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-rw-r--r--OpenSim/Framework/IClientAPI.cs9
1 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index f8b6a84..2ea6de5 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -741,22 +741,19 @@ namespace OpenSim.Framework
741 string Name { get; } 741 string Name { get; }
742 742
743 /// <summary> 743 /// <summary>
744 /// True if the client is active (sending and receiving new UDP messages). False if the client is closing. 744 /// True if the client is active (sending and receiving new UDP messages). False if the client is being closed.
745 /// </summary> 745 /// </summary>
746 bool IsActive { get; set; } 746 bool IsActive { get; set; }
747 747
748 /// <summary> 748 /// <summary>
749 /// Set if the client is closing due to a logout request or because of too much time since last ack. 749 /// Set if the client is closing due to a logout request
750 /// </summary> 750 /// </summary>
751 /// <remarks> 751 /// <remarks>
752 /// Do not use this flag if you want to know if the client is closing, since it will not be set in other 752 /// Do not use this flag if you want to know if the client is closing, since it will not be set in other
753 /// circumstances (e.g. if a child agent is closed or the agent is kicked off the simulator). Use IsActive 753 /// circumstances (e.g. if a child agent is closed or the agent is kicked off the simulator). Use IsActive
754 /// instead. 754 /// instead with a IClientAPI.SceneAgent.IsChildAgent check if necessary.
755 /// 755 ///
756 /// Only set for root agents. 756 /// Only set for root agents.
757 ///
758 /// TODO: Too much time since last ack should probably be a separate property, or possibly part of a state
759 /// machine.
760 /// </remarks> 757 /// </remarks>
761 bool IsLoggingOut { get; set; } 758 bool IsLoggingOut { get; set; }
762 759