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-rw-r--r--OpenSim/Framework/AvatarAppearance.cs2
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 8d0d699..ec31018 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -386,7 +386,7 @@ namespace OpenSim.Framework
386 h["owner"] = Owner.ToString(); 386 h["owner"] = Owner.ToString();
387 h["serial"] = Serial.ToString(); 387 h["serial"] = Serial.ToString();
388 h["visual_params"] = VisualParams; 388 h["visual_params"] = VisualParams;
389 h["texture"] = Texture.ToBytes(); 389 h["texture"] = Texture.GetBytes();
390 h["avatar_height"] = AvatarHeight.ToString(); 390 h["avatar_height"] = AvatarHeight.ToString();
391 h["body_item"] = BodyItem.ToString(); 391 h["body_item"] = BodyItem.ToString();
392 h["body_asset"] = BodyAsset.ToString(); 392 h["body_asset"] = BodyAsset.ToString();
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index 2dfc321..300e37c 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -201,7 +201,7 @@ namespace OpenSim.Framework
201 return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); 201 return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length);
202 } 202 }
203 203
204 set { m_textureEntry = value.ToBytes(); } 204 set { m_textureEntry = value.GetBytes(); }
205 } 205 }
206 206
207 public byte[] TextureEntry 207 public byte[] TextureEntry