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-rw-r--r--OpenSim/Framework/IClientAPI.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 1326fe9..dd3e656 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -177,7 +177,7 @@ namespace OpenSim.Framework
177 177
178 public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags, 178 public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags,
179 int landLocalID, UUID transactionID, int sequenceID, 179 int landLocalID, UUID transactionID, int sequenceID,
180 int sections, List<ParcelManager.ParcelAccessEntry> entries, 180 int sections, List<LandAccessEntry> entries,
181 IClientAPI remote_client); 181 IClientAPI remote_client);
182 182
183 public delegate void ParcelPropertiesRequest( 183 public delegate void ParcelPropertiesRequest(
@@ -1251,7 +1251,7 @@ namespace OpenSim.Framework
1251 float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, 1251 float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity,
1252 uint regionFlags); 1252 uint regionFlags);
1253 1253
1254 void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID); 1254 void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID);
1255 void SendForceClientSelectObjects(List<uint> objectIDs); 1255 void SendForceClientSelectObjects(List<uint> objectIDs);
1256 void SendCameraConstraint(Vector4 ConstraintPlane); 1256 void SendCameraConstraint(Vector4 ConstraintPlane);
1257 void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount); 1257 void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount);