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-rw-r--r--OpenSim/Framework/BlockingQueue.cs6
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs2
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs
index 857930a..3658161 100644
--- a/OpenSim/Framework/BlockingQueue.cs
+++ b/OpenSim/Framework/BlockingQueue.cs
@@ -67,8 +67,8 @@ namespace OpenSim.Framework
67 return m_pqueue.Dequeue(); 67 return m_pqueue.Dequeue();
68 68
69 if (m_queue.Count > 0) 69 if (m_queue.Count > 0)
70 return m_queue.Dequeue(); 70 return m_queue.Dequeue();
71 return default(T); 71 return default(T);
72 } 72 }
73 } 73 }
74 74
@@ -121,7 +121,7 @@ namespace OpenSim.Framework
121 { 121 {
122 m_pqueue.Clear(); 122 m_pqueue.Clear();
123 m_queue.Clear(); 123 m_queue.Clear();
124 Monitor.Pulse(m_queueSync); 124 Monitor.Pulse(m_queueSync);
125 } 125 }
126 } 126 }
127 } 127 }
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 845a9fe..0d93ff7 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -246,7 +246,7 @@ namespace OpenSim.Framework.Servers
246 foreach (ProcessThread t in threads) 246 foreach (ProcessThread t in threads)
247 { 247 {
248 sb.Append("ID: " + t.Id + ", TotalProcessorTime: " + t.TotalProcessorTime + ", TimeRunning: " + 248 sb.Append("ID: " + t.Id + ", TotalProcessorTime: " + t.TotalProcessorTime + ", TimeRunning: " +
249 (DateTime.Now - t.StartTime) + ", Pri: " + t.CurrentPriority + ", State: " + t.ThreadState ); 249 (DateTime.Now - t.StartTime) + ", Pri: " + t.CurrentPriority + ", State: " + t.ThreadState);
250 if (t.ThreadState == System.Diagnostics.ThreadState.Wait) 250 if (t.ThreadState == System.Diagnostics.ThreadState.Wait)
251 sb.Append(", Reason: " + t.WaitReason + Environment.NewLine); 251 sb.Append(", Reason: " + t.WaitReason + Environment.NewLine);
252 else 252 else