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Diffstat (limited to 'OpenSim/Framework/Data.DB4o/DB4oManager.cs')
-rw-r--r--OpenSim/Framework/Data.DB4o/DB4oManager.cs23
1 files changed, 13 insertions, 10 deletions
diff --git a/OpenSim/Framework/Data.DB4o/DB4oManager.cs b/OpenSim/Framework/Data.DB4o/DB4oManager.cs
index 43f9095..0e32938 100644
--- a/OpenSim/Framework/Data.DB4o/DB4oManager.cs
+++ b/OpenSim/Framework/Data.DB4o/DB4oManager.cs
@@ -129,26 +129,31 @@ namespace OpenSim.Framework.Data.DB4o
129 } 129 }
130 130
131 /// <summary> 131 /// <summary>
132 /// Adds a new profile to the database (Warning: Probably slow.) 132 /// Adds or updates a record to the user database. Do this when changes are needed
133 /// in the user profile that need to be persistant.
134 ///
135 /// TODO: the logic here is not ACID, the local cache will be
136 /// updated even if the persistant data is not. This may lead
137 /// to unexpected results.
133 /// </summary> 138 /// </summary>
134 /// <param name="row">The profile to add</param> 139 /// <param name="record">The profile to update</param>
135 /// <returns>Successful?</returns> 140 /// <returns>true on success, false on fail to persist to db</returns>
136 public bool AddRow(UserProfileData row) 141 public bool UpdateRecord(UserProfileData record)
137 { 142 {
138 if (userProfiles.ContainsKey(row.UUID)) 143 if (userProfiles.ContainsKey(record.UUID))
139 { 144 {
140 userProfiles[row.UUID] = row; 145 userProfiles[record.UUID] = record;
141 } 146 }
142 else 147 else
143 { 148 {
144 userProfiles.Add(row.UUID, row); 149 userProfiles.Add(record.UUID, record);
145 } 150 }
146 151
147 try 152 try
148 { 153 {
149 IObjectContainer database; 154 IObjectContainer database;
150 database = Db4oFactory.OpenFile(dbfl); 155 database = Db4oFactory.OpenFile(dbfl);
151 database.Set(row); 156 database.Set(record);
152 database.Close(); 157 database.Close();
153 return true; 158 return true;
154 } 159 }
@@ -157,7 +162,5 @@ namespace OpenSim.Framework.Data.DB4o
157 return false; 162 return false;
158 } 163 }
159 } 164 }
160
161
162 } 165 }
163} 166}