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-rw-r--r--OpenSim/Framework/RegionInfo.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 3c4fcba..8d4e905 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -157,17 +157,17 @@ namespace OpenSim.Framework
157 157
158 public class RegionInfo : SimpleRegionInfo 158 public class RegionInfo : SimpleRegionInfo
159 { 159 {
160 public string RegionName = ""; 160 public string RegionName = String.Empty;
161 161
162 public string DataStore = ""; 162 public string DataStore = String.Empty;
163 public bool isSandbox = false; 163 public bool isSandbox = false;
164 public bool commFailTF = false; 164 public bool commFailTF = false;
165 165
166 public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero; 166 public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero;
167 public LLUUID CovenantID = LLUUID.Zero; 167 public LLUUID CovenantID = LLUUID.Zero;
168 public string MasterAvatarFirstName = ""; 168 public string MasterAvatarFirstName = String.Empty;
169 public string MasterAvatarLastName = ""; 169 public string MasterAvatarLastName = String.Empty;
170 public string MasterAvatarSandboxPassword = ""; 170 public string MasterAvatarSandboxPassword = String.Empty;
171 171
172 // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. 172 // Apparently, we're applying the same estatesettings regardless of whether it's local or remote.
173 private static EstateSettings m_estateSettings; 173 private static EstateSettings m_estateSettings;
@@ -241,7 +241,7 @@ namespace OpenSim.Framework
241 //not in use, should swap to nini though. 241 //not in use, should swap to nini though.
242 public void LoadFromNiniSource(IConfigSource source, string sectionName) 242 public void LoadFromNiniSource(IConfigSource source, string sectionName)
243 { 243 {
244 string errorMessage = ""; 244 string errorMessage = String.Empty;
245 RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToString())); 245 RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToString()));
246 RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); 246 RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test");
247 m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); 247 m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000"));
@@ -275,7 +275,7 @@ namespace OpenSim.Framework
275 MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); 275 MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User");
276 MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); 276 MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test");
277 277
278 if (errorMessage != "") 278 if (errorMessage != String.Empty)
279 { 279 {
280 // a error 280 // a error
281 } 281 }
@@ -384,7 +384,7 @@ namespace OpenSim.Framework
384 break; 384 break;
385 case "master_avatar_pass": 385 case "master_avatar_pass":
386 string tempMD5Passwd = (string) configuration_result; 386 string tempMD5Passwd = (string) configuration_result;
387 MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); 387 MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + String.Empty);
388 break; 388 break;
389 } 389 }
390 390