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-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 9ec5a98..d988032 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -177,7 +177,7 @@ namespace OpenSim.Framework.Communications.Cache
177 public bool TryGetCachedAsset(UUID assetId, out AssetBase asset) 177 public bool TryGetCachedAsset(UUID assetId, out AssetBase asset)
178 { 178 {
179 Object tmp; 179 Object tmp;
180 if(m_memcache.TryGet(assetId, out tmp)) 180 if (m_memcache.TryGet(assetId, out tmp))
181 { 181 {
182 asset = (AssetBase)tmp; 182 asset = (AssetBase)tmp;
183 //m_log.Info("Retrieved from cache " + assetId); 183 //m_log.Info("Retrieved from cache " + assetId);
@@ -337,7 +337,7 @@ namespace OpenSim.Framework.Communications.Cache
337 // in the 2 caches differently. Also, locks are probably 337 // in the 2 caches differently. Also, locks are probably
338 // needed in all of this, or move to synchronized non 338 // needed in all of this, or move to synchronized non
339 // generic forms for Dictionaries. 339 // generic forms for Dictionaries.
340 if(m_memcache.Contains(uuid)) 340 if (m_memcache.Contains(uuid))
341 { 341 {
342 m_memcache.Remove(uuid); 342 m_memcache.Remove(uuid);
343 } 343 }