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-rw-r--r--OpenSim/Framework/InventoryFolderBase.cs35
1 files changed, 1 insertions, 34 deletions
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs
index e55f834..a6e249e 100644
--- a/OpenSim/Framework/InventoryFolderBase.cs
+++ b/OpenSim/Framework/InventoryFolderBase.cs
@@ -32,24 +32,9 @@ namespace OpenSim.Framework
32 /// <summary> 32 /// <summary>
33 /// A Class for folders which contain users inventory 33 /// A Class for folders which contain users inventory
34 /// </summary> 34 /// </summary>
35 public class InventoryFolderBase 35 public class InventoryFolderBase : InventoryNodeBase
36 { 36 {
37 /// <summary> 37 /// <summary>
38 /// The UUID for this folder
39 /// </summary>
40 private UUID _id;
41
42 /// <summary>
43 /// The name of the folder (64 characters or less)
44 /// </summary>
45 private string _name;
46
47 /// <summary>
48 /// The agent who's inventory this is contained by
49 /// </summary>
50 private UUID _owner;
51
52 /// <summary>
53 /// The folder this folder is contained in 38 /// The folder this folder is contained in
54 /// </summary> 39 /// </summary>
55 private UUID _parentID; 40 private UUID _parentID;
@@ -66,30 +51,12 @@ namespace OpenSim.Framework
66 /// </summary> 51 /// </summary>
67 private ushort _version; 52 private ushort _version;
68 53
69 public virtual string Name
70 {
71 get { return _name; }
72 set { _name = value; }
73 }
74
75 public virtual UUID Owner
76 {
77 get { return _owner; }
78 set { _owner = value; }
79 }
80
81 public virtual UUID ParentID 54 public virtual UUID ParentID
82 { 55 {
83 get { return _parentID; } 56 get { return _parentID; }
84 set { _parentID = value; } 57 set { _parentID = value; }
85 } 58 }
86 59
87 public virtual UUID ID
88 {
89 get { return _id; }
90 set { _id = value; }
91 }
92
93 public virtual short Type 60 public virtual short Type
94 { 61 {
95 get { return _type; } 62 get { return _type; }