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-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs21
-rw-r--r--OpenSim/Framework/Communications/ISecureInventoryService.cs2
2 files changed, 16 insertions, 7 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 03569f6..4ea1e22 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -773,23 +773,30 @@ namespace OpenSim.Framework.Communications.Cache
773 // The item will be added tot he local cache. Returns true if the item 773 // The item will be added tot he local cache. Returns true if the item
774 // was found and can be sent to the client 774 // was found and can be sent to the client
775 // 775 //
776 public bool QueryItem(UUID itemID) 776 public bool QueryItem(InventoryItemBase item)
777 { 777 {
778 if (m_hasReceivedInventory) 778 if (m_hasReceivedInventory)
779 { 779 {
780 InventoryItemBase item = RootFolder.FindItem(itemID); 780 InventoryItemBase invItem = RootFolder.FindItem(item.ID);
781 781
782 if (item != null) 782 if (invItem != null)
783 { 783 {
784 // Item is in local cache, just update client 784 // Item is in local cache, just update client
785 // 785 //
786 return true; 786 return true;
787 } 787 }
788 788
789 item = new InventoryItemBase(); 789 InventoryItemBase itemInfo = null;
790 item.ID = itemID; 790
791 if (m_commsManager.SecureInventoryService != null)
792 {
793 m_commsManager.SecureInventoryService.QueryItem(item, m_session_id);
794 }
795 else
796 {
797 m_commsManager.InventoryService.QueryItem(item);
798 }
791 799
792 InventoryItemBase itemInfo = m_commsManager.InventoryService.QueryItem(item);
793 if (itemInfo != null) 800 if (itemInfo != null)
794 { 801 {
795 InventoryFolderImpl folder = RootFolder.FindFolder(itemInfo.Folder); 802 InventoryFolderImpl folder = RootFolder.FindFolder(itemInfo.Folder);
@@ -804,7 +811,7 @@ namespace OpenSim.Framework.Communications.Cache
804 AddRequest( 811 AddRequest(
805 new InventoryRequest( 812 new InventoryRequest(
806 Delegate.CreateDelegate(typeof(QueryItemDelegate), this, "QueryItem"), 813 Delegate.CreateDelegate(typeof(QueryItemDelegate), this, "QueryItem"),
807 new object[] { itemID })); 814 new object[] { item.ID }));
808 815
809 return true; 816 return true;
810 } 817 }
diff --git a/OpenSim/Framework/Communications/ISecureInventoryService.cs b/OpenSim/Framework/Communications/ISecureInventoryService.cs
index 6da13fe..d70dd0b 100644
--- a/OpenSim/Framework/Communications/ISecureInventoryService.cs
+++ b/OpenSim/Framework/Communications/ISecureInventoryService.cs
@@ -96,6 +96,8 @@ namespace OpenSim.Framework.Communications
96 /// <returns>true if the item was successfully deleted</returns> 96 /// <returns>true if the item was successfully deleted</returns>
97 bool DeleteItem(InventoryItemBase item, UUID session_id); 97 bool DeleteItem(InventoryItemBase item, UUID session_id);
98 98
99 InventoryItemBase QueryItem(InventoryItemBase item, UUID session_id);
100
99 /// <summary> 101 /// <summary>
100 /// Does the given user have an inventory structure? 102 /// Does the given user have an inventory structure?
101 /// </summary> 103 /// </summary>