diff options
Diffstat (limited to 'OpenSim/Framework/Serialization')
-rw-r--r-- | OpenSim/Framework/Serialization/External/LandDataSerializer.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | 12 |
2 files changed, 13 insertions, 11 deletions
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index fc0387b..c61b9e8 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Serialization.External | |||
90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); | 90 | landData.MusicURL = xtr.ReadElementString("MusicURL"); |
91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); | 91 | landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); |
92 | 92 | ||
93 | landData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 93 | landData.ParcelAccessList = new List<LandAccessEntry>(); |
94 | xtr.Read(); | 94 | xtr.Read(); |
95 | if (xtr.Name != "ParcelAccessList") | 95 | if (xtr.Name != "ParcelAccessList") |
96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); | 96 | throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); |
@@ -99,11 +99,13 @@ namespace OpenSim.Framework.Serialization.External | |||
99 | { | 99 | { |
100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) | 100 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) |
101 | { | 101 | { |
102 | ParcelManager.ParcelAccessEntry pae = new ParcelManager.ParcelAccessEntry(); | 102 | LandAccessEntry pae = new LandAccessEntry(); |
103 | 103 | ||
104 | xtr.ReadStartElement("ParcelAccessEntry"); | 104 | xtr.ReadStartElement("ParcelAccessEntry"); |
105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); | 105 | pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); |
106 | pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time")); | 106 | // We really don't care about temp vs perm here and this |
107 | // would break on old oars. Assume all bans are perm | ||
108 | pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); | ||
107 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); | 109 | pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); |
108 | xtr.ReadEndElement(); | 110 | xtr.ReadEndElement(); |
109 | 111 | ||
@@ -162,11 +164,11 @@ namespace OpenSim.Framework.Serialization.External | |||
162 | xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); | 164 | xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); |
163 | 165 | ||
164 | xtw.WriteStartElement("ParcelAccessList"); | 166 | xtw.WriteStartElement("ParcelAccessList"); |
165 | foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList) | 167 | foreach (LandAccessEntry pal in landData.ParcelAccessList) |
166 | { | 168 | { |
167 | xtw.WriteStartElement("ParcelAccessEntry"); | 169 | xtw.WriteStartElement("ParcelAccessEntry"); |
168 | xtw.WriteElementString("AgentID", pal.AgentID.ToString()); | 170 | xtw.WriteElementString("AgentID", pal.AgentID.ToString()); |
169 | xtw.WriteElementString("Time", pal.Time.ToString("s")); | 171 | xtw.WriteElementString("Time", pal.Expires.ToString()); |
170 | xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); | 172 | xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); |
171 | xtw.WriteEndElement(); | 173 | xtw.WriteEndElement(); |
172 | } | 174 | } |
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index c69c89d..3607ce8 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Serialization.Tests | |||
42 | private LandData landWithParcelAccessList; | 42 | private LandData landWithParcelAccessList; |
43 | 43 | ||
44 | private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; | 44 | private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; |
45 | private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>2009-10-01T00:00:00</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>2010-10-20T00:00:00</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; | 45 | private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>"; |
46 | 46 | ||
47 | [SetUp] | 47 | [SetUp] |
48 | public void setup() | 48 | public void setup() |
@@ -73,16 +73,16 @@ namespace OpenSim.Framework.Serialization.Tests | |||
73 | this.landWithParcelAccessList = this.land.Copy(); | 73 | this.landWithParcelAccessList = this.land.Copy(); |
74 | this.landWithParcelAccessList.ParcelAccessList.Clear(); | 74 | this.landWithParcelAccessList.ParcelAccessList.Clear(); |
75 | 75 | ||
76 | ParcelManager.ParcelAccessEntry pae0 = new ParcelManager.ParcelAccessEntry(); | 76 | LandAccessEntry pae0 = new LandAccessEntry(); |
77 | pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); | 77 | pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); |
78 | pae0.Flags = AccessList.Ban; | 78 | pae0.Flags = AccessList.Ban; |
79 | pae0.Time = new DateTime(2009, 10, 01); | 79 | pae0.Expires = 0; |
80 | this.landWithParcelAccessList.ParcelAccessList.Add(pae0); | 80 | this.landWithParcelAccessList.ParcelAccessList.Add(pae0); |
81 | 81 | ||
82 | ParcelManager.ParcelAccessEntry pae1 = new ParcelManager.ParcelAccessEntry(); | 82 | LandAccessEntry pae1 = new LandAccessEntry(); |
83 | pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); | 83 | pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); |
84 | pae1.Flags = AccessList.Access; | 84 | pae1.Flags = AccessList.Access; |
85 | pae1.Time = new DateTime(2010, 10, 20); | 85 | pae1.Expires = 0; |
86 | this.landWithParcelAccessList.ParcelAccessList.Add(pae1); | 86 | this.landWithParcelAccessList.ParcelAccessList.Add(pae1); |
87 | } | 87 | } |
88 | 88 | ||
@@ -128,4 +128,4 @@ namespace OpenSim.Framework.Serialization.Tests | |||
128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); | 128 | "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); |
129 | } | 129 | } |
130 | } | 130 | } |
131 | } \ No newline at end of file | 131 | } |