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-rw-r--r--OpenSim/Framework/IScene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 5978245..d3c3843 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -80,7 +80,10 @@ namespace OpenSim.Framework
80 /// Used by ClientView when a 'kick everyone' or 'estate message' occurs 80 /// Used by ClientView when a 'kick everyone' or 'estate message' occurs
81 /// 81 ///
82 /// <param name="avatarID">AvatarID to lookup</param> 82 /// <param name="avatarID">AvatarID to lookup</param>
83 /// <returns>true if the presence is a child agent, false if the presence does not exist or is not a child agent</returns> 83 /// <returns>true if the presence is a child agent, false if the presence is a root exception</returns>
84 /// <exception cref="System.NullReferenceException">
85 /// Thrown if the agent does not exist.
86 /// </exception>
84 bool PresenceChildStatus(UUID agentId); 87 bool PresenceChildStatus(UUID agentId);
85 88
86 // Diva: get this out of here!!! 89 // Diva: get this out of here!!!