diff options
Diffstat (limited to 'OpenSim/Framework/Data.SQLite')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs | 31 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 125 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteBase.cs | 102 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteGridData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | 189 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteManager.cs | 132 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | 261 |
7 files changed, 458 insertions, 384 deletions
diff --git a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs index 75bb53d..6693c98 100644 --- a/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/Data.SQLite/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.Framework.Data.SQLite")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.Framework.Data.SQLite")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.Framework.Data.SQLite")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.Framework.Data.SQLite")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] | 24 | |
25 | [assembly : Guid("6113d5ce-4547-49f4-9236-0dcc503457b1")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -29,5 +33,6 @@ using System.Runtime.InteropServices; | |||
29 | // | 33 | // |
30 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
31 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
32 | [assembly: AssemblyVersion("0.4.0.0")] | 36 | |
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("0.4.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index a85ab4d..4187078 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |||
@@ -26,15 +26,11 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using System.Data; | 29 | using System.Data; |
33 | using System.Data.SqlTypes; | 30 | using System.Reflection; |
31 | using libsecondlife; | ||
34 | using Mono.Data.SqliteClient; | 32 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | 34 | ||
39 | namespace OpenSim.Framework.Data.SQLite | 35 | namespace OpenSim.Framework.Data.SQLite |
40 | { | 36 | { |
@@ -46,11 +42,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
46 | /// <summary> | 42 | /// <summary> |
47 | /// The database manager | 43 | /// The database manager |
48 | /// </summary> | 44 | /// </summary> |
49 | |||
50 | /// <summary> | 45 | /// <summary> |
51 | /// Artificial constructor called upon plugin load | 46 | /// Artificial constructor called upon plugin load |
52 | /// </summary> | 47 | /// </summary> |
53 | private const string assetSelect = "select * from assets"; | 48 | private const string assetSelect = "select * from assets"; |
49 | |||
54 | private DataSet ds; | 50 | private DataSet ds; |
55 | private SqliteDataAdapter da; | 51 | private SqliteDataAdapter da; |
56 | 52 | ||
@@ -58,13 +54,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
58 | { | 54 | { |
59 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); | 55 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); |
60 | TestTables(conn); | 56 | TestTables(conn); |
61 | 57 | ||
62 | ds = new DataSet(); | 58 | ds = new DataSet(); |
63 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); | 59 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); |
64 | 60 | ||
65 | lock (ds) { | 61 | lock (ds) |
62 | { | ||
66 | ds.Tables.Add(createAssetsTable()); | 63 | ds.Tables.Add(createAssetsTable()); |
67 | 64 | ||
68 | setupAssetCommands(da, conn); | 65 | setupAssetCommands(da, conn); |
69 | try | 66 | try |
70 | { | 67 | { |
@@ -75,11 +72,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
75 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); | 72 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); |
76 | } | 73 | } |
77 | } | 74 | } |
78 | 75 | ||
79 | return; | 76 | return; |
80 | } | 77 | } |
81 | 78 | ||
82 | public AssetBase FetchAsset(LLUUID uuid) | 79 | public AssetBase FetchAsset(LLUUID uuid) |
83 | { | 80 | { |
84 | AssetBase asset = new AssetBase(); | 81 | AssetBase asset = new AssetBase(); |
85 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); | 82 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); |
@@ -92,27 +89,28 @@ namespace OpenSim.Framework.Data.SQLite | |||
92 | return null; | 89 | return null; |
93 | } | 90 | } |
94 | } | 91 | } |
95 | 92 | ||
96 | public void CreateAsset(AssetBase asset) | 93 | public void CreateAsset(AssetBase asset) |
97 | { | 94 | { |
98 | // no difference for now | 95 | // no difference for now |
99 | UpdateAsset(asset); | 96 | UpdateAsset(asset); |
100 | } | 97 | } |
101 | 98 | ||
102 | public void UpdateAsset(AssetBase asset) | 99 | public void UpdateAsset(AssetBase asset) |
103 | { | 100 | { |
104 | LogAssetLoad(asset); | 101 | LogAssetLoad(asset); |
105 | 102 | ||
106 | DataTable assets = ds.Tables["assets"]; | 103 | DataTable assets = ds.Tables["assets"]; |
107 | lock(ds) { | 104 | lock (ds) |
105 | { | ||
108 | DataRow row = assets.Rows.Find(asset.FullID); | 106 | DataRow row = assets.Rows.Find(asset.FullID); |
109 | if (row == null) | 107 | if (row == null) |
110 | { | 108 | { |
111 | row = assets.NewRow(); | 109 | row = assets.NewRow(); |
112 | fillAssetRow(row, asset); | 110 | fillAssetRow(row, asset); |
113 | assets.Rows.Add(row); | 111 | assets.Rows.Add(row); |
114 | } | 112 | } |
115 | else | 113 | else |
116 | { | 114 | { |
117 | fillAssetRow(row, asset); | 115 | fillAssetRow(row, asset); |
118 | } | 116 | } |
@@ -124,9 +122,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
124 | string temporary = asset.Temporary ? "Temporary" : "Stored"; | 122 | string temporary = asset.Temporary ? "Temporary" : "Stored"; |
125 | string local = asset.Local ? "Local" : "Remote"; | 123 | string local = asset.Local ? "Local" : "Remote"; |
126 | 124 | ||
127 | MainLog.Instance.Verbose("ASSETSTORAGE", | 125 | MainLog.Instance.Verbose("ASSETSTORAGE", |
128 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", | 126 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", |
129 | asset.FullID, asset.Name, asset.Description, asset.Type, asset.InvType, temporary, local, asset.Data.Length) ); | 127 | asset.FullID, asset.Name, asset.Description, asset.Type, |
128 | asset.InvType, temporary, local, asset.Data.Length)); | ||
130 | } | 129 | } |
131 | 130 | ||
132 | public bool ExistsAsset(LLUUID uuid) | 131 | public bool ExistsAsset(LLUUID uuid) |
@@ -137,23 +136,26 @@ namespace OpenSim.Framework.Data.SQLite | |||
137 | 136 | ||
138 | public void DeleteAsset(LLUUID uuid) | 137 | public void DeleteAsset(LLUUID uuid) |
139 | { | 138 | { |
140 | lock (ds) { | 139 | lock (ds) |
140 | { | ||
141 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); | 141 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); |
142 | if (row != null) { | 142 | if (row != null) |
143 | { | ||
143 | row.Delete(); | 144 | row.Delete(); |
144 | } | 145 | } |
145 | } | 146 | } |
146 | } | 147 | } |
147 | 148 | ||
148 | public void CommitAssets() // force a sync to the database | 149 | public void CommitAssets() // force a sync to the database |
149 | { | 150 | { |
150 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); | 151 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); |
151 | lock (ds) { | 152 | lock (ds) |
153 | { | ||
152 | da.Update(ds, "assets"); | 154 | da.Update(ds, "assets"); |
153 | ds.AcceptChanges(); | 155 | ds.AcceptChanges(); |
154 | } | 156 | } |
155 | } | 157 | } |
156 | 158 | ||
157 | /*********************************************************************** | 159 | /*********************************************************************** |
158 | * | 160 | * |
159 | * Database Definition Functions | 161 | * Database Definition Functions |
@@ -161,24 +163,24 @@ namespace OpenSim.Framework.Data.SQLite | |||
161 | * This should be db agnostic as we define them in ADO.NET terms | 163 | * This should be db agnostic as we define them in ADO.NET terms |
162 | * | 164 | * |
163 | **********************************************************************/ | 165 | **********************************************************************/ |
164 | 166 | ||
165 | private DataTable createAssetsTable() | 167 | private DataTable createAssetsTable() |
166 | { | 168 | { |
167 | DataTable assets = new DataTable("assets"); | 169 | DataTable assets = new DataTable("assets"); |
168 | 170 | ||
169 | createCol(assets, "UUID", typeof(System.String)); | 171 | createCol(assets, "UUID", typeof (String)); |
170 | createCol(assets, "Name", typeof(System.String)); | 172 | createCol(assets, "Name", typeof (String)); |
171 | createCol(assets, "Description", typeof(System.String)); | 173 | createCol(assets, "Description", typeof (String)); |
172 | createCol(assets, "Type", typeof(System.Int32)); | 174 | createCol(assets, "Type", typeof (Int32)); |
173 | createCol(assets, "InvType", typeof(System.Int32)); | 175 | createCol(assets, "InvType", typeof (Int32)); |
174 | createCol(assets, "Local", typeof(System.Boolean)); | 176 | createCol(assets, "Local", typeof (Boolean)); |
175 | createCol(assets, "Temporary", typeof(System.Boolean)); | 177 | createCol(assets, "Temporary", typeof (Boolean)); |
176 | createCol(assets, "Data", typeof(System.Byte[])); | 178 | createCol(assets, "Data", typeof (Byte[])); |
177 | // Add in contraints | 179 | // Add in contraints |
178 | assets.PrimaryKey = new DataColumn[] { assets.Columns["UUID"] }; | 180 | assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; |
179 | return assets; | 181 | return assets; |
180 | } | 182 | } |
181 | 183 | ||
182 | /*********************************************************************** | 184 | /*********************************************************************** |
183 | * | 185 | * |
184 | * Convert between ADO.NET <=> OpenSim Objects | 186 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -193,19 +195,19 @@ namespace OpenSim.Framework.Data.SQLite | |||
193 | // interesting has to be done to actually get these values | 195 | // interesting has to be done to actually get these values |
194 | // back out. Not enough time to figure it out yet. | 196 | // back out. Not enough time to figure it out yet. |
195 | AssetBase asset = new AssetBase(); | 197 | AssetBase asset = new AssetBase(); |
196 | 198 | ||
197 | asset.FullID = new LLUUID((String)row["UUID"]); | 199 | asset.FullID = new LLUUID((String) row["UUID"]); |
198 | asset.Name = (String)row["Name"]; | 200 | asset.Name = (String) row["Name"]; |
199 | asset.Description = (String)row["Description"]; | 201 | asset.Description = (String) row["Description"]; |
200 | asset.Type = Convert.ToSByte(row["Type"]); | 202 | asset.Type = Convert.ToSByte(row["Type"]); |
201 | asset.InvType = Convert.ToSByte(row["InvType"]); | 203 | asset.InvType = Convert.ToSByte(row["InvType"]); |
202 | asset.Local = Convert.ToBoolean(row["Local"]); | 204 | asset.Local = Convert.ToBoolean(row["Local"]); |
203 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); | 205 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); |
204 | asset.Data = (byte[])row["Data"]; | 206 | asset.Data = (byte[]) row["Data"]; |
205 | return asset; | 207 | return asset; |
206 | } | 208 | } |
207 | 209 | ||
208 | 210 | ||
209 | private void fillAssetRow(DataRow row, AssetBase asset) | 211 | private void fillAssetRow(DataRow row, AssetBase asset) |
210 | { | 212 | { |
211 | row["UUID"] = asset.FullID; | 213 | row["UUID"] = asset.FullID; |
@@ -225,8 +227,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
225 | row["Data"] = asset.Data; | 227 | row["Data"] = asset.Data; |
226 | 228 | ||
227 | // ADO.NET doesn't handle NULL very well | 229 | // ADO.NET doesn't handle NULL very well |
228 | foreach (DataColumn col in ds.Tables["assets"].Columns) { | 230 | foreach (DataColumn col in ds.Tables["assets"].Columns) |
229 | if (row[col] == null) { | 231 | { |
232 | if (row[col] == null) | ||
233 | { | ||
230 | row[col] = ""; | 234 | row[col] = ""; |
231 | } | 235 | } |
232 | } | 236 | } |
@@ -250,18 +254,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
250 | da.UpdateCommand.Connection = conn; | 254 | da.UpdateCommand.Connection = conn; |
251 | 255 | ||
252 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); | 256 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); |
253 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 257 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
254 | delete.Connection = conn; | 258 | delete.Connection = conn; |
255 | da.DeleteCommand = delete; | 259 | da.DeleteCommand = delete; |
256 | } | 260 | } |
257 | 261 | ||
258 | private void InitDB(SqliteConnection conn) | 262 | private void InitDB(SqliteConnection conn) |
259 | { | 263 | { |
260 | string createAssets = defineTable(createAssetsTable()); | 264 | string createAssets = defineTable(createAssetsTable()); |
261 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); | 265 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); |
262 | conn.Open(); | 266 | conn.Open(); |
263 | pcmd.ExecuteNonQuery(); | 267 | pcmd.ExecuteNonQuery(); |
264 | conn.Close(); | 268 | conn.Close(); |
265 | } | 269 | } |
266 | 270 | ||
267 | private bool TestTables(SqliteConnection conn) | 271 | private bool TestTables(SqliteConnection conn) |
@@ -269,9 +273,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
269 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); | 273 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); |
270 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | 274 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); |
271 | DataSet tmpDS = new DataSet(); | 275 | DataSet tmpDS = new DataSet(); |
272 | try { | 276 | try |
277 | { | ||
273 | pDa.Fill(tmpDS, "assets"); | 278 | pDa.Fill(tmpDS, "assets"); |
274 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 279 | } |
280 | catch (SqliteSyntaxException) | ||
281 | { | ||
275 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 282 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
276 | InitDB(conn); | 283 | InitDB(conn); |
277 | } | 284 | } |
@@ -279,14 +286,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
279 | } | 286 | } |
280 | 287 | ||
281 | #region IPlugin interface | 288 | #region IPlugin interface |
282 | public string Version { | 289 | |
290 | public string Version | ||
291 | { | ||
283 | get | 292 | get |
284 | { | 293 | { |
285 | System.Reflection.Module module = this.GetType().Module; | 294 | Module module = GetType().Module; |
286 | string dllName = module.Assembly.ManifestModule.Name; | 295 | string dllName = module.Assembly.ManifestModule.Name; |
287 | Version dllVersion = module.Assembly.GetName().Version; | 296 | Version dllVersion = module.Assembly.GetName().Version; |
288 | 297 | ||
289 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | 298 | return |
299 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
300 | dllVersion.Revision); | ||
290 | } | 301 | } |
291 | } | 302 | } |
292 | 303 | ||
@@ -295,9 +306,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
295 | Initialise("AssetStorage.db", ""); | 306 | Initialise("AssetStorage.db", ""); |
296 | } | 307 | } |
297 | 308 | ||
298 | public string Name { | 309 | public string Name |
310 | { | ||
299 | get { return "SQLite Asset storage engine"; } | 311 | get { return "SQLite Asset storage engine"; } |
300 | } | 312 | } |
313 | |||
301 | #endregion | 314 | #endregion |
302 | } | 315 | } |
303 | } | 316 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteBase.cs b/OpenSim/Framework/Data.SQLite/SQLiteBase.cs index 4f237fd..157b4e6 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteBase.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteBase.cs | |||
@@ -26,13 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using System.Data; | 29 | using System.Data; |
33 | using System.Data.SqlTypes; | ||
34 | using Mono.Data.SqliteClient; | 30 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | ||
36 | 31 | ||
37 | namespace OpenSim.Framework.Data.SQLite | 32 | namespace OpenSim.Framework.Data.SQLite |
38 | { | 33 | { |
@@ -48,8 +43,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
48 | * This should be db agnostic as we define them in ADO.NET terms | 43 | * This should be db agnostic as we define them in ADO.NET terms |
49 | * | 44 | * |
50 | **********************************************************************/ | 45 | **********************************************************************/ |
51 | 46 | ||
52 | protected static void createCol(DataTable dt, string name, System.Type type) | 47 | protected static void createCol(DataTable dt, string name, Type type) |
53 | { | 48 | { |
54 | DataColumn col = new DataColumn(name, type); | 49 | DataColumn col = new DataColumn(name, type); |
55 | dt.Columns.Add(col); | 50 | dt.Columns.Add(col); |
@@ -77,7 +72,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
77 | * generate these strings instead of typing them out. | 72 | * generate these strings instead of typing them out. |
78 | */ | 73 | */ |
79 | string[] cols = new string[dt.Columns.Count]; | 74 | string[] cols = new string[dt.Columns.Count]; |
80 | for (int i = 0; i < dt.Columns.Count; i++) { | 75 | for (int i = 0; i < dt.Columns.Count; i++) |
76 | { | ||
81 | DataColumn col = dt.Columns[i]; | 77 | DataColumn col = dt.Columns[i]; |
82 | cols[i] = col.ColumnName; | 78 | cols[i] = col.ColumnName; |
83 | } | 79 | } |
@@ -92,7 +88,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
92 | 88 | ||
93 | // this provides the binding for all our parameters, so | 89 | // this provides the binding for all our parameters, so |
94 | // much less code than it used to be | 90 | // much less code than it used to be |
95 | foreach (DataColumn col in dt.Columns) | 91 | foreach (DataColumn col in dt.Columns) |
96 | { | 92 | { |
97 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | 93 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); |
98 | } | 94 | } |
@@ -106,7 +102,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
106 | foreach (DataColumn col in dt.Columns) | 102 | foreach (DataColumn col in dt.Columns) |
107 | { | 103 | { |
108 | if (subsql.Length > 0) | 104 | if (subsql.Length > 0) |
109 | { // a map function would rock so much here | 105 | { |
106 | // a map function would rock so much here | ||
110 | subsql += ", "; | 107 | subsql += ", "; |
111 | } | 108 | } |
112 | subsql += col.ColumnName + "= :" + col.ColumnName; | 109 | subsql += col.ColumnName + "= :" + col.ColumnName; |
@@ -118,7 +115,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
118 | // this provides the binding for all our parameters, so | 115 | // this provides the binding for all our parameters, so |
119 | // much less code than it used to be | 116 | // much less code than it used to be |
120 | 117 | ||
121 | foreach (DataColumn col in dt.Columns) | 118 | foreach (DataColumn col in dt.Columns) |
122 | { | 119 | { |
123 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); | 120 | cmd.Parameters.Add(createSqliteParameter(col.ColumnName, col.DataType)); |
124 | } | 121 | } |
@@ -133,11 +130,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
133 | foreach (DataColumn col in dt.Columns) | 130 | foreach (DataColumn col in dt.Columns) |
134 | { | 131 | { |
135 | if (subsql.Length > 0) | 132 | if (subsql.Length > 0) |
136 | { // a map function would rock so much here | 133 | { |
134 | // a map function would rock so much here | ||
137 | subsql += ",\n"; | 135 | subsql += ",\n"; |
138 | } | 136 | } |
139 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | 137 | subsql += col.ColumnName + " " + sqliteType(col.DataType); |
140 | if(col == dt.PrimaryKey[0]) | 138 | if (col == dt.PrimaryKey[0]) |
141 | { | 139 | { |
142 | subsql += " primary key"; | 140 | subsql += " primary key"; |
143 | } | 141 | } |
@@ -167,7 +165,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
167 | /// for us. | 165 | /// for us. |
168 | ///</summary> | 166 | ///</summary> |
169 | ///<returns>a built sqlite parameter</returns> | 167 | ///<returns>a built sqlite parameter</returns> |
170 | protected static SqliteParameter createSqliteParameter(string name, System.Type type) | 168 | protected static SqliteParameter createSqliteParameter(string name, Type type) |
171 | { | 169 | { |
172 | SqliteParameter param = new SqliteParameter(); | 170 | SqliteParameter param = new SqliteParameter(); |
173 | param.ParameterName = ":" + name; | 171 | param.ParameterName = ":" + name; |
@@ -182,53 +180,87 @@ namespace OpenSim.Framework.Data.SQLite | |||
182 | * Type conversion functions | 180 | * Type conversion functions |
183 | * | 181 | * |
184 | **********************************************************************/ | 182 | **********************************************************************/ |
185 | 183 | ||
186 | protected static DbType dbtypeFromType(Type type) | 184 | protected static DbType dbtypeFromType(Type type) |
187 | { | 185 | { |
188 | if (type == typeof(System.String)) { | 186 | if (type == typeof (String)) |
187 | { | ||
189 | return DbType.String; | 188 | return DbType.String; |
190 | } else if (type == typeof(System.Int32)) { | 189 | } |
190 | else if (type == typeof (Int32)) | ||
191 | { | ||
191 | return DbType.Int32; | 192 | return DbType.Int32; |
192 | } else if (type == typeof(System.UInt32)) { | 193 | } |
194 | else if (type == typeof (UInt32)) | ||
195 | { | ||
193 | return DbType.UInt32; | 196 | return DbType.UInt32; |
194 | } else if (type == typeof(System.Int64)) { | 197 | } |
198 | else if (type == typeof (Int64)) | ||
199 | { | ||
195 | return DbType.Int64; | 200 | return DbType.Int64; |
196 | } else if (type == typeof(System.UInt64)) { | 201 | } |
202 | else if (type == typeof (UInt64)) | ||
203 | { | ||
197 | return DbType.UInt64; | 204 | return DbType.UInt64; |
198 | } else if (type == typeof(System.Double)) { | 205 | } |
206 | else if (type == typeof (Double)) | ||
207 | { | ||
199 | return DbType.Double; | 208 | return DbType.Double; |
200 | } else if (type == typeof(System.Boolean)) { | 209 | } |
210 | else if (type == typeof (Boolean)) | ||
211 | { | ||
201 | return DbType.Boolean; | 212 | return DbType.Boolean; |
202 | } else if (type == typeof(System.Byte[])) { | 213 | } |
214 | else if (type == typeof (Byte[])) | ||
215 | { | ||
203 | return DbType.Binary; | 216 | return DbType.Binary; |
204 | } else { | 217 | } |
218 | else | ||
219 | { | ||
205 | return DbType.String; | 220 | return DbType.String; |
206 | } | 221 | } |
207 | } | 222 | } |
208 | 223 | ||
209 | // this is something we'll need to implement for each db | 224 | // this is something we'll need to implement for each db |
210 | // slightly differently. | 225 | // slightly differently. |
211 | protected static string sqliteType(Type type) | 226 | protected static string sqliteType(Type type) |
212 | { | 227 | { |
213 | if (type == typeof(System.String)) { | 228 | if (type == typeof (String)) |
229 | { | ||
214 | return "varchar(255)"; | 230 | return "varchar(255)"; |
215 | } else if (type == typeof(System.Int32)) { | 231 | } |
232 | else if (type == typeof (Int32)) | ||
233 | { | ||
216 | return "integer"; | 234 | return "integer"; |
217 | } else if (type == typeof(System.UInt32)) { | 235 | } |
236 | else if (type == typeof (UInt32)) | ||
237 | { | ||
218 | return "integer"; | 238 | return "integer"; |
219 | } else if (type == typeof(System.Int64)) { | 239 | } |
240 | else if (type == typeof (Int64)) | ||
241 | { | ||
220 | return "varchar(255)"; | 242 | return "varchar(255)"; |
221 | } else if (type == typeof(System.UInt64)) { | 243 | } |
244 | else if (type == typeof (UInt64)) | ||
245 | { | ||
222 | return "varchar(255)"; | 246 | return "varchar(255)"; |
223 | } else if (type == typeof(System.Double)) { | 247 | } |
248 | else if (type == typeof (Double)) | ||
249 | { | ||
224 | return "float"; | 250 | return "float"; |
225 | } else if (type == typeof(System.Boolean)) { | 251 | } |
252 | else if (type == typeof (Boolean)) | ||
253 | { | ||
226 | return "integer"; | 254 | return "integer"; |
227 | } else if (type == typeof(System.Byte[])) { | 255 | } |
256 | else if (type == typeof (Byte[])) | ||
257 | { | ||
228 | return "blob"; | 258 | return "blob"; |
229 | } else { | 259 | } |
260 | else | ||
261 | { | ||
230 | return "string"; | 262 | return "string"; |
231 | } | 263 | } |
232 | } | 264 | } |
233 | } | 265 | } |
234 | } | 266 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs index 2fc80b4..8f3e8aa 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteGridData.cs | |||
@@ -192,4 +192,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
192 | return null; | 192 | return null; |
193 | } | 193 | } |
194 | } | 194 | } |
195 | } | 195 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs index 82a8434..5e95878 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | |||
@@ -28,22 +28,14 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Data; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | |||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Framework; | ||
37 | using libsecondlife; | 33 | using libsecondlife; |
38 | |||
39 | using System.Data; | ||
40 | using System.Data.SqlTypes; | ||
41 | |||
42 | using Mono.Data.SqliteClient; | 34 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | ||
43 | 36 | ||
44 | namespace OpenSim.Framework.Data.SQLite | 37 | namespace OpenSim.Framework.Data.SQLite |
45 | { | 38 | { |
46 | |||
47 | public class SQLiteInventoryStore : SQLiteBase, IInventoryData | 39 | public class SQLiteInventoryStore : SQLiteBase, IInventoryData |
48 | { | 40 | { |
49 | private const string invItemsSelect = "select * from inventoryitems"; | 41 | private const string invItemsSelect = "select * from inventoryitems"; |
@@ -96,14 +88,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
96 | public InventoryItemBase buildItem(DataRow row) | 88 | public InventoryItemBase buildItem(DataRow row) |
97 | { | 89 | { |
98 | InventoryItemBase item = new InventoryItemBase(); | 90 | InventoryItemBase item = new InventoryItemBase(); |
99 | item.inventoryID = new LLUUID((string)row["UUID"]); | 91 | item.inventoryID = new LLUUID((string) row["UUID"]); |
100 | item.assetID = new LLUUID((string)row["assetID"]); | 92 | item.assetID = new LLUUID((string) row["assetID"]); |
101 | item.assetType = Convert.ToInt32(row["assetType"]); | 93 | item.assetType = Convert.ToInt32(row["assetType"]); |
102 | item.invType = Convert.ToInt32(row["invType"]); | 94 | item.invType = Convert.ToInt32(row["invType"]); |
103 | item.parentFolderID = new LLUUID((string)row["parentFolderID"]); | 95 | item.parentFolderID = new LLUUID((string) row["parentFolderID"]); |
104 | item.avatarID = new LLUUID((string)row["avatarID"]); | 96 | item.avatarID = new LLUUID((string) row["avatarID"]); |
105 | item.creatorsID = new LLUUID((string)row["creatorsID"]); | 97 | item.creatorsID = new LLUUID((string) row["creatorsID"]); |
106 | item.inventoryName =(string) row["inventoryName"]; | 98 | item.inventoryName = (string) row["inventoryName"]; |
107 | item.inventoryDescription = (string) row["inventoryDescription"]; | 99 | item.inventoryDescription = (string) row["inventoryDescription"]; |
108 | 100 | ||
109 | item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); | 101 | item.inventoryNextPermissions = Convert.ToUInt32(row["inventoryNextPermissions"]); |
@@ -147,7 +139,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
147 | fillFolderRow(inventoryRow, folder); | 139 | fillFolderRow(inventoryRow, folder); |
148 | } | 140 | } |
149 | 141 | ||
150 | this.invFoldersDa.Update(ds, "inventoryfolders"); | 142 | invFoldersDa.Update(ds, "inventoryfolders"); |
151 | } | 143 | } |
152 | 144 | ||
153 | private void addItem(InventoryItemBase item) | 145 | private void addItem(InventoryItemBase item) |
@@ -165,7 +157,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
165 | { | 157 | { |
166 | fillItemRow(inventoryRow, item); | 158 | fillItemRow(inventoryRow, item); |
167 | } | 159 | } |
168 | this.invItemsDa.Update(ds, "inventoryitems"); | 160 | invItemsDa.Update(ds, "inventoryitems"); |
169 | } | 161 | } |
170 | 162 | ||
171 | public void Shutdown() | 163 | public void Shutdown() |
@@ -195,12 +187,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
195 | /// <returns>A string containing the plugin version</returns> | 187 | /// <returns>A string containing the plugin version</returns> |
196 | public string getVersion() | 188 | public string getVersion() |
197 | { | 189 | { |
198 | System.Reflection.Module module = this.GetType().Module; | 190 | Module module = GetType().Module; |
199 | string dllName = module.Assembly.ManifestModule.Name; | 191 | string dllName = module.Assembly.ManifestModule.Name; |
200 | Version dllVersion = module.Assembly.GetName().Version; | 192 | Version dllVersion = module.Assembly.GetName().Version; |
201 | 193 | ||
202 | 194 | ||
203 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | 195 | return |
196 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
197 | dllVersion.Revision); | ||
204 | } | 198 | } |
205 | 199 | ||
206 | /// <summary> | 200 | /// <summary> |
@@ -306,7 +300,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
306 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 300 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
307 | getInventoryFolders(ref folders, parentID); | 301 | getInventoryFolders(ref folders, parentID); |
308 | 302 | ||
309 | for(int i=0; i<folders.Count; i++) | 303 | for (int i = 0; i < folders.Count; i++) |
310 | getInventoryFolders(ref folders, folders[i].folderID); | 304 | getInventoryFolders(ref folders, folders[i].folderID); |
311 | 305 | ||
312 | return folders; | 306 | return folders; |
@@ -320,9 +314,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
320 | public InventoryItemBase getInventoryItem(LLUUID item) | 314 | public InventoryItemBase getInventoryItem(LLUUID item) |
321 | { | 315 | { |
322 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(item); | 316 | DataRow row = ds.Tables["inventoryitems"].Rows.Find(item); |
323 | if (row != null) { | 317 | if (row != null) |
318 | { | ||
324 | return buildItem(row); | 319 | return buildItem(row); |
325 | } else { | 320 | } |
321 | else | ||
322 | { | ||
326 | return null; | 323 | return null; |
327 | } | 324 | } |
328 | } | 325 | } |
@@ -334,19 +331,21 @@ namespace OpenSim.Framework.Data.SQLite | |||
334 | /// <returns>A class containing folder information</returns> | 331 | /// <returns>A class containing folder information</returns> |
335 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | 332 | public InventoryFolderBase getInventoryFolder(LLUUID folder) |
336 | { | 333 | { |
337 | 334 | // TODO: Deep voodoo here. If you enable this code then | |
338 | // TODO: Deep voodoo here. If you enable this code then | 335 | // multi region breaks. No idea why, but I figured it was |
339 | // multi region breaks. No idea why, but I figured it was | 336 | // better to leave multi region at this point. It does mean |
340 | // better to leave multi region at this point. It does mean | 337 | // that you don't get to see system textures why creating |
341 | // that you don't get to see system textures why creating | 338 | // clothes and the like. :( |
342 | // clothes and the like. :( | 339 | |
343 | 340 | DataRow row = ds.Tables["inventoryfolders"].Rows.Find(folder); | |
344 | DataRow row = ds.Tables["inventoryfolders"].Rows.Find(folder); | 341 | if (row != null) |
345 | if (row != null) { | 342 | { |
346 | return buildFolder(row); | 343 | return buildFolder(row); |
347 | } else { | 344 | } |
345 | else | ||
346 | { | ||
348 | return null; | 347 | return null; |
349 | } | 348 | } |
350 | } | 349 | } |
351 | 350 | ||
352 | /// <summary> | 351 | /// <summary> |
@@ -355,7 +354,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
355 | /// <param name="item">The item to be created</param> | 354 | /// <param name="item">The item to be created</param> |
356 | public void addInventoryItem(InventoryItemBase item) | 355 | public void addInventoryItem(InventoryItemBase item) |
357 | { | 356 | { |
358 | this.addItem(item); | 357 | addItem(item); |
359 | } | 358 | } |
360 | 359 | ||
361 | /// <summary> | 360 | /// <summary> |
@@ -364,7 +363,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
364 | /// <param name="item">The updated item</param> | 363 | /// <param name="item">The updated item</param> |
365 | public void updateInventoryItem(InventoryItemBase item) | 364 | public void updateInventoryItem(InventoryItemBase item) |
366 | { | 365 | { |
367 | this.addItem(item); | 366 | addItem(item); |
368 | } | 367 | } |
369 | 368 | ||
370 | /// <summary> | 369 | /// <summary> |
@@ -376,12 +375,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
376 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | 375 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; |
377 | 376 | ||
378 | DataRow inventoryRow = inventoryItemTable.Rows.Find(itemID); | 377 | DataRow inventoryRow = inventoryItemTable.Rows.Find(itemID); |
379 | if (inventoryRow != null) | 378 | if (inventoryRow != null) |
380 | { | 379 | { |
381 | inventoryRow.Delete(); | 380 | inventoryRow.Delete(); |
382 | } | 381 | } |
383 | 382 | ||
384 | this.invItemsDa.Update(ds, "inventoryitems"); | 383 | invItemsDa.Update(ds, "inventoryitems"); |
385 | } | 384 | } |
386 | 385 | ||
387 | 386 | ||
@@ -394,7 +393,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
394 | { | 393 | { |
395 | List<InventoryItemBase> items = getInventoryInFolder(folderId); | 394 | List<InventoryItemBase> items = getInventoryInFolder(folderId); |
396 | 395 | ||
397 | foreach(InventoryItemBase i in items) | 396 | foreach (InventoryItemBase i in items) |
398 | deleteInventoryItem(i.inventoryID); | 397 | deleteInventoryItem(i.inventoryID); |
399 | } | 398 | } |
400 | 399 | ||
@@ -404,7 +403,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
404 | /// <param name="folder">The inventory folder</param> | 403 | /// <param name="folder">The inventory folder</param> |
405 | public void addInventoryFolder(InventoryFolderBase folder) | 404 | public void addInventoryFolder(InventoryFolderBase folder) |
406 | { | 405 | { |
407 | this.addFolder(folder); | 406 | addFolder(folder); |
408 | } | 407 | } |
409 | 408 | ||
410 | /// <summary> | 409 | /// <summary> |
@@ -413,7 +412,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
413 | /// <param name="folder">The inventory folder</param> | 412 | /// <param name="folder">The inventory folder</param> |
414 | public void updateInventoryFolder(InventoryFolderBase folder) | 413 | public void updateInventoryFolder(InventoryFolderBase folder) |
415 | { | 414 | { |
416 | this.addFolder(folder); | 415 | addFolder(folder); |
417 | } | 416 | } |
418 | 417 | ||
419 | 418 | ||
@@ -427,7 +426,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
427 | public void deleteInventoryFolder(LLUUID folderID) | 426 | public void deleteInventoryFolder(LLUUID folderID) |
428 | { | 427 | { |
429 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); | 428 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); |
430 | 429 | ||
431 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | 430 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; |
432 | DataRow inventoryRow; | 431 | DataRow inventoryRow; |
433 | 432 | ||
@@ -450,7 +449,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
450 | inventoryRow.Delete(); | 449 | inventoryRow.Delete(); |
451 | } | 450 | } |
452 | 451 | ||
453 | this.invFoldersDa.Update(ds, "inventoryfolders"); | 452 | invFoldersDa.Update(ds, "inventoryfolders"); |
454 | } | 453 | } |
455 | 454 | ||
456 | /*********************************************************************** | 455 | /*********************************************************************** |
@@ -458,43 +457,43 @@ namespace OpenSim.Framework.Data.SQLite | |||
458 | * Data Table definitions | 457 | * Data Table definitions |
459 | * | 458 | * |
460 | **********************************************************************/ | 459 | **********************************************************************/ |
461 | 460 | ||
462 | private static DataTable createInventoryItemsTable() | 461 | private static DataTable createInventoryItemsTable() |
463 | { | 462 | { |
464 | DataTable inv = new DataTable("inventoryitems"); | 463 | DataTable inv = new DataTable("inventoryitems"); |
465 | 464 | ||
466 | createCol(inv, "UUID", typeof(System.String)); //inventoryID | 465 | createCol(inv, "UUID", typeof (String)); //inventoryID |
467 | createCol(inv, "assetID", typeof(System.String)); | 466 | createCol(inv, "assetID", typeof (String)); |
468 | createCol(inv, "assetType", typeof(System.Int32)); | 467 | createCol(inv, "assetType", typeof (Int32)); |
469 | createCol(inv, "invType", typeof(System.Int32)); | 468 | createCol(inv, "invType", typeof (Int32)); |
470 | createCol(inv, "parentFolderID", typeof(System.String)); | 469 | createCol(inv, "parentFolderID", typeof (String)); |
471 | createCol(inv, "avatarID", typeof(System.String)); | 470 | createCol(inv, "avatarID", typeof (String)); |
472 | createCol(inv, "creatorsID", typeof(System.String)); | 471 | createCol(inv, "creatorsID", typeof (String)); |
473 | 472 | ||
474 | createCol(inv, "inventoryName", typeof(System.String)); | 473 | createCol(inv, "inventoryName", typeof (String)); |
475 | createCol(inv, "inventoryDescription", typeof(System.String)); | 474 | createCol(inv, "inventoryDescription", typeof (String)); |
476 | // permissions | 475 | // permissions |
477 | createCol(inv, "inventoryNextPermissions", typeof(System.Int32)); | 476 | createCol(inv, "inventoryNextPermissions", typeof (Int32)); |
478 | createCol(inv, "inventoryCurrentPermissions", typeof(System.Int32)); | 477 | createCol(inv, "inventoryCurrentPermissions", typeof (Int32)); |
479 | createCol(inv, "inventoryBasePermissions", typeof(System.Int32)); | 478 | createCol(inv, "inventoryBasePermissions", typeof (Int32)); |
480 | createCol(inv, "inventoryEveryOnePermissions", typeof(System.Int32)); | 479 | createCol(inv, "inventoryEveryOnePermissions", typeof (Int32)); |
481 | 480 | ||
482 | inv.PrimaryKey = new DataColumn[] { inv.Columns["UUID"] }; | 481 | inv.PrimaryKey = new DataColumn[] {inv.Columns["UUID"]}; |
483 | return inv; | 482 | return inv; |
484 | } | 483 | } |
485 | 484 | ||
486 | private DataTable createInventoryFoldersTable() | 485 | private DataTable createInventoryFoldersTable() |
487 | { | 486 | { |
488 | DataTable fol = new DataTable("inventoryfolders"); | 487 | DataTable fol = new DataTable("inventoryfolders"); |
489 | 488 | ||
490 | createCol(fol, "UUID", typeof(System.String)); //folderID | 489 | createCol(fol, "UUID", typeof (String)); //folderID |
491 | createCol(fol, "name", typeof(System.String)); | 490 | createCol(fol, "name", typeof (String)); |
492 | createCol(fol, "agentID", typeof(System.String)); | 491 | createCol(fol, "agentID", typeof (String)); |
493 | createCol(fol, "parentID", typeof(System.String)); | 492 | createCol(fol, "parentID", typeof (String)); |
494 | createCol(fol, "type", typeof(System.Int32)); | 493 | createCol(fol, "type", typeof (Int32)); |
495 | createCol(fol, "version", typeof(System.Int32)); | 494 | createCol(fol, "version", typeof (Int32)); |
496 | 495 | ||
497 | fol.PrimaryKey = new DataColumn[] { fol.Columns["UUID"] }; | 496 | fol.PrimaryKey = new DataColumn[] {fol.Columns["UUID"]}; |
498 | return fol; | 497 | return fol; |
499 | } | 498 | } |
500 | 499 | ||
@@ -507,7 +506,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
507 | da.UpdateCommand.Connection = conn; | 506 | da.UpdateCommand.Connection = conn; |
508 | 507 | ||
509 | SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); | 508 | SqliteCommand delete = new SqliteCommand("delete from inventoryitems where UUID = :UUID"); |
510 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 509 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
511 | delete.Connection = conn; | 510 | delete.Connection = conn; |
512 | da.DeleteCommand = delete; | 511 | da.DeleteCommand = delete; |
513 | } | 512 | } |
@@ -521,7 +520,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
521 | da.UpdateCommand.Connection = conn; | 520 | da.UpdateCommand.Connection = conn; |
522 | 521 | ||
523 | SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); | 522 | SqliteCommand delete = new SqliteCommand("delete from inventoryfolders where UUID = :UUID"); |
524 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 523 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
525 | delete.Connection = conn; | 524 | delete.Connection = conn; |
526 | da.DeleteCommand = delete; | 525 | da.DeleteCommand = delete; |
527 | } | 526 | } |
@@ -529,10 +528,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
529 | private InventoryFolderBase buildFolder(DataRow row) | 528 | private InventoryFolderBase buildFolder(DataRow row) |
530 | { | 529 | { |
531 | InventoryFolderBase folder = new InventoryFolderBase(); | 530 | InventoryFolderBase folder = new InventoryFolderBase(); |
532 | folder.folderID = new LLUUID((string)row["UUID"]); | 531 | folder.folderID = new LLUUID((string) row["UUID"]); |
533 | folder.name = (string)row["name"]; | 532 | folder.name = (string) row["name"]; |
534 | folder.agentID = new LLUUID((string)row["agentID"]); | 533 | folder.agentID = new LLUUID((string) row["agentID"]); |
535 | folder.parentID = new LLUUID((string)row["parentID"]); | 534 | folder.parentID = new LLUUID((string) row["parentID"]); |
536 | folder.type = Convert.ToInt16(row["type"]); | 535 | folder.type = Convert.ToInt16(row["type"]); |
537 | folder.version = Convert.ToUInt16(row["version"]); | 536 | folder.version = Convert.ToUInt16(row["version"]); |
538 | return folder; | 537 | return folder; |
@@ -554,17 +553,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
554 | * Test and Initialization code | 553 | * Test and Initialization code |
555 | * | 554 | * |
556 | **********************************************************************/ | 555 | **********************************************************************/ |
556 | |||
557 | private void InitDB(SqliteConnection conn) | 557 | private void InitDB(SqliteConnection conn) |
558 | { | 558 | { |
559 | string createInventoryItems = defineTable(createInventoryItemsTable()); | 559 | string createInventoryItems = defineTable(createInventoryItemsTable()); |
560 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); | 560 | string createInventoryFolders = defineTable(createInventoryFoldersTable()); |
561 | 561 | ||
562 | SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); | 562 | SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn); |
563 | SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); | 563 | SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn); |
564 | conn.Open(); | 564 | conn.Open(); |
565 | pcmd.ExecuteNonQuery(); | 565 | pcmd.ExecuteNonQuery(); |
566 | scmd.ExecuteNonQuery(); | 566 | scmd.ExecuteNonQuery(); |
567 | conn.Close(); | 567 | conn.Close(); |
568 | } | 568 | } |
569 | 569 | ||
570 | private bool TestTables(SqliteConnection conn) | 570 | private bool TestTables(SqliteConnection conn) |
@@ -575,10 +575,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
575 | SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); | 575 | SqliteDataAdapter sDa = new SqliteDataAdapter(invFoldersSelectCmd); |
576 | 576 | ||
577 | DataSet tmpDS = new DataSet(); | 577 | DataSet tmpDS = new DataSet(); |
578 | try { | 578 | try |
579 | { | ||
579 | pDa.Fill(tmpDS, "inventoryitems"); | 580 | pDa.Fill(tmpDS, "inventoryitems"); |
580 | sDa.Fill(tmpDS, "inventoryfolders"); | 581 | sDa.Fill(tmpDS, "inventoryfolders"); |
581 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 582 | } |
583 | catch (SqliteSyntaxException) | ||
584 | { | ||
582 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 585 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
583 | InitDB(conn); | 586 | InitDB(conn); |
584 | } | 587 | } |
@@ -586,14 +589,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
586 | pDa.Fill(tmpDS, "inventoryitems"); | 589 | pDa.Fill(tmpDS, "inventoryitems"); |
587 | sDa.Fill(tmpDS, "inventoryfolders"); | 590 | sDa.Fill(tmpDS, "inventoryfolders"); |
588 | 591 | ||
589 | foreach (DataColumn col in createInventoryItemsTable().Columns) { | 592 | foreach (DataColumn col in createInventoryItemsTable().Columns) |
590 | if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName) ) { | 593 | { |
594 | if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName)) | ||
595 | { | ||
591 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); | 596 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); |
592 | return false; | 597 | return false; |
593 | } | 598 | } |
594 | } | 599 | } |
595 | foreach (DataColumn col in createInventoryFoldersTable().Columns) { | 600 | foreach (DataColumn col in createInventoryFoldersTable().Columns) |
596 | if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName) ) { | 601 | { |
602 | if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName)) | ||
603 | { | ||
597 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); | 604 | MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName); |
598 | return false; | 605 | return false; |
599 | } | 606 | } |
@@ -601,8 +608,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
601 | return true; | 608 | return true; |
602 | } | 609 | } |
603 | } | 610 | } |
604 | } | 611 | } \ No newline at end of file |
605 | |||
606 | |||
607 | |||
608 | |||
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs index 5954fba..e102da3 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteManager.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteManager.cs | |||
@@ -30,13 +30,14 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SQLite; | 31 | using System.Data.SQLite; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using Mono.Data.SqliteClient; | ||
33 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
34 | 35 | ||
35 | namespace OpenSim.Framework.Data.SQLite | 36 | namespace OpenSim.Framework.Data.SQLite |
36 | { | 37 | { |
37 | class SQLiteManager : SQLiteBase | 38 | internal class SQLiteManager : SQLiteBase |
38 | { | 39 | { |
39 | IDbConnection dbcon; | 40 | private IDbConnection dbcon; |
40 | 41 | ||
41 | /// <summary> | 42 | /// <summary> |
42 | /// Initialises and creates a new SQLite connection and maintains it. | 43 | /// Initialises and creates a new SQLite connection and maintains it. |
@@ -78,15 +79,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
78 | /// <returns>A SQLite DB Command</returns> | 79 | /// <returns>A SQLite DB Command</returns> |
79 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) | 80 | public IDbCommand Query(string sql, Dictionary<string, string> parameters) |
80 | { | 81 | { |
81 | SQLiteCommand dbcommand = (SQLiteCommand)dbcon.CreateCommand(); | 82 | SQLiteCommand dbcommand = (SQLiteCommand) dbcon.CreateCommand(); |
82 | dbcommand.CommandText = sql; | 83 | dbcommand.CommandText = sql; |
83 | foreach (KeyValuePair<string, string> param in parameters) | 84 | foreach (KeyValuePair<string, string> param in parameters) |
84 | { | 85 | { |
85 | SQLiteParameter paramx = new SQLiteParameter(param.Key,param.Value); | 86 | SQLiteParameter paramx = new SQLiteParameter(param.Key, param.Value); |
86 | dbcommand.Parameters.Add(paramx); | 87 | dbcommand.Parameters.Add(paramx); |
87 | } | 88 | } |
88 | 89 | ||
89 | return (IDbCommand)dbcommand; | 90 | return (IDbCommand) dbcommand; |
90 | } | 91 | } |
91 | 92 | ||
92 | private bool TestTables(SQLiteConnection conn) | 93 | private bool TestTables(SQLiteConnection conn) |
@@ -98,7 +99,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
98 | { | 99 | { |
99 | pDa.Fill(tmpDS, "regions"); | 100 | pDa.Fill(tmpDS, "regions"); |
100 | } | 101 | } |
101 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) | 102 | catch (SqliteSyntaxException) |
102 | { | 103 | { |
103 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 104 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
104 | InitDB(conn); | 105 | InitDB(conn); |
@@ -110,39 +111,39 @@ namespace OpenSim.Framework.Data.SQLite | |||
110 | { | 111 | { |
111 | DataTable regions = new DataTable("regions"); | 112 | DataTable regions = new DataTable("regions"); |
112 | 113 | ||
113 | createCol(regions, "regionHandle", typeof(ulong)); | 114 | createCol(regions, "regionHandle", typeof (ulong)); |
114 | createCol(regions, "regionName", typeof(System.String)); | 115 | createCol(regions, "regionName", typeof (String)); |
115 | createCol(regions, "uuid", typeof(System.String)); | 116 | createCol(regions, "uuid", typeof (String)); |
116 | 117 | ||
117 | createCol(regions, "regionRecvKey", typeof(System.String)); | 118 | createCol(regions, "regionRecvKey", typeof (String)); |
118 | createCol(regions, "regionSecret", typeof(System.String)); | 119 | createCol(regions, "regionSecret", typeof (String)); |
119 | createCol(regions, "regionSendKey", typeof(System.String)); | 120 | createCol(regions, "regionSendKey", typeof (String)); |
120 | 121 | ||
121 | createCol(regions, "regionDataURI", typeof(System.String)); | 122 | createCol(regions, "regionDataURI", typeof (String)); |
122 | createCol(regions, "serverIP", typeof(System.String)); | 123 | createCol(regions, "serverIP", typeof (String)); |
123 | createCol(regions, "serverPort", typeof(System.String)); | 124 | createCol(regions, "serverPort", typeof (String)); |
124 | createCol(regions, "serverURI", typeof(System.String)); | 125 | createCol(regions, "serverURI", typeof (String)); |
125 | 126 | ||
126 | 127 | ||
127 | createCol(regions, "locX", typeof( uint)); | 128 | createCol(regions, "locX", typeof (uint)); |
128 | createCol(regions, "locY", typeof( uint)); | 129 | createCol(regions, "locY", typeof (uint)); |
129 | createCol(regions, "locZ", typeof( uint)); | 130 | createCol(regions, "locZ", typeof (uint)); |
130 | 131 | ||
131 | createCol(regions, "eastOverrideHandle", typeof( ulong )); | 132 | createCol(regions, "eastOverrideHandle", typeof (ulong)); |
132 | createCol(regions, "westOverrideHandle", typeof( ulong )); | 133 | createCol(regions, "westOverrideHandle", typeof (ulong)); |
133 | createCol(regions, "southOverrideHandle", typeof( ulong )); | 134 | createCol(regions, "southOverrideHandle", typeof (ulong)); |
134 | createCol(regions, "northOverrideHandle", typeof( ulong )); | 135 | createCol(regions, "northOverrideHandle", typeof (ulong)); |
135 | 136 | ||
136 | createCol(regions, "regionAssetURI", typeof(System.String)); | 137 | createCol(regions, "regionAssetURI", typeof (String)); |
137 | createCol(regions, "regionAssetRecvKey", typeof(System.String)); | 138 | createCol(regions, "regionAssetRecvKey", typeof (String)); |
138 | createCol(regions, "regionAssetSendKey", typeof(System.String)); | 139 | createCol(regions, "regionAssetSendKey", typeof (String)); |
139 | 140 | ||
140 | createCol(regions, "regionUserURI", typeof(System.String)); | 141 | createCol(regions, "regionUserURI", typeof (String)); |
141 | createCol(regions, "regionUserRecvKey", typeof(System.String)); | 142 | createCol(regions, "regionUserRecvKey", typeof (String)); |
142 | createCol(regions, "regionUserSendKey", typeof(System.String)); | 143 | createCol(regions, "regionUserSendKey", typeof (String)); |
143 | 144 | ||
144 | // Add in contraints | 145 | // Add in contraints |
145 | regions.PrimaryKey = new DataColumn[] { regions.Columns["UUID"] }; | 146 | regions.PrimaryKey = new DataColumn[] {regions.Columns["UUID"]}; |
146 | return regions; | 147 | return regions; |
147 | } | 148 | } |
148 | 149 | ||
@@ -168,42 +169,42 @@ namespace OpenSim.Framework.Data.SQLite | |||
168 | if (reader.Read()) | 169 | if (reader.Read()) |
169 | { | 170 | { |
170 | // Region Main | 171 | // Region Main |
171 | retval.regionHandle = (ulong)reader["regionHandle"]; | 172 | retval.regionHandle = (ulong) reader["regionHandle"]; |
172 | retval.regionName = (string)reader["regionName"]; | 173 | retval.regionName = (string) reader["regionName"]; |
173 | retval.UUID = new LLUUID((string)reader["uuid"]); | 174 | retval.UUID = new LLUUID((string) reader["uuid"]); |
174 | 175 | ||
175 | // Secrets | 176 | // Secrets |
176 | retval.regionRecvKey = (string)reader["regionRecvKey"]; | 177 | retval.regionRecvKey = (string) reader["regionRecvKey"]; |
177 | retval.regionSecret = (string)reader["regionSecret"]; | 178 | retval.regionSecret = (string) reader["regionSecret"]; |
178 | retval.regionSendKey = (string)reader["regionSendKey"]; | 179 | retval.regionSendKey = (string) reader["regionSendKey"]; |
179 | 180 | ||
180 | // Region Server | 181 | // Region Server |
181 | retval.regionDataURI = (string)reader["regionDataURI"]; | 182 | retval.regionDataURI = (string) reader["regionDataURI"]; |
182 | retval.regionOnline = false; // Needs to be pinged before this can be set. | 183 | retval.regionOnline = false; // Needs to be pinged before this can be set. |
183 | retval.serverIP = (string)reader["serverIP"]; | 184 | retval.serverIP = (string) reader["serverIP"]; |
184 | retval.serverPort = (uint)reader["serverPort"]; | 185 | retval.serverPort = (uint) reader["serverPort"]; |
185 | retval.serverURI = (string)reader["serverURI"]; | 186 | retval.serverURI = (string) reader["serverURI"]; |
186 | 187 | ||
187 | // Location | 188 | // Location |
188 | retval.regionLocX = (uint)((int)reader["locX"]); | 189 | retval.regionLocX = (uint) ((int) reader["locX"]); |
189 | retval.regionLocY = (uint)((int)reader["locY"]); | 190 | retval.regionLocY = (uint) ((int) reader["locY"]); |
190 | retval.regionLocZ = (uint)((int)reader["locZ"]); | 191 | retval.regionLocZ = (uint) ((int) reader["locZ"]); |
191 | 192 | ||
192 | // Neighbours - 0 = No Override | 193 | // Neighbours - 0 = No Override |
193 | retval.regionEastOverrideHandle = (ulong)reader["eastOverrideHandle"]; | 194 | retval.regionEastOverrideHandle = (ulong) reader["eastOverrideHandle"]; |
194 | retval.regionWestOverrideHandle = (ulong)reader["westOverrideHandle"]; | 195 | retval.regionWestOverrideHandle = (ulong) reader["westOverrideHandle"]; |
195 | retval.regionSouthOverrideHandle = (ulong)reader["southOverrideHandle"]; | 196 | retval.regionSouthOverrideHandle = (ulong) reader["southOverrideHandle"]; |
196 | retval.regionNorthOverrideHandle = (ulong)reader["northOverrideHandle"]; | 197 | retval.regionNorthOverrideHandle = (ulong) reader["northOverrideHandle"]; |
197 | 198 | ||
198 | // Assets | 199 | // Assets |
199 | retval.regionAssetURI = (string)reader["regionAssetURI"]; | 200 | retval.regionAssetURI = (string) reader["regionAssetURI"]; |
200 | retval.regionAssetRecvKey = (string)reader["regionAssetRecvKey"]; | 201 | retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"]; |
201 | retval.regionAssetSendKey = (string)reader["regionAssetSendKey"]; | 202 | retval.regionAssetSendKey = (string) reader["regionAssetSendKey"]; |
202 | 203 | ||
203 | // Userserver | 204 | // Userserver |
204 | retval.regionUserURI = (string)reader["regionUserURI"]; | 205 | retval.regionUserURI = (string) reader["regionUserURI"]; |
205 | retval.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | 206 | retval.regionUserRecvKey = (string) reader["regionUserRecvKey"]; |
206 | retval.regionUserSendKey = (string)reader["regionUserSendKey"]; | 207 | retval.regionUserSendKey = (string) reader["regionUserSendKey"]; |
207 | } | 208 | } |
208 | else | 209 | else |
209 | { | 210 | { |
@@ -219,12 +220,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
219 | /// <returns>Success?</returns> | 220 | /// <returns>Success?</returns> |
220 | public bool insertRow(RegionProfileData profile) | 221 | public bool insertRow(RegionProfileData profile) |
221 | { | 222 | { |
222 | string sql = "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; | 223 | string sql = |
223 | sql += "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | 224 | "REPLACE INTO regions VALUES (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, "; |
225 | sql += | ||
226 | "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, "; | ||
224 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; | 227 | sql += "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey) VALUES "; |
225 | 228 | ||
226 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; | 229 | sql += "(@regionHandle, @regionName, @uuid, @regionRecvKey, @regionSecret, @regionSendKey, @regionDataURI, "; |
227 | sql += "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | 230 | sql += |
231 | "@serverIP, @serverPort, @serverURI, @locX, @locY, @locZ, @eastOverrideHandle, @westOverrideHandle, @southOverrideHandle, @northOverrideHandle, @regionAssetURI, @regionAssetRecvKey, "; | ||
228 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; | 232 | sql += "@regionAssetSendKey, @regionUserURI, @regionUserRecvKey, @regionUserSendKey);"; |
229 | 233 | ||
230 | Dictionary<string, string> parameters = new Dictionary<string, string>(); | 234 | Dictionary<string, string> parameters = new Dictionary<string, string>(); |
@@ -271,4 +275,4 @@ namespace OpenSim.Framework.Data.SQLite | |||
271 | return returnval; | 275 | return returnval; |
272 | } | 276 | } |
273 | } | 277 | } |
274 | } | 278 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs index 37a8be5..d7a6b39 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | |||
@@ -26,12 +26,8 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Framework; | ||
33 | using System.Data; | 29 | using System.Data; |
34 | using System.Data.SqlTypes; | 30 | using libsecondlife; |
35 | using Mono.Data.SqliteClient; | 31 | using Mono.Data.SqliteClient; |
36 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
37 | 33 | ||
@@ -45,30 +41,31 @@ namespace OpenSim.Framework.Data.SQLite | |||
45 | /// <summary> | 41 | /// <summary> |
46 | /// The database manager | 42 | /// The database manager |
47 | /// </summary> | 43 | /// </summary> |
48 | |||
49 | /// <summary> | 44 | /// <summary> |
50 | /// Artificial constructor called upon plugin load | 45 | /// Artificial constructor called upon plugin load |
51 | /// </summary> | 46 | /// </summary> |
52 | private const string userSelect = "select * from users"; | 47 | private const string userSelect = "select * from users"; |
48 | |||
53 | private DataSet ds; | 49 | private DataSet ds; |
54 | private SqliteDataAdapter da; | 50 | private SqliteDataAdapter da; |
55 | 51 | ||
56 | public void Initialise() | 52 | public void Initialise() |
57 | { | 53 | { |
58 | SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); | 54 | SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3"); |
59 | TestTables(conn); | 55 | TestTables(conn); |
60 | 56 | ||
61 | ds = new DataSet(); | 57 | ds = new DataSet(); |
62 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); | 58 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); |
63 | 59 | ||
64 | lock (ds) { | 60 | lock (ds) |
61 | { | ||
65 | ds.Tables.Add(createUsersTable()); | 62 | ds.Tables.Add(createUsersTable()); |
66 | ds.Tables.Add(createUserAgentsTable()); | 63 | ds.Tables.Add(createUserAgentsTable()); |
67 | 64 | ||
68 | setupUserCommands(da, conn); | 65 | setupUserCommands(da, conn); |
69 | da.Fill(ds.Tables["users"]); | 66 | da.Fill(ds.Tables["users"]); |
70 | } | 67 | } |
71 | 68 | ||
72 | return; | 69 | return; |
73 | } | 70 | } |
74 | 71 | ||
@@ -79,16 +76,21 @@ namespace OpenSim.Framework.Data.SQLite | |||
79 | /// <returns>A user profile</returns> | 76 | /// <returns>A user profile</returns> |
80 | public UserProfileData GetUserByUUID(LLUUID uuid) | 77 | public UserProfileData GetUserByUUID(LLUUID uuid) |
81 | { | 78 | { |
82 | lock (ds) { | 79 | lock (ds) |
80 | { | ||
83 | DataRow row = ds.Tables["users"].Rows.Find(uuid); | 81 | DataRow row = ds.Tables["users"].Rows.Find(uuid); |
84 | if(row != null) { | 82 | if (row != null) |
83 | { | ||
85 | UserProfileData user = buildUserProfile(row); | 84 | UserProfileData user = buildUserProfile(row); |
86 | row = ds.Tables["useragents"].Rows.Find(uuid); | 85 | row = ds.Tables["useragents"].Rows.Find(uuid); |
87 | if(row != null) { | 86 | if (row != null) |
87 | { | ||
88 | user.currentAgent = buildUserAgent(row); | 88 | user.currentAgent = buildUserAgent(row); |
89 | } | 89 | } |
90 | return user; | 90 | return user; |
91 | } else { | 91 | } |
92 | else | ||
93 | { | ||
92 | return null; | 94 | return null; |
93 | } | 95 | } |
94 | } | 96 | } |
@@ -113,16 +115,21 @@ namespace OpenSim.Framework.Data.SQLite | |||
113 | public UserProfileData GetUserByName(string fname, string lname) | 115 | public UserProfileData GetUserByName(string fname, string lname) |
114 | { | 116 | { |
115 | string select = "surname = '" + lname + "' and username = '" + fname + "'"; | 117 | string select = "surname = '" + lname + "' and username = '" + fname + "'"; |
116 | lock (ds) { | 118 | lock (ds) |
119 | { | ||
117 | DataRow[] rows = ds.Tables["users"].Select(select); | 120 | DataRow[] rows = ds.Tables["users"].Select(select); |
118 | if(rows.Length > 0) { | 121 | if (rows.Length > 0) |
122 | { | ||
119 | UserProfileData user = buildUserProfile(rows[0]); | 123 | UserProfileData user = buildUserProfile(rows[0]); |
120 | DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID); | 124 | DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID); |
121 | if(row != null) { | 125 | if (row != null) |
126 | { | ||
122 | user.currentAgent = buildUserAgent(row); | 127 | user.currentAgent = buildUserAgent(row); |
123 | } | 128 | } |
124 | return user; | 129 | return user; |
125 | } else { | 130 | } |
131 | else | ||
132 | { | ||
126 | return null; | 133 | return null; |
127 | } | 134 | } |
128 | } | 135 | } |
@@ -134,7 +141,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
134 | /// <param name="uuid">The users account ID</param> | 141 | /// <param name="uuid">The users account ID</param> |
135 | /// <returns>A matching users profile</returns> | 142 | /// <returns>A matching users profile</returns> |
136 | public UserAgentData GetAgentByUUID(LLUUID uuid) | 143 | public UserAgentData GetAgentByUUID(LLUUID uuid) |
137 | { | 144 | { |
138 | try | 145 | try |
139 | { | 146 | { |
140 | return GetUserByUUID(uuid).currentAgent; | 147 | return GetUserByUUID(uuid).currentAgent; |
@@ -165,7 +172,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
165 | { | 172 | { |
166 | try | 173 | try |
167 | { | 174 | { |
168 | return GetUserByName(fname,lname).currentAgent; | 175 | return GetUserByName(fname, lname).currentAgent; |
169 | } | 176 | } |
170 | catch (Exception) | 177 | catch (Exception) |
171 | { | 178 | { |
@@ -180,8 +187,9 @@ namespace OpenSim.Framework.Data.SQLite | |||
180 | public void AddNewUserProfile(UserProfileData user) | 187 | public void AddNewUserProfile(UserProfileData user) |
181 | { | 188 | { |
182 | DataTable users = ds.Tables["users"]; | 189 | DataTable users = ds.Tables["users"]; |
183 | lock (ds) { | 190 | lock (ds) |
184 | DataRow row = users.Rows.Find(user.UUID); | 191 | { |
192 | DataRow row = users.Rows.Find(user.UUID); | ||
185 | if (row == null) | 193 | if (row == null) |
186 | { | 194 | { |
187 | row = users.NewRow(); | 195 | row = users.NewRow(); |
@@ -192,10 +200,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
192 | { | 200 | { |
193 | fillUserRow(row, user); | 201 | fillUserRow(row, user); |
194 | } | 202 | } |
195 | 203 | ||
196 | if(user.currentAgent != null) { | 204 | if (user.currentAgent != null) |
205 | { | ||
197 | DataTable ua = ds.Tables["useragents"]; | 206 | DataTable ua = ds.Tables["useragents"]; |
198 | row = ua.Rows.Find(user.UUID); | 207 | row = ua.Rows.Find(user.UUID); |
199 | if (row == null) | 208 | if (row == null) |
200 | { | 209 | { |
201 | row = ua.NewRow(); | 210 | row = ua.NewRow(); |
@@ -207,12 +216,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
207 | fillUserAgentRow(row, user.currentAgent); | 216 | fillUserAgentRow(row, user.currentAgent); |
208 | } | 217 | } |
209 | } | 218 | } |
210 | MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | 219 | MainLog.Instance.Verbose("SQLITE", |
220 | "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | ||
211 | // save changes off to disk | 221 | // save changes off to disk |
212 | da.Update(ds, "users"); | 222 | da.Update(ds, "users"); |
213 | } | 223 | } |
214 | } | 224 | } |
215 | 225 | ||
216 | /// <summary> | 226 | /// <summary> |
217 | /// Creates a new user profile | 227 | /// Creates a new user profile |
218 | /// </summary> | 228 | /// </summary> |
@@ -220,10 +230,13 @@ namespace OpenSim.Framework.Data.SQLite | |||
220 | /// <returns>True on success, false on error</returns> | 230 | /// <returns>True on success, false on error</returns> |
221 | public bool UpdateUserProfile(UserProfileData user) | 231 | public bool UpdateUserProfile(UserProfileData user) |
222 | { | 232 | { |
223 | try { | 233 | try |
234 | { | ||
224 | AddNewUserProfile(user); | 235 | AddNewUserProfile(user); |
225 | return true; | 236 | return true; |
226 | } catch (Exception) { | 237 | } |
238 | catch (Exception) | ||
239 | { | ||
227 | return false; | 240 | return false; |
228 | } | 241 | } |
229 | } | 242 | } |
@@ -279,51 +292,51 @@ namespace OpenSim.Framework.Data.SQLite | |||
279 | { | 292 | { |
280 | return "0.1"; | 293 | return "0.1"; |
281 | } | 294 | } |
282 | 295 | ||
283 | /*********************************************************************** | 296 | /*********************************************************************** |
284 | * | 297 | * |
285 | * DataTable creation | 298 | * DataTable creation |
286 | * | 299 | * |
287 | **********************************************************************/ | 300 | **********************************************************************/ |
288 | /*********************************************************************** | 301 | /*********************************************************************** |
289 | * | 302 | * |
290 | * Database Definition Functions | 303 | * Database Definition Functions |
291 | * | 304 | * |
292 | * This should be db agnostic as we define them in ADO.NET terms | 305 | * This should be db agnostic as we define them in ADO.NET terms |
293 | * | 306 | * |
294 | **********************************************************************/ | 307 | **********************************************************************/ |
295 | 308 | ||
296 | private DataTable createUsersTable() | 309 | private DataTable createUsersTable() |
297 | { | 310 | { |
298 | DataTable users = new DataTable("users"); | 311 | DataTable users = new DataTable("users"); |
299 | 312 | ||
300 | createCol(users, "UUID", typeof(System.String)); | 313 | createCol(users, "UUID", typeof (String)); |
301 | createCol(users, "username", typeof(System.String)); | 314 | createCol(users, "username", typeof (String)); |
302 | createCol(users, "surname", typeof(System.String)); | 315 | createCol(users, "surname", typeof (String)); |
303 | createCol(users, "passwordHash", typeof(System.String)); | 316 | createCol(users, "passwordHash", typeof (String)); |
304 | createCol(users, "passwordSalt", typeof(System.String)); | 317 | createCol(users, "passwordSalt", typeof (String)); |
305 | 318 | ||
306 | createCol(users, "homeRegionX", typeof(System.Int32)); | 319 | createCol(users, "homeRegionX", typeof (Int32)); |
307 | createCol(users, "homeRegionY", typeof(System.Int32)); | 320 | createCol(users, "homeRegionY", typeof (Int32)); |
308 | createCol(users, "homeLocationX", typeof(System.Double)); | 321 | createCol(users, "homeLocationX", typeof (Double)); |
309 | createCol(users, "homeLocationY", typeof(System.Double)); | 322 | createCol(users, "homeLocationY", typeof (Double)); |
310 | createCol(users, "homeLocationZ", typeof(System.Double)); | 323 | createCol(users, "homeLocationZ", typeof (Double)); |
311 | createCol(users, "homeLookAtX", typeof(System.Double)); | 324 | createCol(users, "homeLookAtX", typeof (Double)); |
312 | createCol(users, "homeLookAtY", typeof(System.Double)); | 325 | createCol(users, "homeLookAtY", typeof (Double)); |
313 | createCol(users, "homeLookAtZ", typeof(System.Double)); | 326 | createCol(users, "homeLookAtZ", typeof (Double)); |
314 | createCol(users, "created", typeof(System.Int32)); | 327 | createCol(users, "created", typeof (Int32)); |
315 | createCol(users, "lastLogin", typeof(System.Int32)); | 328 | createCol(users, "lastLogin", typeof (Int32)); |
316 | createCol(users, "rootInventoryFolderID", typeof(System.String)); | 329 | createCol(users, "rootInventoryFolderID", typeof (String)); |
317 | createCol(users, "userInventoryURI", typeof(System.String)); | 330 | createCol(users, "userInventoryURI", typeof (String)); |
318 | createCol(users, "userAssetURI", typeof(System.String)); | 331 | createCol(users, "userAssetURI", typeof (String)); |
319 | createCol(users, "profileCanDoMask", typeof(System.Int32)); | 332 | createCol(users, "profileCanDoMask", typeof (Int32)); |
320 | createCol(users, "profileWantDoMask", typeof(System.Int32)); | 333 | createCol(users, "profileWantDoMask", typeof (Int32)); |
321 | createCol(users, "profileAboutText", typeof(System.String)); | 334 | createCol(users, "profileAboutText", typeof (String)); |
322 | createCol(users, "profileFirstText", typeof(System.String)); | 335 | createCol(users, "profileFirstText", typeof (String)); |
323 | createCol(users, "profileImage", typeof(System.String)); | 336 | createCol(users, "profileImage", typeof (String)); |
324 | createCol(users, "profileFirstImage", typeof(System.String)); | 337 | createCol(users, "profileFirstImage", typeof (String)); |
325 | // Add in contraints | 338 | // Add in contraints |
326 | users.PrimaryKey = new DataColumn[] { users.Columns["UUID"] }; | 339 | users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]}; |
327 | return users; | 340 | return users; |
328 | } | 341 | } |
329 | 342 | ||
@@ -331,27 +344,27 @@ namespace OpenSim.Framework.Data.SQLite | |||
331 | { | 344 | { |
332 | DataTable ua = new DataTable("useragents"); | 345 | DataTable ua = new DataTable("useragents"); |
333 | // this is the UUID of the user | 346 | // this is the UUID of the user |
334 | createCol(ua, "UUID", typeof(System.String)); | 347 | createCol(ua, "UUID", typeof (String)); |
335 | createCol(ua, "agentIP", typeof(System.String)); | 348 | createCol(ua, "agentIP", typeof (String)); |
336 | createCol(ua, "agentPort", typeof(System.Int32)); | 349 | createCol(ua, "agentPort", typeof (Int32)); |
337 | createCol(ua, "agentOnline", typeof(System.Boolean)); | 350 | createCol(ua, "agentOnline", typeof (Boolean)); |
338 | createCol(ua, "sessionID", typeof(System.String)); | 351 | createCol(ua, "sessionID", typeof (String)); |
339 | createCol(ua, "secureSessionID", typeof(System.String)); | 352 | createCol(ua, "secureSessionID", typeof (String)); |
340 | createCol(ua, "regionID", typeof(System.String)); | 353 | createCol(ua, "regionID", typeof (String)); |
341 | createCol(ua, "loginTime", typeof(System.Int32)); | 354 | createCol(ua, "loginTime", typeof (Int32)); |
342 | createCol(ua, "logoutTime", typeof(System.Int32)); | 355 | createCol(ua, "logoutTime", typeof (Int32)); |
343 | createCol(ua, "currentRegion", typeof(System.String)); | 356 | createCol(ua, "currentRegion", typeof (String)); |
344 | createCol(ua, "currentHandle", typeof(System.Int32)); | 357 | createCol(ua, "currentHandle", typeof (Int32)); |
345 | // vectors | 358 | // vectors |
346 | createCol(ua, "currentPosX", typeof(System.Double)); | 359 | createCol(ua, "currentPosX", typeof (Double)); |
347 | createCol(ua, "currentPosY", typeof(System.Double)); | 360 | createCol(ua, "currentPosY", typeof (Double)); |
348 | createCol(ua, "currentPosZ", typeof(System.Double)); | 361 | createCol(ua, "currentPosZ", typeof (Double)); |
349 | // constraints | 362 | // constraints |
350 | ua.PrimaryKey = new DataColumn[] { ua.Columns["UUID"] }; | 363 | ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]}; |
351 | 364 | ||
352 | return ua; | 365 | return ua; |
353 | } | 366 | } |
354 | 367 | ||
355 | /*********************************************************************** | 368 | /*********************************************************************** |
356 | * | 369 | * |
357 | * Convert between ADO.NET <=> OpenSim Objects | 370 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -366,35 +379,35 @@ namespace OpenSim.Framework.Data.SQLite | |||
366 | // interesting has to be done to actually get these values | 379 | // interesting has to be done to actually get these values |
367 | // back out. Not enough time to figure it out yet. | 380 | // back out. Not enough time to figure it out yet. |
368 | UserProfileData user = new UserProfileData(); | 381 | UserProfileData user = new UserProfileData(); |
369 | user.UUID = new LLUUID((String)row["UUID"]); | 382 | user.UUID = new LLUUID((String) row["UUID"]); |
370 | user.username = (String)row["username"]; | 383 | user.username = (String) row["username"]; |
371 | user.surname = (String)row["surname"]; | 384 | user.surname = (String) row["surname"]; |
372 | user.passwordHash = (String)row["passwordHash"]; | 385 | user.passwordHash = (String) row["passwordHash"]; |
373 | user.passwordSalt = (String)row["passwordSalt"]; | 386 | user.passwordSalt = (String) row["passwordSalt"]; |
374 | 387 | ||
375 | user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); | 388 | user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]); |
376 | user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); | 389 | user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]); |
377 | user.homeLocation = new LLVector3( | 390 | user.homeLocation = new LLVector3( |
378 | Convert.ToSingle(row["homeLocationX"]), | 391 | Convert.ToSingle(row["homeLocationX"]), |
379 | Convert.ToSingle(row["homeLocationY"]), | 392 | Convert.ToSingle(row["homeLocationY"]), |
380 | Convert.ToSingle(row["homeLocationZ"]) | 393 | Convert.ToSingle(row["homeLocationZ"]) |
381 | ); | 394 | ); |
382 | user.homeLookAt = new LLVector3( | 395 | user.homeLookAt = new LLVector3( |
383 | Convert.ToSingle(row["homeLookAtX"]), | 396 | Convert.ToSingle(row["homeLookAtX"]), |
384 | Convert.ToSingle(row["homeLookAtY"]), | 397 | Convert.ToSingle(row["homeLookAtY"]), |
385 | Convert.ToSingle(row["homeLookAtZ"]) | 398 | Convert.ToSingle(row["homeLookAtZ"]) |
386 | ); | 399 | ); |
387 | user.created = Convert.ToInt32(row["created"]); | 400 | user.created = Convert.ToInt32(row["created"]); |
388 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); | 401 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); |
389 | user.rootInventoryFolderID = new LLUUID((String)row["rootInventoryFolderID"]); | 402 | user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]); |
390 | user.userInventoryURI = (String)row["userInventoryURI"]; | 403 | user.userInventoryURI = (String) row["userInventoryURI"]; |
391 | user.userAssetURI = (String)row["userAssetURI"]; | 404 | user.userAssetURI = (String) row["userAssetURI"]; |
392 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); | 405 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); |
393 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); | 406 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); |
394 | user.profileAboutText = (String)row["profileAboutText"]; | 407 | user.profileAboutText = (String) row["profileAboutText"]; |
395 | user.profileFirstText = (String)row["profileFirstText"]; | 408 | user.profileFirstText = (String) row["profileFirstText"]; |
396 | user.profileImage = new LLUUID((String)row["profileImage"]); | 409 | user.profileImage = new LLUUID((String) row["profileImage"]); |
397 | user.profileFirstImage = new LLUUID((String)row["profileFirstImage"]); | 410 | user.profileFirstImage = new LLUUID((String) row["profileFirstImage"]); |
398 | return user; | 411 | return user; |
399 | } | 412 | } |
400 | 413 | ||
@@ -405,8 +418,8 @@ namespace OpenSim.Framework.Data.SQLite | |||
405 | row["surname"] = user.surname; | 418 | row["surname"] = user.surname; |
406 | row["passwordHash"] = user.passwordHash; | 419 | row["passwordHash"] = user.passwordHash; |
407 | row["passwordSalt"] = user.passwordSalt; | 420 | row["passwordSalt"] = user.passwordSalt; |
408 | 421 | ||
409 | 422 | ||
410 | row["homeRegionX"] = user.homeRegionX; | 423 | row["homeRegionX"] = user.homeRegionX; |
411 | row["homeRegionY"] = user.homeRegionY; | 424 | row["homeRegionY"] = user.homeRegionY; |
412 | row["homeLocationX"] = user.homeLocation.X; | 425 | row["homeLocationX"] = user.homeLocation.X; |
@@ -427,10 +440,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
427 | row["profileFirstText"] = user.profileFirstText; | 440 | row["profileFirstText"] = user.profileFirstText; |
428 | row["profileImage"] = user.profileImage; | 441 | row["profileImage"] = user.profileImage; |
429 | row["profileFirstImage"] = user.profileFirstImage; | 442 | row["profileFirstImage"] = user.profileFirstImage; |
430 | 443 | ||
431 | // ADO.NET doesn't handle NULL very well | 444 | // ADO.NET doesn't handle NULL very well |
432 | foreach (DataColumn col in ds.Tables["users"].Columns) { | 445 | foreach (DataColumn col in ds.Tables["users"].Columns) |
433 | if (row[col] == null) { | 446 | { |
447 | if (row[col] == null) | ||
448 | { | ||
434 | row[col] = ""; | 449 | row[col] = ""; |
435 | } | 450 | } |
436 | } | 451 | } |
@@ -439,33 +454,33 @@ namespace OpenSim.Framework.Data.SQLite | |||
439 | private UserAgentData buildUserAgent(DataRow row) | 454 | private UserAgentData buildUserAgent(DataRow row) |
440 | { | 455 | { |
441 | UserAgentData ua = new UserAgentData(); | 456 | UserAgentData ua = new UserAgentData(); |
442 | 457 | ||
443 | ua.UUID = new LLUUID((String)row["UUID"]); | 458 | ua.UUID = new LLUUID((String) row["UUID"]); |
444 | ua.agentIP = (String)row["agentIP"]; | 459 | ua.agentIP = (String) row["agentIP"]; |
445 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); | 460 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); |
446 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); | 461 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); |
447 | ua.sessionID = new LLUUID((String)row["sessionID"]); | 462 | ua.sessionID = new LLUUID((String) row["sessionID"]); |
448 | ua.secureSessionID = new LLUUID((String)row["secureSessionID"]); | 463 | ua.secureSessionID = new LLUUID((String) row["secureSessionID"]); |
449 | ua.regionID = new LLUUID((String)row["regionID"]); | 464 | ua.regionID = new LLUUID((String) row["regionID"]); |
450 | ua.loginTime = Convert.ToInt32(row["loginTime"]); | 465 | ua.loginTime = Convert.ToInt32(row["loginTime"]); |
451 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); | 466 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); |
452 | ua.currentRegion = new LLUUID((String)row["currentRegion"]); | 467 | ua.currentRegion = new LLUUID((String) row["currentRegion"]); |
453 | ua.currentHandle = Convert.ToUInt32(row["currentHandle"]); | 468 | ua.currentHandle = Convert.ToUInt32(row["currentHandle"]); |
454 | ua.currentPos = new LLVector3( | 469 | ua.currentPos = new LLVector3( |
455 | Convert.ToSingle(row["currentPosX"]), | 470 | Convert.ToSingle(row["currentPosX"]), |
456 | Convert.ToSingle(row["currentPosY"]), | 471 | Convert.ToSingle(row["currentPosY"]), |
457 | Convert.ToSingle(row["currentPosZ"]) | 472 | Convert.ToSingle(row["currentPosZ"]) |
458 | ); | 473 | ); |
459 | return ua; | 474 | return ua; |
460 | } | 475 | } |
461 | 476 | ||
462 | private void fillUserAgentRow(DataRow row, UserAgentData ua) | 477 | private void fillUserAgentRow(DataRow row, UserAgentData ua) |
463 | { | 478 | { |
464 | row["UUID"] = ua.UUID; | 479 | row["UUID"] = ua.UUID; |
465 | row["agentIP"] = ua.agentIP; | 480 | row["agentIP"] = ua.agentIP; |
466 | row["agentPort"] = ua.agentPort; | 481 | row["agentPort"] = ua.agentPort; |
467 | row["agentOnline"] = ua.agentOnline; | 482 | row["agentOnline"] = ua.agentOnline; |
468 | row["sessionID"] = ua.sessionID; | 483 | row["sessionID"] = ua.sessionID; |
469 | row["secureSessionID"] = ua.secureSessionID; | 484 | row["secureSessionID"] = ua.secureSessionID; |
470 | row["regionID"] = ua.regionID; | 485 | row["regionID"] = ua.regionID; |
471 | row["loginTime"] = ua.loginTime; | 486 | row["loginTime"] = ua.loginTime; |
@@ -496,18 +511,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
496 | da.UpdateCommand.Connection = conn; | 511 | da.UpdateCommand.Connection = conn; |
497 | 512 | ||
498 | SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); | 513 | SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID"); |
499 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 514 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
500 | delete.Connection = conn; | 515 | delete.Connection = conn; |
501 | da.DeleteCommand = delete; | 516 | da.DeleteCommand = delete; |
502 | } | 517 | } |
503 | 518 | ||
504 | private void InitDB(SqliteConnection conn) | 519 | private void InitDB(SqliteConnection conn) |
505 | { | 520 | { |
506 | string createUsers = defineTable(createUsersTable()); | 521 | string createUsers = defineTable(createUsersTable()); |
507 | SqliteCommand pcmd = new SqliteCommand(createUsers, conn); | 522 | SqliteCommand pcmd = new SqliteCommand(createUsers, conn); |
508 | conn.Open(); | 523 | conn.Open(); |
509 | pcmd.ExecuteNonQuery(); | 524 | pcmd.ExecuteNonQuery(); |
510 | conn.Close(); | 525 | conn.Close(); |
511 | } | 526 | } |
512 | 527 | ||
513 | private bool TestTables(SqliteConnection conn) | 528 | private bool TestTables(SqliteConnection conn) |
@@ -515,14 +530,16 @@ namespace OpenSim.Framework.Data.SQLite | |||
515 | SqliteCommand cmd = new SqliteCommand(userSelect, conn); | 530 | SqliteCommand cmd = new SqliteCommand(userSelect, conn); |
516 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | 531 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); |
517 | DataSet tmpDS = new DataSet(); | 532 | DataSet tmpDS = new DataSet(); |
518 | try { | 533 | try |
534 | { | ||
519 | pDa.Fill(tmpDS, "users"); | 535 | pDa.Fill(tmpDS, "users"); |
520 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 536 | } |
537 | catch (SqliteSyntaxException) | ||
538 | { | ||
521 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 539 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
522 | InitDB(conn); | 540 | InitDB(conn); |
523 | } | 541 | } |
524 | return true; | 542 | return true; |
525 | } | 543 | } |
526 | |||
527 | } | 544 | } |
528 | } | 545 | } \ No newline at end of file |