistBegin; | 1159 | row["PathTwistBegin"] = s.PathTwistBegin; |
1160 | // profile | 1160 | // profile |
1161 | row["ProfileBegin"] = s.ProfileBegin; | 1161 | row["ProfileBegin"] = s.ProfileBegin; |
1162 | row["ProfileEnd"] = s.ProfileEnd; | 1162 | row["ProfileEnd"] = s.ProfileEnd; |
1163 | row["ProfileCurve"] = s.ProfileCurve; | 1163 | row["ProfileCurve"] = s.ProfileCurve; |
1164 | row["ProfileHollow"] = s.ProfileHollow; | 1164 | row["ProfileHollow"] = s.ProfileHollow; |
1165 | row["State"] = s.State; | 1165 | row["State"] = s.State; |
1166 | row["Texture"] = s.TextureEntry; | 1166 | row["Texture"] = s.TextureEntry; |
1167 | row["ExtraParams"] = s.ExtraParams; | 1167 | row["ExtraParams"] = s.ExtraParams; |
1168 | } | 1168 | } |
1169 | 1169 | ||
1170 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 1170 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) |
1171 | { | 1171 | { |
1172 | DataTable prims = m_dataSet.Tables["prims"]; | 1172 | DataTable prims = m_dataSet.Tables["prims"]; |
1173 | DataTable shapes = m_dataSet.Tables["primshapes"]; | 1173 | DataTable shapes = m_dataSet.Tables["primshapes"]; |
1174 | 1174 | ||
1175 | DataRow primRow = prims.Rows.Find(prim.UUID); | 1175 | DataRow primRow = prims.Rows.Find(prim.UUID); |
1176 | if (primRow == null) | 1176 | if (primRow == null) |
1177 | { | 1177 | { |
1178 | primRow = prims.NewRow(); | 1178 | primRow = prims.NewRow(); |
1179 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | 1179 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); |
1180 | prims.Rows.Add(primRow); | 1180 | prims.Rows.Add(primRow); |
1181 | } | 1181 | } |
1182 | else | 1182 | else |
1183 | { | 1183 | { |
1184 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); | 1184 | fillPrimRow(primRow, prim, sceneGroupID, regionUUID); |
1185 | } | 1185 | } |
1186 | 1186 | ||
1187 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); | 1187 | DataRow shapeRow = shapes.Rows.Find(prim.UUID); |
1188 | if (shapeRow == null) | 1188 | if (shapeRow == null) |
1189 | { | 1189 | { |
1190 | shapeRow = shapes.NewRow(); | 1190 | shapeRow = shapes.NewRow(); |
1191 | fillShapeRow(shapeRow, prim); | 1191 | fillShapeRow(shapeRow, prim); |
1192 | shapes.Rows.Add(shapeRow); | 1192 | shapes.Rows.Add(shapeRow); |
1193 | } | 1193 | } |
1194 | else | 1194 | else |
1195 | { | 1195 | { |
1196 | fillShapeRow(shapeRow, prim); | 1196 | fillShapeRow(shapeRow, prim); |
1197 | } | 1197 | } |
1198 | } | 1198 | } |
1199 | 1199 | ||
1200 | // see IRegionDatastore | 1200 | // see IRegionDatastore |
1201 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 1201 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) |
1202 | { | 1202 | { |
1203 | if (!persistPrimInventories) | 1203 | if (!persistPrimInventories) |
1204 | return; | 1204 | return; |
1205 | 1205 | ||
1206 | m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); | 1206 | m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID); |
1207 | 1207 | ||
1208 | // For now, we're just going to crudely remove all the previous inventory items | 1208 | // For now, we're just going to crudely remove all the previous inventory items |
1209 | // no matter whether they have changed or not, and replace them with the current set. | 1209 | // no matter whether they have changed or not, and replace them with the current set. |
1210 | lock (m_dataSet) | 1210 | lock (m_dataSet) |
1211 | { | 1211 | { |
1212 | RemoveItems(primID); | 1212 | RemoveItems(primID); |
1213 | 1213 | ||
1214 | // repalce with current inventory details | 1214 | // repalce with current inventory details |
1215 | foreach (TaskInventoryItem newItem in items) | 1215 | foreach (TaskInventoryItem newItem in items) |
1216 | { | 1216 | { |
1217 | // m_log.InfoFormat( | 1217 | // m_log.InfoFormat( |
1218 | // "[DATASTORE]: " + | 1218 | // "[DATASTORE]: " + |
1219 | // "Adding item {0}, {1} to prim ID {2}", | 1219 | // "Adding item {0}, {1} to prim ID {2}", |
1220 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); | 1220 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); |
1221 | 1221 | ||
1222 | DataRow newItemRow = m_itemsTable.NewRow(); | 1222 | DataRow newItemRow = m_itemsTable.NewRow(); |
1223 | fillItemRow(newItemRow, newItem); | 1223 | fillItemRow(newItemRow, newItem); |
1224 | m_itemsTable.Rows.Add(newItemRow); | 1224 | m_itemsTable.Rows.Add(newItemRow); |
1225 | } | 1225 | } |
1226 | } | 1226 | } |
1227 | 1227 | ||
1228 | Commit(); | 1228 | Commit(); |
1229 | } | 1229 | } |
1230 | 1230 | ||
1231 | /*********************************************************************** | 1231 | /*********************************************************************** |
1232 | * | 1232 | * |
1233 | * SQL Statement Creation Functions | 1233 | * SQL Statement Creation Functions |
1234 | * | 1234 | * |
1235 | * These functions create SQL statements for update, insert, and create. | 1235 | * These functions create SQL statements for update, insert, and create. |
1236 | * They can probably be factored later to have a db independant | 1236 | * They can probably be factored later to have a db independant |
1237 | * portion and a db specific portion | 1237 | * portion and a db specific portion |
1238 | * | 1238 | * |
1239 | **********************************************************************/ | 1239 | **********************************************************************/ |
1240 | 1240 | ||
1241 | private SqlCommand createInsertCommand(string table, DataTable dt) | 1241 | private SqlCommand createInsertCommand(string table, DataTable dt) |
1242 | { | 1242 | { |
1243 | /** | 1243 | /** |
1244 | * This is subtle enough to deserve some commentary. | 1244 | * This is subtle enough to deserve some commentary. |
1245 | * Instead of doing *lots* and *lots of hardcoded strings | 1245 | * Instead of doing *lots* and *lots of hardcoded strings |
1246 | * for database definitions we'll use the fact that | 1246 | * for database definitions we'll use the fact that |
1247 | * realistically all insert statements look like "insert | 1247 | * realistically all insert statements look like "insert |
1248 | * into A(b, c) values(:b, :c) on the parameterized query | 1248 | * into A(b, c) values(:b, :c) on the parameterized query |
1249 | * front. If we just have a list of b, c, etc... we can | 1249 | * front. If we just have a list of b, c, etc... we can |
1250 | * generate these strings instead of typing them out. | 1250 | * generate these strings instead of typing them out. |
1251 | */ | 1251 | */ |
1252 | string[] cols = new string[dt.Columns.Count]; | 1252 | string[] cols = new string[dt.Columns.Count]; |
1253 | for (int i = 0; i < dt.Columns.Count; i++) | 1253 | for (int i = 0; i < dt.Columns.Count; i++) |
1254 | { | 1254 | { |
1255 | DataColumn col = dt.Columns[i]; | 1255 | DataColumn col = dt.Columns[i]; |
1256 | cols[i] = col.ColumnName; | 1256 | cols[i] = col.ColumnName; |
1257 | } | 1257 | } |
1258 | 1258 | ||
1259 | string sql = "insert into " + table + "("; | 1259 | string sql = "insert into " + table + "("; |
1260 | sql += String.Join(", ", cols); | 1260 | sql += String.Join(", ", cols); |
1261 | // important, the first ':' needs to be here, the rest get added in the join | 1261 | // important, the first ':' needs to be here, the rest get added in the join |
1262 | sql += ") values (@"; | 1262 | sql += ") values (@"; |
1263 | sql += String.Join(", @", cols); | 1263 | sql += String.Join(", @", cols); |
1264 | sql += ")"; | 1264 | sql += ")"; |
1265 | SqlCommand cmd = new SqlCommand(sql); | 1265 | SqlCommand cmd = new SqlCommand(sql); |
1266 | 1266 | ||
1267 | // this provides the binding for all our parameters, so | 1267 | // this provides the binding for all our parameters, so |
1268 | // much less code than it used to be | 1268 | // much less code than it used to be |
1269 | foreach (DataColumn col in dt.Columns) | 1269 | foreach (DataColumn col in dt.Columns) |
1270 | { | 1270 | { |
1271 | cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); | 1271 | cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); |
1272 | } | 1272 | } |
1273 | return cmd; | 1273 | return cmd; |
1274 | } | 1274 | } |
1275 | 1275 | ||
1276 | private SqlCommand createUpdateCommand(string table, string pk, DataTable dt) | 1276 | private SqlCommand createUpdateCommand(string table, string pk, DataTable dt) |
1277 | { | 1277 | { |
1278 | string sql = "update " + table + " set "; | 1278 | string sql = "update " + table + " set "; |
1279 | string subsql = String.Empty; | 1279 | string subsql = String.Empty; |
1280 | foreach (DataColumn col in dt.Columns) | 1280 | foreach (DataColumn col in dt.Columns) |
1281 | { | 1281 | { |
1282 | if (subsql.Length > 0) | 1282 | if (subsql.Length > 0) |
1283 | { | 1283 | { |
1284 | // a map function would rock so much here | 1284 | // a map function would rock so much here |
1285 | subsql += ", "; | 1285 | subsql += ", "; |
1286 | } | 1286 | } |
1287 | subsql += col.ColumnName + "= @" + col.ColumnName; | 1287 | subsql += col.ColumnName + "= @" + col.ColumnName; |
1288 | } | 1288 | } |
1289 | sql += subsql; | 1289 | sql += subsql; |
1290 | sql += " where " + pk; | 1290 | sql += " where " + pk; |
1291 | SqlCommand cmd = new SqlCommand(sql); | 1291 | SqlCommand cmd = new SqlCommand(sql); |
1292 | 1292 | ||
1293 | // this provides the binding for all our parameters, so | 1293 | // this provides the binding for all our parameters, so |
1294 | // much less code than it used to be | 1294 | // much less code than it used to be |
1295 | 1295 | ||
1296 | foreach (DataColumn col in dt.Columns) | 1296 | foreach (DataColumn col in dt.Columns) |
1297 | { | 1297 | { |
1298 | cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); | 1298 | cmd.Parameters.Add(createSqlParameter(col.ColumnName, col.DataType)); |
1299 | } | 1299 | } |
1300 | return cmd; | 1300 | return cmd; |
1301 | } | 1301 | } |
1302 | 1302 | ||
1303 | private string defineTable(DataTable dt) | 1303 | private string defineTable(DataTable dt) |
1304 | { | 1304 | { |
1305 | string sql = "create table " + dt.TableName + "("; | 1305 | string sql = "create table " + dt.TableName + "("; |
1306 | string subsql = String.Empty; | 1306 | string subsql = String.Empty; |
1307 | foreach (DataColumn col in dt.Columns) | 1307 | foreach (DataColumn col in dt.Columns) |
1308 | { | 1308 | { |
1309 | if (subsql.Length > 0) | 1309 | if (subsql.Length > 0) |
1310 | { | 1310 | { |
1311 | // a map function would rock so much here | 1311 | // a map function would rock so much here |
1312 | subsql += ",\n"; | 1312 | subsql += ",\n"; |
1313 | } | 1313 | } |
1314 | subsql += col.ColumnName + " " + MSSQLManager.SqlType(col.DataType); | 1314 | subsql += col.ColumnName + " " + MSSQLManager.SqlType(col.DataType); |
1315 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) | 1315 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) |
1316 | { | 1316 | { |
1317 | subsql += " primary key"; | 1317 | subsql += " primary key"; |
1318 | } | 1318 | } |
1319 | } | 1319 | } |
1320 | sql += subsql; | 1320 | sql += subsql; |
1321 | sql += ")"; | 1321 | sql += ")"; |
1322 | 1322 | ||
1323 | return sql; | 1323 | return sql; |
1324 | } | 1324 | } |
1325 | 1325 | ||
1326 | /*********************************************************************** | 1326 | /*********************************************************************** |
1327 | * | 1327 | * |
1328 | * Database Binding functions | 1328 | * Database Binding functions |
1329 | * | 1329 | * |
1330 | * These will be db specific due to typing, and minor differences | 1330 | * These will be db specific due to typing, and minor differences |
1331 | * in databases. | 1331 | * in databases. |
1332 | * | 1332 | * |
1333 | **********************************************************************/ | 1333 | **********************************************************************/ |
1334 | 1334 | ||
1335 | ///<summary> | 1335 | ///<summary> |
1336 | /// This is a convenience function that collapses 5 repetitive | 1336 | /// This is a convenience function that collapses 5 repetitive |
1337 | /// lines for defining SqlParameters to 2 parameters: | 1337 | /// lines for defining SqlParameters to 2 parameters: |
1338 | /// column name and database type. | 1338 | /// column name and database type. |
1339 | /// | 1339 | /// |
1340 | /// It assumes certain conventions like :param as the param | 1340 | /// It assumes certain conventions like :param as the param |
1341 | /// name to replace in parametrized queries, and that source | 1341 | /// name to replace in parametrized queries, and that source |
1342 | /// version is always current version, both of which are fine | 1342 | /// version is always current version, both of which are fine |
1343 | /// for us. | 1343 | /// for us. |
1344 | ///</summary> | 1344 | ///</summary> |
1345 | ///<returns>a built Sql parameter</returns> | 1345 | ///<returns>a built Sql parameter</returns> |
1346 | private SqlParameter createSqlParameter(string name, Type type) | 1346 | private SqlParameter createSqlParameter(string name, Type type) |
1347 | { | 1347 | { |
1348 | SqlParameter param = new SqlParameter(); | 1348 | SqlParameter param = new SqlParameter(); |
1349 | param.ParameterName = "@" + name; | 1349 | param.ParameterName = "@" + name; |
1350 | param.DbType = dbtypeFromType(type); | 1350 | param.DbType = dbtypeFromType(type); |
1351 | param.SourceColumn = name; | 1351 | param.SourceColumn = name; |
1352 | param.SourceVersion = DataRowVersion.Current; | 1352 | param.SourceVersion = DataRowVersion.Current; |
1353 | return param; | 1353 | return param; |
1354 | } | 1354 | } |
1355 | 1355 | ||
1356 | private SqlParameter createParamWithValue(string name, Type type, Object o) | 1356 | private SqlParameter createParamWithValue(string name, Type type, Object o) |
1357 | { | 1357 | { |
1358 | SqlParameter param = createSqlParameter(name, type); | 1358 | SqlParameter param = createSqlParameter(name, type); |
1359 | param.Value = o; | 1359 | param.Value = o; |
1360 | return param; | 1360 | return param; |
1361 | } | 1361 | } |
1362 | 1362 | ||
1363 | private void setupPrimCommands(SqlDataAdapter da, SqlConnection conn) | 1363 | private void setupPrimCommands(SqlDataAdapter da, SqlConnection conn) |
1364 | { | 1364 | { |
1365 | da.InsertCommand = createInsertCommand("prims", m_dataSet.Tables["prims"]); | 1365 | da.InsertCommand = createInsertCommand("prims", m_dataSet.Tables["prims"]); |
1366 | da.InsertCommand.Connection = conn; | 1366 | da.InsertCommand.Connection = conn; |
1367 | 1367 | ||
1368 | da.UpdateCommand = createUpdateCommand("prims", "UUID=@UUID", m_dataSet.Tables["prims"]); | 1368 | da.UpdateCommand = createUpdateCommand("prims", "UUID=@UUID", m_dataSet.Tables["prims"]); |
1369 | da.UpdateCommand.Connection = conn; | 1369 | da.UpdateCommand.Connection = conn; |
1370 | 1370 | ||
1371 | SqlCommand delete = new SqlCommand("delete from prims where UUID = @UUID"); | 1371 | SqlCommand delete = new SqlCommand("delete from prims where UUID = @UUID"); |
1372 | delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); | 1372 | delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); |
1373 | delete.Connection = conn; | 1373 | delete.Connection = conn; |
1374 | da.DeleteCommand = delete; | 1374 | da.DeleteCommand = delete; |
1375 | } | 1375 | } |
1376 | 1376 | ||
1377 | private void SetupItemsCommands(SqlDataAdapter da, SqlConnection conn) | 1377 | private void SetupItemsCommands(SqlDataAdapter da, SqlConnection conn) |
1378 | { | 1378 | { |
1379 | da.InsertCommand = createInsertCommand("primitems", m_itemsTable); | 1379 | da.InsertCommand = createInsertCommand("primitems", m_itemsTable); |
1380 | da.InsertCommand.Connection = conn; | 1380 | da.InsertCommand.Connection = conn; |
1381 | 1381 | ||
1382 | da.UpdateCommand = createUpdateCommand("primitems", "itemID = @itemID", m_itemsTable); | 1382 | da.UpdateCommand = createUpdateCommand("primitems", "itemID = @itemID", m_itemsTable); |
1383 | da.UpdateCommand.Connection = conn; | 1383 | da.UpdateCommand.Connection = conn; |
1384 | 1384 | ||
1385 | SqlCommand delete = new SqlCommand("delete from primitems where itemID = @itemID"); | 1385 | SqlCommand delete = new SqlCommand("delete from primitems where itemID = @itemID"); |
1386 | delete.Parameters.Add(createSqlParameter("itemID", typeof(String))); | 1386 | delete.Parameters.Add(createSqlParameter("itemID", typeof(String))); |
1387 | delete.Connection = conn; | 1387 | delete.Connection = conn; |
1388 | da.DeleteCommand = delete; | 1388 | da.DeleteCommand = delete; |
1389 | } | 1389 | } |
1390 | 1390 | ||
1391 | private void setupTerrainCommands(SqlDataAdapter da, SqlConnection conn) | 1391 | private void setupTerrainCommands(SqlDataAdapter da, SqlConnection conn) |
1392 | { | 1392 | { |
1393 | da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); | 1393 | da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]); |
1394 | da.InsertCommand.Connection = conn; | 1394 | da.InsertCommand.Connection = conn; |
1395 | } | 1395 | } |
1396 | 1396 | ||
1397 | private void setupLandCommands(SqlDataAdapter da, SqlConnection conn) | 1397 | private void setupLandCommands(SqlDataAdapter da, SqlConnection conn) |
1398 | { | 1398 | { |
1399 | da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); | 1399 | da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]); |
1400 | da.InsertCommand.Connection = conn; | 1400 | da.InsertCommand.Connection = conn; |
1401 | 1401 | ||
1402 | da.UpdateCommand = createUpdateCommand("land", "UUID=@UUID", m_dataSet.Tables["land"]); | 1402 | da.UpdateCommand = createUpdateCommand("land", "UUID=@UUID", m_dataSet.Tables["land"]); |
1403 | da.UpdateCommand.Connection = conn; | 1403 | da.UpdateCommand.Connection = conn; |
1404 | } | 1404 | } |
1405 | 1405 | ||
1406 | private void setupLandAccessCommands(SqlDataAdapter da, SqlConnection conn) | 1406 | private void setupLandAccessCommands(SqlDataAdapter da, SqlConnection conn) |
1407 | { | 1407 | { |
1408 | da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); | 1408 | da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]); |
1409 | da.InsertCommand.Connection = conn; | 1409 | da.InsertCommand.Connection = conn; |
1410 | } | 1410 | } |
1411 | 1411 | ||
1412 | private void setupShapeCommands(SqlDataAdapter da, SqlConnection conn) | 1412 | private void setupShapeCommands(SqlDataAdapter da, SqlConnection conn) |
1413 | { | 1413 | { |
1414 | da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); | 1414 | da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]); |
1415 | da.InsertCommand.Connection = conn; | 1415 | da.InsertCommand.Connection = conn; |
1416 | 1416 | ||
1417 | da.UpdateCommand = createUpdateCommand("primshapes", "UUID=@UUID", m_dataSet.Tables["primshapes"]); | 1417 | da.UpdateCommand = createUpdateCommand("primshapes", "UUID=@UUID", m_dataSet.Tables["primshapes"]); |
1418 | da.UpdateCommand.Connection = conn; | 1418 | da.UpdateCommand.Connection = conn; |
1419 | 1419 | ||
1420 | SqlCommand delete = new SqlCommand("delete from primshapes where UUID = @UUID"); | 1420 | SqlCommand delete = new SqlCommand("delete from primshapes where UUID = @UUID"); |
1421 | delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); | 1421 | delete.Parameters.Add(createSqlParameter("UUID", typeof(String))); |
1422 | delete.Connection = conn; | 1422 | delete.Connection = conn; |
1423 | da.DeleteCommand = delete; | 1423 | da.DeleteCommand = delete; |
1424 | } | 1424 | } |
1425 | 1425 | ||
1426 | private void InitDB(SqlConnection conn) | 1426 | private void InitDB(SqlConnection conn) |
1427 | { | 1427 | { |
1428 | string createPrims = defineTable(createPrimTable()); | 1428 | string createPrims = defineTable(createPrimTable()); |
1429 | string createShapes = defineTable(createShapeTable()); | 1429 | string createShapes = defineTable(createShapeTable()); |
1430 | string createItems = defineTable(createItemsTable()); | 1430 | string createItems = defineTable(createItemsTable()); |
1431 | string createTerrain = defineTable(createTerrainTable()); | 1431 | string createTerrain = defineTable(createTerrainTable()); |
1432 | string createLand = defineTable(createLandTable()); | 1432 | string createLand = defineTable(createLandTable()); |
1433 | string createLandAccessList = defineTable(createLandAccessListTable()); | 1433 | string createLandAccessList = defineTable(createLandAccessListTable()); |
1434 | 1434 | ||
1435 | SqlCommand pcmd = new SqlCommand(createPrims, conn); | 1435 | SqlCommand pcmd = new SqlCommand(createPrims, conn); |
1436 | SqlCommand scmd = new SqlCommand(createShapes, conn); | 1436 | SqlCommand scmd = new SqlCommand(createShapes, conn); |
1437 | SqlCommand icmd = new SqlCommand(createItems, conn); | 1437 | SqlCommand icmd = new SqlCommand(createItems, conn); |
1438 | SqlCommand tcmd = new SqlCommand(createTerrain, conn); | 1438 | SqlCommand tcmd = new SqlCommand(createTerrain, conn); |
1439 | SqlCommand lcmd = new SqlCommand(createLand, conn); | 1439 | SqlCommand lcmd = new SqlCommand(createLand, conn); |
1440 | SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); | 1440 | SqlCommand lalcmd = new SqlCommand(createLandAccessList, conn); |
1441 | 1441 | ||
1442 | conn.Open(); | 1442 | conn.Open(); |
1443 | try | 1443 | try |
1444 | { | 1444 | { |
1445 | pcmd.ExecuteNonQuery(); | 1445 | pcmd.ExecuteNonQuery(); |
1446 | } | 1446 | } |
1447 | catch (SqlException e) | 1447 | catch (SqlException e) |
1448 | { | 1448 | { |
1449 | m_log.WarnFormat("[MSSql]: Primitives Table Already Exists: {0}", e); | 1449 | m_log.WarnFormat("[MSSql]: Primitives Table Already Exists: {0}", e); |
1450 | } | 1450 | } |
1451 | 1451 | ||
1452 | try | 1452 | try |
1453 | { | 1453 | { |
1454 | scmd.ExecuteNonQuery(); | 1454 | scmd.ExecuteNonQuery(); |
1455 | } | 1455 | } |
1456 | catch (SqlException e) | 1456 | catch (SqlException e) |
1457 | { | 1457 | { |
1458 | m_log.WarnFormat("[MSSql]: Shapes Table Already Exists: {0}", e); | 1458 | m_log.WarnFormat("[MSSql]: Shapes Table Already Exists: {0}", e); |
1459 | } | 1459 | } |
1460 | 1460 | ||
1461 | try | 1461 | try |
1462 | { | 1462 | { |
1463 | icmd.ExecuteNonQuery(); | 1463 | icmd.ExecuteNonQuery(); |
1464 | } | 1464 | } |
1465 | catch (SqlException e) | 1465 | catch (SqlException e) |
1466 | { | 1466 | { |
1467 | m_log.WarnFormat("[MSSql]: Items Table Already Exists: {0}", e); | 1467 | m_log.WarnFormat("[MSSql]: Items Table Already Exists: {0}", e); |
1468 | } | 1468 | } |
1469 | 1469 | ||
1470 | try | 1470 | try |
1471 | { | 1471 | { |
1472 | tcmd.ExecuteNonQuery(); | 1472 | tcmd.ExecuteNonQuery(); |
1473 | } | 1473 | } |
1474 | catch (SqlException e) | 1474 | catch (SqlException e) |
1475 | { | 1475 | { |
1476 | m_log.WarnFormat("[MSSql]: Terrain Table Already Exists: {0}", e); | 1476 | m_log.WarnFormat("[MSSql]: Terrain Table Already Exists: {0}", e); |
1477 | } | 1477 | } |
1478 | 1478 | ||
1479 | try | 1479 | try |
1480 | { | 1480 | { |
1481 | lcmd.ExecuteNonQuery(); | 1481 | lcmd.ExecuteNonQuery(); |
1482 | } | 1482 | } |
1483 | catch (SqlException e) | 1483 | catch (SqlException e) |
1484 | { | 1484 | { |
1485 | m_log.WarnFormat("[MSSql]: Land Table Already Exists: {0}", e); | 1485 | m_log.WarnFormat("[MSSql]: Land Table Already Exists: {0}", e); |
1486 | } | 1486 | } |
1487 | 1487 | ||
1488 | try | 1488 | try |
1489 | { | 1489 | { |
1490 | lalcmd.ExecuteNonQuery(); | 1490 | lalcmd.ExecuteNonQuery(); |
1491 | } | 1491 | } |
1492 | catch (SqlException e) | 1492 | catch (SqlException e) |
1493 | { | 1493 | { |
1494 | m_log.WarnFormat("[MSSql]: LandAccessList Table Already Exists: {0}", e); | 1494 | m_log.WarnFormat("[MSSql]: LandAccessList Table Already Exists: {0}", e); |
1495 | } | 1495 | } |
1496 | conn.Close(); | 1496 | conn.Close(); |
1497 | } | 1497 | } |
1498 | 1498 | ||
1499 | private bool TestTables(SqlConnection conn) | 1499 | private bool TestTables(SqlConnection conn) |
1500 | { | 1500 | { |
1501 | SqlCommand primSelectCmd = new SqlCommand(m_primSelect, conn); | 1501 | SqlCommand primSelectCmd = new SqlCommand(m_primSelect, conn); |
1502 | SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd); | 1502 | SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd); |
1503 | SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, conn); | 1503 | SqlCommand shapeSelectCmd = new SqlCommand(m_shapeSelect, conn); |
1504 | SqlDataAdapter sDa = new SqlDataAdapter(shapeSelectCmd); | 1504 | SqlDataAdapter sDa = new SqlDataAdapter(shapeSelectCmd); |
1505 | SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, conn); | 1505 | SqlCommand itemsSelectCmd = new SqlCommand(m_itemsSelect, conn); |
1506 | SqlDataAdapter iDa = new SqlDataAdapter(itemsSelectCmd); | 1506 | SqlDataAdapter iDa = new SqlDataAdapter(itemsSelectCmd); |
1507 | SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, conn); | 1507 | SqlCommand terrainSelectCmd = new SqlCommand(m_terrainSelect, conn); |
1508 | SqlDataAdapter tDa = new SqlDataAdapter(terrainSelectCmd); | 1508 | SqlDataAdapter tDa = new SqlDataAdapter(terrainSelectCmd); |
1509 | SqlCommand landSelectCmd = new SqlCommand(m_landSelect, conn); | 1509 | SqlCommand landSelectCmd = new SqlCommand(m_landSelect, conn); |
1510 | SqlDataAdapter lDa = new SqlDataAdapter(landSelectCmd); | 1510 | SqlDataAdapter lDa = new SqlDataAdapter(landSelectCmd); |
1511 | SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, conn); | 1511 | SqlCommand landAccessListSelectCmd = new SqlCommand(m_landAccessListSelect, conn); |
1512 | SqlDataAdapter lalDa = new SqlDataAdapter(landAccessListSelectCmd); | 1512 | SqlDataAdapter lalDa = new SqlDataAdapter(landAccessListSelectCmd); |
1513 | 1513 | ||
1514 | DataSet tmpDS = new DataSet(); | 1514 | DataSet tmpDS = new DataSet(); |
1515 | try | 1515 | try |
1516 | { | 1516 | { |
1517 | pDa.Fill(tmpDS, "prims"); | 1517 | pDa.Fill(tmpDS, "prims"); |
1518 | sDa.Fill(tmpDS, "primshapes"); | 1518 | sDa.Fill(tmpDS, "primshapes"); |
1519 | 1519 | ||
1520 | if (persistPrimInventories) | 1520 | if (persistPrimInventories) |
1521 | iDa.Fill(tmpDS, "primitems"); | 1521 | iDa.Fill(tmpDS, "primitems"); |
1522 | 1522 | ||
1523 | tDa.Fill(tmpDS, "terrain"); | 1523 | tDa.Fill(tmpDS, "terrain"); |
1524 | lDa.Fill(tmpDS, "land"); | 1524 | lDa.Fill(tmpDS, "land"); |
1525 | lalDa.Fill(tmpDS, "landaccesslist"); | 1525 | lalDa.Fill(tmpDS, "landaccesslist"); |
1526 | } | 1526 | } |
1527 | catch (SqlException) | 1527 | catch (SqlException) |
1528 | { | 1528 | { |
1529 | m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); | 1529 | m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating"); |
1530 | InitDB(conn); | 1530 | InitDB(conn); |
1531 | } | 1531 | } |
1532 | 1532 | ||
1533 | pDa.Fill(tmpDS, "prims"); | 1533 | pDa.Fill(tmpDS, "prims"); |
1534 | sDa.Fill(tmpDS, "primshapes"); | 1534 | sDa.Fill(tmpDS, "primshapes"); |
1535 | 1535 | ||
1536 | if (persistPrimInventories) | 1536 | if (persistPrimInventories) |
1537 | iDa.Fill(tmpDS, "primitems"); | 1537 | iDa.Fill(tmpDS, "primitems"); |
1538 | 1538 | ||
1539 | tDa.Fill(tmpDS, "terrain"); | 1539 | tDa.Fill(tmpDS, "terrain"); |
1540 | lDa.Fill(tmpDS, "land"); | 1540 | lDa.Fill(tmpDS, "land"); |
1541 | lalDa.Fill(tmpDS, "landaccesslist"); | 1541 | lalDa.Fill(tmpDS, "landaccesslist"); |
1542 | 1542 | ||
1543 | foreach (DataColumn col in createPrimTable().Columns) | 1543 | foreach (DataColumn col in createPrimTable().Columns) |
1544 | { | 1544 | { |
1545 | if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) | 1545 | if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName)) |
1546 | { | 1546 | { |
1547 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | 1547 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); |
1548 | return false; | 1548 | return false; |
1549 | } | 1549 | } |
1550 | } | 1550 | } |
1551 | 1551 | ||
1552 | foreach (DataColumn col in createShapeTable().Columns) | 1552 | foreach (DataColumn col in createShapeTable().Columns) |
1553 | { | 1553 | { |
1554 | if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) | 1554 | if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) |
1555 | { | 1555 | { |
1556 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); | 1556 | m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName); |
1557 | return false; | 1557 | return false; |
1558 | } | 1558 | } |
1559 | } | 1559 | } |
1560 | 1560 | ||
1561 | // XXX primitems should probably go here eventually | 1561 | // XXX primitems should probably go here eventually |
1562 | 1562 | ||
1563 | foreach (DataColumn col in createTerrainTable().Columns) | 1563 | foreach (DataColumn col in createTerrainTable().Columns) |
1564 | { | 1564 | { |
1565 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) | 1565 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) |
1566 | { | 1566 | { |
1567 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | 1567 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); |
1568 | return false; | 1568 | return false; |
1569 | } | 1569 | } |
1570 | } | 1570 | } |
1571 | 1571 | ||
1572 | foreach (DataColumn col in createLandTable().Columns) | 1572 | foreach (DataColumn col in createLandTable().Columns) |
1573 | { | 1573 | { |
1574 | if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) | 1574 | if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) |
1575 | { | 1575 | { |
1576 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | 1576 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); |
1577 | return false; | 1577 | return false; |
1578 | } | 1578 | } |
1579 | } | 1579 | } |
1580 | 1580 | ||
1581 | foreach (DataColumn col in createLandAccessListTable().Columns) | 1581 | foreach (DataColumn col in createLandAccessListTable().Columns) |
1582 | { | 1582 | { |
1583 | if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) | 1583 | if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) |
1584 | { | 1584 | { |
1585 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); | 1585 | m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); |
1586 | return false; | 1586 | return false; |
1587 | } | 1587 | } |
1588 | } | 1588 | } |
1589 | 1589 | ||
1590 | return true; | 1590 | return true; |
1591 | } | 1591 | } |
1592 | 1592 | ||
1593 | /*********************************************************************** | 1593 | /*********************************************************************** |
1594 | * | 1594 | * |
1595 | * Type conversion functions | 1595 | * Type conversion functions |
1596 | * | 1596 | * |
1597 | **********************************************************************/ | 1597 | **********************************************************************/ |
1598 | 1598 | ||
1599 | private DbType dbtypeFromType(Type type) | 1599 | private DbType dbtypeFromType(Type type) |
1600 | { | 1600 | { |
1601 | if (type == typeof(String)) | 1601 | if (type == typeof(String)) |
1602 | { | 1602 | { |
1603 | return DbType.String; | 1603 | return DbType.String; |
1604 | } | 1604 | } |
1605 | else if (type == typeof(Int32)) | 1605 | else if (type == typeof(Int32)) |
1606 | { | 1606 | { |
1607 | return DbType.Int32; | 1607 | return DbType.Int32; |
1608 | } | 1608 | } |
1609 | else if (type == typeof(Double)) | 1609 | else if (type == typeof(Double)) |
1610 | { | 1610 | { |
1611 | return DbType.Double; | 1611 | return DbType.Double; |
1612 | } | 1612 | } |
1613 | else if (type == typeof(Byte[])) | 1613 | else if (type == typeof(Byte[])) |
1614 | { | 1614 | { |
1615 | return DbType.Binary; | 1615 | return DbType.Binary; |
1616 | } | 1616 | } |
1617 | else | 1617 | else |
1618 | { | 1618 | { |
1619 | return DbType.String; | 1619 | return DbType.String; |
1620 | } | 1620 | } |
1621 | } | 1621 | } |
1622 | } | 1622 | } |
1623 | } | 1623 | } |