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-rw-r--r--OpenSim/Framework/Servers/PostAssetStreamHandler.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/OpenSim/Framework/Servers/PostAssetStreamHandler.cs b/OpenSim/Framework/Servers/PostAssetStreamHandler.cs
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1using System.IO;
2using System.Reflection;
3using System.Xml.Serialization;
4using log4net;
5using OpenMetaverse;
6using OpenSim.Framework;
7using OpenSim.Framework.Servers;
8
9namespace OpenSim.Framework.Servers
10{
11 public class PostAssetStreamHandler : BaseStreamHandler
12 {
13 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
14
15 // private OpenAsset_Main m_assetManager;
16 private IAssetDataPlugin m_assetProvider;
17
18 public override byte[] Handle(string path, Stream request,
19 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
20 {
21 string param = GetParam(path);
22
23 UUID assetId;
24 if (param.Length > 0)
25 UUID.TryParse(param, out assetId);
26 // byte[] txBuffer = new byte[4096];
27
28 XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
29 AssetBase asset = (AssetBase) xs.Deserialize(request);
30
31 m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID);
32 m_assetProvider.CreateAsset(asset);
33
34 return new byte[] {};
35 }
36
37 public PostAssetStreamHandler(IAssetDataPlugin assetProvider)
38 : base("POST", "/assets")
39 {
40 // m_assetManager = assetManager;
41 m_assetProvider = assetProvider;
42 }
43 }
44} \ No newline at end of file