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Diffstat (limited to 'OpenSim/Framework/Data/SimProfileData.cs')
-rw-r--r-- | OpenSim/Framework/Data/SimProfileData.cs | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/OpenSim/Framework/Data/SimProfileData.cs b/OpenSim/Framework/Data/SimProfileData.cs new file mode 100644 index 0000000..201aa01 --- /dev/null +++ b/OpenSim/Framework/Data/SimProfileData.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Framework.Data | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// A class which contains information known to the grid server about a region | ||
36 | /// </summary> | ||
37 | public class SimProfileData | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// The name of the region | ||
41 | /// </summary> | ||
42 | public string regionName = ""; | ||
43 | |||
44 | /// <summary> | ||
45 | /// A 64-bit number combining map position into a (mostly) unique ID | ||
46 | /// </summary> | ||
47 | public ulong regionHandle; | ||
48 | |||
49 | /// <summary> | ||
50 | /// OGS/OpenSim Specific ID for a region | ||
51 | /// </summary> | ||
52 | public libsecondlife.LLUUID UUID; | ||
53 | |||
54 | /// <summary> | ||
55 | /// Coordinates of the region | ||
56 | /// </summary> | ||
57 | public uint regionLocX; | ||
58 | public uint regionLocY; | ||
59 | public uint regionLocZ; // Reserved (round-robin, layers, etc) | ||
60 | |||
61 | /// <summary> | ||
62 | /// Authentication secrets | ||
63 | /// </summary> | ||
64 | /// <remarks>Not very secure, needs improvement.</remarks> | ||
65 | public string regionSendKey = ""; | ||
66 | public string regionRecvKey = ""; | ||
67 | public string regionSecret = ""; | ||
68 | |||
69 | /// <summary> | ||
70 | /// Whether the region is online | ||
71 | /// </summary> | ||
72 | public bool regionOnline; | ||
73 | |||
74 | /// <summary> | ||
75 | /// Information about the server that the region is currently hosted on | ||
76 | /// </summary> | ||
77 | public string serverIP = ""; | ||
78 | public uint serverPort; | ||
79 | public string serverURI = ""; | ||
80 | |||
81 | /// <summary> | ||
82 | /// Set of optional overrides. Can be used to create non-eulicidean spaces. | ||
83 | /// </summary> | ||
84 | public ulong regionNorthOverrideHandle; | ||
85 | public ulong regionSouthOverrideHandle; | ||
86 | public ulong regionEastOverrideHandle; | ||
87 | public ulong regionWestOverrideHandle; | ||
88 | |||
89 | /// <summary> | ||
90 | /// Optional: URI Location of the region database | ||
91 | /// </summary> | ||
92 | /// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks> | ||
93 | public string regionDataURI = ""; | ||
94 | |||
95 | /// <summary> | ||
96 | /// Region Asset Details | ||
97 | /// </summary> | ||
98 | public string regionAssetURI = ""; | ||
99 | public string regionAssetSendKey = ""; | ||
100 | public string regionAssetRecvKey = ""; | ||
101 | |||
102 | /// <summary> | ||
103 | /// Region Userserver Details | ||
104 | /// </summary> | ||
105 | public string regionUserURI = ""; | ||
106 | public string regionUserSendKey = ""; | ||
107 | public string regionUserRecvKey = ""; | ||
108 | |||
109 | /// <summary> | ||
110 | /// Region Map Texture Asset | ||
111 | /// </summary> | ||
112 | public libsecondlife.LLUUID regionMapTextureID = new libsecondlife.LLUUID("00000000-0000-0000-9999-000000000006"); | ||
113 | } | ||
114 | } | ||