diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 14 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/IScene.cs | 16 | ||||
-rw-r--r-- | OpenSim/Framework/PresenceType.cs | 39 | ||||
-rw-r--r-- | OpenSim/Framework/Tests/UtilTest.cs | 8 | ||||
-rw-r--r-- | OpenSim/Framework/Util.cs | 11 |
6 files changed, 80 insertions, 12 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 73b068d..ab4ed66 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -412,12 +412,20 @@ namespace OpenSim.Framework | |||
412 | } | 412 | } |
413 | 413 | ||
414 | /// <summary> | 414 | /// <summary> |
415 | /// Add an attachment, if the attachpoint has the | 415 | /// Add an attachment |
416 | /// </summary> | ||
417 | /// <remarks> | ||
418 | /// If the attachpoint has the | ||
416 | /// 0x80 bit set then we assume this is an append | 419 | /// 0x80 bit set then we assume this is an append |
417 | /// operation otherwise we replace whatever is | 420 | /// operation otherwise we replace whatever is |
418 | /// currently attached at the attachpoint | 421 | /// currently attached at the attachpoint |
422 | /// </remarks> | ||
423 | /// <param name="attachpoint"></param> | ||
424 | /// <param name="item">If UUID.Zero, then an any attachment at the attachpoint is removed.</param> | ||
425 | /// <param name="asset"></param> | ||
426 | /// <returns> | ||
419 | /// return true if something actually changed | 427 | /// return true if something actually changed |
420 | /// </summary> | 428 | /// </returns> |
421 | public bool SetAttachment(int attachpoint, UUID item, UUID asset) | 429 | public bool SetAttachment(int attachpoint, UUID item, UUID asset) |
422 | { | 430 | { |
423 | if (attachpoint == 0) | 431 | if (attachpoint == 0) |
@@ -539,7 +547,7 @@ namespace OpenSim.Framework | |||
539 | /// </summary> | 547 | /// </summary> |
540 | public void Unpack(OSDMap data) | 548 | public void Unpack(OSDMap data) |
541 | { | 549 | { |
542 | if ((data != null) && (data["serial"] != null)) | 550 | if ((data != null) && (data["serial"] != null)) |
543 | m_serial = data["serial"].AsInteger(); | 551 | m_serial = data["serial"].AsInteger(); |
544 | if ((data != null) && (data["height"] != null)) | 552 | if ((data != null) && (data["height"] != null)) |
545 | m_avatarHeight = (float)data["height"].AsReal(); | 553 | m_avatarHeight = (float)data["height"].AsReal(); |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 481e1bb..a0d10ed 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -786,7 +786,7 @@ namespace OpenSim.Framework | |||
786 | event DeRezObject OnDeRezObject; | 786 | event DeRezObject OnDeRezObject; |
787 | event Action<IClientAPI> OnRegionHandShakeReply; | 787 | event Action<IClientAPI> OnRegionHandShakeReply; |
788 | event GenericCall1 OnRequestWearables; | 788 | event GenericCall1 OnRequestWearables; |
789 | event GenericCall1 OnCompleteMovementToRegion; | 789 | event Action<IClientAPI, bool> OnCompleteMovementToRegion; |
790 | event UpdateAgent OnPreAgentUpdate; | 790 | event UpdateAgent OnPreAgentUpdate; |
791 | event UpdateAgent OnAgentUpdate; | 791 | event UpdateAgent OnAgentUpdate; |
792 | event AgentRequestSit OnAgentRequestSit; | 792 | event AgentRequestSit OnAgentRequestSit; |
@@ -935,7 +935,7 @@ namespace OpenSim.Framework | |||
935 | event ScriptReset OnScriptReset; | 935 | event ScriptReset OnScriptReset; |
936 | event GetScriptRunning OnGetScriptRunning; | 936 | event GetScriptRunning OnGetScriptRunning; |
937 | event SetScriptRunning OnSetScriptRunning; | 937 | event SetScriptRunning OnSetScriptRunning; |
938 | event Action<Vector3> OnAutoPilotGo; | 938 | event Action<Vector3, bool> OnAutoPilotGo; |
939 | 939 | ||
940 | event TerrainUnacked OnUnackedTerrain; | 940 | event TerrainUnacked OnUnackedTerrain; |
941 | event ActivateGesture OnActivateGesture; | 941 | event ActivateGesture OnActivateGesture; |
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 1298f26..8f7a2e5 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -70,8 +70,20 @@ namespace OpenSim.Framework | |||
70 | 70 | ||
71 | event restart OnRestart; | 71 | event restart OnRestart; |
72 | 72 | ||
73 | void AddNewClient(IClientAPI client); | 73 | /// <summary> |
74 | void RemoveClient(UUID agentID); | 74 | /// Register the new client with the scene. The client starts off as a child agent - the later agent crossing |
75 | /// will promote it to a root agent. | ||
76 | /// </summary> | ||
77 | /// <param name="client"></param> | ||
78 | /// <param name="type">The type of agent to add.</param> | ||
79 | void AddNewClient(IClientAPI client, PresenceType type); | ||
80 | |||
81 | /// <summary> | ||
82 | /// Remove the given client from the scene. | ||
83 | /// </summary> | ||
84 | /// <param name="agentID"></param> | ||
85 | /// <param name="closeChildAgents">Close the neighbour child agents associated with this client.</param> | ||
86 | void RemoveClient(UUID agentID, bool closeChildAgents); | ||
75 | 87 | ||
76 | void Restart(); | 88 | void Restart(); |
77 | //RegionInfo OtherRegionUp(RegionInfo thisRegion); | 89 | //RegionInfo OtherRegionUp(RegionInfo thisRegion); |
diff --git a/OpenSim/Framework/PresenceType.cs b/OpenSim/Framework/PresenceType.cs new file mode 100644 index 0000000..8c4c6e6 --- /dev/null +++ b/OpenSim/Framework/PresenceType.cs | |||
@@ -0,0 +1,39 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | |||
29 | namespace OpenSim.Framework | ||
30 | { | ||
31 | /// <summary> | ||
32 | /// Indicate the type of ScenePresence. | ||
33 | /// </summary> | ||
34 | public enum PresenceType | ||
35 | { | ||
36 | User, | ||
37 | Npc | ||
38 | } | ||
39 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Tests/UtilTest.cs b/OpenSim/Framework/Tests/UtilTest.cs index 5eac411..c5a20e7 100644 --- a/OpenSim/Framework/Tests/UtilTest.cs +++ b/OpenSim/Framework/Tests/UtilTest.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Framework.Tests | |||
61 | "Magnitude of vector was incorrect."); | 61 | "Magnitude of vector was incorrect."); |
62 | 62 | ||
63 | TestDelegate d = delegate() { Util.GetNormalizedVector(v1); }; | 63 | TestDelegate d = delegate() { Util.GetNormalizedVector(v1); }; |
64 | bool causesArgumentException = TestHelper.AssertThisDelegateCausesArgumentException(d); | 64 | bool causesArgumentException = TestHelpers.AssertThisDelegateCausesArgumentException(d); |
65 | Assert.That(causesArgumentException, Is.True, | 65 | Assert.That(causesArgumentException, Is.True, |
66 | "Getting magnitude of null vector did not cause argument exception."); | 66 | "Getting magnitude of null vector did not cause argument exception."); |
67 | 67 | ||
@@ -94,12 +94,12 @@ namespace OpenSim.Framework.Tests | |||
94 | "Magnitude of vector was incorrect."); | 94 | "Magnitude of vector was incorrect."); |
95 | 95 | ||
96 | TestDelegate d = delegate() { Util.GetNormalizedVector(v1); }; | 96 | TestDelegate d = delegate() { Util.GetNormalizedVector(v1); }; |
97 | bool causesArgumentException = TestHelper.AssertThisDelegateCausesArgumentException(d); | 97 | bool causesArgumentException = TestHelpers.AssertThisDelegateCausesArgumentException(d); |
98 | Assert.That(causesArgumentException, Is.True, | 98 | Assert.That(causesArgumentException, Is.True, |
99 | "Getting magnitude of null vector did not cause argument exception."); | 99 | "Getting magnitude of null vector did not cause argument exception."); |
100 | 100 | ||
101 | d = delegate() { Util.GetNormalizedVector(v2); }; | 101 | d = delegate() { Util.GetNormalizedVector(v2); }; |
102 | causesArgumentException = TestHelper.AssertThisDelegateCausesArgumentException(d); | 102 | causesArgumentException = TestHelpers.AssertThisDelegateCausesArgumentException(d); |
103 | Assert.That(causesArgumentException, Is.True, | 103 | Assert.That(causesArgumentException, Is.True, |
104 | "Getting magnitude of null vector did not cause argument exception."); | 104 | "Getting magnitude of null vector did not cause argument exception."); |
105 | } | 105 | } |
@@ -122,7 +122,7 @@ namespace OpenSim.Framework.Tests | |||
122 | "Magnitude of vector was incorrect."); | 122 | "Magnitude of vector was incorrect."); |
123 | 123 | ||
124 | TestDelegate d = delegate() { Util.GetNormalizedVector(v1); }; | 124 | TestDelegate d = delegate() { Util.GetNormalizedVector(v1); }; |
125 | bool causesArgumentException = TestHelper.AssertThisDelegateCausesArgumentException(d); | 125 | bool causesArgumentException = TestHelpers.AssertThisDelegateCausesArgumentException(d); |
126 | Assert.That(causesArgumentException, Is.True, | 126 | Assert.That(causesArgumentException, Is.True, |
127 | "Getting magnitude of null vector did not cause argument exception."); | 127 | "Getting magnitude of null vector did not cause argument exception."); |
128 | 128 | ||
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 984a7a8..51ced7b 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -56,8 +56,13 @@ namespace OpenSim.Framework | |||
56 | /// <summary> | 56 | /// <summary> |
57 | /// The method used by Util.FireAndForget for asynchronously firing events | 57 | /// The method used by Util.FireAndForget for asynchronously firing events |
58 | /// </summary> | 58 | /// </summary> |
59 | /// <remarks> | ||
60 | /// None is used to execute the method in the same thread that made the call. It should only be used by regression | ||
61 | /// test code that relies on predictable event ordering. | ||
62 | /// </remarks> | ||
59 | public enum FireAndForgetMethod | 63 | public enum FireAndForgetMethod |
60 | { | 64 | { |
65 | None, | ||
61 | UnsafeQueueUserWorkItem, | 66 | UnsafeQueueUserWorkItem, |
62 | QueueUserWorkItem, | 67 | QueueUserWorkItem, |
63 | BeginInvoke, | 68 | BeginInvoke, |
@@ -89,7 +94,8 @@ namespace OpenSim.Framework | |||
89 | public static readonly Regex UUIDPattern | 94 | public static readonly Regex UUIDPattern |
90 | = new Regex("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$"); | 95 | = new Regex("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$"); |
91 | 96 | ||
92 | public static FireAndForgetMethod FireAndForgetMethod = FireAndForgetMethod.SmartThreadPool; | 97 | public static FireAndForgetMethod DefaultFireAndForgetMethod = FireAndForgetMethod.SmartThreadPool; |
98 | public static FireAndForgetMethod FireAndForgetMethod = DefaultFireAndForgetMethod; | ||
93 | 99 | ||
94 | /// <summary> | 100 | /// <summary> |
95 | /// Gets the name of the directory where the current running executable | 101 | /// Gets the name of the directory where the current running executable |
@@ -1506,6 +1512,9 @@ namespace OpenSim.Framework | |||
1506 | 1512 | ||
1507 | switch (FireAndForgetMethod) | 1513 | switch (FireAndForgetMethod) |
1508 | { | 1514 | { |
1515 | case FireAndForgetMethod.None: | ||
1516 | realCallback.Invoke(obj); | ||
1517 | break; | ||
1509 | case FireAndForgetMethod.UnsafeQueueUserWorkItem: | 1518 | case FireAndForgetMethod.UnsafeQueueUserWorkItem: |
1510 | ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj); | 1519 | ThreadPool.UnsafeQueueUserWorkItem(realCallback, obj); |
1511 | break; | 1520 | break; |