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-rw-r--r--OpenSim/Framework/LandData.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index 4e66721..7d29d10 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -77,6 +77,8 @@ namespace OpenSim.Framework
77 private UUID _snapshotID = UUID.Zero; 77 private UUID _snapshotID = UUID.Zero;
78 private Vector3 _userLocation = new Vector3(); 78 private Vector3 _userLocation = new Vector3();
79 private Vector3 _userLookAt = new Vector3(); 79 private Vector3 _userLookAt = new Vector3();
80 private int _dwell = 0;
81 private int _otherCleanTime = 0;
80 82
81 public Vector3 AABBMax { 83 public Vector3 AABBMax {
82 get { 84 get {
@@ -402,6 +404,24 @@ namespace OpenSim.Framework
402 } 404 }
403 } 405 }
404 406
407 public int Dwell {
408 get {
409 return _dwell;
410 }
411 set {
412 _dwell = value;
413 }
414 }
415
416 public int OtherCleanTime {
417 get {
418 return _otherCleanTime;
419 }
420 set {
421 _otherCleanTime = value;
422 }
423 }
424
405 public LandData() 425 public LandData()
406 { 426 {
407 _globalID = UUID.Random(); 427 _globalID = UUID.Random();
@@ -444,6 +464,8 @@ namespace OpenSim.Framework
444 landData._snapshotID = _snapshotID; 464 landData._snapshotID = _snapshotID;
445 landData._userLocation = _userLocation; 465 landData._userLocation = _userLocation;
446 landData._userLookAt = _userLookAt; 466 landData._userLookAt = _userLookAt;
467 landData._otherCleanTime = _otherCleanTime;
468 landData._dwell = _dwell;
447 469
448 landData._parcelAccessList.Clear(); 470 landData._parcelAccessList.Clear();
449 foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList) 471 foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList)