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-rw-r--r--OpenSim/Framework/ILandObject.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs
index 4f98d7b..8465c86 100644
--- a/OpenSim/Framework/ILandObject.cs
+++ b/OpenSim/Framework/ILandObject.cs
@@ -38,6 +38,7 @@ namespace OpenSim.Framework
38 int GetParcelMaxPrimCount(); 38 int GetParcelMaxPrimCount();
39 int GetSimulatorMaxPrimCount(); 39 int GetSimulatorMaxPrimCount();
40 int GetPrimsFree(); 40 int GetPrimsFree();
41 Dictionary<UUID, int> GetLandObjectOwners();
41 42
42 LandData LandData { get; set; } 43 LandData LandData { get; set; }
43 bool[,] LandBitmap { get; set; } 44 bool[,] LandBitmap { get; set; }
@@ -70,6 +71,7 @@ namespace OpenSim.Framework
70 void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); 71 void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client);
71 bool IsEitherBannedOrRestricted(UUID avatar); 72 bool IsEitherBannedOrRestricted(UUID avatar);
72 bool IsBannedFromLand(UUID avatar); 73 bool IsBannedFromLand(UUID avatar);
74 bool CanBeOnThisLand(UUID avatar, float posHeight);
73 bool IsRestrictedFromLand(UUID avatar); 75 bool IsRestrictedFromLand(UUID avatar);
74 bool IsInLandAccessList(UUID avatar); 76 bool IsInLandAccessList(UUID avatar);
75 void SendLandUpdateToClient(IClientAPI remote_client); 77 void SendLandUpdateToClient(IClientAPI remote_client);