diff options
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r-- | OpenSim/Framework/Communications/IUserService.cs | 16 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs | 5 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/UserManagerBase.cs | 32 |
3 files changed, 47 insertions, 6 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index 725225d..15c5a96 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Communications | |||
98 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 98 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
99 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 99 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
100 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 100 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
101 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); | 101 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
104 | /// Logs off a user on the user server | 104 | /// Logs off a user on the user server |
@@ -137,9 +137,21 @@ namespace OpenSim.Framework.Communications | |||
137 | // But since Scenes only have IUserService references, I'm placing it here for now. | 137 | // But since Scenes only have IUserService references, I'm placing it here for now. |
138 | bool VerifySession(UUID userID, UUID sessionID); | 138 | bool VerifySession(UUID userID, UUID sessionID); |
139 | 139 | ||
140 | /// <summary> | ||
141 | /// Authenticate a user by their password. | ||
142 | /// </summary> | ||
143 | /// | ||
144 | /// This is used by callers outside the login process that want to | ||
145 | /// verify a user who has given their password. | ||
146 | /// | ||
147 | /// This should probably also be in IAuthentication but is here for the same reasons as VerifySession() is | ||
148 | /// | ||
149 | /// <param name="userID"></param> | ||
150 | /// <param name="password"></param> | ||
151 | /// <returns></returns> | ||
152 | bool AuthenticateUserByPassword(UUID userID, string password); | ||
140 | 153 | ||
141 | // Temporary Hack until we move everything to the new service model | 154 | // Temporary Hack until we move everything to the new service model |
142 | void SetInventoryService(IInventoryService invService); | 155 | void SetInventoryService(IInventoryService invService); |
143 | |||
144 | } | 156 | } |
145 | } | 157 | } |
diff --git a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs index ac0dc6d..a757282 100644 --- a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs +++ b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs | |||
@@ -149,6 +149,11 @@ namespace OpenSim.Framework.Communications.Tests | |||
149 | { | 149 | { |
150 | throw new NotImplementedException(); | 150 | throw new NotImplementedException(); |
151 | } | 151 | } |
152 | |||
153 | public virtual bool AuthenticateUserByPassword(UUID userID, string password) | ||
154 | { | ||
155 | throw new NotImplementedException(); | ||
156 | } | ||
152 | } | 157 | } |
153 | } | 158 | } |
154 | } | 159 | } |
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs index 58174a0..1abd733 100644 --- a/OpenSim/Framework/Communications/UserManagerBase.cs +++ b/OpenSim/Framework/Communications/UserManagerBase.cs | |||
@@ -44,7 +44,8 @@ namespace OpenSim.Framework.Communications | |||
44 | /// <summary> | 44 | /// <summary> |
45 | /// Base class for user management (create, read, etc) | 45 | /// Base class for user management (create, read, etc) |
46 | /// </summary> | 46 | /// </summary> |
47 | public abstract class UserManagerBase : IUserService, IUserAdminService, IAvatarService, IMessagingService, IAuthentication | 47 | public abstract class UserManagerBase |
48 | : IUserService, IUserAdminService, IAvatarService, IMessagingService, IAuthentication | ||
48 | { | 49 | { |
49 | private static readonly ILog m_log | 50 | private static readonly ILog m_log |
50 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -93,9 +94,9 @@ namespace OpenSim.Framework.Communications | |||
93 | public void AddPlugin(string provider, string connect) | 94 | public void AddPlugin(string provider, string connect) |
94 | { | 95 | { |
95 | m_plugins.AddRange(DataPluginFactory.LoadDataPlugins<IUserDataPlugin>(provider, connect)); | 96 | m_plugins.AddRange(DataPluginFactory.LoadDataPlugins<IUserDataPlugin>(provider, connect)); |
96 | } | 97 | } |
97 | 98 | ||
98 | #region UserProfile | 99 | #region UserProfile |
99 | 100 | ||
100 | public virtual void AddTemporaryUserProfile(UserProfileData userProfile) | 101 | public virtual void AddTemporaryUserProfile(UserProfileData userProfile) |
101 | { | 102 | { |
@@ -891,7 +892,10 @@ namespace OpenSim.Framework.Communications | |||
891 | 892 | ||
892 | if (userProfile != null && userProfile.CurrentAgent != null) | 893 | if (userProfile != null && userProfile.CurrentAgent != null) |
893 | { | 894 | { |
894 | m_log.DebugFormat("[USER AUTH]: Verifying session {0} for {1}; current session {2}", sessionID, userID, userProfile.CurrentAgent.SessionID); | 895 | m_log.DebugFormat( |
896 | "[USER AUTH]: Verifying session {0} for {1}; current session {2}", | ||
897 | sessionID, userID, userProfile.CurrentAgent.SessionID); | ||
898 | |||
895 | if (userProfile.CurrentAgent.SessionID == sessionID) | 899 | if (userProfile.CurrentAgent.SessionID == sessionID) |
896 | { | 900 | { |
897 | return true; | 901 | return true; |
@@ -901,6 +905,26 @@ namespace OpenSim.Framework.Communications | |||
901 | return false; | 905 | return false; |
902 | } | 906 | } |
903 | 907 | ||
908 | public virtual bool AuthenticateUserByPassword(UUID userID, string password) | ||
909 | { | ||
910 | // m_log.DebugFormat("[USER AUTH]: Authenticating user {0} given password {1}", userID, password); | ||
911 | |||
912 | UserProfileData userProfile = GetUserProfile(userID); | ||
913 | |||
914 | if (null == userProfile) | ||
915 | return false; | ||
916 | |||
917 | string md5PasswordHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + userProfile.PasswordSalt); | ||
918 | |||
919 | // m_log.DebugFormat( | ||
920 | // "[USER AUTH]: Submitted hash {0}, stored hash {1}", md5PasswordHash, userProfile.PasswordHash); | ||
921 | |||
922 | if (md5PasswordHash == userProfile.PasswordHash) | ||
923 | return true; | ||
924 | else | ||
925 | return false; | ||
926 | } | ||
927 | |||
904 | #endregion | 928 | #endregion |
905 | } | 929 | } |
906 | } | 930 | } |