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-rw-r--r--OpenSim/Framework/General/Types/AgentCiruitData.cs (renamed from Common/OpenSim.Framework/Types/AgentCiruitData.cs)0
-rw-r--r--OpenSim/Framework/General/Types/AgentWearable.cs (renamed from Common/OpenSim.Framework/Types/AgentWearable.cs)0
-rw-r--r--OpenSim/Framework/General/Types/AssetBase.cs (renamed from Common/OpenSim.Framework/Types/AssetBase.cs)0
-rw-r--r--OpenSim/Framework/General/Types/AssetLandmark.cs (renamed from Common/OpenSim.Framework/Types/AssetLandmark.cs)0
-rw-r--r--OpenSim/Framework/General/Types/AssetStorage.cs (renamed from Common/OpenSim.Framework/Types/AssetStorage.cs)0
-rw-r--r--OpenSim/Framework/General/Types/EstateSettings.cs (renamed from Common/OpenSim.Framework/Types/EstateSettings.cs)0
-rw-r--r--OpenSim/Framework/General/Types/Login.cs (renamed from Common/OpenSim.Framework/Types/Login.cs)0
-rw-r--r--OpenSim/Framework/General/Types/MapBlockData.cs (renamed from Common/OpenSim.Framework/Types/MapBlockData.cs)0
-rw-r--r--OpenSim/Framework/General/Types/NeighbourInfo.cs (renamed from Common/OpenSim.Framework/Types/NeighbourInfo.cs)0
-rw-r--r--OpenSim/Framework/General/Types/NetworkServersInfo.cs (renamed from Common/OpenSim.Framework/Types/NetworkServersInfo.cs)39
-rw-r--r--OpenSim/Framework/General/Types/ParcelData.cs (renamed from Common/OpenSim.Framework/Types/ParcelData.cs)0
-rw-r--r--OpenSim/Framework/General/Types/PrimData.cs (renamed from Common/OpenSim.Framework/Types/PrimData.cs)0
-rw-r--r--OpenSim/Framework/General/Types/RegionHandle.cs (renamed from Common/OpenSim.Framework/Types/RegionHandle.cs)0
-rw-r--r--OpenSim/Framework/General/Types/RegionInfo.cs (renamed from Common/OpenSim.Framework/Types/RegionInfo.cs)4
14 files changed, 41 insertions, 2 deletions
diff --git a/Common/OpenSim.Framework/Types/AgentCiruitData.cs b/OpenSim/Framework/General/Types/AgentCiruitData.cs
index a650343..a650343 100644
--- a/Common/OpenSim.Framework/Types/AgentCiruitData.cs
+++ b/OpenSim/Framework/General/Types/AgentCiruitData.cs
diff --git a/Common/OpenSim.Framework/Types/AgentWearable.cs b/OpenSim/Framework/General/Types/AgentWearable.cs
index 4c93da7..4c93da7 100644
--- a/Common/OpenSim.Framework/Types/AgentWearable.cs
+++ b/OpenSim/Framework/General/Types/AgentWearable.cs
diff --git a/Common/OpenSim.Framework/Types/AssetBase.cs b/OpenSim/Framework/General/Types/AssetBase.cs
index 86586a6..86586a6 100644
--- a/Common/OpenSim.Framework/Types/AssetBase.cs
+++ b/OpenSim/Framework/General/Types/AssetBase.cs
diff --git a/Common/OpenSim.Framework/Types/AssetLandmark.cs b/OpenSim/Framework/General/Types/AssetLandmark.cs
index 8a10b70..8a10b70 100644
--- a/Common/OpenSim.Framework/Types/AssetLandmark.cs
+++ b/OpenSim/Framework/General/Types/AssetLandmark.cs
diff --git a/Common/OpenSim.Framework/Types/AssetStorage.cs b/OpenSim/Framework/General/Types/AssetStorage.cs
index 8cac23a..8cac23a 100644
--- a/Common/OpenSim.Framework/Types/AssetStorage.cs
+++ b/OpenSim/Framework/General/Types/AssetStorage.cs
diff --git a/Common/OpenSim.Framework/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs
index 778c893..778c893 100644
--- a/Common/OpenSim.Framework/Types/EstateSettings.cs
+++ b/OpenSim/Framework/General/Types/EstateSettings.cs
diff --git a/Common/OpenSim.Framework/Types/Login.cs b/OpenSim/Framework/General/Types/Login.cs
index 3180a16..3180a16 100644
--- a/Common/OpenSim.Framework/Types/Login.cs
+++ b/OpenSim/Framework/General/Types/Login.cs
diff --git a/Common/OpenSim.Framework/Types/MapBlockData.cs b/OpenSim/Framework/General/Types/MapBlockData.cs
index 2e6f56e..2e6f56e 100644
--- a/Common/OpenSim.Framework/Types/MapBlockData.cs
+++ b/OpenSim/Framework/General/Types/MapBlockData.cs
diff --git a/Common/OpenSim.Framework/Types/NeighbourInfo.cs b/OpenSim/Framework/General/Types/NeighbourInfo.cs
index 310fd1c..310fd1c 100644
--- a/Common/OpenSim.Framework/Types/NeighbourInfo.cs
+++ b/OpenSim/Framework/General/Types/NeighbourInfo.cs
diff --git a/Common/OpenSim.Framework/Types/NetworkServersInfo.cs b/OpenSim/Framework/General/Types/NetworkServersInfo.cs
index 73d7811..c6b81a7 100644
--- a/Common/OpenSim.Framework/Types/NetworkServersInfo.cs
+++ b/OpenSim/Framework/General/Types/NetworkServersInfo.cs
@@ -156,6 +156,45 @@ namespace OpenSim.Framework.Types
156 this.GridRecvKey = attri; 156 this.GridRecvKey = attri;
157 } 157 }
158 158
159 //Grid Server
160 attri = "";
161 attri = configData.GetAttribute("UserServerURL");
162 if (attri == "")
163 {
164 this.UserURL= OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("User server URL", "http://127.0.0.1:8002/");
165 configData.SetAttribute("UserServerURL", this.UserURL);
166 }
167 else
168 {
169 this.UserURL = attri;
170 }
171
172 //Grid Send Key
173 attri = "";
174 attri = configData.GetAttribute("UserSendKey");
175 if (attri == "")
176 {
177 this.UserSendKey = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Key to send to user server", "null");
178 configData.SetAttribute("UserSendKey", this.UserSendKey);
179 }
180 else
181 {
182 this.UserSendKey = attri;
183 }
184
185 //Grid Receive Key
186 attri = "";
187 attri = configData.GetAttribute("UserRecvKey");
188 if (attri == "")
189 {
190 this.UserRecvKey = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Key to expect from user server", "null");
191 configData.SetAttribute("GridRecvKey", this.UserRecvKey);
192 }
193 else
194 {
195 this.UserRecvKey = attri;
196 }
197
159 attri = ""; 198 attri = "";
160 attri = configData.GetAttribute("AssetServerURL"); 199 attri = configData.GetAttribute("AssetServerURL");
161 if (attri == "") 200 if (attri == "")
diff --git a/Common/OpenSim.Framework/Types/ParcelData.cs b/OpenSim/Framework/General/Types/ParcelData.cs
index 40f128a..40f128a 100644
--- a/Common/OpenSim.Framework/Types/ParcelData.cs
+++ b/OpenSim/Framework/General/Types/ParcelData.cs
diff --git a/Common/OpenSim.Framework/Types/PrimData.cs b/OpenSim/Framework/General/Types/PrimData.cs
index f84ae3e..f84ae3e 100644
--- a/Common/OpenSim.Framework/Types/PrimData.cs
+++ b/OpenSim/Framework/General/Types/PrimData.cs
diff --git a/Common/OpenSim.Framework/Types/RegionHandle.cs b/OpenSim/Framework/General/Types/RegionHandle.cs
index 1271d04..1271d04 100644
--- a/Common/OpenSim.Framework/Types/RegionHandle.cs
+++ b/OpenSim/Framework/General/Types/RegionHandle.cs
diff --git a/Common/OpenSim.Framework/Types/RegionInfo.cs b/OpenSim/Framework/General/Types/RegionInfo.cs
index 48e6922..0fba6ca 100644
--- a/Common/OpenSim.Framework/Types/RegionInfo.cs
+++ b/OpenSim/Framework/General/Types/RegionInfo.cs
@@ -110,7 +110,7 @@ namespace OpenSim.Framework.Types
110 attri = configData.GetAttribute("SimLocationX"); 110 attri = configData.GetAttribute("SimLocationX");
111 if (attri == "") 111 if (attri == "")
112 { 112 {
113 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location X", "997"); 113 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location X", "1000");
114 configData.SetAttribute("SimLocationX", location); 114 configData.SetAttribute("SimLocationX", location);
115 this.RegionLocX = (uint)Convert.ToUInt32(location); 115 this.RegionLocX = (uint)Convert.ToUInt32(location);
116 } 116 }
@@ -123,7 +123,7 @@ namespace OpenSim.Framework.Types
123 attri = configData.GetAttribute("SimLocationY"); 123 attri = configData.GetAttribute("SimLocationY");
124 if (attri == "") 124 if (attri == "")
125 { 125 {
126 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location Y", "996"); 126 string location = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid Location Y", "1000");
127 configData.SetAttribute("SimLocationY", location); 127 configData.SetAttribute("SimLocationY", location);
128 this.RegionLocY = (uint)Convert.ToUInt32(location); 128 this.RegionLocY = (uint)Convert.ToUInt32(location);
129 } 129 }