diff options
Diffstat (limited to 'OpenSim/Framework/Communications')
6 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index c81ea35..69e0437 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -542,7 +542,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
542 | /// </summary> | 542 | /// </summary> |
543 | /// <param name="data"></param> | 543 | /// <param name="data"></param> |
544 | /// <returns></returns> | 544 | /// <returns></returns> |
545 | private int CalculateNumPackets(byte[] data) | 545 | private static int CalculateNumPackets(byte[] data) |
546 | { | 546 | { |
547 | const uint m_maxPacketSize = 600; | 547 | const uint m_maxPacketSize = 600; |
548 | int numPackets = 1; | 548 | int numPackets = 1; |
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index a39738d..b3852c0 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -241,7 +241,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
241 | /// <param name="path"></param> | 241 | /// <param name="path"></param> |
242 | /// <param name="fileDescription"></param> | 242 | /// <param name="fileDescription"></param> |
243 | /// <param name="action"></param> | 243 | /// <param name="action"></param> |
244 | private void LoadFromFile(string path, string fileDescription, ConfigAction action) | 244 | private static void LoadFromFile(string path, string fileDescription, ConfigAction action) |
245 | { | 245 | { |
246 | if (File.Exists(path)) | 246 | if (File.Exists(path)) |
247 | { | 247 | { |
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index b6ee04d..8061e28 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -378,7 +378,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
378 | /// | 378 | /// |
379 | /// </summary> | 379 | /// </summary> |
380 | /// <returns></returns> | 380 | /// <returns></returns> |
381 | protected LLSDMapLayer GetLLSDMapLayerResponse() | 381 | protected static LLSDMapLayer GetLLSDMapLayerResponse() |
382 | { | 382 | { |
383 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | 383 | LLSDMapLayer mapLayer = new LLSDMapLayer(); |
384 | mapLayer.Right = 5000; | 384 | mapLayer.Right = 5000; |
@@ -758,7 +758,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
758 | // bw.Close(); | 758 | // bw.Close(); |
759 | // fs.Close(); | 759 | // fs.Close(); |
760 | //} | 760 | //} |
761 | private void SaveAssetToFile(string filename, byte[] data) | 761 | private static void SaveAssetToFile(string filename, byte[] data) |
762 | { | 762 | { |
763 | string assetPath = "UserAssets"; | 763 | string assetPath = "UserAssets"; |
764 | if (!Directory.Exists(assetPath)) | 764 | if (!Directory.Exists(assetPath)) |
@@ -840,7 +840,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
840 | // bw.Close(); | 840 | // bw.Close(); |
841 | // fs.Close(); | 841 | // fs.Close(); |
842 | //} | 842 | //} |
843 | private void SaveAssetToFile(string filename, byte[] data) | 843 | private static void SaveAssetToFile(string filename, byte[] data) |
844 | { | 844 | { |
845 | string assetPath = "UserAssets"; | 845 | string assetPath = "UserAssets"; |
846 | if (!Directory.Exists(assetPath)) | 846 | if (!Directory.Exists(assetPath)) |
@@ -945,7 +945,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
945 | // bw.Close(); | 945 | // bw.Close(); |
946 | // fs.Close(); | 946 | // fs.Close(); |
947 | //} | 947 | //} |
948 | private void SaveAssetToFile(string filename, byte[] data) | 948 | private static void SaveAssetToFile(string filename, byte[] data) |
949 | { | 949 | { |
950 | string assetPath = "UserAssets"; | 950 | string assetPath = "UserAssets"; |
951 | if (!Directory.Exists(assetPath)) | 951 | if (!Directory.Exists(assetPath)) |
diff --git a/OpenSim/Framework/Communications/LoginResponse.cs b/OpenSim/Framework/Communications/LoginResponse.cs index f7989ab..b6f1f69 100644 --- a/OpenSim/Framework/Communications/LoginResponse.cs +++ b/OpenSim/Framework/Communications/LoginResponse.cs | |||
@@ -496,7 +496,7 @@ namespace OpenSim.Framework.Communications | |||
496 | return llsdBack; | 496 | return llsdBack; |
497 | } | 497 | } |
498 | 498 | ||
499 | private LLSDArray WrapLLSDMap(LLSDMap wrapMe) | 499 | private static LLSDArray WrapLLSDMap(LLSDMap wrapMe) |
500 | { | 500 | { |
501 | LLSDArray array = new LLSDArray(); | 501 | LLSDArray array = new LLSDArray(); |
502 | array.Add(wrapMe); | 502 | array.Add(wrapMe); |
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index db4e2ec..fa78a30 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -728,7 +728,7 @@ namespace OpenSim.Framework.Communications | |||
728 | return m_welcomeMessage; | 728 | return m_welcomeMessage; |
729 | } | 729 | } |
730 | 730 | ||
731 | private LoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL) | 731 | private static LoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL) |
732 | { | 732 | { |
733 | LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList(); | 733 | LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList(); |
734 | foreach (FriendListItem fl in LFL) | 734 | foreach (FriendListItem fl in LFL) |
diff --git a/OpenSim/Framework/Communications/RestClient.cs b/OpenSim/Framework/Communications/RestClient.cs index 91284e8..b0b7b1e 100644 --- a/OpenSim/Framework/Communications/RestClient.cs +++ b/OpenSim/Framework/Communications/RestClient.cs | |||
@@ -164,7 +164,7 @@ namespace OpenSim.Framework.Communications | |||
164 | /// </summary> | 164 | /// </summary> |
165 | /// <param name="s">string to be examined</param> | 165 | /// <param name="s">string to be examined</param> |
166 | /// <returns>true if slash is present</returns> | 166 | /// <returns>true if slash is present</returns> |
167 | private bool isSlashed(string s) | 167 | private static bool isSlashed(string s) |
168 | { | 168 | { |
169 | return s.Substring(s.Length - 1, 1) == "/"; | 169 | return s.Substring(s.Length - 1, 1) == "/"; |
170 | } | 170 | } |
@@ -196,7 +196,7 @@ namespace OpenSim.Framework.Communications | |||
196 | sb.Append("&"); | 196 | sb.Append("&"); |
197 | 197 | ||
198 | sb.Append(kv.Key); | 198 | sb.Append(kv.Key); |
199 | if (kv.Value != null && kv.Value.Length != 0) | 199 | if (!string.IsNullOrEmpty(kv.Value)) |
200 | { | 200 | { |
201 | sb.Append("="); | 201 | sb.Append("="); |
202 | sb.Append(kv.Value); | 202 | sb.Append(kv.Value); |