diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/Capabilities/Caps.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Capabilities/LLSD.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/IScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/PacketPool.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/RegionInfo.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/SerializableRegionInfo.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/BaseHttpServer.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/BaseOpenSimServer.cs | 6 |
8 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index 399b3b9..705f369 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -196,7 +196,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
196 | /// <param name="restMethod"></param> | 196 | /// <param name="restMethod"></param> |
197 | public void DeregisterHandlers() | 197 | public void DeregisterHandlers() |
198 | { | 198 | { |
199 | foreach(string capsName in m_capsHandlers.Caps) | 199 | foreach (string capsName in m_capsHandlers.Caps) |
200 | { | 200 | { |
201 | m_capsHandlers.Remove(capsName); | 201 | m_capsHandlers.Remove(capsName); |
202 | } | 202 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSD.cs b/OpenSim/Framework/Communications/Capabilities/LLSD.cs index 13361c7..e869267 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSD.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSD.cs | |||
@@ -37,7 +37,7 @@ using libsecondlife; | |||
37 | namespace OpenSim.Framework.Communications.Capabilities | 37 | namespace OpenSim.Framework.Communications.Capabilities |
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// Borrowed from (a older version of ) libsl for now, as their new llsd code doesn't work we our decoding code. | 40 | /// Borrowed from (a older version of) libsl for now, as their new llsd code doesn't work we our decoding code. |
41 | /// </summary> | 41 | /// </summary> |
42 | public static class LLSD | 42 | public static class LLSD |
43 | { | 43 | { |
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 018b51f..82002c2 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -31,7 +31,7 @@ namespace OpenSim.Framework | |||
31 | { | 31 | { |
32 | public delegate void restart(RegionInfo thisRegion); | 32 | public delegate void restart(RegionInfo thisRegion); |
33 | 33 | ||
34 | //public delegate void regionup ( RegionInfo thisRegion ); | 34 | //public delegate void regionup (RegionInfo thisRegion); |
35 | 35 | ||
36 | public enum RegionStatus : int | 36 | public enum RegionStatus : int |
37 | { | 37 | { |
diff --git a/OpenSim/Framework/PacketPool.cs b/OpenSim/Framework/PacketPool.cs index 5eac9de..af8efe8 100644 --- a/OpenSim/Framework/PacketPool.cs +++ b/OpenSim/Framework/PacketPool.cs | |||
@@ -163,7 +163,7 @@ namespace OpenSim.Framework | |||
163 | { | 163 | { |
164 | PacketType type=packet.Type; | 164 | PacketType type=packet.Type; |
165 | 165 | ||
166 | if(pool[type] == null) | 166 | if (pool[type] == null) |
167 | { | 167 | { |
168 | pool[type] = new Stack(); | 168 | pool[type] = new Stack(); |
169 | } | 169 | } |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 88c9ea6..8380633 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -122,7 +122,7 @@ namespace OpenSim.Framework | |||
122 | get | 122 | get |
123 | { | 123 | { |
124 | // Old one defaults to IPv6 | 124 | // Old one defaults to IPv6 |
125 | //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port ); | 125 | //return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port); |
126 | 126 | ||
127 | IPAddress ia = null; | 127 | IPAddress ia = null; |
128 | // If it is already an IP, don't resolve it - just return directly | 128 | // If it is already an IP, don't resolve it - just return directly |
diff --git a/OpenSim/Framework/SerializableRegionInfo.cs b/OpenSim/Framework/SerializableRegionInfo.cs index 97aa8db..a87d5ef 100644 --- a/OpenSim/Framework/SerializableRegionInfo.cs +++ b/OpenSim/Framework/SerializableRegionInfo.cs | |||
@@ -116,7 +116,7 @@ namespace OpenSim.Framework | |||
116 | get | 116 | get |
117 | { | 117 | { |
118 | // Old one defaults to IPv6 | 118 | // Old one defaults to IPv6 |
119 | //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port ); | 119 | //return new IPEndPoint(Dns.GetHostAddresses(m_externalHostName)[0], m_internalEndPoint.Port); |
120 | 120 | ||
121 | IPAddress ia = null; | 121 | IPAddress ia = null; |
122 | // If it is already an IP, don't resolve it - just return directly | 122 | // If it is already an IP, don't resolve it - just return directly |
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 2f495a9..f36b2fb 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -412,7 +412,7 @@ namespace OpenSim.Framework.Servers | |||
412 | 412 | ||
413 | public void HandleHTTPRequest(HttpListenerRequest request, HttpListenerResponse response) | 413 | public void HandleHTTPRequest(HttpListenerRequest request, HttpListenerResponse response) |
414 | { | 414 | { |
415 | switch( request.HttpMethod ) | 415 | switch (request.HttpMethod) |
416 | { | 416 | { |
417 | case "OPTIONS": | 417 | case "OPTIONS": |
418 | response.StatusCode = 200; | 418 | response.StatusCode = 200; |
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs index b8ad83a..344309d 100644 --- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs +++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs | |||
@@ -54,9 +54,9 @@ namespace OpenSim.Framework.Servers | |||
54 | /// </summary> | 54 | /// </summary> |
55 | public virtual void Shutdown() | 55 | public virtual void Shutdown() |
56 | { | 56 | { |
57 | if(m_console != null) | 57 | if (m_console != null) |
58 | { | 58 | { |
59 | m_console.Close(); | 59 | m_console.Close(); |
60 | } | 60 | } |
61 | Environment.Exit(0); | 61 | Environment.Exit(0); |
62 | } | 62 | } |
@@ -112,7 +112,7 @@ namespace OpenSim.Framework.Servers | |||
112 | /// </summary> | 112 | /// </summary> |
113 | private void Notice(string msg) | 113 | private void Notice(string msg) |
114 | { | 114 | { |
115 | if(m_console != null) | 115 | if (m_console != null) |
116 | { | 116 | { |
117 | m_console.Notice(msg); | 117 | m_console.Notice(msg); |
118 | } | 118 | } |