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-rw-r--r--OpenSim/Framework/TerrainData.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs
index 75446d1..1c52a69 100644
--- a/OpenSim/Framework/TerrainData.cs
+++ b/OpenSim/Framework/TerrainData.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Framework
112 public class HeightmapTerrainData : TerrainData 112 public class HeightmapTerrainData : TerrainData
113 { 113 {
114 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 114 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
115 private static string LogHeader = "[TERRAIN DATA]"; 115 private static string LogHeader = "[HEIGHTMAP TERRAIN DATA]";
116 116
117 // TerrainData.this[x, y] 117 // TerrainData.this[x, y]
118 public override float this[int x, int y] 118 public override float this[int x, int y]
@@ -124,7 +124,6 @@ namespace OpenSim.Framework
124 { 124 {
125 m_heightmap[x, y] = newVal; 125 m_heightmap[x, y] = newVal;
126 m_taint[x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize] = true; 126 m_taint[x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize] = true;
127 // m_log.DebugFormat("{0} set[{1},{2}] to {3} ({4})", LogHeader, x, y, value, newVal);
128 } 127 }
129 } 128 }
130 } 129 }
@@ -258,6 +257,7 @@ namespace OpenSim.Framework
258 257
259 } 258 }
260 } 259 }
260 // m_log.DebugFormat("{0} new by doubles. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
261 261
262 m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize]; 262 m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize];
263 ClearTaint(); 263 ClearTaint();
@@ -272,6 +272,7 @@ namespace OpenSim.Framework
272 m_compressionFactor = 100.0f; 272 m_compressionFactor = 100.0f;
273 m_heightmap = new short[SizeX, SizeY]; 273 m_heightmap = new short[SizeX, SizeY];
274 m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize]; 274 m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize];
275 // m_log.DebugFormat("{0} new by dimensions. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
275 ClearTaint(); 276 ClearTaint();
276 } 277 }
277 278
@@ -282,6 +283,7 @@ namespace OpenSim.Framework
282 for (int xx = 0; xx < SizeX; xx++) 283 for (int xx = 0; xx < SizeX; xx++)
283 for (int yy = 0; yy < SizeY; yy++) 284 for (int yy = 0; yy < SizeY; yy++)
284 m_heightmap[xx, yy] = cmap[ind++]; 285 m_heightmap[xx, yy] = cmap[ind++];
286 // m_log.DebugFormat("{0} new by compressed map. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
285 } 287 }
286 288
287 // Create a heighmap from a database blob 289 // Create a heighmap from a database blob