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-rw-r--r--OpenSim/Framework/InventoryNodeBase.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Framework/InventoryNodeBase.cs b/OpenSim/Framework/InventoryNodeBase.cs
index f49cce1..31c3fd1 100644
--- a/OpenSim/Framework/InventoryNodeBase.cs
+++ b/OpenSim/Framework/InventoryNodeBase.cs
@@ -31,12 +31,12 @@ namespace OpenSim.Framework
31{ 31{
32 /// <summary> 32 /// <summary>
33 /// Common base class for inventory nodes of different types (files, folders, etc.) 33 /// Common base class for inventory nodes of different types (files, folders, etc.)
34 /// </summary> 34 /// </summary>
35 public class InventoryNodeBase 35 public class InventoryNodeBase
36 { 36 {
37 /// <summary> 37 /// <summary>
38 /// The name of the node (64 characters or less) 38 /// The name of the node (64 characters or less)
39 /// </summary> 39 /// </summary>
40 public virtual string Name 40 public virtual string Name
41 { 41 {
42 get { return m_name; } 42 get { return m_name; }
@@ -51,17 +51,17 @@ namespace OpenSim.Framework
51 { 51 {
52 get { return m_id; } 52 get { return m_id; }
53 set { m_id = value; } 53 set { m_id = value; }
54 } 54 }
55 private UUID m_id; 55 private UUID m_id;
56 56
57 /// <summary> 57 /// <summary>
58 /// The agent who's inventory this is contained by 58 /// The agent who's inventory this is contained by
59 /// </summary> 59 /// </summary>
60 public virtual UUID Owner 60 public virtual UUID Owner
61 { 61 {
62 get { return m_owner; } 62 get { return m_owner; }
63 set { m_owner = value; } 63 set { m_owner = value; }
64 } 64 }
65 private UUID m_owner; 65 private UUID m_owner;
66 } 66 }
67} 67}