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Diffstat (limited to 'OpenSim/Framework/IAssetServer.cs')
-rw-r--r-- | OpenSim/Framework/IAssetServer.cs | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs new file mode 100644 index 0000000..9a7dbab --- /dev/null +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -0,0 +1,69 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | |||
32 | namespace OpenSim.Framework | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Description of IAssetServer. | ||
36 | /// </summary> | ||
37 | public interface IAssetServer | ||
38 | { | ||
39 | void SetReceiver(IAssetReceiver receiver); | ||
40 | void FetchAsset(LLUUID assetID, bool isTexture); | ||
41 | void UpdateAsset(AssetBase asset); | ||
42 | void StoreAndCommitAsset(AssetBase asset); | ||
43 | void Close(); | ||
44 | void LoadAsset(AssetBase info, bool image, string filename); | ||
45 | List<AssetBase> GetDefaultAssets(); | ||
46 | AssetBase CreateImageAsset(string assetIdStr, string name, string filename); | ||
47 | void ForEachDefaultAsset(Action<AssetBase> action); | ||
48 | AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage); | ||
49 | void ForEachXmlAsset(Action<AssetBase> action); | ||
50 | } | ||
51 | |||
52 | // could change to delegate? | ||
53 | public interface IAssetReceiver | ||
54 | { | ||
55 | void AssetReceived(AssetBase asset, bool IsTexture); | ||
56 | void AssetNotFound(LLUUID assetID); | ||
57 | } | ||
58 | |||
59 | public interface IAssetPlugin | ||
60 | { | ||
61 | IAssetServer GetAssetServer(); | ||
62 | } | ||
63 | |||
64 | public struct ARequest | ||
65 | { | ||
66 | public LLUUID AssetID; | ||
67 | public bool IsTexture; | ||
68 | } | ||
69 | } \ No newline at end of file | ||