diff options
Diffstat (limited to 'OpenSim/Framework/PrimitiveBaseShape.cs')
-rw-r--r-- | OpenSim/Framework/PrimitiveBaseShape.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 46181f1..82aec06 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -100,13 +100,14 @@ namespace OpenSim.Framework | |||
100 | // Sculpted | 100 | // Sculpted |
101 | [XmlIgnore] public LLUUID SculptTexture = LLUUID.Zero; | 101 | [XmlIgnore] public LLUUID SculptTexture = LLUUID.Zero; |
102 | [XmlIgnore] public byte SculptType = (byte)0; | 102 | [XmlIgnore] public byte SculptType = (byte)0; |
103 | [XmlIgnore] public byte[] SculptData = new byte[0]; | ||
103 | 104 | ||
104 | // Flexi | 105 | // Flexi |
105 | [XmlIgnore] public int FlexiSoftness = 0; | 106 | [XmlIgnore] public int FlexiSoftness = 0; |
106 | [XmlIgnore] public float FlexiTension = 0f; | 107 | [XmlIgnore] public float FlexiTension = 0f; |
107 | [XmlIgnore] public float FlexiDrag = 0f; | 108 | [XmlIgnore] public float FlexiDrag = 0f; |
108 | [XmlIgnore] public float FlexiGravity = 0f; | 109 | [XmlIgnore] public float FlexiGravity = 0f; |
109 | [XmlIgnore] public float FlexiWind= 0f; | 110 | [XmlIgnore] public float FlexiWind = 0f; |
110 | [XmlIgnore] public float FlexiForceX = 0f; | 111 | [XmlIgnore] public float FlexiForceX = 0f; |
111 | [XmlIgnore] public float FlexiForceY = 0f; | 112 | [XmlIgnore] public float FlexiForceY = 0f; |
112 | [XmlIgnore] public float FlexiForceZ = 0f; | 113 | [XmlIgnore] public float FlexiForceZ = 0f; |