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-rw-r--r--OpenSim/Framework/IClientAPI.cs19
1 files changed, 11 insertions, 8 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index d71a778..7dbddff 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -768,14 +768,17 @@ namespace OpenSim.Framework
768 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); 768 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
769 void SetChildAgentThrottle(byte[] throttle); 769 void SetChildAgentThrottle(byte[] throttle);
770 770
771 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, 771 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
772 LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, 772 LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel,
773 uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, 773 uint flags,
774 bool attachment, uint AttachmentPoint, LLUUID AssetId); 774 LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem,
775 775 byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId);
776 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, 776
777 LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, 777
778 uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); 778 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
779 LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel,
780 uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color,
781 uint parentID, byte[] particleSystem, byte clickAction);
779 782
780 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, 783 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
781 LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId); 784 LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId);