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-rw-r--r--OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
index b9c6206..e0ddc96 100644
--- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs
@@ -81,7 +81,7 @@ namespace OpenSim.Framework.Serialization.External
81 item.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice")); 81 item.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
82 item.BasePermissions = Convert.ToUInt32( xtr.ReadElementString("BasePermissions")); 82 item.BasePermissions = Convert.ToUInt32( xtr.ReadElementString("BasePermissions"));
83 item.CurrentPermissions = Convert.ToUInt32( xtr.ReadElementString("CurrentPermissions")); 83 item.CurrentPermissions = Convert.ToUInt32( xtr.ReadElementString("CurrentPermissions"));
84 item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermssions")); 84 item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermissions"));
85 item.NextPermissions = Convert.ToUInt32( xtr.ReadElementString("NextPermissions")); 85 item.NextPermissions = Convert.ToUInt32( xtr.ReadElementString("NextPermissions"));
86 item.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags")); 86 item.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags"));
87 item.GroupID = UUID.Parse( xtr.ReadElementString("GroupID")); 87 item.GroupID = UUID.Parse( xtr.ReadElementString("GroupID"));
@@ -143,7 +143,7 @@ namespace OpenSim.Framework.Serialization.External
143 writer.WriteStartElement("CurrentPermissions"); 143 writer.WriteStartElement("CurrentPermissions");
144 writer.WriteString(inventoryItem.CurrentPermissions.ToString()); 144 writer.WriteString(inventoryItem.CurrentPermissions.ToString());
145 writer.WriteEndElement(); 145 writer.WriteEndElement();
146 writer.WriteStartElement("EveryOnePermssions"); 146 writer.WriteStartElement("EveryOnePermissions");
147 writer.WriteString(inventoryItem.EveryOnePermissions.ToString()); 147 writer.WriteString(inventoryItem.EveryOnePermissions.ToString());
148 writer.WriteEndElement(); 148 writer.WriteEndElement();
149 writer.WriteStartElement("NextPermissions"); 149 writer.WriteStartElement("NextPermissions");