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-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index c1f6719..e3a4eb8 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -395,7 +395,7 @@ namespace OpenSim.Framework.Communications.Cache
395 public void AssetReceived(AssetBase asset, bool IsTexture) 395 public void AssetReceived(AssetBase asset, bool IsTexture)
396 { 396 {
397 #if DEBUG 397 #if DEBUG
398 m_log.DebugFormat("[ASSET CACHE]: Recieved {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID); 398 m_log.DebugFormat("[ASSET CACHE]: Received {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID);
399 #endif 399 #endif
400 400
401 if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server 401 if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server