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-rw-r--r--OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs104
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diff --git a/OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs b/OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using OpenSim.Data;
30using OpenMetaverse;
31using OpenSim.Services.Interfaces;
32
33namespace OpenSim.Framework.Communications.Osp
34{
35 /// <summary>
36 /// Wrap other inventory data plugins so that we can perform OSP related post processing for items
37 /// </summary>
38 public class OspInventoryWrapperPlugin : IInventoryDataPlugin
39 {
40 protected IInventoryDataPlugin m_wrappedPlugin;
41 //protected CommunicationsManager m_commsManager;
42 protected IUserAccountService m_userAccountService;
43
44 public OspInventoryWrapperPlugin(IInventoryDataPlugin wrappedPlugin, IUserAccountService userService)
45 {
46 m_wrappedPlugin = wrappedPlugin;
47 m_userAccountService = userService;
48 }
49
50 public string Name { get { return "OspInventoryWrapperPlugin"; } }
51 public string Version { get { return "0.1"; } }
52 public void Initialise() {}
53 public void Initialise(string connect) {}
54 public void Dispose() {}
55
56 public InventoryItemBase getInventoryItem(UUID item)
57 {
58 return PostProcessItem(m_wrappedPlugin.getInventoryItem(item));
59 }
60
61 // XXX: Why on earth does this exist as it appears to duplicate getInventoryItem?
62 public InventoryItemBase queryInventoryItem(UUID item)
63 {
64 return PostProcessItem(m_wrappedPlugin.queryInventoryItem(item));
65 }
66
67 public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
68 {
69 List<InventoryItemBase> items = m_wrappedPlugin.getInventoryInFolder(folderID);
70
71 foreach (InventoryItemBase item in items)
72 PostProcessItem(item);
73
74 return items;
75 }
76
77 public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
78 {
79 return m_wrappedPlugin.fetchActiveGestures(avatarID);
80
81 // Presuming that no post processing is needed here as gestures don't refer to creator information (?)
82 }
83
84 protected InventoryItemBase PostProcessItem(InventoryItemBase item)
85 {
86 item.CreatorIdAsUuid = OspResolver.ResolveOspa(item.CreatorId, m_userAccountService);
87 return item;
88 }
89
90 public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) { return m_wrappedPlugin.getFolderHierarchy(parentID); }
91 public List<InventoryFolderBase> getUserRootFolders(UUID user) { return m_wrappedPlugin.getUserRootFolders(user); }
92 public InventoryFolderBase getUserRootFolder(UUID user) { return m_wrappedPlugin.getUserRootFolder(user); }
93 public List<InventoryFolderBase> getInventoryFolders(UUID parentID) { return m_wrappedPlugin.getInventoryFolders(parentID); }
94 public InventoryFolderBase getInventoryFolder(UUID folder) { return m_wrappedPlugin.getInventoryFolder(folder); }
95 public void addInventoryItem(InventoryItemBase item) { m_wrappedPlugin.addInventoryItem(item); }
96 public void updateInventoryItem(InventoryItemBase item) { m_wrappedPlugin.updateInventoryItem(item); }
97 public void deleteInventoryItem(UUID item) { m_wrappedPlugin.deleteInventoryItem(item); }
98 public InventoryFolderBase queryInventoryFolder(UUID folder) { return m_wrappedPlugin.queryInventoryFolder(folder); }
99 public void addInventoryFolder(InventoryFolderBase folder) { m_wrappedPlugin.addInventoryFolder(folder); }
100 public void updateInventoryFolder(InventoryFolderBase folder) { m_wrappedPlugin.updateInventoryFolder(folder); }
101 public void moveInventoryFolder(InventoryFolderBase folder) { m_wrappedPlugin.moveInventoryFolder(folder); }
102 public void deleteInventoryFolder(UUID folder) { m_wrappedPlugin.deleteInventoryFolder(folder); }
103 }
104}