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Diffstat (limited to 'OpenSim/Framework/Servers/UDPServerBase.cs')
-rw-r--r-- | OpenSim/Framework/Servers/UDPServerBase.cs | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/OpenSim/Framework/Servers/UDPServerBase.cs b/OpenSim/Framework/Servers/UDPServerBase.cs deleted file mode 100644 index 017168f..0000000 --- a/OpenSim/Framework/Servers/UDPServerBase.cs +++ /dev/null | |||
@@ -1,84 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Net; | ||
30 | using System.Net.Sockets; | ||
31 | using libsecondlife.Packets; | ||
32 | |||
33 | namespace OpenSim.Framework.Servers | ||
34 | { | ||
35 | public class UDPServerBase | ||
36 | { | ||
37 | public Socket Server; | ||
38 | protected IPEndPoint ServerIncoming; | ||
39 | protected byte[] RecvBuffer = new byte[4096]; | ||
40 | protected byte[] ZeroBuffer = new byte[8192]; | ||
41 | protected IPEndPoint ipeSender; | ||
42 | protected EndPoint epSender; | ||
43 | protected AsyncCallback ReceivedData; | ||
44 | protected int listenPort; | ||
45 | |||
46 | public UDPServerBase(int port) | ||
47 | { | ||
48 | listenPort = port; | ||
49 | } | ||
50 | |||
51 | protected virtual void OnReceivedData(IAsyncResult result) | ||
52 | { | ||
53 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
54 | epSender = (EndPoint) ipeSender; | ||
55 | Packet packet = null; | ||
56 | int numBytes = Server.EndReceiveFrom(result, ref epSender); | ||
57 | int packetEnd = numBytes - 1; | ||
58 | |||
59 | packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | ||
60 | |||
61 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
62 | } | ||
63 | |||
64 | protected virtual void AddNewClient(Packet packet) | ||
65 | { | ||
66 | } | ||
67 | |||
68 | public virtual void ServerListener() | ||
69 | { | ||
70 | ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort); | ||
71 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | ||
72 | Server.Bind(ServerIncoming); | ||
73 | |||
74 | ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0); | ||
75 | epSender = (EndPoint) ipeSender; | ||
76 | ReceivedData = new AsyncCallback(OnReceivedData); | ||
77 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | ||
78 | } | ||
79 | |||
80 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | ||
81 | { | ||
82 | } | ||
83 | } | ||
84 | } \ No newline at end of file | ||