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-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs196
1 files changed, 96 insertions, 100 deletions
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index b6564bf..75c4dc1 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -388,84 +388,115 @@ namespace OpenSim.Framework.Communications
388 // Profile UUID 388 // Profile UUID
389 agent.ProfileID = profile.ID; 389 agent.ProfileID = profile.ID;
390 390
391 // Current position (from Home) 391 // Current location/position/alignment
392 agent.Handle = profile.HomeRegion; 392 if (profile.CurrentAgent != null)
393 agent.Position = profile.HomeLocation;
394
395 // If user specified additional start, use that
396 if (requestData.ContainsKey("start"))
397 { 393 {
398 string startLoc = ((string)requestData["start"]).Trim(); 394 agent.Region = profile.CurrentAgent.Region;
399 if (("last" == startLoc) && (profile.CurrentAgent != null)) 395 agent.Handle = profile.CurrentAgent.Handle;
400 { 396 agent.Position = profile.CurrentAgent.Position;
401 if ((profile.CurrentAgent.Position.X > 0) 397 agent.LookAt = profile.CurrentAgent.LookAt;
402 && (profile.CurrentAgent.Position.Y > 0) 398 }
403 && (profile.CurrentAgent.Position.Z > 0) 399 else
404 ) 400 {
405 { 401 agent.Region = profile.HomeRegionID;
406 // TODO: Right now, currentRegion has not been used in GridServer for requesting region. 402 agent.Handle = profile.HomeRegion;
407 // TODO: It is only using currentHandle. 403 agent.Position = profile.HomeLocation;
408 agent.Region = profile.CurrentAgent.Region; 404 agent.LookAt = profile.HomeLookAt;
409 agent.Handle = profile.CurrentAgent.Handle;
410 agent.Position = profile.CurrentAgent.Position;
411 }
412 }
413
414// if (!(startLoc == "last" || startLoc == "home"))
415// {
416// // Format: uri:Ahern&162&213&34
417// try
418// {
419// string[] parts = startLoc.Remove(0, 4).Split('&');
420// //string region = parts[0];
421//
422// ////////////////////////////////////////////////////
423// //SimProfile SimInfo = new SimProfile();
424// //SimInfo = SimInfo.LoadFromGrid(theUser.currentAgent.currentHandle, _config.GridServerURL, _config.GridSendKey, _config.GridRecvKey);
425// }
426// catch (Exception)
427// {
428// }
429// }
430 } 405 }
431 406
432 // What time did the user login? 407 // What time did the user login?
433 agent.LoginTime = Util.UnixTimeSinceEpoch(); 408 agent.LoginTime = Util.UnixTimeSinceEpoch();
434 agent.LogoutTime = 0; 409 agent.LogoutTime = 0;
435 410
436 // Current location 411 profile.CurrentAgent = agent;
437 agent.InitialRegion = UUID.Zero; // Fill in later 412 }
438 agent.Region = UUID.Zero; // Fill in later 413
414 public void CreateAgent(UserProfileData profile, LLSD request)
415 {
416 UserAgentData agent = new UserAgentData();
417
418 // User connection
419 agent.AgentOnline = true;
420
421 //if (request.Params.Count > 1)
422 //{
423 // IPEndPoint RemoteIPEndPoint = (IPEndPoint)request.Params[1];
424 // agent.AgentIP = RemoteIPEndPoint.Address.ToString();
425 // agent.AgentPort = (uint)RemoteIPEndPoint.Port;
426 //}
427
428 // Generate sessions
429 RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
430 byte[] randDataS = new byte[16];
431 byte[] randDataSS = new byte[16];
432 rand.GetBytes(randDataS);
433 rand.GetBytes(randDataSS);
434
435 agent.SecureSessionID = new UUID(randDataSS, 0);
436 agent.SessionID = new UUID(randDataS, 0);
437
438 // Profile UUID
439 agent.ProfileID = profile.ID;
440
441 // Current location/position/alignment
442 if (profile.CurrentAgent != null)
443 {
444 agent.Region = profile.CurrentAgent.Region;
445 agent.Handle = profile.CurrentAgent.Handle;
446 agent.Position = profile.CurrentAgent.Position;
447 agent.LookAt = profile.CurrentAgent.LookAt;
448 }
449 else
450 {
451 agent.Region = profile.HomeRegionID;
452 agent.Handle = profile.HomeRegion;
453 agent.Position = profile.HomeLocation;
454 agent.LookAt = profile.HomeLookAt;
455 }
456
457 // What time did the user login?
458 agent.LoginTime = Util.UnixTimeSinceEpoch();
459 agent.LogoutTime = 0;
439 460
440 profile.CurrentAgent = agent; 461 profile.CurrentAgent = agent;
441 } 462 }
442 463
443 /// <summary> 464 /// <summary>
465 /// Saves a target agent to the database
466 /// </summary>
467 /// <param name="profile">The users profile</param>
468 /// <returns>Successful?</returns>
469 public bool CommitAgent(ref UserProfileData profile)
470 {
471 // TODO: how is this function different from setUserProfile? -> Add AddUserAgent() here and commit both tables "users" and "agents"
472 // TODO: what is the logic should be?
473 bool ret = false;
474 ret = AddUserAgent(profile.CurrentAgent);
475 ret = ret & UpdateUserProfile(profile);
476 return ret;
477 }
478
479 /// <summary>
444 /// Process a user logoff from OpenSim. 480 /// Process a user logoff from OpenSim.
445 /// </summary> 481 /// </summary>
446 /// <param name="userid"></param> 482 /// <param name="userid"></param>
447 /// <param name="regionid"></param> 483 /// <param name="regionid"></param>
448 /// <param name="regionhandle"></param> 484 /// <param name="regionhandle"></param>
449 /// <param name="posx"></param> 485 /// <param name="position"></param>
450 /// <param name="posy"></param> 486 /// <param name="lookat"></param>
451 /// <param name="posz"></param> 487 public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
452 public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
453 { 488 {
454 if (StatsManager.UserStats != null) 489 if (StatsManager.UserStats != null)
455 StatsManager.UserStats.AddLogout(); 490 StatsManager.UserStats.AddLogout();
456 491
457 UserProfileData userProfile; 492 UserProfileData userProfile = GetUserProfile(userid);
458 UserAgentData userAgent;
459 Vector3 currentPos = new Vector3(posx, posy, posz);
460
461 userProfile = GetUserProfile(userid);
462 493
463 if (userProfile != null) 494 if (userProfile != null)
464 { 495 {
465 // This line needs to be in side the above if statement or the UserServer will crash on some logouts. 496 // This line needs to be in side the above if statement or the UserServer will crash on some logouts.
466 m_log.Info("[LOGOUT]: " + userProfile.FirstName + " " + userProfile.SurName + " from " + regionhandle + "(" + posx + "," + posy + "," + posz + ")"); 497 m_log.Info("[LOGOUT]: " + userProfile.FirstName + " " + userProfile.SurName + " from " + regionhandle + "(" + position.X + "," + position.Y + "," + position.Z + ")");
467 498
468 userAgent = userProfile.CurrentAgent; 499 UserAgentData userAgent = userProfile.CurrentAgent;
469 if (userAgent != null) 500 if (userAgent != null)
470 { 501 {
471 userAgent.AgentOnline = false; 502 userAgent.AgentOnline = false;
@@ -475,10 +506,11 @@ namespace OpenSim.Framework.Communications
475 { 506 {
476 userAgent.Region = regionid; 507 userAgent.Region = regionid;
477 } 508 }
478
479 userAgent.Handle = regionhandle; 509 userAgent.Handle = regionhandle;
480 userAgent.Position = currentPos; 510 userAgent.Position = position;
481 userProfile.CurrentAgent = userAgent; 511 userAgent.LookAt = lookat;
512 //userProfile.CurrentAgent = userAgent;
513 userProfile.LastLogin = userAgent.LogoutTime;
482 514
483 CommitAgent(ref userProfile); 515 CommitAgent(ref userProfile);
484 } 516 }
@@ -494,54 +526,18 @@ namespace OpenSim.Framework.Communications
494 } 526 }
495 } 527 }
496 528
497 public void CreateAgent(UserProfileData profile, LLSD request)
498 {
499 UserAgentData agent = new UserAgentData();
500
501 // User connection
502 agent.AgentOnline = true;
503
504 // Generate sessions
505 RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
506 byte[] randDataS = new byte[16];
507 byte[] randDataSS = new byte[16];
508 rand.GetBytes(randDataS);
509 rand.GetBytes(randDataSS);
510
511 agent.SecureSessionID = new UUID(randDataSS, 0);
512 agent.SessionID = new UUID(randDataS, 0);
513
514 // Profile UUID
515 agent.ProfileID = profile.ID;
516
517 // Current position (from Home)
518 agent.Handle = profile.HomeRegion;
519 agent.Position = profile.HomeLocation;
520
521 // What time did the user login?
522 agent.LoginTime = Util.UnixTimeSinceEpoch();
523 agent.LogoutTime = 0;
524
525 // Current location
526 agent.InitialRegion = UUID.Zero; // Fill in later
527 agent.Region = UUID.Zero; // Fill in later
528
529 profile.CurrentAgent = agent;
530 }
531
532 /// <summary> 529 /// <summary>
533 /// Saves a target agent to the database 530 /// Process a user logoff from OpenSim (deprecated as of 2008-08-27)
534 /// </summary> 531 /// </summary>
535 /// <param name="profile">The users profile</param> 532 /// <param name="userid"></param>
536 /// <returns>Successful?</returns> 533 /// <param name="regionid"></param>
537 public bool CommitAgent(ref UserProfileData profile) 534 /// <param name="regionhandle"></param>
535 /// <param name="posx"></param>
536 /// <param name="posy"></param>
537 /// <param name="posz"></param>
538 public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
538 { 539 {
539 // TODO: how is this function different from setUserProfile? -> Add AddUserAgent() here and commit both tables "users" and "agents" 540 LogOffUser(userid, regionid, regionhandle, new Vector3(posx, posy, posz), new Vector3());
540 // TODO: what is the logic should be?
541 bool ret = false;
542 ret = AddUserAgent(profile.CurrentAgent);
543 ret = ret & UpdateUserProfile(profile);
544 return ret;
545 } 541 }
546 542
547 #endregion 543 #endregion