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-rw-r--r--OpenSim/Framework/Util.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 105e75d..2276951 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -336,6 +336,7 @@ namespace OpenSim.Framework
336 // Regions are identified with a 'handle' made up of its region coordinates packed into a ulong. 336 // Regions are identified with a 'handle' made up of its region coordinates packed into a ulong.
337 // Several places rely on the ability to extract a region's location from its handle. 337 // Several places rely on the ability to extract a region's location from its handle.
338 // Note the location is in 'world coordinates' (see below). 338 // Note the location is in 'world coordinates' (see below).
339 // Region handles are based on the lowest coordinate of the region so trim the passed x,y to be the regions 0,0.
339 public static ulong RegionWorldLocToHandle(uint X, uint Y) 340 public static ulong RegionWorldLocToHandle(uint X, uint Y)
340 { 341 {
341 return Utils.UIntsToLong(X, Y); 342 return Utils.UIntsToLong(X, Y);