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-rw-r--r--OpenSim/Framework/General/InventoryItemBase.cs19
1 files changed, 18 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/InventoryItemBase.cs b/OpenSim/Framework/General/InventoryItemBase.cs
index 27124d9..45700ae 100644
--- a/OpenSim/Framework/General/InventoryItemBase.cs
+++ b/OpenSim/Framework/General/InventoryItemBase.cs
@@ -39,50 +39,62 @@ namespace OpenSim.Framework
39 /// A UUID containing the ID for the inventory item itself 39 /// A UUID containing the ID for the inventory item itself
40 /// </summary> 40 /// </summary>
41 public LLUUID inventoryID; 41 public LLUUID inventoryID;
42
42 /// <summary> 43 /// <summary>
43 /// The UUID of the associated asset on the asset server 44 /// The UUID of the associated asset on the asset server
44 /// </summary> 45 /// </summary>
45 public LLUUID assetID; 46 public LLUUID assetID;
47
46 /// <summary> 48 /// <summary>
47 /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) 49 /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
48 /// </summary> 50 /// </summary>
49 public int assetType; 51 public int assetType;
52
50 /// <summary> 53 /// <summary>
51 /// The type of inventory item. (Can be slightly different to the asset type 54 /// The type of inventory item. (Can be slightly different to the asset type
52 /// </summary> 55 /// </summary>
53 public int invType; 56 public int invType;
57
54 /// <summary> 58 /// <summary>
55 /// The folder this item is contained in 59 /// The folder this item is contained in
56 /// </summary> 60 /// </summary>
57 public LLUUID parentFolderID; 61 public LLUUID parentFolderID;
62
58 /// <summary> 63 /// <summary>
59 /// The owner of this inventory item 64 /// The owner of this inventory item
60 /// </summary> 65 /// </summary>
61 public LLUUID avatarID; 66 public LLUUID avatarID;
67
62 /// <summary> 68 /// <summary>
63 /// The creator of this item 69 /// The creator of this item
64 /// </summary> 70 /// </summary>
65 public LLUUID creatorsID; 71 public LLUUID creatorsID;
72
66 /// <summary> 73 /// <summary>
67 /// The name of the inventory item (must be less than 64 characters) 74 /// The name of the inventory item (must be less than 64 characters)
68 /// </summary> 75 /// </summary>
69 public string inventoryName; 76 public string inventoryName;
77
70 /// <summary> 78 /// <summary>
71 /// The description of the inventory item (must be less than 64 characters) 79 /// The description of the inventory item (must be less than 64 characters)
72 /// </summary> 80 /// </summary>
73 public string inventoryDescription; 81 public string inventoryDescription;
82
74 /// <summary> 83 /// <summary>
75 /// A mask containing the permissions for the next owner (cannot be enforced) 84 /// A mask containing the permissions for the next owner (cannot be enforced)
76 /// </summary> 85 /// </summary>
77 public uint inventoryNextPermissions; 86 public uint inventoryNextPermissions;
87
78 /// <summary> 88 /// <summary>
79 /// A mask containing permissions for the current owner (cannot be enforced) 89 /// A mask containing permissions for the current owner (cannot be enforced)
80 /// </summary> 90 /// </summary>
81 public uint inventoryCurrentPermissions; 91 public uint inventoryCurrentPermissions;
92
82 /// <summary> 93 /// <summary>
83 /// 94 ///
84 /// </summary> 95 /// </summary>
85 public uint inventoryBasePermissions; 96 public uint inventoryBasePermissions;
97
86 /// <summary> 98 /// <summary>
87 /// 99 ///
88 /// </summary> 100 /// </summary>
@@ -98,22 +110,27 @@ namespace OpenSim.Framework
98 /// The name of the folder (64 characters or less) 110 /// The name of the folder (64 characters or less)
99 /// </summary> 111 /// </summary>
100 public string name; 112 public string name;
113
101 /// <summary> 114 /// <summary>
102 /// The agent who's inventory this is contained by 115 /// The agent who's inventory this is contained by
103 /// </summary> 116 /// </summary>
104 public LLUUID agentID; 117 public LLUUID agentID;
118
105 /// <summary> 119 /// <summary>
106 /// The folder this folder is contained in 120 /// The folder this folder is contained in
107 /// </summary> 121 /// </summary>
108 public LLUUID parentID; 122 public LLUUID parentID;
123
109 /// <summary> 124 /// <summary>
110 /// The UUID for this folder 125 /// The UUID for this folder
111 /// </summary> 126 /// </summary>
112 public LLUUID folderID; 127 public LLUUID folderID;
128
113 /// <summary> 129 /// <summary>
114 /// Tyep of Items normally stored in this folder 130 /// Tyep of Items normally stored in this folder
115 /// </summary> 131 /// </summary>
116 public short type; 132 public short type;
133
117 /// <summary> 134 /// <summary>
118 /// 135 ///
119 /// </summary> 136 /// </summary>
@@ -225,4 +242,4 @@ namespace OpenSim.Framework
225 /// <param name="folder">The id of the folder</param> 242 /// <param name="folder">The id of the folder</param>
226 void deleteInventoryFolder(LLUUID folder); 243 void deleteInventoryFolder(LLUUID folder);
227 } 244 }
228} 245} \ No newline at end of file