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-rw-r--r-- | OpenSim/Framework/Tests/MundaneFrameworkTests.cs | 311 |
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diff --git a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs new file mode 100644 index 0000000..04be083 --- /dev/null +++ b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using NUnit.Framework; | ||
29 | using OpenSim.Framework; | ||
30 | using OpenMetaverse; | ||
31 | using OpenMetaverse.StructuredData; | ||
32 | using System; | ||
33 | using System.Globalization; | ||
34 | using System.Threading; | ||
35 | |||
36 | namespace OpenSim.Framework.Tests | ||
37 | { | ||
38 | [TestFixture] | ||
39 | public class MundaneFrameworkTests | ||
40 | { | ||
41 | private bool m_RegionSettingsOnSaveEventFired; | ||
42 | private bool m_RegionLightShareDataOnSaveEventFired; | ||
43 | |||
44 | |||
45 | [Test] | ||
46 | public void ChildAgentDataUpdate01() | ||
47 | { | ||
48 | // code coverage | ||
49 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); | ||
50 | Assert.IsFalse(cadu.alwaysrun, "Default is false"); | ||
51 | } | ||
52 | |||
53 | [Test] | ||
54 | public void AgentPositionTest01() | ||
55 | { | ||
56 | UUID AgentId1 = UUID.Random(); | ||
57 | UUID SessionId1 = UUID.Random(); | ||
58 | uint CircuitCode1 = uint.MinValue; | ||
59 | Vector3 Size1 = Vector3.UnitZ; | ||
60 | Vector3 Position1 = Vector3.UnitX; | ||
61 | Vector3 LeftAxis1 = Vector3.UnitY; | ||
62 | Vector3 UpAxis1 = Vector3.UnitZ; | ||
63 | Vector3 AtAxis1 = Vector3.UnitX; | ||
64 | |||
65 | ulong RegionHandle1 = ulong.MinValue; | ||
66 | byte[] Throttles1 = new byte[] {0, 1, 0}; | ||
67 | |||
68 | Vector3 Velocity1 = Vector3.Zero; | ||
69 | float Far1 = 256; | ||
70 | |||
71 | bool ChangedGrid1 = false; | ||
72 | Vector3 Center1 = Vector3.Zero; | ||
73 | |||
74 | AgentPosition position1 = new AgentPosition(); | ||
75 | position1.AgentID = AgentId1; | ||
76 | position1.SessionID = SessionId1; | ||
77 | position1.CircuitCode = CircuitCode1; | ||
78 | position1.Size = Size1; | ||
79 | position1.Position = Position1; | ||
80 | position1.LeftAxis = LeftAxis1; | ||
81 | position1.UpAxis = UpAxis1; | ||
82 | position1.AtAxis = AtAxis1; | ||
83 | position1.RegionHandle = RegionHandle1; | ||
84 | position1.Throttles = Throttles1; | ||
85 | position1.Velocity = Velocity1; | ||
86 | position1.Far = Far1; | ||
87 | position1.ChangedGrid = ChangedGrid1; | ||
88 | position1.Center = Center1; | ||
89 | |||
90 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); | ||
91 | cadu.AgentID = AgentId1.Guid; | ||
92 | cadu.ActiveGroupID = UUID.Zero.Guid; | ||
93 | cadu.throttles = Throttles1; | ||
94 | cadu.drawdistance = Far1; | ||
95 | cadu.Position = Position1; | ||
96 | cadu.Velocity = Velocity1; | ||
97 | cadu.regionHandle = RegionHandle1; | ||
98 | cadu.cameraPosition = Center1; | ||
99 | cadu.AVHeight = Size1.Z; | ||
100 | |||
101 | AgentPosition position2 = new AgentPosition(); | ||
102 | position2.CopyFrom(cadu); | ||
103 | |||
104 | Assert.IsTrue( | ||
105 | position2.AgentID == position1.AgentID | ||
106 | && position2.Size == position1.Size | ||
107 | && position2.Position == position1.Position | ||
108 | && position2.Velocity == position1.Velocity | ||
109 | && position2.Center == position1.Center | ||
110 | && position2.RegionHandle == position1.RegionHandle | ||
111 | && position2.Far == position1.Far | ||
112 | |||
113 | ,"Copy From ChildAgentDataUpdate failed"); | ||
114 | |||
115 | position2 = new AgentPosition(); | ||
116 | |||
117 | Assert.IsFalse(position2.AgentID == position1.AgentID, "Test Error, position2 should be a blank uninitialized AgentPosition"); | ||
118 | position2.Unpack(position1.Pack()); | ||
119 | |||
120 | Assert.IsTrue(position2.AgentID == position1.AgentID, "Agent ID didn't unpack the same way it packed"); | ||
121 | Assert.IsTrue(position2.Position == position1.Position, "Position didn't unpack the same way it packed"); | ||
122 | Assert.IsTrue(position2.Velocity == position1.Velocity, "Velocity didn't unpack the same way it packed"); | ||
123 | Assert.IsTrue(position2.SessionID == position1.SessionID, "SessionID didn't unpack the same way it packed"); | ||
124 | Assert.IsTrue(position2.CircuitCode == position1.CircuitCode, "CircuitCode didn't unpack the same way it packed"); | ||
125 | Assert.IsTrue(position2.LeftAxis == position1.LeftAxis, "LeftAxis didn't unpack the same way it packed"); | ||
126 | Assert.IsTrue(position2.UpAxis == position1.UpAxis, "UpAxis didn't unpack the same way it packed"); | ||
127 | Assert.IsTrue(position2.AtAxis == position1.AtAxis, "AtAxis didn't unpack the same way it packed"); | ||
128 | Assert.IsTrue(position2.RegionHandle == position1.RegionHandle, "RegionHandle didn't unpack the same way it packed"); | ||
129 | Assert.IsTrue(position2.ChangedGrid == position1.ChangedGrid, "ChangedGrid didn't unpack the same way it packed"); | ||
130 | Assert.IsTrue(position2.Center == position1.Center, "Center didn't unpack the same way it packed"); | ||
131 | Assert.IsTrue(position2.Size == position1.Size, "Size didn't unpack the same way it packed"); | ||
132 | |||
133 | } | ||
134 | |||
135 | [Test] | ||
136 | public void RegionSettingsTest01() | ||
137 | { | ||
138 | RegionSettings settings = new RegionSettings(); | ||
139 | settings.OnSave += RegionSaveFired; | ||
140 | settings.Save(); | ||
141 | settings.OnSave -= RegionSaveFired; | ||
142 | |||
143 | string str = settings.LoadedCreationDate; | ||
144 | int dt = settings.LoadedCreationDateTime; | ||
145 | string id = settings.LoadedCreationID; | ||
146 | string time = settings.LoadedCreationTime; | ||
147 | |||
148 | Assert.That(m_RegionSettingsOnSaveEventFired, "RegionSettings Save Event didn't Fire"); | ||
149 | |||
150 | } | ||
151 | public void RegionSaveFired(RegionSettings settings) | ||
152 | { | ||
153 | m_RegionSettingsOnSaveEventFired = true; | ||
154 | } | ||
155 | |||
156 | [Test] | ||
157 | public void InventoryItemBaseConstructorTest01() | ||
158 | { | ||
159 | InventoryItemBase b1 = new InventoryItemBase(); | ||
160 | Assert.That(b1.ID == UUID.Zero, "void constructor should create an inventory item with ID = UUID.Zero"); | ||
161 | Assert.That(b1.Owner == UUID.Zero, "void constructor should create an inventory item with Owner = UUID.Zero"); | ||
162 | |||
163 | UUID ItemID = UUID.Random(); | ||
164 | UUID OwnerID = UUID.Random(); | ||
165 | |||
166 | InventoryItemBase b2 = new InventoryItemBase(ItemID); | ||
167 | Assert.That(b2.ID == ItemID, "ID constructor should create an inventory item with ID = ItemID"); | ||
168 | Assert.That(b2.Owner == UUID.Zero, "ID constructor should create an inventory item with Owner = UUID.Zero"); | ||
169 | |||
170 | InventoryItemBase b3 = new InventoryItemBase(ItemID,OwnerID); | ||
171 | Assert.That(b3.ID == ItemID, "ID,OwnerID constructor should create an inventory item with ID = ItemID"); | ||
172 | Assert.That(b3.Owner == OwnerID, "ID,OwnerID constructor should create an inventory item with Owner = OwnerID"); | ||
173 | |||
174 | } | ||
175 | |||
176 | [Test] | ||
177 | public void AssetMetaDataNonNullContentTypeTest01() | ||
178 | { | ||
179 | AssetMetadata assetMetadata = new AssetMetadata(); | ||
180 | assetMetadata.ContentType = "image/jp2"; | ||
181 | Assert.That(assetMetadata.Type == (sbyte)AssetType.Texture, "Content type should be AssetType.Texture"); | ||
182 | Assert.That(assetMetadata.ContentType == "image/jp2", "Text of content type should be image/jp2"); | ||
183 | UUID rndID = UUID.Random(); | ||
184 | assetMetadata.ID = rndID.ToString(); | ||
185 | Assert.That(assetMetadata.ID.ToLower() == rndID.ToString().ToLower(), "assetMetadata.ID Setter/Getter not Consistent"); | ||
186 | DateTime fixedTime = DateTime.Now; | ||
187 | assetMetadata.CreationDate = fixedTime; | ||
188 | } | ||
189 | |||
190 | [Test] | ||
191 | public void RegionLightShareDataCloneSaveTest01() | ||
192 | { | ||
193 | RegionLightShareData rlsd = new RegionLightShareData(); | ||
194 | rlsd.OnSave += RegionLightShareDataSaveFired; | ||
195 | rlsd.Save(); | ||
196 | rlsd.OnSave -= RegionLightShareDataSaveFired; | ||
197 | Assert.IsTrue(m_RegionLightShareDataOnSaveEventFired, "OnSave Event Never Fired"); | ||
198 | |||
199 | object o = rlsd.Clone(); | ||
200 | RegionLightShareData dupe = (RegionLightShareData) o; | ||
201 | Assert.IsTrue(rlsd.sceneGamma == dupe.sceneGamma, "Memberwise Clone of RegionLightShareData failed"); | ||
202 | } | ||
203 | public void RegionLightShareDataSaveFired(RegionLightShareData settings) | ||
204 | { | ||
205 | m_RegionLightShareDataOnSaveEventFired = true; | ||
206 | } | ||
207 | |||
208 | [Test] | ||
209 | public void EstateSettingsMundateTests() | ||
210 | { | ||
211 | EstateSettings es = new EstateSettings(); | ||
212 | es.AddBan(null); | ||
213 | UUID bannedUserId = UUID.Random(); | ||
214 | es.AddBan(new EstateBan() | ||
215 | { BannedHostAddress = string.Empty, | ||
216 | BannedHostIPMask = string.Empty, | ||
217 | BannedHostNameMask = string.Empty, | ||
218 | BannedUserID = bannedUserId} | ||
219 | ); | ||
220 | Assert.IsTrue(es.IsBanned(bannedUserId), "User Should be banned but is not."); | ||
221 | Assert.IsFalse(es.IsBanned(UUID.Zero), "User Should not be banned but is."); | ||
222 | |||
223 | es.RemoveBan(bannedUserId); | ||
224 | |||
225 | Assert.IsFalse(es.IsBanned(bannedUserId), "User Should not be banned but is."); | ||
226 | |||
227 | es.AddEstateManager(UUID.Zero); | ||
228 | |||
229 | es.AddEstateManager(bannedUserId); | ||
230 | Assert.IsTrue(es.IsEstateManager(bannedUserId), "bannedUserId should be EstateManager but isn't."); | ||
231 | |||
232 | es.RemoveEstateManager(bannedUserId); | ||
233 | Assert.IsFalse(es.IsEstateManager(bannedUserId), "bannedUserID is estateManager but shouldn't be"); | ||
234 | |||
235 | Assert.IsFalse(es.HasAccess(bannedUserId), "bannedUserID has access but shouldn't"); | ||
236 | |||
237 | es.AddEstateUser(bannedUserId); | ||
238 | |||
239 | Assert.IsTrue(es.HasAccess(bannedUserId), "bannedUserID doesn't have access but should"); | ||
240 | es.RemoveEstateUser(bannedUserId); | ||
241 | |||
242 | es.AddEstateManager(bannedUserId); | ||
243 | |||
244 | Assert.IsTrue(es.HasAccess(bannedUserId), "bannedUserID doesn't have access but should"); | ||
245 | |||
246 | Assert.That(es.EstateGroups.Length == 0, "No Estate Groups Added.. so the array should be 0 length"); | ||
247 | |||
248 | es.AddEstateGroup(bannedUserId); | ||
249 | |||
250 | Assert.That(es.EstateGroups.Length == 1, "1 Estate Groups Added.. so the array should be 1 length"); | ||
251 | |||
252 | Assert.That(es.EstateGroups[0] == bannedUserId,"User ID should be in EstateGroups"); | ||
253 | |||
254 | } | ||
255 | |||
256 | [Test] | ||
257 | public void InventoryFolderBaseConstructorTest01() | ||
258 | { | ||
259 | UUID uuid1 = UUID.Random(); | ||
260 | UUID uuid2 = UUID.Random(); | ||
261 | |||
262 | InventoryFolderBase fld = new InventoryFolderBase(uuid1); | ||
263 | Assert.That(fld.ID == uuid1, "ID constructor failed to save value in ID field."); | ||
264 | |||
265 | fld = new InventoryFolderBase(uuid1, uuid2); | ||
266 | Assert.That(fld.ID == uuid1, "ID,Owner constructor failed to save value in ID field."); | ||
267 | Assert.That(fld.Owner == uuid2, "ID,Owner constructor failed to save value in ID field."); | ||
268 | } | ||
269 | |||
270 | [Test] | ||
271 | public void AsssetBaseConstructorTest01() | ||
272 | { | ||
273 | AssetBase abase = new AssetBase(); | ||
274 | Assert.IsNotNull(abase.Metadata, "void constructor of AssetBase should have created a MetaData element but didn't."); | ||
275 | UUID itemID = UUID.Random(); | ||
276 | UUID creatorID = UUID.Random(); | ||
277 | abase = new AssetBase(itemID.ToString(), "test item", (sbyte) AssetType.Texture, creatorID.ToString()); | ||
278 | |||
279 | Assert.IsNotNull(abase.Metadata, "string,string,sbyte,string constructor of AssetBase should have created a MetaData element but didn't."); | ||
280 | Assert.That(abase.ID == itemID.ToString(), "string,string,sbyte,string constructor failed to set ID property"); | ||
281 | Assert.That(abase.Metadata.CreatorID == creatorID.ToString(), "string,string,sbyte,string constructor failed to set Creator ID"); | ||
282 | |||
283 | |||
284 | abase = new AssetBase(itemID.ToString(), "test item", -1, creatorID.ToString()); | ||
285 | Assert.IsNotNull(abase.Metadata, "string,string,sbyte,string constructor of AssetBase with unknown type should have created a MetaData element but didn't."); | ||
286 | Assert.That(abase.Metadata.Type == -1, "Unknown Type passed to string,string,sbyte,string constructor and was a known type when it came out again"); | ||
287 | |||
288 | AssetMetadata metts = new AssetMetadata(); | ||
289 | metts.FullID = itemID; | ||
290 | metts.ID = string.Empty; | ||
291 | metts.Name = "test item"; | ||
292 | abase.Metadata = metts; | ||
293 | |||
294 | Assert.That(abase.ToString() == itemID.ToString(), "ToString is overriden to be fullID.ToString()"); | ||
295 | Assert.That(abase.ID == itemID.ToString(),"ID should be MetaData.FullID.ToString() when string.empty or null is provided to the ID property"); | ||
296 | } | ||
297 | |||
298 | [Test] | ||
299 | public void CultureSetCultureTest01() | ||
300 | { | ||
301 | CultureInfo ci = new CultureInfo("en-US", false); | ||
302 | Culture.SetCurrentCulture(); | ||
303 | Assert.That(Thread.CurrentThread.CurrentCulture.Name == ci.Name, "SetCurrentCulture failed to set thread culture to en-US"); | ||
304 | |||
305 | } | ||
306 | |||
307 | |||
308 | |||
309 | } | ||
310 | } | ||
311 | |||