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-rw-r--r--OpenSim/Framework/General/EstateSettings.cs1412
1 files changed, 706 insertions, 706 deletions
diff --git a/OpenSim/Framework/General/EstateSettings.cs b/OpenSim/Framework/General/EstateSettings.cs
index c70b6ca..63b62c6 100644
--- a/OpenSim/Framework/General/EstateSettings.cs
+++ b/OpenSim/Framework/General/EstateSettings.cs
@@ -1,707 +1,707 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.IO; 29using System.IO;
30using libsecondlife; 30using libsecondlife;
31 31
32namespace OpenSim.Framework 32namespace OpenSim.Framework
33{ 33{
34 public class EstateSettings 34 public class EstateSettings
35 { 35 {
36 //Settings to this island 36 //Settings to this island
37 private float m_billableFactor; 37 private float m_billableFactor;
38 38
39 public float billableFactor 39 public float billableFactor
40 { 40 {
41 get { return m_billableFactor; } 41 get { return m_billableFactor; }
42 set 42 set
43 { 43 {
44 m_billableFactor = value; 44 m_billableFactor = value;
45 configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString()); 45 configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString());
46 } 46 }
47 } 47 }
48 48
49 49
50 private uint m_estateID; 50 private uint m_estateID;
51 51
52 public uint estateID 52 public uint estateID
53 { 53 {
54 get { return m_estateID; } 54 get { return m_estateID; }
55 set 55 set
56 { 56 {
57 m_estateID = value; 57 m_estateID = value;
58 configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString()); 58 configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString());
59 } 59 }
60 } 60 }
61 61
62 62
63 private uint m_parentEstateID; 63 private uint m_parentEstateID;
64 64
65 public uint parentEstateID 65 public uint parentEstateID
66 { 66 {
67 get { return m_parentEstateID; } 67 get { return m_parentEstateID; }
68 set 68 set
69 { 69 {
70 m_parentEstateID = value; 70 m_parentEstateID = value;
71 configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString()); 71 configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString());
72 } 72 }
73 } 73 }
74 74
75 private byte m_maxAgents; 75 private byte m_maxAgents;
76 76
77 public byte maxAgents 77 public byte maxAgents
78 { 78 {
79 get { return m_maxAgents; } 79 get { return m_maxAgents; }
80 set 80 set
81 { 81 {
82 m_maxAgents = value; 82 m_maxAgents = value;
83 configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString()); 83 configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString());
84 } 84 }
85 } 85 }
86 86
87 private float m_objectBonusFactor; 87 private float m_objectBonusFactor;
88 88
89 public float objectBonusFactor 89 public float objectBonusFactor
90 { 90 {
91 get { return m_objectBonusFactor; } 91 get { return m_objectBonusFactor; }
92 set 92 set
93 { 93 {
94 m_objectBonusFactor = value; 94 m_objectBonusFactor = value;
95 configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString()); 95 configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString());
96 } 96 }
97 } 97 }
98 98
99 private int m_redirectGridX; 99 private int m_redirectGridX;
100 100
101 public int redirectGridX 101 public int redirectGridX
102 { 102 {
103 get { return m_redirectGridX; } 103 get { return m_redirectGridX; }
104 set 104 set
105 { 105 {
106 m_redirectGridX = value; 106 m_redirectGridX = value;
107 configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString()); 107 configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString());
108 } 108 }
109 } 109 }
110 110
111 private int m_redirectGridY; 111 private int m_redirectGridY;
112 112
113 public int redirectGridY 113 public int redirectGridY
114 { 114 {
115 get { return m_redirectGridY; } 115 get { return m_redirectGridY; }
116 set 116 set
117 { 117 {
118 m_redirectGridY = value; 118 m_redirectGridY = value;
119 configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString()); 119 configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString());
120 } 120 }
121 } 121 }
122 122
123 private Simulator.RegionFlags m_regionFlags; 123 private Simulator.RegionFlags m_regionFlags;
124 124
125 public Simulator.RegionFlags regionFlags 125 public Simulator.RegionFlags regionFlags
126 { 126 {
127 get { return m_regionFlags; } 127 get { return m_regionFlags; }
128 set 128 set
129 { 129 {
130 m_regionFlags = value; 130 m_regionFlags = value;
131 configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString()); 131 configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString());
132 } 132 }
133 } 133 }
134 134
135 135
136 private Simulator.SimAccess m_simAccess; 136 private Simulator.SimAccess m_simAccess;
137 137
138 public Simulator.SimAccess simAccess 138 public Simulator.SimAccess simAccess
139 { 139 {
140 get { return m_simAccess; } 140 get { return m_simAccess; }
141 set 141 set
142 { 142 {
143 m_simAccess = value; 143 m_simAccess = value;
144 configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString()); 144 configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString());
145 } 145 }
146 } 146 }
147 147
148 private float m_sunHour; 148 private float m_sunHour;
149 149
150 public float sunHour 150 public float sunHour
151 { 151 {
152 get { return m_sunHour; } 152 get { return m_sunHour; }
153 set 153 set
154 { 154 {
155 m_sunHour = value; 155 m_sunHour = value;
156 configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString()); 156 configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString());
157 } 157 }
158 } 158 }
159 159
160 private float m_terrainRaiseLimit; 160 private float m_terrainRaiseLimit;
161 161
162 public float terrainRaiseLimit 162 public float terrainRaiseLimit
163 { 163 {
164 get { return m_terrainRaiseLimit; } 164 get { return m_terrainRaiseLimit; }
165 set 165 set
166 { 166 {
167 m_terrainRaiseLimit = value; 167 m_terrainRaiseLimit = value;
168 configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString()); 168 configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString());
169 } 169 }
170 } 170 }
171 171
172 private float m_terrainLowerLimit; 172 private float m_terrainLowerLimit;
173 173
174 public float terrainLowerLimit 174 public float terrainLowerLimit
175 { 175 {
176 get { return m_terrainLowerLimit; } 176 get { return m_terrainLowerLimit; }
177 set 177 set
178 { 178 {
179 m_terrainLowerLimit = value; 179 m_terrainLowerLimit = value;
180 configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString()); 180 configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString());
181 } 181 }
182 } 182 }
183 183
184 private bool m_useFixedSun; 184 private bool m_useFixedSun;
185 185
186 public bool useFixedSun 186 public bool useFixedSun
187 { 187 {
188 get { return m_useFixedSun; } 188 get { return m_useFixedSun; }
189 set 189 set
190 { 190 {
191 m_useFixedSun = value; 191 m_useFixedSun = value;
192 configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString()); 192 configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString());
193 } 193 }
194 } 194 }
195 195
196 196
197 private int m_pricePerMeter; 197 private int m_pricePerMeter;
198 198
199 public int pricePerMeter 199 public int pricePerMeter
200 { 200 {
201 get { return m_pricePerMeter; } 201 get { return m_pricePerMeter; }
202 set 202 set
203 { 203 {
204 m_pricePerMeter = value; 204 m_pricePerMeter = value;
205 configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString()); 205 configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString());
206 } 206 }
207 } 207 }
208 208
209 209
210 private ushort m_regionWaterHeight; 210 private ushort m_regionWaterHeight;
211 211
212 public ushort regionWaterHeight 212 public ushort regionWaterHeight
213 { 213 {
214 get { return m_regionWaterHeight; } 214 get { return m_regionWaterHeight; }
215 set 215 set
216 { 216 {
217 m_regionWaterHeight = value; 217 m_regionWaterHeight = value;
218 configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString()); 218 configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString());
219 } 219 }
220 } 220 }
221 221
222 222
223 private bool m_regionAllowTerraform; 223 private bool m_regionAllowTerraform;
224 224
225 public bool regionAllowTerraform 225 public bool regionAllowTerraform
226 { 226 {
227 get { return m_regionAllowTerraform; } 227 get { return m_regionAllowTerraform; }
228 set 228 set
229 { 229 {
230 m_regionAllowTerraform = value; 230 m_regionAllowTerraform = value;
231 configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString()); 231 configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString());
232 } 232 }
233 } 233 }
234 234
235 235
236 // Region Information 236 // Region Information
237 // Low resolution 'base' textures. No longer used. 237 // Low resolution 'base' textures. No longer used.
238 private LLUUID m_terrainBase0; 238 private LLUUID m_terrainBase0;
239 239
240 public LLUUID terrainBase0 240 public LLUUID terrainBase0
241 { 241 {
242 get { return m_terrainBase0; } 242 get { return m_terrainBase0; }
243 set 243 set
244 { 244 {
245 m_terrainBase0 = value; 245 m_terrainBase0 = value;
246 configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString()); 246 configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString());
247 } 247 }
248 } 248 }
249 249
250 private LLUUID m_terrainBase1; 250 private LLUUID m_terrainBase1;
251 251
252 public LLUUID terrainBase1 252 public LLUUID terrainBase1
253 { 253 {
254 get { return m_terrainBase1; } 254 get { return m_terrainBase1; }
255 set 255 set
256 { 256 {
257 m_terrainBase1 = value; 257 m_terrainBase1 = value;
258 configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString()); 258 configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString());
259 } 259 }
260 } 260 }
261 261
262 private LLUUID m_terrainBase2; 262 private LLUUID m_terrainBase2;
263 263
264 public LLUUID terrainBase2 264 public LLUUID terrainBase2
265 { 265 {
266 get { return m_terrainBase2; } 266 get { return m_terrainBase2; }
267 set 267 set
268 { 268 {
269 m_terrainBase2 = value; 269 m_terrainBase2 = value;
270 configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString()); 270 configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString());
271 } 271 }
272 } 272 }
273 273
274 private LLUUID m_terrainBase3; 274 private LLUUID m_terrainBase3;
275 275
276 public LLUUID terrainBase3 276 public LLUUID terrainBase3
277 { 277 {
278 get { return m_terrainBase3; } 278 get { return m_terrainBase3; }
279 set 279 set
280 { 280 {
281 m_terrainBase3 = value; 281 m_terrainBase3 = value;
282 configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString()); 282 configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString());
283 } 283 }
284 } 284 }
285 285
286 286
287 // Higher resolution terrain textures 287 // Higher resolution terrain textures
288 private LLUUID m_terrainDetail0; 288 private LLUUID m_terrainDetail0;
289 289
290 public LLUUID terrainDetail0 290 public LLUUID terrainDetail0
291 { 291 {
292 get { return m_terrainDetail0; } 292 get { return m_terrainDetail0; }
293 set 293 set
294 { 294 {
295 m_terrainDetail0 = value; 295 m_terrainDetail0 = value;
296 configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); 296 configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString());
297 } 297 }
298 } 298 }
299 299
300 private LLUUID m_terrainDetail1; 300 private LLUUID m_terrainDetail1;
301 301
302 public LLUUID terrainDetail1 302 public LLUUID terrainDetail1
303 { 303 {
304 get { return m_terrainDetail1; } 304 get { return m_terrainDetail1; }
305 set 305 set
306 { 306 {
307 m_terrainDetail1 = value; 307 m_terrainDetail1 = value;
308 configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); 308 configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString());
309 } 309 }
310 } 310 }
311 311
312 private LLUUID m_terrainDetail2; 312 private LLUUID m_terrainDetail2;
313 313
314 public LLUUID terrainDetail2 314 public LLUUID terrainDetail2
315 { 315 {
316 get { return m_terrainDetail2; } 316 get { return m_terrainDetail2; }
317 set 317 set
318 { 318 {
319 m_terrainDetail2 = value; 319 m_terrainDetail2 = value;
320 configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); 320 configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString());
321 } 321 }
322 } 322 }
323 323
324 private LLUUID m_terrainDetail3; 324 private LLUUID m_terrainDetail3;
325 325
326 public LLUUID terrainDetail3 326 public LLUUID terrainDetail3
327 { 327 {
328 get { return m_terrainDetail3; } 328 get { return m_terrainDetail3; }
329 set 329 set
330 { 330 {
331 m_terrainDetail3 = value; 331 m_terrainDetail3 = value;
332 configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString()); 332 configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString());
333 } 333 }
334 } 334 }
335 335
336 // First quad - each point is bilinearly interpolated at each meter of terrain 336 // First quad - each point is bilinearly interpolated at each meter of terrain
337 private float m_terrainStartHeight0; 337 private float m_terrainStartHeight0;
338 338
339 public float terrainStartHeight0 339 public float terrainStartHeight0
340 { 340 {
341 get { return m_terrainStartHeight0; } 341 get { return m_terrainStartHeight0; }
342 set 342 set
343 { 343 {
344 m_terrainStartHeight0 = value; 344 m_terrainStartHeight0 = value;
345 configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString()); 345 configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString());
346 } 346 }
347 } 347 }
348 348
349 349
350 private float m_terrainStartHeight1; 350 private float m_terrainStartHeight1;
351 351
352 public float terrainStartHeight1 352 public float terrainStartHeight1
353 { 353 {
354 get { return m_terrainStartHeight1; } 354 get { return m_terrainStartHeight1; }
355 set 355 set
356 { 356 {
357 m_terrainStartHeight1 = value; 357 m_terrainStartHeight1 = value;
358 configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString()); 358 configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString());
359 } 359 }
360 } 360 }
361 361
362 private float m_terrainStartHeight2; 362 private float m_terrainStartHeight2;
363 363
364 public float terrainStartHeight2 364 public float terrainStartHeight2
365 { 365 {
366 get { return m_terrainStartHeight2; } 366 get { return m_terrainStartHeight2; }
367 set 367 set
368 { 368 {
369 m_terrainStartHeight2 = value; 369 m_terrainStartHeight2 = value;
370 configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString()); 370 configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString());
371 } 371 }
372 } 372 }
373 373
374 private float m_terrainStartHeight3; 374 private float m_terrainStartHeight3;
375 375
376 public float terrainStartHeight3 376 public float terrainStartHeight3
377 { 377 {
378 get { return m_terrainStartHeight3; } 378 get { return m_terrainStartHeight3; }
379 set 379 set
380 { 380 {
381 m_terrainStartHeight3 = value; 381 m_terrainStartHeight3 = value;
382 configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); 382 configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString());
383 } 383 }
384 } 384 }
385 385
386 // Second quad - also bilinearly interpolated. 386 // Second quad - also bilinearly interpolated.
387 // Terrain texturing is done that: 387 // Terrain texturing is done that:
388 // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] 388 // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y]
389 private float m_terrainHeightRange0; 389 private float m_terrainHeightRange0;
390 390
391 public float terrainHeightRange0 391 public float terrainHeightRange0
392 { 392 {
393 get { return m_terrainHeightRange0; } 393 get { return m_terrainHeightRange0; }
394 set 394 set
395 { 395 {
396 m_terrainHeightRange0 = value; 396 m_terrainHeightRange0 = value;
397 configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString()); 397 configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString());
398 } 398 }
399 } 399 }
400 400
401 private float m_terrainHeightRange1; 401 private float m_terrainHeightRange1;
402 402
403 public float terrainHeightRange1 403 public float terrainHeightRange1
404 { 404 {
405 get { return m_terrainHeightRange1; } 405 get { return m_terrainHeightRange1; }
406 set 406 set
407 { 407 {
408 m_terrainHeightRange1 = value; 408 m_terrainHeightRange1 = value;
409 configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString()); 409 configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString());
410 } 410 }
411 } 411 }
412 412
413 private float m_terrainHeightRange2; 413 private float m_terrainHeightRange2;
414 414
415 public float terrainHeightRange2 415 public float terrainHeightRange2
416 { 416 {
417 get { return m_terrainHeightRange2; } 417 get { return m_terrainHeightRange2; }
418 set 418 set
419 { 419 {
420 m_terrainHeightRange2 = value; 420 m_terrainHeightRange2 = value;
421 configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString()); 421 configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString());
422 } 422 }
423 } 423 }
424 424
425 private float m_terrainHeightRange3; 425 private float m_terrainHeightRange3;
426 426
427 public float terrainHeightRange3 427 public float terrainHeightRange3
428 { 428 {
429 get { return m_terrainHeightRange3; } 429 get { return m_terrainHeightRange3; }
430 set 430 set
431 { 431 {
432 m_terrainHeightRange3 = value; 432 m_terrainHeightRange3 = value;
433 configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); 433 configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString());
434 } 434 }
435 } 435 }
436 436
437 // Terrain Default (Must be in F32 Format!) 437 // Terrain Default (Must be in F32 Format!)
438 private string m_terrainFile; 438 private string m_terrainFile;
439 439
440 public string terrainFile 440 public string terrainFile
441 { 441 {
442 get { return m_terrainFile; } 442 get { return m_terrainFile; }
443 set 443 set
444 { 444 {
445 m_terrainFile = value; 445 m_terrainFile = value;
446 configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString()); 446 configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString());
447 } 447 }
448 } 448 }
449 449
450 private double m_terrainMultiplier; 450 private double m_terrainMultiplier;
451 451
452 public double terrainMultiplier 452 public double terrainMultiplier
453 { 453 {
454 get { return m_terrainMultiplier; } 454 get { return m_terrainMultiplier; }
455 set 455 set
456 { 456 {
457 m_terrainMultiplier = value; 457 m_terrainMultiplier = value;
458 configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString()); 458 configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString());
459 } 459 }
460 } 460 }
461 461
462 private float m_waterHeight; 462 private float m_waterHeight;
463 463
464 public float waterHeight 464 public float waterHeight
465 { 465 {
466 get { return m_waterHeight; } 466 get { return m_waterHeight; }
467 set 467 set
468 { 468 {
469 m_waterHeight = value; 469 m_waterHeight = value;
470 configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString()); 470 configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString());
471 } 471 }
472 } 472 }
473 473
474 private LLUUID m_terrainImageID; 474 private LLUUID m_terrainImageID;
475 475
476 public LLUUID terrainImageID 476 public LLUUID terrainImageID
477 { 477 {
478 get { return m_terrainImageID; } 478 get { return m_terrainImageID; }
479 set 479 set
480 { 480 {
481 m_terrainImageID = value; 481 m_terrainImageID = value;
482 configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); 482 configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString());
483 } 483 }
484 } 484 }
485 485
486 private ConfigurationMember configMember; 486 private ConfigurationMember configMember;
487 487
488 public EstateSettings() 488 public EstateSettings()
489 { 489 {
490 // Temporary hack to prevent multiple loadings. 490 // Temporary hack to prevent multiple loadings.
491 if (configMember == null) 491 if (configMember == null)
492 { 492 {
493 configMember = 493 configMember =
494 new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", 494 new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS",
495 loadConfigurationOptions, handleIncomingConfiguration); 495 loadConfigurationOptions, handleIncomingConfiguration);
496 configMember.performConfigurationRetrieve(); 496 configMember.performConfigurationRetrieve();
497 } 497 }
498 } 498 }
499 499
500 public void loadConfigurationOptions() 500 public void loadConfigurationOptions()
501 { 501 {
502 configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", 502 configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "",
503 "0.0", true); 503 "0.0", true);
504 configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", 504 configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0",
505 true); 505 true);
506 configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 506 configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
507 "", "0", true); 507 "", "0", true);
508 configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", 508 configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40",
509 true); 509 true);
510 510
511 configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, 511 configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
512 "", "1.0", true); 512 "", "1.0", true);
513 configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", 513 configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "",
514 "0", true); 514 "0", true);
515 configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", 515 configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "",
516 "0", true); 516 "0", true);
517 configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", 517 configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "",
518 "0", true); 518 "0", true);
519 configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", 519 configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21",
520 true); 520 true);
521 configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", 521 configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0",
522 true); 522 true);
523 configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, 523 configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
524 "", "0", true); 524 "", "0", true);
525 configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, 525 configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
526 "", "0", true); 526 "", "0", true);
527 configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", 527 configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "",
528 "false", true); 528 "false", true);
529 configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 529 configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
530 "", "1", true); 530 "", "1", true);
531 configMember.addConfigurationOption("region_water_height", 531 configMember.addConfigurationOption("region_water_height",
532 ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); 532 ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true);
533 configMember.addConfigurationOption("region_allow_terraform", 533 configMember.addConfigurationOption("region_allow_terraform",
534 ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); 534 ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true);
535 535
536 configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", 536 configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "",
537 "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); 537 "b8d3965a-ad78-bf43-699b-bff8eca6c975", true);
538 configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", 538 configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "",
539 "abb783e6-3e93-26c0-248a-247666855da3", true); 539 "abb783e6-3e93-26c0-248a-247666855da3", true);
540 configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", 540 configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "",
541 "179cdabd-398a-9b6b-1391-4dc333ba321f", true); 541 "179cdabd-398a-9b6b-1391-4dc333ba321f", true);
542 configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", 542 configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "",
543 "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); 543 "beb169c7-11ea-fff2-efe5-0f24dc881df2", true);
544 544
545 configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 545 configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
546 "", "00000000-0000-0000-0000-000000000000", true); 546 "", "00000000-0000-0000-0000-000000000000", true);
547 configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 547 configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
548 "", "00000000-0000-0000-0000-000000000000", true); 548 "", "00000000-0000-0000-0000-000000000000", true);
549 configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 549 configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
550 "", "00000000-0000-0000-0000-000000000000", true); 550 "", "00000000-0000-0000-0000-000000000000", true);
551 configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 551 configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
552 "", "00000000-0000-0000-0000-000000000000", true); 552 "", "00000000-0000-0000-0000-000000000000", true);
553 553
554 configMember.addConfigurationOption("terrain_start_height_0", 554 configMember.addConfigurationOption("terrain_start_height_0",
555 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); 555 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
556 configMember.addConfigurationOption("terrain_start_height_1", 556 configMember.addConfigurationOption("terrain_start_height_1",
557 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); 557 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
558 configMember.addConfigurationOption("terrain_start_height_2", 558 configMember.addConfigurationOption("terrain_start_height_2",
559 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); 559 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
560 configMember.addConfigurationOption("terrain_start_height_3", 560 configMember.addConfigurationOption("terrain_start_height_3",
561 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); 561 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true);
562 562
563 configMember.addConfigurationOption("terrain_height_range_0", 563 configMember.addConfigurationOption("terrain_height_range_0",
564 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); 564 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
565 configMember.addConfigurationOption("terrain_height_range_1", 565 configMember.addConfigurationOption("terrain_height_range_1",
566 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); 566 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
567 configMember.addConfigurationOption("terrain_height_range_2", 567 configMember.addConfigurationOption("terrain_height_range_2",
568 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); 568 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
569 configMember.addConfigurationOption("terrain_height_range_3", 569 configMember.addConfigurationOption("terrain_height_range_3",
570 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); 570 ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true);
571 571
572 configMember.addConfigurationOption("terrain_file", 572 configMember.addConfigurationOption("terrain_file",
573 ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", 573 ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "",
574 "default.r32", true); 574 "default.r32", true);
575 configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, 575 configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
576 "", "60.0", true); 576 "", "60.0", true);
577 configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", 577 configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "",
578 "20.0", true); 578 "20.0", true);
579 configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, 579 configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID,
580 "", "00000000-0000-0000-0000-000000000000", true); 580 "", "00000000-0000-0000-0000-000000000000", true);
581 } 581 }
582 582
583 public bool handleIncomingConfiguration(string configuration_key, object configuration_result) 583 public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
584 { 584 {
585 switch (configuration_key) 585 switch (configuration_key)
586 { 586 {
587 case "billable_factor": 587 case "billable_factor":
588 m_billableFactor = (float) configuration_result; 588 m_billableFactor = (float) configuration_result;
589 break; 589 break;
590 case "estate_id": 590 case "estate_id":
591 m_estateID = (uint) configuration_result; 591 m_estateID = (uint) configuration_result;
592 break; 592 break;
593 case "parent_estate_id": 593 case "parent_estate_id":
594 m_parentEstateID = (uint) configuration_result; 594 m_parentEstateID = (uint) configuration_result;
595 break; 595 break;
596 case "max_agents": 596 case "max_agents":
597 m_maxAgents = (byte) configuration_result; 597 m_maxAgents = (byte) configuration_result;
598 break; 598 break;
599 599
600 case "object_bonus_factor": 600 case "object_bonus_factor":
601 m_objectBonusFactor = (float) configuration_result; 601 m_objectBonusFactor = (float) configuration_result;
602 break; 602 break;
603 case "redirect_grid_x": 603 case "redirect_grid_x":
604 m_redirectGridX = (int) configuration_result; 604 m_redirectGridX = (int) configuration_result;
605 break; 605 break;
606 case "redirect_grid_y": 606 case "redirect_grid_y":
607 m_redirectGridY = (int) configuration_result; 607 m_redirectGridY = (int) configuration_result;
608 break; 608 break;
609 case "region_flags": 609 case "region_flags":
610 m_regionFlags = (Simulator.RegionFlags) ((uint) configuration_result); 610 m_regionFlags = (Simulator.RegionFlags) ((uint) configuration_result);
611 break; 611 break;
612 case "sim_access": 612 case "sim_access":
613 m_simAccess = (Simulator.SimAccess) ((byte) configuration_result); 613 m_simAccess = (Simulator.SimAccess) ((byte) configuration_result);
614 break; 614 break;
615 case "sun_hour": 615 case "sun_hour":
616 m_sunHour = (float) configuration_result; 616 m_sunHour = (float) configuration_result;
617 break; 617 break;
618 case "terrain_raise_limit": 618 case "terrain_raise_limit":
619 m_terrainRaiseLimit = (float) configuration_result; 619 m_terrainRaiseLimit = (float) configuration_result;
620 break; 620 break;
621 case "terrain_lower_limit": 621 case "terrain_lower_limit":
622 m_terrainLowerLimit = (float) configuration_result; 622 m_terrainLowerLimit = (float) configuration_result;
623 break; 623 break;
624 case "use_fixed_sun": 624 case "use_fixed_sun":
625 m_useFixedSun = (bool) configuration_result; 625 m_useFixedSun = (bool) configuration_result;
626 break; 626 break;
627 case "price_per_meter": 627 case "price_per_meter":
628 m_pricePerMeter = Convert.ToInt32(configuration_result); 628 m_pricePerMeter = Convert.ToInt32(configuration_result);
629 break; 629 break;
630 case "region_water_height": 630 case "region_water_height":
631 m_regionWaterHeight = (ushort) configuration_result; 631 m_regionWaterHeight = (ushort) configuration_result;
632 break; 632 break;
633 case "region_allow_terraform": 633 case "region_allow_terraform":
634 m_regionAllowTerraform = (bool) configuration_result; 634 m_regionAllowTerraform = (bool) configuration_result;
635 break; 635 break;
636 636
637 case "terrain_base_0": 637 case "terrain_base_0":
638 m_terrainBase0 = (LLUUID) configuration_result; 638 m_terrainBase0 = (LLUUID) configuration_result;
639 break; 639 break;
640 case "terrain_base_1": 640 case "terrain_base_1":
641 m_terrainBase1 = (LLUUID) configuration_result; 641 m_terrainBase1 = (LLUUID) configuration_result;
642 break; 642 break;
643 case "terrain_base_2": 643 case "terrain_base_2":
644 m_terrainBase2 = (LLUUID) configuration_result; 644 m_terrainBase2 = (LLUUID) configuration_result;
645 break; 645 break;
646 case "terrain_base_3": 646 case "terrain_base_3":
647 m_terrainBase3 = (LLUUID) configuration_result; 647 m_terrainBase3 = (LLUUID) configuration_result;
648 break; 648 break;
649 649
650 case "terrain_detail_0": 650 case "terrain_detail_0":
651 m_terrainDetail0 = (LLUUID) configuration_result; 651 m_terrainDetail0 = (LLUUID) configuration_result;
652 break; 652 break;
653 case "terrain_detail_1": 653 case "terrain_detail_1":
654 m_terrainDetail1 = (LLUUID) configuration_result; 654 m_terrainDetail1 = (LLUUID) configuration_result;
655 break; 655 break;
656 case "terrain_detail_2": 656 case "terrain_detail_2":
657 m_terrainDetail2 = (LLUUID) configuration_result; 657 m_terrainDetail2 = (LLUUID) configuration_result;
658 break; 658 break;
659 case "terrain_detail_3": 659 case "terrain_detail_3":
660 m_terrainDetail3 = (LLUUID) configuration_result; 660 m_terrainDetail3 = (LLUUID) configuration_result;
661 break; 661 break;
662 662
663 case "terrain_start_height_0": 663 case "terrain_start_height_0":
664 m_terrainStartHeight0 = (float) configuration_result; 664 m_terrainStartHeight0 = (float) configuration_result;
665 break; 665 break;
666 case "terrain_start_height_1": 666 case "terrain_start_height_1":
667 m_terrainStartHeight1 = (float) configuration_result; 667 m_terrainStartHeight1 = (float) configuration_result;
668 break; 668 break;
669 case "terrain_start_height_2": 669 case "terrain_start_height_2":
670 m_terrainStartHeight2 = (float) configuration_result; 670 m_terrainStartHeight2 = (float) configuration_result;
671 break; 671 break;
672 case "terrain_start_height_3": 672 case "terrain_start_height_3":
673 m_terrainStartHeight3 = (float) configuration_result; 673 m_terrainStartHeight3 = (float) configuration_result;
674 break; 674 break;
675 675
676 case "terrain_height_range_0": 676 case "terrain_height_range_0":
677 m_terrainHeightRange0 = (float) configuration_result; 677 m_terrainHeightRange0 = (float) configuration_result;
678 break; 678 break;
679 case "terrain_height_range_1": 679 case "terrain_height_range_1":
680 m_terrainHeightRange1 = (float) configuration_result; 680 m_terrainHeightRange1 = (float) configuration_result;
681 break; 681 break;
682 case "terrain_height_range_2": 682 case "terrain_height_range_2":
683 m_terrainHeightRange2 = (float) configuration_result; 683 m_terrainHeightRange2 = (float) configuration_result;
684 break; 684 break;
685 case "terrain_height_range_3": 685 case "terrain_height_range_3":
686 m_terrainHeightRange3 = (float) configuration_result; 686 m_terrainHeightRange3 = (float) configuration_result;
687 break; 687 break;
688 688
689 case "terrain_file": 689 case "terrain_file":
690 m_terrainFile = (string) configuration_result; 690 m_terrainFile = (string) configuration_result;
691 break; 691 break;
692 case "terrain_multiplier": 692 case "terrain_multiplier":
693 m_terrainMultiplier = Convert.ToDouble(configuration_result); 693 m_terrainMultiplier = Convert.ToDouble(configuration_result);
694 break; 694 break;
695 case "water_height": 695 case "water_height":
696 double tmpVal = (double) configuration_result; 696 double tmpVal = (double) configuration_result;
697 m_waterHeight = (float) tmpVal; 697 m_waterHeight = (float) tmpVal;
698 break; 698 break;
699 case "terrain_image_id": 699 case "terrain_image_id":
700 m_terrainImageID = (LLUUID) configuration_result; 700 m_terrainImageID = (LLUUID) configuration_result;
701 break; 701 break;
702 } 702 }
703 703
704 return true; 704 return true;
705 } 705 }
706 } 706 }
707} \ No newline at end of file 707} \ No newline at end of file