diff options
Diffstat (limited to 'OpenSim/Framework/Watchdog.cs')
-rw-r--r-- | OpenSim/Framework/Watchdog.cs | 72 |
1 files changed, 54 insertions, 18 deletions
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs index fa94109..881b6aa 100644 --- a/OpenSim/Framework/Watchdog.cs +++ b/OpenSim/Framework/Watchdog.cs | |||
@@ -72,6 +72,11 @@ namespace OpenSim.Framework | |||
72 | /// </summary> | 72 | /// </summary> |
73 | public bool IsTimedOut { get; set; } | 73 | public bool IsTimedOut { get; set; } |
74 | 74 | ||
75 | /// <summary> | ||
76 | /// Will this thread trigger the alarm function if it has timed out? | ||
77 | /// </summary> | ||
78 | public bool AlarmIfTimeout { get; set; } | ||
79 | |||
75 | public ThreadWatchdogInfo(Thread thread, int timeout) | 80 | public ThreadWatchdogInfo(Thread thread, int timeout) |
76 | { | 81 | { |
77 | Thread = thread; | 82 | Thread = thread; |
@@ -112,12 +117,13 @@ namespace OpenSim.Framework | |||
112 | /// <param name="start">The method that will be executed in a new thread</param> | 117 | /// <param name="start">The method that will be executed in a new thread</param> |
113 | /// <param name="name">A name to give to the new thread</param> | 118 | /// <param name="name">A name to give to the new thread</param> |
114 | /// <param name="priority">Priority to run the thread at</param> | 119 | /// <param name="priority">Priority to run the thread at</param> |
115 | /// <param name="isBackground">True to run this thread as a background | 120 | /// <param name="isBackground">True to run this thread as a background thread, otherwise false</param> |
116 | /// thread, otherwise false</param> | 121 | /// <param name="alarmIfTimeout">Trigger an alarm function is we have timed out</param> |
117 | /// <returns>The newly created Thread object</returns> | 122 | /// <returns>The newly created Thread object</returns> |
118 | public static Thread StartThread(ThreadStart start, string name, ThreadPriority priority, bool isBackground) | 123 | public static Thread StartThread( |
124 | ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout) | ||
119 | { | 125 | { |
120 | return StartThread(start, name, priority, isBackground, WATCHDOG_TIMEOUT_MS); | 126 | return StartThread(start, name, priority, isBackground, alarmIfTimeout, WATCHDOG_TIMEOUT_MS); |
121 | } | 127 | } |
122 | 128 | ||
123 | /// <summary> | 129 | /// <summary> |
@@ -128,21 +134,21 @@ namespace OpenSim.Framework | |||
128 | /// <param name="priority">Priority to run the thread at</param> | 134 | /// <param name="priority">Priority to run the thread at</param> |
129 | /// <param name="isBackground">True to run this thread as a background | 135 | /// <param name="isBackground">True to run this thread as a background |
130 | /// thread, otherwise false</param> | 136 | /// thread, otherwise false</param> |
131 | /// <param name="timeout"> | 137 | /// <param name="alarmIfTimeout">Trigger an alarm function is we have timed out</param> |
132 | /// Number of milliseconds to wait until we issue a warning about timeout. | 138 | /// <param name="timeout">Number of milliseconds to wait until we issue a warning about timeout.</param> |
133 | /// </para> | ||
134 | /// <returns>The newly created Thread object</returns> | 139 | /// <returns>The newly created Thread object</returns> |
135 | public static Thread StartThread( | 140 | public static Thread StartThread( |
136 | ThreadStart start, string name, ThreadPriority priority, bool isBackground, int timeout) | 141 | ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout, int timeout) |
137 | { | 142 | { |
138 | Thread thread = new Thread(start); | 143 | Thread thread = new Thread(start); |
139 | thread.Name = name; | 144 | thread.Name = name; |
140 | thread.Priority = priority; | 145 | thread.Priority = priority; |
141 | thread.IsBackground = isBackground; | 146 | thread.IsBackground = isBackground; |
142 | 147 | ||
143 | ThreadWatchdogInfo twi = new ThreadWatchdogInfo(thread, timeout); | 148 | ThreadWatchdogInfo twi = new ThreadWatchdogInfo(thread, timeout) { AlarmIfTimeout = alarmIfTimeout }; |
144 | 149 | ||
145 | m_log.Debug("[WATCHDOG]: Started tracking thread \"" + twi.Thread.Name + "\" (ID " + twi.Thread.ManagedThreadId + ")"); | 150 | m_log.DebugFormat( |
151 | "[WATCHDOG]: Started tracking thread {0}, ID {1}", twi.Thread.Name, twi.Thread.ManagedThreadId); | ||
146 | 152 | ||
147 | lock (m_threads) | 153 | lock (m_threads) |
148 | m_threads.Add(twi.Thread.ManagedThreadId, twi); | 154 | m_threads.Add(twi.Thread.ManagedThreadId, twi); |
@@ -224,19 +230,39 @@ namespace OpenSim.Framework | |||
224 | /// Get currently watched threads for diagnostic purposes | 230 | /// Get currently watched threads for diagnostic purposes |
225 | /// </summary> | 231 | /// </summary> |
226 | /// <returns></returns> | 232 | /// <returns></returns> |
227 | public static ThreadWatchdogInfo[] GetThreads() | 233 | public static ThreadWatchdogInfo[] GetThreadsInfo() |
228 | { | 234 | { |
229 | lock (m_threads) | 235 | lock (m_threads) |
230 | return m_threads.Values.ToArray(); | 236 | return m_threads.Values.ToArray(); |
231 | } | 237 | } |
232 | 238 | ||
239 | /// <summary> | ||
240 | /// Return the current thread's watchdog info. | ||
241 | /// </summary> | ||
242 | /// <returns>The watchdog info. null if the thread isn't being monitored.</returns> | ||
243 | public static ThreadWatchdogInfo GetCurrentThreadInfo() | ||
244 | { | ||
245 | lock (m_threads) | ||
246 | { | ||
247 | if (m_threads.ContainsKey(Thread.CurrentThread.ManagedThreadId)) | ||
248 | return m_threads[Thread.CurrentThread.ManagedThreadId]; | ||
249 | } | ||
250 | |||
251 | return null; | ||
252 | } | ||
253 | |||
254 | /// <summary> | ||
255 | /// Check watched threads. Fire alarm if appropriate. | ||
256 | /// </summary> | ||
257 | /// <param name="sender"></param> | ||
258 | /// <param name="e"></param> | ||
233 | private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e) | 259 | private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e) |
234 | { | 260 | { |
235 | WatchdogTimeout callback = OnWatchdogTimeout; | 261 | WatchdogTimeout callback = OnWatchdogTimeout; |
236 | 262 | ||
237 | if (callback != null) | 263 | if (callback != null) |
238 | { | 264 | { |
239 | ThreadWatchdogInfo timedOut = null; | 265 | List<ThreadWatchdogInfo> callbackInfos = null; |
240 | 266 | ||
241 | lock (m_threads) | 267 | lock (m_threads) |
242 | { | 268 | { |
@@ -246,21 +272,31 @@ namespace OpenSim.Framework | |||
246 | { | 272 | { |
247 | if (threadInfo.Thread.ThreadState == ThreadState.Stopped) | 273 | if (threadInfo.Thread.ThreadState == ThreadState.Stopped) |
248 | { | 274 | { |
249 | timedOut = threadInfo; | ||
250 | RemoveThread(threadInfo.Thread.ManagedThreadId); | 275 | RemoveThread(threadInfo.Thread.ManagedThreadId); |
251 | break; | 276 | |
277 | if (callbackInfos == null) | ||
278 | callbackInfos = new List<ThreadWatchdogInfo>(); | ||
279 | |||
280 | callbackInfos.Add(threadInfo); | ||
252 | } | 281 | } |
253 | else if (!threadInfo.IsTimedOut && now - threadInfo.LastTick >= threadInfo.Timeout) | 282 | else if (!threadInfo.IsTimedOut && now - threadInfo.LastTick >= threadInfo.Timeout) |
254 | { | 283 | { |
255 | threadInfo.IsTimedOut = true; | 284 | threadInfo.IsTimedOut = true; |
256 | timedOut = threadInfo; | 285 | |
257 | break; | 286 | if (threadInfo.AlarmIfTimeout) |
287 | { | ||
288 | if (callbackInfos == null) | ||
289 | callbackInfos = new List<ThreadWatchdogInfo>(); | ||
290 | |||
291 | callbackInfos.Add(threadInfo); | ||
292 | } | ||
258 | } | 293 | } |
259 | } | 294 | } |
260 | } | 295 | } |
261 | 296 | ||
262 | if (timedOut != null) | 297 | if (callbackInfos != null) |
263 | callback(timedOut.Thread, timedOut.LastTick); | 298 | foreach (ThreadWatchdogInfo callbackInfo in callbackInfos) |
299 | callback(callbackInfo.Thread, callbackInfo.LastTick); | ||
264 | } | 300 | } |
265 | 301 | ||
266 | m_watchdogTimer.Start(); | 302 | m_watchdogTimer.Start(); |