diff options
Diffstat (limited to 'OpenSim/Framework/PrimitiveBaseShape.cs')
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 48 |
1 files changed, 32 insertions, 16 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 7b5fb2e..d873071 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -213,6 +213,8 @@ namespace OpenSim.Framework | |||
213 | /// <param name="prim"></param> | 213 | /// <param name="prim"></param> |
214 | public PrimitiveBaseShape(Primitive prim) | 214 | public PrimitiveBaseShape(Primitive prim) |
215 | { | 215 | { |
216 | // m_log.DebugFormat("[PRIMITIVE BASE SHAPE]: Creating from {0}", prim.ID); | ||
217 | |||
216 | PCode = (byte)prim.PrimData.PCode; | 218 | PCode = (byte)prim.PrimData.PCode; |
217 | ExtraParams = new byte[1]; | 219 | ExtraParams = new byte[1]; |
218 | 220 | ||
@@ -376,7 +378,7 @@ namespace OpenSim.Framework | |||
376 | _pathEnd = Primitive.PackEndCut(end); | 378 | _pathEnd = Primitive.PackEndCut(end); |
377 | } | 379 | } |
378 | 380 | ||
379 | public void SetSculptData(byte sculptType, UUID SculptTextureUUID) | 381 | public void SetSculptProperties(byte sculptType, UUID SculptTextureUUID) |
380 | { | 382 | { |
381 | _sculptType = sculptType; | 383 | _sculptType = sculptType; |
382 | _sculptTexture = SculptTextureUUID; | 384 | _sculptTexture = SculptTextureUUID; |
@@ -613,29 +615,39 @@ namespace OpenSim.Framework | |||
613 | } | 615 | } |
614 | } | 616 | } |
615 | 617 | ||
616 | public byte SculptType { | 618 | public byte SculptType |
617 | get { | 619 | { |
620 | get | ||
621 | { | ||
618 | return _sculptType; | 622 | return _sculptType; |
619 | } | 623 | } |
620 | set { | 624 | set |
625 | { | ||
621 | _sculptType = value; | 626 | _sculptType = value; |
622 | } | 627 | } |
623 | } | 628 | } |
624 | 629 | ||
625 | public byte[] SculptData { | 630 | public byte[] SculptData |
626 | get { | 631 | { |
632 | get | ||
633 | { | ||
627 | return _sculptData; | 634 | return _sculptData; |
628 | } | 635 | } |
629 | set { | 636 | set |
637 | { | ||
638 | // m_log.DebugFormat("[PRIMITIVE BASE SHAPE]: Setting SculptData to data with length {0}", value.Length); | ||
630 | _sculptData = value; | 639 | _sculptData = value; |
631 | } | 640 | } |
632 | } | 641 | } |
633 | 642 | ||
634 | public int FlexiSoftness { | 643 | public int FlexiSoftness |
635 | get { | 644 | { |
645 | get | ||
646 | { | ||
636 | return _flexiSoftness; | 647 | return _flexiSoftness; |
637 | } | 648 | } |
638 | set { | 649 | set |
650 | { | ||
639 | _flexiSoftness = value; | 651 | _flexiSoftness = value; |
640 | } | 652 | } |
641 | } | 653 | } |
@@ -849,6 +861,8 @@ namespace OpenSim.Framework | |||
849 | 861 | ||
850 | public byte[] ExtraParamsToBytes() | 862 | public byte[] ExtraParamsToBytes() |
851 | { | 863 | { |
864 | // m_log.DebugFormat("[EXTRAPARAMS]: Called ExtraParamsToBytes()"); | ||
865 | |||
852 | ushort FlexiEP = 0x10; | 866 | ushort FlexiEP = 0x10; |
853 | ushort LightEP = 0x20; | 867 | ushort LightEP = 0x20; |
854 | ushort SculptEP = 0x30; | 868 | ushort SculptEP = 0x30; |
@@ -864,18 +878,21 @@ namespace OpenSim.Framework | |||
864 | TotalBytesLength += 16;// data | 878 | TotalBytesLength += 16;// data |
865 | TotalBytesLength += 2 + 4; // type | 879 | TotalBytesLength += 2 + 4; // type |
866 | } | 880 | } |
881 | |||
867 | if (_lightEntry) | 882 | if (_lightEntry) |
868 | { | 883 | { |
869 | ExtraParamsNum++; | 884 | ExtraParamsNum++; |
870 | TotalBytesLength += 16;// data | 885 | TotalBytesLength += 16;// data |
871 | TotalBytesLength += 2 + 4; // type | 886 | TotalBytesLength += 2 + 4; // type |
872 | } | 887 | } |
888 | |||
873 | if (_sculptEntry) | 889 | if (_sculptEntry) |
874 | { | 890 | { |
875 | ExtraParamsNum++; | 891 | ExtraParamsNum++; |
876 | TotalBytesLength += 17;// data | 892 | TotalBytesLength += 17;// data |
877 | TotalBytesLength += 2 + 4; // type | 893 | TotalBytesLength += 2 + 4; // type |
878 | } | 894 | } |
895 | |||
879 | if (_projectionEntry) | 896 | if (_projectionEntry) |
880 | { | 897 | { |
881 | ExtraParamsNum++; | 898 | ExtraParamsNum++; |
@@ -885,7 +902,6 @@ namespace OpenSim.Framework | |||
885 | 902 | ||
886 | byte[] returnbytes = new byte[TotalBytesLength]; | 903 | byte[] returnbytes = new byte[TotalBytesLength]; |
887 | 904 | ||
888 | |||
889 | // uint paramlength = ExtraParamsNum; | 905 | // uint paramlength = ExtraParamsNum; |
890 | 906 | ||
891 | // Stick in the number of parameters | 907 | // Stick in the number of parameters |
@@ -905,6 +921,7 @@ namespace OpenSim.Framework | |||
905 | Array.Copy(FlexiData, 0, returnbytes, i, FlexiData.Length); | 921 | Array.Copy(FlexiData, 0, returnbytes, i, FlexiData.Length); |
906 | i += FlexiData.Length; | 922 | i += FlexiData.Length; |
907 | } | 923 | } |
924 | |||
908 | if (_lightEntry) | 925 | if (_lightEntry) |
909 | { | 926 | { |
910 | byte[] LightData = GetLightBytes(); | 927 | byte[] LightData = GetLightBytes(); |
@@ -919,6 +936,7 @@ namespace OpenSim.Framework | |||
919 | Array.Copy(LightData, 0, returnbytes, i, LightData.Length); | 936 | Array.Copy(LightData, 0, returnbytes, i, LightData.Length); |
920 | i += LightData.Length; | 937 | i += LightData.Length; |
921 | } | 938 | } |
939 | |||
922 | if (_sculptEntry) | 940 | if (_sculptEntry) |
923 | { | 941 | { |
924 | byte[] SculptData = GetSculptBytes(); | 942 | byte[] SculptData = GetSculptBytes(); |
@@ -933,6 +951,7 @@ namespace OpenSim.Framework | |||
933 | Array.Copy(SculptData, 0, returnbytes, i, SculptData.Length); | 951 | Array.Copy(SculptData, 0, returnbytes, i, SculptData.Length); |
934 | i += SculptData.Length; | 952 | i += SculptData.Length; |
935 | } | 953 | } |
954 | |||
936 | if (_projectionEntry) | 955 | if (_projectionEntry) |
937 | { | 956 | { |
938 | byte[] ProjectionData = GetProjectionBytes(); | 957 | byte[] ProjectionData = GetProjectionBytes(); |
@@ -946,6 +965,7 @@ namespace OpenSim.Framework | |||
946 | Array.Copy(ProjectionData, 0, returnbytes, i, ProjectionData.Length); | 965 | Array.Copy(ProjectionData, 0, returnbytes, i, ProjectionData.Length); |
947 | i += ProjectionData.Length; | 966 | i += ProjectionData.Length; |
948 | } | 967 | } |
968 | |||
949 | if (!_flexiEntry && !_lightEntry && !_sculptEntry && !_projectionEntry) | 969 | if (!_flexiEntry && !_lightEntry && !_sculptEntry && !_projectionEntry) |
950 | { | 970 | { |
951 | byte[] returnbyte = new byte[1]; | 971 | byte[] returnbyte = new byte[1]; |
@@ -953,10 +973,7 @@ namespace OpenSim.Framework | |||
953 | return returnbyte; | 973 | return returnbyte; |
954 | } | 974 | } |
955 | 975 | ||
956 | |||
957 | return returnbytes; | 976 | return returnbytes; |
958 | //m_log.Info("[EXTRAPARAMS]: Length = " + m_shape.ExtraParams.Length.ToString()); | ||
959 | |||
960 | } | 977 | } |
961 | 978 | ||
962 | public void ReadInUpdateExtraParam(ushort type, bool inUse, byte[] data) | 979 | public void ReadInUpdateExtraParam(ushort type, bool inUse, byte[] data) |
@@ -1027,7 +1044,6 @@ namespace OpenSim.Framework | |||
1027 | extraParamCount = data[i++]; | 1044 | extraParamCount = data[i++]; |
1028 | } | 1045 | } |
1029 | 1046 | ||
1030 | |||
1031 | for (int k = 0; k < extraParamCount; k++) | 1047 | for (int k = 0; k < extraParamCount; k++) |
1032 | { | 1048 | { |
1033 | ushort epType = Utils.BytesToUInt16(data, i); | 1049 | ushort epType = Utils.BytesToUInt16(data, i); |
@@ -1071,7 +1087,6 @@ namespace OpenSim.Framework | |||
1071 | _sculptEntry = false; | 1087 | _sculptEntry = false; |
1072 | if (!lGotFilter) | 1088 | if (!lGotFilter) |
1073 | _projectionEntry = false; | 1089 | _projectionEntry = false; |
1074 | |||
1075 | } | 1090 | } |
1076 | 1091 | ||
1077 | public void ReadSculptData(byte[] data, int pos) | 1092 | public void ReadSculptData(byte[] data, int pos) |
@@ -1100,6 +1115,7 @@ namespace OpenSim.Framework | |||
1100 | if (_sculptType != (byte)1 && _sculptType != (byte)2 && _sculptType != (byte)3 && _sculptType != (byte)4) | 1115 | if (_sculptType != (byte)1 && _sculptType != (byte)2 && _sculptType != (byte)3 && _sculptType != (byte)4) |
1101 | _sculptType = 4; | 1116 | _sculptType = 4; |
1102 | } | 1117 | } |
1118 | |||
1103 | _sculptTexture = SculptUUID; | 1119 | _sculptTexture = SculptUUID; |
1104 | _sculptType = SculptTypel; | 1120 | _sculptType = SculptTypel; |
1105 | //m_log.Info("[SCULPT]:" + SculptUUID.ToString()); | 1121 | //m_log.Info("[SCULPT]:" + SculptUUID.ToString()); |