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-rw-r--r--OpenSim/Framework/Constants.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs
index a2eb5ee..3468cea 100644
--- a/OpenSim/Framework/Constants.cs
+++ b/OpenSim/Framework/Constants.cs
@@ -30,8 +30,14 @@ namespace OpenSim.Framework
30{ 30{
31 public class Constants 31 public class Constants
32 { 32 {
33 // 'RegionSize' is the legacy region size.
34 // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionInfo.RegionSize[XYZ] as a region might not
35 // be the legacy region size.
33 public const uint RegionSize = 256; 36 public const uint RegionSize = 256;
34 public const uint RegionHeight = 4096; 37 public const uint RegionHeight = 4096;
38 // This could be a parameters but, really, a region of greater than this is pretty unmanageable
39 public const uint MaximumRegionSize = 8192;
40
35 public const byte TerrainPatchSize = 16; 41 public const byte TerrainPatchSize = 16;
36 public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; 42 public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
37 43