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-rw-r--r--OpenSim/Framework/LandData.cs385
1 files changed, 125 insertions, 260 deletions
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index 4dffd3f..dcaa46d 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -49,8 +49,8 @@ namespace OpenSim.Framework
49 // use only one serializer to give the runtime a chance to 49 // use only one serializer to give the runtime a chance to
50 // optimize it (it won't do that if you use a new instance 50 // optimize it (it won't do that if you use a new instance
51 // every time) 51 // every time)
52 private static XmlSerializer serializer = new XmlSerializer(typeof(LandData)); 52 private static XmlSerializer serializer = new XmlSerializer(typeof (LandData));
53 53
54 private Vector3 _AABBMax = new Vector3(); 54 private Vector3 _AABBMax = new Vector3();
55 private Vector3 _AABBMin = new Vector3(); 55 private Vector3 _AABBMin = new Vector3();
56 private int _area = 0; 56 private int _area = 0;
@@ -65,11 +65,11 @@ namespace OpenSim.Framework
65 private byte[] _bitmap = new byte[512]; 65 private byte[] _bitmap = new byte[512];
66 private string _description = String.Empty; 66 private string _description = String.Empty;
67 67
68 private uint _flags = (uint)ParcelFlags.AllowFly | (uint)ParcelFlags.AllowLandmark | 68 private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark |
69 (uint)ParcelFlags.AllowAPrimitiveEntry | 69 (uint) ParcelFlags.AllowAPrimitiveEntry |
70 (uint)ParcelFlags.AllowDeedToGroup | 70 (uint) ParcelFlags.AllowDeedToGroup |
71 (uint)ParcelFlags.CreateObjects | (uint)ParcelFlags.AllowOtherScripts | 71 (uint) ParcelFlags.CreateObjects | (uint) ParcelFlags.AllowOtherScripts |
72 (uint)ParcelFlags.AllowVoiceChat; 72 (uint) ParcelFlags.SoundLocal | (uint) ParcelFlags.AllowVoiceChat;
73 73
74 private byte _landingType = 0; 74 private byte _landingType = 0;
75 private string _name = "Your Parcel"; 75 private string _name = "Your Parcel";
@@ -97,36 +97,16 @@ namespace OpenSim.Framework
97 private bool _mediaLoop = false; 97 private bool _mediaLoop = false;
98 private bool _obscureMusic = false; 98 private bool _obscureMusic = false;
99 private bool _obscureMedia = false; 99 private bool _obscureMedia = false;
100 private float _dwell = 0;
101
102 /// <summary>
103 /// Traffic count of parcel
104 /// </summary>
105 [XmlIgnore]
106 public float Dwell
107 {
108 get
109 {
110 return _dwell;
111 }
112 set
113 {
114 _dwell = value;
115 }
116 }
117 100
118 /// <summary> 101 /// <summary>
119 /// Whether to obscure parcel media URL 102 /// Whether to obscure parcel media URL
120 /// </summary> 103 /// </summary>
121 [XmlIgnore] 104 [XmlIgnore]
122 public bool ObscureMedia 105 public bool ObscureMedia {
123 { 106 get {
124 get
125 {
126 return _obscureMedia; 107 return _obscureMedia;
127 } 108 }
128 set 109 set {
129 {
130 _obscureMedia = value; 110 _obscureMedia = value;
131 } 111 }
132 } 112 }
@@ -135,14 +115,11 @@ namespace OpenSim.Framework
135 /// Whether to obscure parcel music URL 115 /// Whether to obscure parcel music URL
136 /// </summary> 116 /// </summary>
137 [XmlIgnore] 117 [XmlIgnore]
138 public bool ObscureMusic 118 public bool ObscureMusic {
139 { 119 get {
140 get
141 {
142 return _obscureMusic; 120 return _obscureMusic;
143 } 121 }
144 set 122 set {
145 {
146 _obscureMusic = value; 123 _obscureMusic = value;
147 } 124 }
148 } 125 }
@@ -151,14 +128,11 @@ namespace OpenSim.Framework
151 /// Whether to loop parcel media 128 /// Whether to loop parcel media
152 /// </summary> 129 /// </summary>
153 [XmlIgnore] 130 [XmlIgnore]
154 public bool MediaLoop 131 public bool MediaLoop {
155 { 132 get {
156 get
157 {
158 return _mediaLoop; 133 return _mediaLoop;
159 } 134 }
160 set 135 set {
161 {
162 _mediaLoop = value; 136 _mediaLoop = value;
163 } 137 }
164 } 138 }
@@ -167,14 +141,11 @@ namespace OpenSim.Framework
167 /// Height of parcel media render 141 /// Height of parcel media render
168 /// </summary> 142 /// </summary>
169 [XmlIgnore] 143 [XmlIgnore]
170 public int MediaHeight 144 public int MediaHeight {
171 { 145 get {
172 get
173 {
174 return _mediaHeight; 146 return _mediaHeight;
175 } 147 }
176 set 148 set {
177 {
178 _mediaHeight = value; 149 _mediaHeight = value;
179 } 150 }
180 } 151 }
@@ -183,14 +154,11 @@ namespace OpenSim.Framework
183 /// Width of parcel media render 154 /// Width of parcel media render
184 /// </summary> 155 /// </summary>
185 [XmlIgnore] 156 [XmlIgnore]
186 public int MediaWidth 157 public int MediaWidth {
187 { 158 get {
188 get
189 {
190 return _mediaWidth; 159 return _mediaWidth;
191 } 160 }
192 set 161 set {
193 {
194 _mediaWidth = value; 162 _mediaWidth = value;
195 } 163 }
196 } 164 }
@@ -199,14 +167,11 @@ namespace OpenSim.Framework
199 /// Upper corner of the AABB for the parcel 167 /// Upper corner of the AABB for the parcel
200 /// </summary> 168 /// </summary>
201 [XmlIgnore] 169 [XmlIgnore]
202 public Vector3 AABBMax 170 public Vector3 AABBMax {
203 { 171 get {
204 get
205 {
206 return _AABBMax; 172 return _AABBMax;
207 } 173 }
208 set 174 set {
209 {
210 _AABBMax = value; 175 _AABBMax = value;
211 } 176 }
212 } 177 }
@@ -214,14 +179,11 @@ namespace OpenSim.Framework
214 /// Lower corner of the AABB for the parcel 179 /// Lower corner of the AABB for the parcel
215 /// </summary> 180 /// </summary>
216 [XmlIgnore] 181 [XmlIgnore]
217 public Vector3 AABBMin 182 public Vector3 AABBMin {
218 { 183 get {
219 get
220 {
221 return _AABBMin; 184 return _AABBMin;
222 } 185 }
223 set 186 set {
224 {
225 _AABBMin = value; 187 _AABBMin = value;
226 } 188 }
227 } 189 }
@@ -229,14 +191,11 @@ namespace OpenSim.Framework
229 /// <summary> 191 /// <summary>
230 /// Area in meters^2 the parcel contains 192 /// Area in meters^2 the parcel contains
231 /// </summary> 193 /// </summary>
232 public int Area 194 public int Area {
233 { 195 get {
234 get
235 {
236 return _area; 196 return _area;
237 } 197 }
238 set 198 set {
239 {
240 _area = value; 199 _area = value;
241 } 200 }
242 } 201 }
@@ -244,14 +203,11 @@ namespace OpenSim.Framework
244 /// <summary> 203 /// <summary>
245 /// ID of auction (3rd Party Integration) when parcel is being auctioned 204 /// ID of auction (3rd Party Integration) when parcel is being auctioned
246 /// </summary> 205 /// </summary>
247 public uint AuctionID 206 public uint AuctionID {
248 { 207 get {
249 get
250 {
251 return _auctionID; 208 return _auctionID;
252 } 209 }
253 set 210 set {
254 {
255 _auctionID = value; 211 _auctionID = value;
256 } 212 }
257 } 213 }
@@ -259,14 +215,11 @@ namespace OpenSim.Framework
259 /// <summary> 215 /// <summary>
260 /// UUID of authorized buyer of parcel. This is UUID.Zero if anyone can buy it. 216 /// UUID of authorized buyer of parcel. This is UUID.Zero if anyone can buy it.
261 /// </summary> 217 /// </summary>
262 public UUID AuthBuyerID 218 public UUID AuthBuyerID {
263 { 219 get {
264 get
265 {
266 return _authBuyerID; 220 return _authBuyerID;
267 } 221 }
268 set 222 set {
269 {
270 _authBuyerID = value; 223 _authBuyerID = value;
271 } 224 }
272 } 225 }
@@ -274,14 +227,11 @@ namespace OpenSim.Framework
274 /// <summary> 227 /// <summary>
275 /// Category of parcel. Used for classifying the parcel in classified listings 228 /// Category of parcel. Used for classifying the parcel in classified listings
276 /// </summary> 229 /// </summary>
277 public ParcelCategory Category 230 public ParcelCategory Category {
278 { 231 get {
279 get
280 {
281 return _category; 232 return _category;
282 } 233 }
283 set 234 set {
284 {
285 _category = value; 235 _category = value;
286 } 236 }
287 } 237 }
@@ -289,14 +239,11 @@ namespace OpenSim.Framework
289 /// <summary> 239 /// <summary>
290 /// Date that the current owner purchased or claimed the parcel 240 /// Date that the current owner purchased or claimed the parcel
291 /// </summary> 241 /// </summary>
292 public int ClaimDate 242 public int ClaimDate {
293 { 243 get {
294 get
295 {
296 return _claimDate; 244 return _claimDate;
297 } 245 }
298 set 246 set {
299 {
300 _claimDate = value; 247 _claimDate = value;
301 } 248 }
302 } 249 }
@@ -304,14 +251,11 @@ namespace OpenSim.Framework
304 /// <summary> 251 /// <summary>
305 /// The last price that the parcel was sold at 252 /// The last price that the parcel was sold at
306 /// </summary> 253 /// </summary>
307 public int ClaimPrice 254 public int ClaimPrice {
308 { 255 get {
309 get
310 {
311 return _claimPrice; 256 return _claimPrice;
312 } 257 }
313 set 258 set {
314 {
315 _claimPrice = value; 259 _claimPrice = value;
316 } 260 }
317 } 261 }
@@ -319,14 +263,11 @@ namespace OpenSim.Framework
319 /// <summary> 263 /// <summary>
320 /// Global ID for the parcel. (3rd Party Integration) 264 /// Global ID for the parcel. (3rd Party Integration)
321 /// </summary> 265 /// </summary>
322 public UUID GlobalID 266 public UUID GlobalID {
323 { 267 get {
324 get
325 {
326 return _globalID; 268 return _globalID;
327 } 269 }
328 set 270 set {
329 {
330 _globalID = value; 271 _globalID = value;
331 } 272 }
332 } 273 }
@@ -334,14 +275,11 @@ namespace OpenSim.Framework
334 /// <summary> 275 /// <summary>
335 /// Unique ID of the Group that owns 276 /// Unique ID of the Group that owns
336 /// </summary> 277 /// </summary>
337 public UUID GroupID 278 public UUID GroupID {
338 { 279 get {
339 get
340 {
341 return _groupID; 280 return _groupID;
342 } 281 }
343 set 282 set {
344 {
345 _groupID = value; 283 _groupID = value;
346 } 284 }
347 } 285 }
@@ -349,14 +287,11 @@ namespace OpenSim.Framework
349 /// <summary> 287 /// <summary>
350 /// Returns true if the Land Parcel is owned by a group 288 /// Returns true if the Land Parcel is owned by a group
351 /// </summary> 289 /// </summary>
352 public bool IsGroupOwned 290 public bool IsGroupOwned {
353 { 291 get {
354 get
355 {
356 return _isGroupOwned; 292 return _isGroupOwned;
357 } 293 }
358 set 294 set {
359 {
360 _isGroupOwned = value; 295 _isGroupOwned = value;
361 } 296 }
362 } 297 }
@@ -364,14 +299,11 @@ namespace OpenSim.Framework
364 /// <summary> 299 /// <summary>
365 /// jp2 data for the image representative of the parcel in the parcel dialog 300 /// jp2 data for the image representative of the parcel in the parcel dialog
366 /// </summary> 301 /// </summary>
367 public byte[] Bitmap 302 public byte[] Bitmap {
368 { 303 get {
369 get
370 {
371 return _bitmap; 304 return _bitmap;
372 } 305 }
373 set 306 set {
374 {
375 _bitmap = value; 307 _bitmap = value;
376 } 308 }
377 } 309 }
@@ -379,14 +311,11 @@ namespace OpenSim.Framework
379 /// <summary> 311 /// <summary>
380 /// Parcel Description 312 /// Parcel Description
381 /// </summary> 313 /// </summary>
382 public string Description 314 public string Description {
383 { 315 get {
384 get
385 {
386 return _description; 316 return _description;
387 } 317 }
388 set 318 set {
389 {
390 _description = value; 319 _description = value;
391 } 320 }
392 } 321 }
@@ -394,14 +323,11 @@ namespace OpenSim.Framework
394 /// <summary> 323 /// <summary>
395 /// Parcel settings. Access flags, Fly, NoPush, Voice, Scripts allowed, etc. ParcelFlags 324 /// Parcel settings. Access flags, Fly, NoPush, Voice, Scripts allowed, etc. ParcelFlags
396 /// </summary> 325 /// </summary>
397 public uint Flags 326 public uint Flags {
398 { 327 get {
399 get
400 {
401 return _flags; 328 return _flags;
402 } 329 }
403 set 330 set {
404 {
405 _flags = value; 331 _flags = value;
406 } 332 }
407 } 333 }
@@ -410,14 +336,11 @@ namespace OpenSim.Framework
410 /// Determines if people are able to teleport where they please on the parcel or if they 336 /// Determines if people are able to teleport where they please on the parcel or if they
411 /// get constrainted to a specific point on teleport within the parcel 337 /// get constrainted to a specific point on teleport within the parcel
412 /// </summary> 338 /// </summary>
413 public byte LandingType 339 public byte LandingType {
414 { 340 get {
415 get
416 {
417 return _landingType; 341 return _landingType;
418 } 342 }
419 set 343 set {
420 {
421 _landingType = value; 344 _landingType = value;
422 } 345 }
423 } 346 }
@@ -425,14 +348,11 @@ namespace OpenSim.Framework
425 /// <summary> 348 /// <summary>
426 /// Parcel Name 349 /// Parcel Name
427 /// </summary> 350 /// </summary>
428 public string Name 351 public string Name {
429 { 352 get {
430 get
431 {
432 return _name; 353 return _name;
433 } 354 }
434 set 355 set {
435 {
436 _name = value; 356 _name = value;
437 } 357 }
438 } 358 }
@@ -440,14 +360,11 @@ namespace OpenSim.Framework
440 /// <summary> 360 /// <summary>
441 /// Status of Parcel, Leased, Abandoned, For Sale 361 /// Status of Parcel, Leased, Abandoned, For Sale
442 /// </summary> 362 /// </summary>
443 public ParcelStatus Status 363 public ParcelStatus Status {
444 { 364 get {
445 get
446 {
447 return _status; 365 return _status;
448 } 366 }
449 set 367 set {
450 {
451 _status = value; 368 _status = value;
452 } 369 }
453 } 370 }
@@ -455,14 +372,11 @@ namespace OpenSim.Framework
455 /// <summary> 372 /// <summary>
456 /// Internal ID of the parcel. Sometimes the client will try to use this value 373 /// Internal ID of the parcel. Sometimes the client will try to use this value
457 /// </summary> 374 /// </summary>
458 public int LocalID 375 public int LocalID {
459 { 376 get {
460 get
461 {
462 return _localID; 377 return _localID;
463 } 378 }
464 set 379 set {
465 {
466 _localID = value; 380 _localID = value;
467 } 381 }
468 } 382 }
@@ -470,14 +384,11 @@ namespace OpenSim.Framework
470 /// <summary> 384 /// <summary>
471 /// Determines if we scale the media based on the surface it's on 385 /// Determines if we scale the media based on the surface it's on
472 /// </summary> 386 /// </summary>
473 public byte MediaAutoScale 387 public byte MediaAutoScale {
474 { 388 get {
475 get
476 {
477 return _mediaAutoScale; 389 return _mediaAutoScale;
478 } 390 }
479 set 391 set {
480 {
481 _mediaAutoScale = value; 392 _mediaAutoScale = value;
482 } 393 }
483 } 394 }
@@ -485,14 +396,11 @@ namespace OpenSim.Framework
485 /// <summary> 396 /// <summary>
486 /// Texture Guid to replace with the output of the media stream 397 /// Texture Guid to replace with the output of the media stream
487 /// </summary> 398 /// </summary>
488 public UUID MediaID 399 public UUID MediaID {
489 { 400 get {
490 get
491 {
492 return _mediaID; 401 return _mediaID;
493 } 402 }
494 set 403 set {
495 {
496 _mediaID = value; 404 _mediaID = value;
497 } 405 }
498 } 406 }
@@ -500,14 +408,11 @@ namespace OpenSim.Framework
500 /// <summary> 408 /// <summary>
501 /// URL to the media file to display 409 /// URL to the media file to display
502 /// </summary> 410 /// </summary>
503 public string MediaURL 411 public string MediaURL {
504 { 412 get {
505 get
506 {
507 return _mediaURL; 413 return _mediaURL;
508 } 414 }
509 set 415 set {
510 {
511 _mediaURL = value; 416 _mediaURL = value;
512 } 417 }
513 } 418 }
@@ -527,14 +432,11 @@ namespace OpenSim.Framework
527 /// <summary> 432 /// <summary>
528 /// URL to the shoutcast music stream to play on the parcel 433 /// URL to the shoutcast music stream to play on the parcel
529 /// </summary> 434 /// </summary>
530 public string MusicURL 435 public string MusicURL {
531 { 436 get {
532 get
533 {
534 return _musicURL; 437 return _musicURL;
535 } 438 }
536 set 439 set {
537 {
538 _musicURL = value; 440 _musicURL = value;
539 } 441 }
540 } 442 }
@@ -543,14 +445,11 @@ namespace OpenSim.Framework
543 /// Owner Avatar or Group of the parcel. Naturally, all land masses must be 445 /// Owner Avatar or Group of the parcel. Naturally, all land masses must be
544 /// owned by someone 446 /// owned by someone
545 /// </summary> 447 /// </summary>
546 public UUID OwnerID 448 public UUID OwnerID {
547 { 449 get {
548 get
549 {
550 return _ownerID; 450 return _ownerID;
551 } 451 }
552 set 452 set {
553 {
554 _ownerID = value; 453 _ownerID = value;
555 } 454 }
556 } 455 }
@@ -558,14 +457,11 @@ namespace OpenSim.Framework
558 /// <summary> 457 /// <summary>
559 /// List of access data for the parcel. User data, some bitflags, and a time 458 /// List of access data for the parcel. User data, some bitflags, and a time
560 /// </summary> 459 /// </summary>
561 public List<LandAccessEntry> ParcelAccessList 460 public List<LandAccessEntry> ParcelAccessList {
562 { 461 get {
563 get
564 {
565 return _parcelAccessList; 462 return _parcelAccessList;
566 } 463 }
567 set 464 set {
568 {
569 _parcelAccessList = value; 465 _parcelAccessList = value;
570 } 466 }
571 } 467 }
@@ -573,14 +469,11 @@ namespace OpenSim.Framework
573 /// <summary> 469 /// <summary>
574 /// How long in hours a Pass to the parcel is given 470 /// How long in hours a Pass to the parcel is given
575 /// </summary> 471 /// </summary>
576 public float PassHours 472 public float PassHours {
577 { 473 get {
578 get
579 {
580 return _passHours; 474 return _passHours;
581 } 475 }
582 set 476 set {
583 {
584 _passHours = value; 477 _passHours = value;
585 } 478 }
586 } 479 }
@@ -588,14 +481,11 @@ namespace OpenSim.Framework
588 /// <summary> 481 /// <summary>
589 /// Price to purchase a Pass to a restricted parcel 482 /// Price to purchase a Pass to a restricted parcel
590 /// </summary> 483 /// </summary>
591 public int PassPrice 484 public int PassPrice {
592 { 485 get {
593 get
594 {
595 return _passPrice; 486 return _passPrice;
596 } 487 }
597 set 488 set {
598 {
599 _passPrice = value; 489 _passPrice = value;
600 } 490 }
601 } 491 }
@@ -603,14 +493,11 @@ namespace OpenSim.Framework
603 /// <summary> 493 /// <summary>
604 /// When the parcel is being sold, this is the price to purchase the parcel 494 /// When the parcel is being sold, this is the price to purchase the parcel
605 /// </summary> 495 /// </summary>
606 public int SalePrice 496 public int SalePrice {
607 { 497 get {
608 get
609 {
610 return _salePrice; 498 return _salePrice;
611 } 499 }
612 set 500 set {
613 {
614 _salePrice = value; 501 _salePrice = value;
615 } 502 }
616 } 503 }
@@ -619,14 +506,11 @@ namespace OpenSim.Framework
619 /// Number of meters^2 in the Simulator 506 /// Number of meters^2 in the Simulator
620 /// </summary> 507 /// </summary>
621 [XmlIgnore] 508 [XmlIgnore]
622 public int SimwideArea 509 public int SimwideArea {
623 { 510 get {
624 get
625 {
626 return _simwideArea; 511 return _simwideArea;
627 } 512 }
628 set 513 set {
629 {
630 _simwideArea = value; 514 _simwideArea = value;
631 } 515 }
632 } 516 }
@@ -635,14 +519,11 @@ namespace OpenSim.Framework
635 /// Number of SceneObjectPart in the Simulator 519 /// Number of SceneObjectPart in the Simulator
636 /// </summary> 520 /// </summary>
637 [XmlIgnore] 521 [XmlIgnore]
638 public int SimwidePrims 522 public int SimwidePrims {
639 { 523 get {
640 get
641 {
642 return _simwidePrims; 524 return _simwidePrims;
643 } 525 }
644 set 526 set {
645 {
646 _simwidePrims = value; 527 _simwidePrims = value;
647 } 528 }
648 } 529 }
@@ -650,14 +531,11 @@ namespace OpenSim.Framework
650 /// <summary> 531 /// <summary>
651 /// ID of the snapshot used in the client parcel dialog of the parcel 532 /// ID of the snapshot used in the client parcel dialog of the parcel
652 /// </summary> 533 /// </summary>
653 public UUID SnapshotID 534 public UUID SnapshotID {
654 { 535 get {
655 get
656 {
657 return _snapshotID; 536 return _snapshotID;
658 } 537 }
659 set 538 set {
660 {
661 _snapshotID = value; 539 _snapshotID = value;
662 } 540 }
663 } 541 }
@@ -666,14 +544,11 @@ namespace OpenSim.Framework
666 /// When teleporting is restricted to a certain point, this is the location 544 /// When teleporting is restricted to a certain point, this is the location
667 /// that the user will be redirected to 545 /// that the user will be redirected to
668 /// </summary> 546 /// </summary>
669 public Vector3 UserLocation 547 public Vector3 UserLocation {
670 { 548 get {
671 get
672 {
673 return _userLocation; 549 return _userLocation;
674 } 550 }
675 set 551 set {
676 {
677 _userLocation = value; 552 _userLocation = value;
678 } 553 }
679 } 554 }
@@ -682,14 +557,11 @@ namespace OpenSim.Framework
682 /// When teleporting is restricted to a certain point, this is the rotation 557 /// When teleporting is restricted to a certain point, this is the rotation
683 /// that the user will be positioned 558 /// that the user will be positioned
684 /// </summary> 559 /// </summary>
685 public Vector3 UserLookAt 560 public Vector3 UserLookAt {
686 { 561 get {
687 get
688 {
689 return _userLookAt; 562 return _userLookAt;
690 } 563 }
691 set 564 set {
692 {
693 _userLookAt = value; 565 _userLookAt = value;
694 } 566 }
695 } 567 }
@@ -698,14 +570,11 @@ namespace OpenSim.Framework
698 /// Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own 570 /// Autoreturn number of minutes to return SceneObjectGroup that are owned by someone who doesn't own
699 /// the parcel and isn't set to the same 'group' as the parcel. 571 /// the parcel and isn't set to the same 'group' as the parcel.
700 /// </summary> 572 /// </summary>
701 public int OtherCleanTime 573 public int OtherCleanTime {
702 { 574 get {
703 get
704 {
705 return _otherCleanTime; 575 return _otherCleanTime;
706 } 576 }
707 set 577 set {
708 {
709 _otherCleanTime = value; 578 _otherCleanTime = value;
710 } 579 }
711 } 580 }
@@ -713,14 +582,11 @@ namespace OpenSim.Framework
713 /// <summary> 582 /// <summary>
714 /// parcel media description 583 /// parcel media description
715 /// </summary> 584 /// </summary>
716 public string MediaDescription 585 public string MediaDescription {
717 { 586 get {
718 get
719 {
720 return _mediaDescription; 587 return _mediaDescription;
721 } 588 }
722 set 589 set {
723 {
724 _mediaDescription = value; 590 _mediaDescription = value;
725 } 591 }
726 } 592 }
@@ -756,7 +622,7 @@ namespace OpenSim.Framework
756 landData._mediaURL = _mediaURL; 622 landData._mediaURL = _mediaURL;
757 landData._musicURL = _musicURL; 623 landData._musicURL = _musicURL;
758 landData._ownerID = _ownerID; 624 landData._ownerID = _ownerID;
759 landData._bitmap = (byte[])_bitmap.Clone(); 625 landData._bitmap = (byte[]) _bitmap.Clone();
760 landData._description = _description; 626 landData._description = _description;
761 landData._flags = _flags; 627 landData._flags = _flags;
762 landData._name = _name; 628 landData._name = _name;
@@ -777,7 +643,6 @@ namespace OpenSim.Framework
777 landData._obscureMedia = _obscureMedia; 643 landData._obscureMedia = _obscureMedia;
778 landData._simwideArea = _simwideArea; 644 landData._simwideArea = _simwideArea;
779 landData._simwidePrims = _simwidePrims; 645 landData._simwidePrims = _simwidePrims;
780 landData._dwell = _dwell;
781 646
782 landData._parcelAccessList.Clear(); 647 landData._parcelAccessList.Clear();
783 foreach (LandAccessEntry entry in _parcelAccessList) 648 foreach (LandAccessEntry entry in _parcelAccessList)