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Diffstat (limited to 'OpenSim/Framework/Watchdog.cs')
-rw-r--r-- | OpenSim/Framework/Watchdog.cs | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs new file mode 100644 index 0000000..b905609 --- /dev/null +++ b/OpenSim/Framework/Watchdog.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Threading; | ||
31 | |||
32 | namespace OpenSim.Framework | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Manages launching threads and keeping watch over them for timeouts | ||
36 | /// </summary> | ||
37 | public static class Watchdog | ||
38 | { | ||
39 | /// <summary>Timer interval in milliseconds for the watchdog timer</summary> | ||
40 | const double WATCHDOG_INTERVAL_MS = 2500.0d; | ||
41 | /// <summary>Maximum timeout in milliseconds before a thread is considered dead</summary> | ||
42 | const int WATCHDOG_TIMEOUT_MS = 5000; | ||
43 | |||
44 | [System.Diagnostics.DebuggerDisplay("{Thread.Name}")] | ||
45 | private class ThreadWatchdogInfo | ||
46 | { | ||
47 | public Thread Thread; | ||
48 | public int LastTick; | ||
49 | |||
50 | public ThreadWatchdogInfo(Thread thread) | ||
51 | { | ||
52 | Thread = thread; | ||
53 | LastTick = Environment.TickCount & Int32.MaxValue; | ||
54 | } | ||
55 | } | ||
56 | |||
57 | /// <summary> | ||
58 | /// This event is called whenever a tracked thread is stopped or | ||
59 | /// has not called UpdateThread() in time | ||
60 | /// </summary> | ||
61 | /// <param name="thread">The thread that has been identified as dead</param> | ||
62 | /// <param name="lastTick">The last time this thread called UpdateThread()</param> | ||
63 | public delegate void WatchdogTimeout(Thread thread, int lastTick); | ||
64 | |||
65 | /// <summary>This event is called whenever a tracked thread is | ||
66 | /// stopped or has not called UpdateThread() in time</summary> | ||
67 | public static event WatchdogTimeout OnWatchdogTimeout; | ||
68 | |||
69 | private static Dictionary<int, ThreadWatchdogInfo> m_threads; | ||
70 | private static System.Timers.Timer m_watchdogTimer; | ||
71 | |||
72 | static Watchdog() | ||
73 | { | ||
74 | m_threads = new Dictionary<int, ThreadWatchdogInfo>(); | ||
75 | m_watchdogTimer = new System.Timers.Timer(WATCHDOG_INTERVAL_MS); | ||
76 | m_watchdogTimer.AutoReset = false; | ||
77 | m_watchdogTimer.Elapsed += WatchdogTimerElapsed; | ||
78 | m_watchdogTimer.Start(); | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Start a new thread that is tracked by the watchdog timer | ||
83 | /// </summary> | ||
84 | /// <param name="start">The method that will be executed in a new thread</param> | ||
85 | /// <param name="name">A name to give to the new thread</param> | ||
86 | /// <param name="priority">Priority to run the thread at</param> | ||
87 | /// <param name="isBackground">True to run this thread as a background | ||
88 | /// thread, otherwise false</param> | ||
89 | /// <returns>The newly created Thread object</returns> | ||
90 | public static Thread StartThread(ThreadStart start, string name, ThreadPriority priority, bool isBackground) | ||
91 | { | ||
92 | Thread thread = new Thread(start); | ||
93 | thread.Name = name; | ||
94 | thread.Priority = priority; | ||
95 | thread.IsBackground = isBackground; | ||
96 | thread.Start(); | ||
97 | |||
98 | lock (m_threads) | ||
99 | m_threads.Add(thread.ManagedThreadId, new ThreadWatchdogInfo(thread)); | ||
100 | |||
101 | return thread; | ||
102 | } | ||
103 | |||
104 | /// <summary> | ||
105 | /// Marks the current thread as alive | ||
106 | /// </summary> | ||
107 | public static void UpdateThread() | ||
108 | { | ||
109 | UpdateThread(Thread.CurrentThread.ManagedThreadId); | ||
110 | } | ||
111 | |||
112 | /// <summary> | ||
113 | /// Marks a thread as alive | ||
114 | /// </summary> | ||
115 | /// <param name="threadID">The ManagedThreadId of the thread to mark as | ||
116 | /// alive</param> | ||
117 | public static void UpdateThread(int threadID) | ||
118 | { | ||
119 | ThreadWatchdogInfo threadInfo; | ||
120 | |||
121 | lock (m_threads) | ||
122 | { | ||
123 | if (m_threads.TryGetValue(threadID, out threadInfo)) | ||
124 | { | ||
125 | threadInfo.LastTick = Environment.TickCount & Int32.MaxValue; | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | |||
130 | /// <summary> | ||
131 | /// Stops watchdog tracking on the current thread | ||
132 | /// </summary> | ||
133 | /// <returns>True if the thread was removed from the list of tracked | ||
134 | /// threads, otherwise false</returns> | ||
135 | public static bool RemoveThread() | ||
136 | { | ||
137 | return RemoveThread(Thread.CurrentThread.ManagedThreadId); | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// Stops watchdog tracking on a thread | ||
142 | /// </summary> | ||
143 | /// <param name="threadID">The ManagedThreadId of the thread to stop | ||
144 | /// tracking</param> | ||
145 | /// <returns>True if the thread was removed from the list of tracked | ||
146 | /// threads, otherwise false</returns> | ||
147 | public static bool RemoveThread(int threadID) | ||
148 | { | ||
149 | lock (m_threads) | ||
150 | return m_threads.Remove(threadID); | ||
151 | } | ||
152 | |||
153 | private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e) | ||
154 | { | ||
155 | WatchdogTimeout callback = OnWatchdogTimeout; | ||
156 | |||
157 | if (callback != null) | ||
158 | { | ||
159 | ThreadWatchdogInfo timedOut = null; | ||
160 | |||
161 | lock (m_threads) | ||
162 | { | ||
163 | int now = Environment.TickCount; | ||
164 | |||
165 | foreach (ThreadWatchdogInfo threadInfo in m_threads.Values) | ||
166 | { | ||
167 | if (threadInfo.Thread.ThreadState == ThreadState.Stopped || now - threadInfo.LastTick >= WATCHDOG_TIMEOUT_MS) | ||
168 | { | ||
169 | timedOut = threadInfo; | ||
170 | m_threads.Remove(threadInfo.Thread.ManagedThreadId); | ||
171 | break; | ||
172 | } | ||
173 | } | ||
174 | } | ||
175 | |||
176 | if (timedOut != null) | ||
177 | callback(timedOut.Thread, timedOut.LastTick); | ||
178 | } | ||
179 | |||
180 | m_watchdogTimer.Start(); | ||
181 | } | ||
182 | } | ||
183 | } | ||