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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using NUnit.Framework;
31using NUnit.Framework.SyntaxHelpers;
32using OpenMetaverse;
33using OpenMetaverse.StructuredData;
34using OpenSim.Framework;
35using OpenSim.Tests.Common;
36using OpenSim.Tests.Common.Mock;
37using OpenSim.Tests.Common.Setup;
38using Animation = OpenSim.Framework.Animation;
39
40namespace OpenSim.Framework.Tests
41{
42 [TestFixture]
43 public class AnimationTests
44 {
45 private Animation anim1 = null;
46 private Animation anim2 = null;
47 private UUID animUUID1 = UUID.Zero;
48 private UUID objUUID1 = UUID.Zero;
49 private UUID animUUID2 = UUID.Zero;
50 private UUID objUUID2 = UUID.Zero;
51
52 [SetUp]
53 public void Setup()
54 {
55 animUUID1 = UUID.Random();
56 animUUID2 = UUID.Random();
57 objUUID1 = UUID.Random();
58 objUUID2 = UUID.Random();
59
60 anim1 = new Animation(animUUID1, 1, objUUID1);
61 anim2 = new Animation(animUUID2, 1, objUUID2);
62 }
63
64 [Test]
65 public void AnimationOSDTest()
66 {
67 Assert.That(anim1.AnimID==animUUID1 && anim1.ObjectID == objUUID1 && anim1.SequenceNum ==1, "The Animation Constructor didn't set the fields correctly");
68 OSD updateMessage = anim1.PackUpdateMessage();
69 Assert.That(updateMessage is OSDMap, "Packed UpdateMessage isn't an OSDMap");
70 OSDMap updateMap = (OSDMap) updateMessage;
71 Assert.That(updateMap.ContainsKey("animation"), "Packed Message doesn't contain an animation element");
72 Assert.That(updateMap.ContainsKey("object_id"), "Packed Message doesn't contain an object_id element");
73 Assert.That(updateMap.ContainsKey("seq_num"), "Packed Message doesn't contain a seq_num element");
74 Assert.That(updateMap["animation"].AsUUID() == animUUID1);
75 Assert.That(updateMap["object_id"].AsUUID() == objUUID1);
76 Assert.That(updateMap["seq_num"].AsInteger() == 1);
77
78 Animation anim3 = new Animation(updateMap);
79
80 Assert.That(anim3.ObjectID == anim1.ObjectID && anim3.AnimID == anim1.AnimID && anim3.SequenceNum == anim1.SequenceNum, "OSDMap Constructor failed to set the properties correctly.");
81
82 anim3.UnpackUpdateMessage(anim2.PackUpdateMessage());
83
84 Assert.That(anim3.ObjectID == objUUID2 && anim3.AnimID == animUUID2 && anim3.SequenceNum == 1, "Animation.UnpackUpdateMessage failed to set the properties correctly.");
85
86 Animation anim4 = new Animation();
87 anim4.AnimID = anim2.AnimID;
88 anim4.ObjectID = anim2.ObjectID;
89 anim4.SequenceNum = anim2.SequenceNum;
90
91 Assert.That(anim4.ObjectID == objUUID2 && anim4.AnimID == animUUID2 && anim4.SequenceNum == 1, "void constructor and manual field population failed to set the properties correctly.");
92
93
94 }
95 }
96} \ No newline at end of file