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-rw-r--r--OpenSim/Framework/TaskInventoryDictionary.cs4
-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs19
2 files changed, 11 insertions, 12 deletions
diff --git a/OpenSim/Framework/TaskInventoryDictionary.cs b/OpenSim/Framework/TaskInventoryDictionary.cs
index 421bd5d..8af2c41 100644
--- a/OpenSim/Framework/TaskInventoryDictionary.cs
+++ b/OpenSim/Framework/TaskInventoryDictionary.cs
@@ -35,10 +35,12 @@ using OpenMetaverse;
35namespace OpenSim.Framework 35namespace OpenSim.Framework
36{ 36{
37 /// <summary> 37 /// <summary>
38 /// A dictionary for task inventory. 38 /// A dictionary containing task inventory items. Indexed by item UUID.
39 /// </summary> 39 /// </summary>
40 /// <remarks>
40 /// This class is not thread safe. Callers must synchronize on Dictionary methods or Clone() this object before 41 /// This class is not thread safe. Callers must synchronize on Dictionary methods or Clone() this object before
41 /// iterating over it. 42 /// iterating over it.
43 /// </remarks>
42 public class TaskInventoryDictionary : Dictionary<UUID, TaskInventoryItem>, 44 public class TaskInventoryDictionary : Dictionary<UUID, TaskInventoryItem>,
43 ICloneable, IXmlSerializable 45 ICloneable, IXmlSerializable
44 { 46 {
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 3b40381..a06f8e7 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -73,9 +73,6 @@ namespace OpenSim.Framework
73 73
74 private bool _ownerChanged = false; 74 private bool _ownerChanged = false;
75 75
76 // This used ONLY during copy. It can't be relied on at other times!
77 private bool _scriptRunning = true;
78
79 public UUID AssetID { 76 public UUID AssetID {
80 get { 77 get {
81 return _assetID; 78 return _assetID;
@@ -353,14 +350,13 @@ namespace OpenSim.Framework
353 } 350 }
354 } 351 }
355 352
356 public bool ScriptRunning { 353 /// <summary>
357 get { 354 /// This used ONLY during copy. It can't be relied on at other times!
358 return _scriptRunning; 355 /// </summary>
359 } 356 /// <remarks>
360 set { 357 /// For true script running status, use IEntityInventory.TryGetScriptInstanceRunning() for now.
361 _scriptRunning = value; 358 /// </remarks>
362 } 359 public bool ScriptRunning { get; set; }
363 }
364 360
365 // See ICloneable 361 // See ICloneable
366 362
@@ -388,6 +384,7 @@ namespace OpenSim.Framework
388 384
389 public TaskInventoryItem() 385 public TaskInventoryItem()
390 { 386 {
387 ScriptRunning = true;
391 CreationDate = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; 388 CreationDate = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
392 } 389 }
393 } 390 }